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Shebeth
Caldari Les Brigades Rouges
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Posted - 2009.11.29 12:13:00 -
[1]
I am asking myself what is the more profiteable way to run lvl 4 :
-Kill every ship and loot/salvage it (not every mission, just missions like ae, damsel, gone berserk, pirate invasion...)
-Go as fast as possible and just kill ships needed to complete the mission, and never loot/salvage.
I have a pimped CNR, and a quality 52 agent (big mission = 7k+ lp).
I have tried a bit the second option and it seems to be the best way ; i am wondering what are doing other mission runner ?
(yeah as you can guess english is not my native language)
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Wet Ferret
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Posted - 2009.11.29 12:17:00 -
[2]
You have the right idea. As your killing speed increases, looting / salvaging becomes less profitable. Once you're doing 800+ DPS I don't think it's worth salvaging anymore, unless you can do it mid-mission (like with a marauder).
But, yeah. These forums seriously need some indicator that the post has ended and the sig has started. |

Forranz
Malice. Tentative Nature
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Posted - 2009.11.29 13:59:00 -
[3]
Dunno, I'm doing over 800dps in my Nightmare and I still find it worth it to salvage. Although, I do have my alt in a salvaging hurricane.
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Irdia Freelancer
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Posted - 2009.11.29 16:40:00 -
[4]
Comes down to your agent and what isk you convert your lp at.
If you have a rubbish conversion rate then bounties will be #1. Even with high dps salv/loot is worth while to pick over the loot for the better stuff.
If you have a much better agent then blitzing missions for maximum lp will pay much better than bounties.
Lvl 5's another story as dont have selection in corps to choose from.
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Shebeth
Caldari Les Brigades Rouges
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Posted - 2009.11.30 11:15:00 -
[5]
Some stat : this week end i have played 15h
340m isk of bounty/mission reward. 220k lp (~50 missions), allready sold for 1949 isk/lp, so 429m isk 3 important mission ( for 50 mission, 50/16 = 3.125), 2 implants for 65m isk (but i was a bit lucky, lets say 20m isk average for 3 important missions). 80m isk of loot (i just loot what is in range of my cnr's tractor beam if the fight is not over) -70m isk for faction ammo (with jita price, i dont use lp store for that)
53m isk/hour.
With loot/salvage, someone to tell us to see the difference ?
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Hydroz0rz
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Posted - 2009.12.03 11:02:00 -
[6]
Edited by: Hydroz0rz on 03/12/2009 11:03:25 If i have this right...
You say you did around 50 mission in 15 hours.
Now if we go for a LOWER amount of mission lets say 45, youd have to do then in 20 minutes from accept to completion to get 45 mission in 15 hours.
take off the fly to mission time as well as fly home time of 1 minute each way so now were down to 18 minutes per mission to completion WITH looting also.
You cannot do that in lvl4s killing each ship. In order to earn the isk you say you'd have to kill everyship. Alot of lvl4s have 3 pockets some have 4 pockets some even have 5 pockets.
What you say cannot be true but mearly a stupid attempt to brag.
Your Isk total also does not add up what so ever.
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Terri Kane
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Posted - 2009.12.03 11:43:00 -
[7]
Lvl 4 running with a good agent that can turn LP into a useful commodity that can sell for piles of ISK is the key....I'll leave that up to your own deductions.
I follow this rule doing missions -
- Kill everything - Only loot BS or Overseer wrecks (Only Large guns, smart bombs, 100MN MWD, 100MN AB's and known named items that sell for >250K) - Only salvage Angel wrecks (and only with an alt post mission while my main starts another)
Maximise LP generation by doing lots of missions quickly and spend the LP on toys to sell.
TK
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roufisk
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Posted - 2009.12.03 11:51:00 -
[8]
Edited by: roufisk on 03/12/2009 11:52:45 I believe that the best way is the middle way. There are missions that worth salvaging because you have wrecks really close to you for example AE,Damsel and some others.. Other missions like Worlds collide require long trips from gate to gate plus a refit if you want to go first to Sansha and then to the last room with cartel.So i just wont do WC at all. I believe that having 2 chars choosing missions and rejecting some you dont like is the best.If you find a system where you have 2 lvl4 agents and you choose missions with 2 chars then you can fit once and go out to do 4 missions in the row.I use a Nightmare with 870 DPS atm assisted from a RR Domi with 300+ DPS from sentry drones.I complete a Sansha blockade in less than 18 minutes with this set up. So as a conclusion,i think one should choose the missions he makes if he can and also choose the missions he salvages too. Marauders ofc are a different thing i think.One should change his PVE approach when he uses a Paladin for example simply because iot use the 40km tractor bonus he needs to pop rats in smaller distances.Atm with the set up i use only a few rats make it closer than 40km
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GGjita
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Posted - 2009.12.03 12:45:00 -
[9]
Originally by: Hydroz0rz Edited by: Hydroz0rz on 03/12/2009 11:03:25 If i have this right...
You say you did around 50 mission in 15 hours.
Now if we go for a LOWER amount of mission lets say 45, youd have to do then in 20 minutes from accept to completion to get 45 mission in 15 hours.
take off the fly to mission time as well as fly home time of 1 minute each way so now were down to 18 minutes per mission to completion WITH looting also.
You cannot do that in lvl4s killing each ship. In order to earn the isk you say you'd have to kill everyship. Alot of lvl4s have 3 pockets some have 4 pockets some even have 5 pockets.
What you say cannot be true but mearly a stupid attempt to brag.
Your Isk total also does not add up what so ever.
I see nothing out of the norm taking only 20 mins per mission. In fact there are fery few missions that take longer than 20 minutes (i'm talking about from accepting to turning in, so that includes all travel time). The only missions I can think of that take me over 20 mins are: Blockade (25m), AE(45m w/ bonus), Mord Headhunters(25m), Buzz Kill (25), Vengence (30m). These are about how long these missions take me from accept to turn in using a Golem looting/salvaging BS's as I.
Now when you consider there are a lot of missions that you can blitz in 5 mins, and then a ton of missions that take 10 minutes or less it is really easy to have a mission avg. below 20 mins. Just looking at my times my mission completion avg. from undock to docking is just under 15m.
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L'Hopitale
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Posted - 2009.12.03 13:22:00 -
[10]
hmm. I hadn't really considered "best" in terms of a qualitative aspect, if it were strictly in terms of efficient isk generation, then perhaps loot salvaging might not be as profitable, but if there were less loot salvaging, then the demand for resources of loot/salvage might make this more profitable. Is it wise to consolidate isk generation to strictly one activity or having diversified income source in numerous ways. If loyalty point generating activities produced nearly rock solid and certain revenues, then mission completion with salvage might not be as worthwhile in comparison, but if loyalty points were relegated to some upper limit in terms of maximum income per hour, per week, per month, then having loyalty points might amount to nothing more then stockpiling of such points (like having excessive inventories of materials that one couldn't sell off) that one couldn't immediately use for revenue. Thus strictly the missions completed per hour might at some threshold mean very little. So I would say in terms of safe revenue generating activities isn't it possibly wise as well not to consolidate one's activities for revenue generation to just a narrow framework?!
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Varg Tepes
Caldari
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Posted - 2009.12.03 13:35:00 -
[11]
Originally by: Hydroz0rz Edited by: Hydroz0rz on 03/12/2009 11:03:25 If i have this right...
You say you did around 50 mission in 15 hours.
Now if we go for a LOWER amount of mission lets say 45, youd have to do then in 20 minutes from accept to completion to get 45 mission in 15 hours.
take off the fly to mission time as well as fly home time of 1 minute each way so now were down to 18 minutes per mission to completion WITH looting also.
You cannot do that in lvl4s killing each ship. In order to earn the isk you say you'd have to kill everyship. Alot of lvl4s have 3 pockets some have 4 pockets some even have 5 pockets.
What you say cannot be true but mearly a stupid attempt to brag.
Your Isk total also does not add up what so ever.
Say woot? Im more willing to call YOU a moron than the other dude a brag'r  If you say that LVL 4's cant be done in 20minutes (average) then ure doing it wrong...
Some may take longer, but most take shorter time.. Are u flying a Freighter or a mailbox of some sort? 
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Millie Clode
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Posted - 2009.12.03 13:37:00 -
[12]
Unless the objective is to kill every ship you see, just kill the spawn triggers/objectives and any battleships or battlecruisers or other high bounty ships you see. Also I dont bother salvaging from small or medium wrecks, even if the mission makes me shoot small/medium ships. A lot of ships have a spare high slot you can use for a salvager, so you dont even need to bother getting a dedicated salvage boat
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Dracthera
Minmatar
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Posted - 2009.12.03 16:28:00 -
[13]
Originally by: Shebeth I am asking myself what is the more profiteable way to run lvl 4 :
-Kill every ship and loot/salvage it (not every mission, just missions like ae, damsel, gone berserk, pirate invasion...) -Go as fast as possible and just kill ships needed to complete the mission, and never loot/salvage.
Both, depending on mission.
In your CNR, you're looking to blitz missions (the main reason for getting a CNR in the first place), so for you the second option seems the better choice. You'll get most of your ISK from LP than from loot/salvage, so hopefully you're running missions either in losec or for a corp that has high LP conversion items (or both). Otherwise blitzing missions isn't a good idea.
If you're running a single account, then coming back in a salvager after the mission is almost never worth it over just running another mission, especially in a pimped out CNR. I say almost because there are a few exceptions, namely some of the missions you mentioned. I'd say AE4 (including bonus room) and EA4 will be worth looting/salvaging on a single account for sure (those average 34 mil ISK in loot/salvage per mission alone) - for sure don't run EA4 unless you plan on looting/salvaging.
If at all possible, bring at least one tractor on your CNR and loot the closest BS wrecks as you run the mission. At least you'll make a few extra mil per mission from large items, and you won't lose any time doing it. That's what I did before the Golem, and it worked out pretty good on days when I just didn't feel like salvaging.
Apto Quod Ususfructus |

GOUSGOUNIS THEOS
Minmatar Destructive Influence IT Alliance
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Posted - 2009.12.03 16:45:00 -
[14]
Blitz missions are best for low sec level 4 missions. 3 months of missions 2 full set of implants 9.5 billion profit. Thought i was doing my missions on the area which my pirate corp was operating so i had no worries about probing me A lot who tried to do the same died horribly by my corp friends and myself
M34N Killboard
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Etherials
Gallente Pat Sharp's Potato Rodeo Wildly Inappropriate.
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Posted - 2009.12.03 17:12:00 -
[15]
Personally i tend to salvage the mission as i do it, Running mission specific tanked Domi with tractor and salvager and T2 drones ---------------------------------------------------------------------------------------------------------- Fear accompanies the possibility of death. Calm shepherds its certainty. - Ka D'Argo |
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