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turbine2
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Posted - 2009.11.23 11:59:00 -
[1]
Not intended to be a flame bait, but I'm curious on what the value of podding someone is against letting the pod go? I appareicate that there are additional penalties for podding but I don't know about the rewards. Having been recently podded for the first time the only additional down for me was that I had to get a new clone, but this was balanced out by the fact I didn't need to jump along my route to get back to 'base'. Just curious really, at the moment I don't get it. David
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knifee
Caldari Euphoria Released
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Posted - 2009.11.23 12:07:00 -
[2]
Its quite often the case that the clone+implants are worth more then the ship.
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Marko Riva
Adamant Inc
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Posted - 2009.11.23 12:14:00 -
[3]
Fun, profit, deterrent, strategy, fun, lulz.
You don't want some guy in a pod relaying info on you and possibly providing warpins, you want to hurt the guy financially, you want to inconvenience your target, perhaps destroy his implants so that next time he won't have them and again, for the lulz.
You shouldn't have any emotional attachment to your pod, it's just part of the kill. What you're asking is the same as "why don't you just fight until half structure, then declare one the winner and let eachother go" and the answer is exactly the same; no!
----------- I think, therefore I'm single. Alliance creation service, also corp updates |

CanIHave YourStuff
Minmatar Amamake Money Off You Dummy IRL .ingame.
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Posted - 2009.11.23 12:36:00 -
[4]
I SEEK TO CRUCH THE ENIMY UTTERLY AND DECICIVELY.
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Guillieme Lohran
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Posted - 2009.11.23 14:19:00 -
[5]
Another practical aspect is that it often removes the character from the battlefield because it is rare that someone's medical clone is in the same system. In some cases this can be quite an inconvenience because some people either can't or haven't moved their clones to where they have all their stuff.
Other than that it is mainly for sh*** and giggles.
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Zartanic
Red Federation
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Posted - 2009.11.23 15:09:00 -
[6]
Edited by: Zartanic on 23/11/2009 15:09:08 Sometimes they may have a bounty.
You should rarely get podded unless you have lag by the way. Just before you're ship is about to explode click on any celestial and spam the warp button (use the button in the UI, not the right click option) the server will get you out faster than they can target you, unless they have smart bomb or you're in a bubble.
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Auldare
NailorTech Industries Elysium.
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Posted - 2009.11.23 15:42:00 -
[7]
Much simpler
It is a target on my overview!
Without the courage the fellow, tumbles out here to me. |

soldieroffortune 258
Gallente Trinity Council Initiative Mercenaries
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Posted - 2009.11.23 17:10:00 -
[8]
Originally by: Auldare Much simpler
It is a target on my overview!
This Please re-size your signature to a maximum of 400 x 120 with the file size not exceeding 24000 bytes.Applebabe
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Spooks'em
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Posted - 2009.11.23 17:44:00 -
[9]
Edited by: Spooks''em on 23/11/2009 17:44:56 In any given fight there is a fair likely hood that who you are fighting has a replacement ship "nearby" and it is somewhat less likely that they are set to clone nearby.
Therefore, it usually in your self-interest to see them to the cold vacuum of space. This tends to be more true the lower the security the space. Furthermore, as has been mentioned, implants may exceed the cost of a given ship(+5s are 500-600 million and a full set of pirate implants will run into the billions, even +3s are likely to rival the cost of many ships). Additionally, someone may have a bounty on their head. So strategically, tactically, and financially it makes sense try to pod your enemy.
Kill your enemies ship and you will remove him from the battle for the moment. Kill his pod and you could remove him from the war for a month.
Lastly, it is usually challenging to get a pod, challenge = fun so people do it(why climb a mountain, because it is there!). Of course there are always those who will do anything for the lulz.
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Molly Milli0ns
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Posted - 2009.11.23 18:48:00 -
[10]
Why eat dessert when your hunger has already been sated by dinner?
Because it's sweet 
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Chiastic Slide
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Posted - 2009.11.23 18:52:00 -
[11]
Originally by: Marko Riva Edited by: Marko Riva on 23/11/2009 12:19:50 Fun, profit, deterrent, strategy, fun, lulz.
lulz = nothing better to do and a lot of people play for lulz in eve. which is lame.
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Joe Starbreaker
The Fighting Republicans
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Posted - 2009.11.23 21:34:00 -
[12]
I do it for the "squish".
in before "EVE has sound???"
... The Fighting Republicans now recruiting for a 2010 comeback campaign! |

Traidor Disloyal
Private Nuisance
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Posted - 2009.11.23 21:48:00 -
[13]
I collect the frozen bodies. ************************************************* I have three characters. One has Cov Ops V along with all the bells and whistles that goes with it. |

Cpt Branko
The Scope
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Posted - 2009.11.23 22:00:00 -
[14]
Originally by: turbine2 Not intended to be a flame bait, but I'm curious on what the value of podding someone is against letting the pod go?
Another frozen corpse for the collection. Sold mine, though, but I used to collect the frozen corpses of all my victims and place them in small containers.
Other then that, the normal thing I do if I catch the pod is ask for money, but if they won't deliver, well, you have to do something about it.
Sig removed, inappropriate link. If you would like further details please mail [email protected] ~Saint |

Dosgar
Caldari Missions Mining and Mayhem Chain of Chaos
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Posted - 2009.11.24 00:43:00 -
[15]
Edited by: Dosgar on 24/11/2009 00:43:12 Chances of catching it. Slim. Security loss. 12.5%. Hearing that squish... priceless.
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Multipurpose Cleaner
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Posted - 2009.11.24 05:25:00 -
[16]
Originally by: Chiastic Slide
Originally by: Marko Riva Edited by: Marko Riva on 23/11/2009 12:19:50 Fun, profit, deterrent, strategy, fun, lulz.
lulz = nothing better to do and a lot of people play for lulz in eve. which is lame.
I heard eve online was a game, which mean playing for lulz is perfectly fine. Unless of course you work in a sweatshop.
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Herzog Wolfhammer
Gallente Aliastra
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Posted - 2009.11.24 07:51:00 -
[17]
There are strategic reasons for podding a war target.
Those who do it to non-combatant targets are simply trying to deal with getting molested when they were kids.
It would be interesting to see how the game would change if corpses were a commodity. Why, for example, does a clone vat not require you to put in what you take out? If this were the case (and if we could also put beef in there too - see a IGS thread on that topic) gate camps and blobs would change, because now that former enemy turned much needed biomass becomes important so people gotta cool it with those area weapons if they can get away with using them at all.
Plus a new string of skills, like surgical or advanced science/biological skills that can let you salvage parts of implants to make new implants, and use the organs and brain to make more boosters.
And add in "bug" ships that are part insect or animal and need to be fed..... OK I am hitting the crack pipe a little too hard here....
It would be "EvEilicious".
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Jin Nib
Resplendent Knives
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Posted - 2009.11.24 08:17:00 -
[18]
It's fun! And it can set your opponent way farther back then simply blowing up his ship. Destroying the pod could easily be considered more important then the ship.
You can also rest easy in the knowledge that your enemy would pod you, given half the chance. -Jin Nib Trading on behalf of Opera Noir since: 2009.03.02 03:53:00
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Landea Kimimi
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Posted - 2009.11.24 10:02:00 -
[19]
If you're trapped in a warp disruption bubble, you can try to burn out (and pray), but chances are you'll get podded. Otherwise, it's pretty easy to get away unless the enemy has 3 Sebos equipped and locks you in a second, heh.
+1 on podding to remove enemy from battlefield - especially if pod happens to be FC of enemy fleet. It's also nice to to destroy the enemy's implants if they happen to have valuable ones. After all, if someone's trying to destroy your ship, why not inflict as much pain on them as possible?
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ropnes
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Posted - 2009.11.24 11:03:00 -
[20]
You kill them to get them out of local
A pod can provide intel just like any other ship
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Lemmy Kravitz
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Posted - 2009.11.24 11:39:00 -
[21]
Two things for podding a person. 1.) Tear extraction if a person has a slave fit pod that's about 1.5bil isk I think 2.) Easy reinforcement denial. If a person is podded and thier clone is not in the same station or near by it will take them time to come back to battle vs. them docking up and grabing a new ship.
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Rebal 88
Minmatar Gulliver Corp The Makhai
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Posted - 2009.11.24 11:49:00 -
[22]
It makes a cool sound imo. Please update your signature, Zymurgist |

turbine2
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Posted - 2009.11.24 13:36:00 -
[23]
Okay, thanks all. The implant bits I can understand as well as some of the other reasons. David
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