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Radical
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Posted - 2003.06.24 17:19:00 -
[1]
Can someone with either real knowledge on whats coming or a beta players knowledgable opinion on the future of eve and solo players.
Example : right now i solo in a .5 security system its usualy empty 95% of the time for last 8 days at least, and I can mine over a 4 hour period about 500k isk using a probe now i am aware it would take me near 2 weeks to save up for and outfit a vexor to move upto a more powerful solo miner.
But if i do that pay the 7 mil isk to buy a vexor and outfit it with Hi capacity cargo extenders and Hi powered mining lasers and continu soloing mining and train constantly to continue of course.
so say 1 month from today im still soloing and mining and making cash to buy a fighting cruiser, will i have missed out on not joining a corp for that month, will i lose out in the long run by staying solo or should i eventualy join a corp to take full advantage of the game - such as corp wars and large scale pirate hunting battels etc.
can i get informed opinion from the beta days on what happen if you stayed solo and what happened if you joined a corp, I like solo as im based in australia im usualy playing alone anyway as US peopel are logged off - so i cant see a reason to join a corp to play with people as they usualy are not on to play with - so playing with corp members isnt an incentive, money or new ships would be the only inventive but can i do just as good solo as in a corp.
I like solo but i don't want to miss out - whats your opinion?
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Cachorro Louco
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Posted - 2003.06.24 18:17:00 -
[2]
I can't see into the future and I wasn't in beta but I read a lot of players posting about having fun playing solo.
And I don't know how often you play but it only took me a weekend to get the money together to get a stabber. And this was from mining.
The good thing about being in a corp is that they can help you get the ship you want a lot faster. The thing you have to remember is that you have to HELP them when the time comes for their ship. The corp can also provide support if you run into trouble.
But you can also do the above if you run with a group of like-minded individules (freelancers) in the game and get together for group activities.
About the only downside of not being in a corp is that you can't declare war on anybody. But you can fix that by making a corp of one and not accepting any applicants.
Mad Dog says: Bet I'm the only true Reverend in the game. It says so on the printout I got from an Internet site. |

Haunty Moto
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Posted - 2003.06.24 18:34:00 -
[3]
Check out http://www.freelancecoalition.com/
And channel FLC in-game
You don't have to be alone to be a freelancer
But if you do get bored, it might be time to join a corp. I am going to join a corp soon after almost 2 months of freelancing.
Edited by: Haunty Moto on 24/06/2003 18:35:00
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Relic
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Posted - 2003.06.25 14:28:00 -
[4]
There is at least one noobe starter corp in the game, that has a good number of solo players working together without any formal structures.
I can't speak for what is happening elsewhere, but many of the players are finding that by working together that they earn isk so fast that they have to wait for their skills to catch up when it comes to purchasing larger ships.
Relic
Relic.
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Carp Riddell
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Posted - 2003.06.25 15:47:00 -
[5]
As many others have said, mining is not the only way to make money. Get some guns on that frigate and hunt them pirates :) I found it more lucrative (and a damn sight more interesting) than sitting in front on Scordite for hours on end.
As for corps, only have experience of one...
...and...
We operate independantly most of the time, getting togther occasionally for group events. It's a lot more sociable, and the money really does roll in when it's not just you earning. Then again, you could end up in a corp where you're constantly under orders...which I'll happily live without! - Carp Riddell - CEO, Innsmouth Shipping - Proud Member of Curse Alliance
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Koinski
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Posted - 2003.06.25 16:55:00 -
[6]
Staying solo s a possibility. One good advice i see commonly about being solo, is "dont put all you eggs in one basket". When you finally can afford that cruiser dont rush into 0.0 or Mara/passari sort of places, lookin for the big rewards. Build back your money base so that you can afford at least a second cruiser. I speak from experience.
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Cachorro Louco
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Posted - 2003.06.25 17:40:00 -
[7]
What Koinski said.
At the very least, before you do the "Charge of the Light Brigade", buy some insurance. For me it is about 400K a week to get 60% of minerals of my Stabber back (2.7 million isk). Seeing how I only paid 4.5mil for the Stabber (or as I fondly call it, the Rubber Chicken), not to bad. I can make that blasting at pirates in a 0.1 Empire system in about 3 hours.
Mad Dog says: Bet I'm the only true Reverend in the game. It says so on the printout I got from an Internet site. |

Davich MacGregor
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Posted - 2003.06.25 20:23:00 -
[8]
Most simple answer is: yes :P Stellar Products and Quality Resources ticker: SPQR established 6-03
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Sinzer
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Posted - 2003.06.26 00:33:00 -
[9]
I would recommend you upgrade to a cruiser as soon as possible, you can get cruisers out there for 2.5 mill now.
I have gone from my frigate to a blackbird (3.5 mill), my earnings have doubled from bounty hunting and I have crap weapons. Plus you can mine faster than a probe, 3 miners on the one ship.
I would say there is space for the solo player, however I am glad I am in a corp, we are not a strict corp, but it is nice to have a few people to chat to and also get together to go hunting/mining.
Plus if you do lose all, it is good to have a few buddies to back you up. ************************************ Explorer Extradonaire Any contract large or small Http://www.explore-eve.net |

Denek
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Posted - 2003.06.26 04:40:00 -
[10]
You can stay as an individual but find someone you trust to work with. Try and find someone with an indy. Then pop a can and dump all of your ore in there and take back full indy loads. Then split the differance inbetween your partner and you and you will have that cruiser in no time.
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N0sferathu
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Posted - 2003.06.26 06:41:00 -
[11]
I`m now playing solo for a month now and flying in an fully fitted MOA. Also have my Merlin, Tirstan and Betower in my hangar.
The point is that mining empire space is safe , but as you see the profit isn`t that big.
After two week, i started ninja mining with a Tormentor ( Amarr equiv. of probe). Made my first mil in 1 day. After ore redistribution, i`ve bought and Bestower, fitted 4 expanders and headed out into no-empire space. Looked around 4 days and found an roid belt 320km across with lots of Bis.
Al i mean to say is , that you need to take some risk to progress.And non-empire space isn`t that bad
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Prophet Arames
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Posted - 2003.06.26 12:54:00 -
[12]
Personally, this is the first game I've played where being part of a guild/corp has been more fun than going it alone. Besides the company/conversations you have when you mine, hunt, etc., the money-making/safety factors when working with others makes it very worthwhile.
Also, if you are part of a corp that has a good group of people and forums/IRC (like TTI), it adds to the out of game enjoyment as well. ______________________________________
Knowledge is Power...
http://www.taggarttransdimensional.com |

Demangel
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Posted - 2003.06.26 13:24:00 -
[13]
Radical I think your doing yourself an injustice the same way I used to.
you are:
thinking of yourself as a one ship one character type person. you simply CANNOT think this way and succeed...
In order to make your money efficiently you NEED an Industrial.
Wanna know how I make my millions when I DO need to mine for it?
Take your probe to that .5 and mine till you can afford a decent Industrial ship and the skills to use it. Bestower is simply THE best indy for the cost that you could afford right now... but ANY indy will do so if your role playing and don't want to use the amarr slaver then go withthe minimatar indy, it has a decent base speed you know...
NOW, Mine in your probe for an hour. then dock, grab your indy, and claim your ore.
This will cut your hauling time down to one or two trips an hour depending on your mining speed.
DO NOT I repeat DO NOT mine in an industrial, it takes ten times longer, and your actually helpless if someone wanted you dead...
As for your Cans being left unguarded, don't sweat it, if your in a system where hardly ANYONE goes, then just leave the can I have yet to have one of my cans stolen by doing this because I mine where most people DO NOT go.
In about anhour of mining with your probe if you are using all basic equipment you should have:
2 Miner 1's
and at LEAST two basic mining drones.
With that kind of mining power you WILL get 200-500 ISK worth of Kernite in an hour in one can.
Go get your indy, haul and refine. Rinse and repeat.
Now when you have your Vexor, mount all the best mining equipment you can find and one hammerhead drone (I use an exequror for mining right now as it has a sick drone bay).
Now you can mine at least twice as fast and get loot and bounty as well.
I make about 1 million ISK in minerals an HOUR this way.
Seriously your hurting yourself if you think putting cargo expanders on your vexor to mine is going to make you money.
The best way to MAKE money is to spend money on things that INCREASE your ability to MAKE that money in the first place.
As for corp vs solo, if your just making money by mining, there won't be any positive difference for except you can use teamwork to mine and haul more easily... And of course maybe get free stuff but likely you will need to contribute something for it anyway so your really back to square one.
Trust me if your going to mine, at LEAST make the most of it, and DO NOT mine and haul with the same ship.
Get an INDY!
Galaxion > If you drove a car shaped like a thorax women would call you Demangel > Dude... I would call.. Demangel > wait that sounded g@y I bet. Galaxion > Just a bit.
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soltys
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Posted - 2003.06.26 14:32:00 -
[14]
I've been flying solo since I got retail. I'm part of small freelance group, and also belong to FLC. I mined only for about first week, since then I've been only fighting. All money I have I spend on skills and .. equipment form time to time, though majority of my equipment I get from loot. Frigate, well equipped, is all I use for fighting, and I can handle generally anything that is NPC in any combination in any belt. I don't get people assuming, that they have to use cruiser to wander to 0.0 and fight succesfully.
Basically, if games like IW1/2, Privateer, Elite, etc. etc. are appealing to you (solo element), then you shouldn't have problems living with freelancer organizations. It is tougher than living in [mega]corp, but perfectly possible :)
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Damage stats: click version v1.1.02 retail. |

Riddari
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Posted - 2003.06.26 14:59:00 -
[15]
Quote: I don't get people assuming, that they have to use cruiser to wander to 0.0 and fight succesfully.
That depends on if the 0.0 is in Empire space, none-empire space or deep deep space.
I've yet to see a frigate that could withstand 4 Sansha Juggernauts (50k, highest bounty). Properly equipped cruisers take a big enough hit as it is.
Only option for the frigate is to stay 30+ km away and have some nice long range weapons, good speed to keep the distance and a lot of patience if your weapon is doing less than 100 dmg per round. Those Juggernauts and other big pirate cruisers have a lot of shield and armour.
¼©¼ a history |

soltys
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Posted - 2003.06.26 16:07:00 -
[16]
Quote: I've yet to see a frigate that could withstand 4 Sansha Juggernauts (50k, highest bounty). Properly equipped cruisers take a big enough hit as it is.
Cruisers between 20k and 40k basically don't hit me. 10k frigates are much more tougher, because they are faster and hit. I have yet to see 50k ones, because I wasn't fortunate to find them, and I searcherd really hard both in scalding pass, GW, and unnamed ones farther away. I never hunt in empire space, as there's no point in it. The point while you fly in frigate is not to get hit at all, and not to get under webifying range. And you have to use radar (I know it's not perfect and can be irritating, but I got used to it). If toughness of 40k and 50k is comparable, I don't see problems in taking them down.
btw: I'm talking about angel version of npc pirates
Edited by: soltys on 26/06/2003 16:19:37 ----------------------------------------------------------
Damage stats: click version v1.1.02 retail. |

Alexander Drake
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Posted - 2003.06.26 16:52:00 -
[17]
Take small equipment leaps instead of large ones. if you can mine enough for a decked out vex in a month, you can mine for a decent exeq in a week. DHI offers a competitive mining package for exeqs for only 2.4 million! With deals like that, we make going solo alot easier (contact me in-game or visit our forum http://dhi.crewq.net/forums).
-=-------------------------------------------=-
"Violence is not the answer, it is the question. YES is the answer."
::CEO/Founder:: -=Draconis Heavy Industries=- |

Rhonstet
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Posted - 2003.06.26 17:25:00 -
[18]
Well, you can leave a corp if you grow sick of it. I'd at least try a corporation membership, just for the sake of being well-informed and experienced.
The Monkeysphere |

Relic
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Posted - 2003.06.27 09:44:00 -
[19]
One thing to note about trying to rejoin a noobe corp (if you need to). I found that I needed to have a standing with the corp > 1.0 to get back in.
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