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caymen went
Amarr Korbitron Industries The Volition Cult
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Posted - 2009.11.20 22:00:00 -
[1]
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caymen went
Amarr Korbitron Industries The Volition Cult
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Posted - 2009.11.20 22:35:00 -
[2]
im currently running C3 wormhole ops with my corp mates in a harbinger(tech2 hardners, beam lasers tech2 pulse tech2) problem i have is i have to warp out more often than my c/mates who fly drakes. Am i whipping a dead dog trying to fly a harbinger for this class of site? or should i be looking at an amarr b/ship..would also like your suggestions on an amarr ship for C4 wormhole ops.. your thoughts please
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Ronin Vaga
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Posted - 2009.11.20 22:47:00 -
[3]
The Sleeper AI (from what I'm told) will focus on the weaker ships in the fleet first. So to mitigate that aggro you'll need to pump up your armor resists.
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Jojo Jackson
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Posted - 2009.11.20 23:35:00 -
[4]
Originally by: Ronin Vaga The Sleeper AI (from what I'm told) will focus on the weaker ships in the fleet first. So to mitigate that aggro you'll need to pump up your armor resists.
Not true for class 2 and 4.
Class 4 I fly with a gang of full trained Caldaris (BS5, max shield skills, T2 launcher) while I use a Meal with just medicore shield skills and T1 guns. Most times the one with most DPS get aggroed. Same for C2 where we my friends fly Drakes and I a AC T2 + 3 T2 gyros Cane. Here I have the aggro most of the time. But then there are times where Sleeper switch like crazy even if noone attacks them.
Both Amarr BC aren't great tanker :(. But if you can get your friends to fitt one remote armor rep it's real fun :). HAM drakes, Pulse Harb, remote rep / shield transfare, MWD/AB ... helps for PvP too as you can train RR/ST/ET movement ;).
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Denuo Secus
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Posted - 2009.11.21 00:54:00 -
[5]
We do class 3 sites in a RR fleet of 1-2 Geddons and a Dominix. Works nice. Geddon is cheap and does sufficient damage even with T1 lasers/crystals. I don't see any Amarr ship aside from T3, Marauder or Faction BS which could do class 3 solo. There are other exceptions (Sacrilege/Zealot/Devoter maybe) but then you have to invest in faction or complex modules.
But that's no poblem imho. Caldari is better in PVE - Amarr has other advantages. You need more expensive equipment or a smallish fleet to do class 3 with Amarr. Caldari are bad soloers in other situations ^^ it's quite balanced imho. And as said above, RR fleet is fun.
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Save the missiles from the glowing blob :S
R ----------> * A --------> * V --------> * E -------> * N ---------> *
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Lance Fighter
Amarr
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Posted - 2009.11.21 01:07:00 -
[6]
abso can run them if you do it right, but its a struggle with some of the longer ranged ones. Legion of course is optimal..
If you in a gang, a harbie can easily put out good dps on the frigs, and should have enough range to hit the closer cruisers. With a logistics ship in gang, its also free to run after the bigger ships OHGODS BELOW THIS LINE IS MY SIG !!!! SRSLY! Blane Xero > Lance is at -0.9 sec status with a 1 million bounty. Lance is also amarrian. Thats 3 evil points |
RiotRick
Black-Sun Pitch Black Legion
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Posted - 2009.11.21 11:34:00 -
[7]
First off the optimal amarr ship for class 3 wormholes is a legion. See here for a solid (expensive) fitting: http://eve.battleclinic.com/loadout/25568-Legion-Legion-C3-Sleepers.html
That being said, a zealot can handle c3's well too. It is better at it than an absolution. The range bonus helps a lot when you get webbed. See here for a solid zealot fit http://eve.battleclinic.com/loadout/22002-Zealot-Class-3-Sleepers.html
If you look through the comments on both battleclinic loadouts you'll see me in a video using both of these ships in class 3 sites. -- The future is black.
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