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Sassums
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Posted - 2009.12.01 20:52:00 -
[1]
I have a Hulk, currently training Exhumers Level 5 just to finish it off.
What should I be outfitting my ship with?
Components etc?
Also is there a guide somewhere that lists where certain minerals can be mined?
Different Topic, is there a guide that lets me know what type of NPC damage a rat is doing on my missions.
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SupaKudoRio
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Posted - 2009.12.01 21:20:00 -
[2]
Edited by: SupaKudoRio on 01/12/2009 21:24:51
Quote: http://eve.grismar.net/ore/index.php
Use that site to see what kind of refinables you would get from the ore. I don't mine, but I would recommend it.
Also, http://eve-survival.org/wikka.php?wakka=MissionReports for mission info.
Edit: Bah, ninja'd while typing about fitting a hulk. On another note, how do you like your pods in the morning? |

Mrs Thaiberian
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Posted - 2009.12.01 21:20:00 -
[3]
Hi
For your Mining questions read the Halada's miners guide(PDF)
In this guide you'll find links to different ore tables/calculators and all do you need to start your miner career.
For the NPC ships damage click here
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Toshiro GreyHawk
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Posted - 2009.12.01 21:20:00 -
[4]
Damage Types
Look about half way down the article and you'll see a damage types table.
As to fitting Hulks there are two philosophies - one is on maximizing your ore and the other is fitting your ship to survive an attack. The Hulk can do both fairly well but not at the same time. Look in the Ships & Modules forum for specific fittings.
You want to train to refine the specific ore types as that will let you use the Mining Crystals with the T2 Strip Miners which are the things that really make the Hulk productive.
You do not have to have a Hulk to use them though and a Covetor will mine nearly as much as a Hulk with the same Strip Miners and Crystals. The Hulk just has a bigger cargo capacity and better tank.
Orbiting vs. Kiting Faction Schools |

Sassums
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Posted - 2009.12.01 22:18:00 -
[5]
Well I have the Hulk already, I just need to figure out what I should be putting on it :)
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Tau Cabalander
Caldari
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Posted - 2009.12.01 22:33:00 -
[6]
Edited by: Tau Cabalander on 01/12/2009 22:34:00
I mine with 2x Hulks. This is my hisec fit (in w-space I use 5x EC-600). I don't care if anyone else hates it, as it works for me.
With battleships at below insurance fraud prices, I currently don't even use MLU since I'm focused on survivability after a few (failed) gank attempts.
None of the gank attempts have been with disco BS, which is good since they are the hardest to survive. The attempts have been with torpedoes or turrets, and they tend to get off 2 volleys before being squashed by CONCORD. Those with cap boosters may get off an extra volley.
Surviving one T1 fit gank BS is possible. Two is uncertain. Three or more is unlikely.
I've also faced a Drake in 0.0 and got away because of the ECM drones. If they don't jam on the first attempt, recall them to orbit and send them out again so they immediately try another jam cycle.
Make sure to have Spaceship Command 5 and Evasive Maneuvering 5. Some Warp Drive Operation skill helps too, since your cap can get really low at the start of a cycle. I've not always been scrambled, and it is best to warp out the instant you see a BS (or scan one).
There are ways to increase the EHP further, but at a cost to cargo or cap (requiring one to stagger the strips). Exhumer skill is really handy for raising resists.
[Hulk, EHP] Damage Control II Expanded Cargohold II
Magnetic Scattering Amplifier II Heat Dissipation Amplifier II Invulnerability Field II Invulnerability Field II
Modulated Strip Miner II, Veldspar Mining Crystal II Modulated Strip Miner II, Veldspar Mining Crystal II Modulated Strip Miner II, Veldspar Mining Crystal II
Medium Cargohold Optimization I Medium Cargohold Optimization I
Vespa EC-600 x4 Hammerhead II x1
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Gieron
Middleton and Mercer LLP
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Posted - 2009.12.01 22:37:00 -
[7]
Highs: 3x Modulated Strip Miner II Mids: Active shield tank modules and survey scanner Lows: Cargo expanders (if you have to haul ore with it) or: Mining laser upgrades (if someone hauls for you) Rigs: Shield tank rigs (if you need massive tank) or: Mining drone rigs Drones: 5x Mining drone II + 5x Light scout drones or: 5x Medium scout drones (if you need dps)
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Sassums
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Posted - 2009.12.01 22:41:00 -
[8]
Thanks, I was reading the guide and becoming more and more confused :)
I am trying to figure out which Laser or Strip Miner will be the best to use, and I figure there is one type of mineral that requires a different strip miner to be fit to the ship, but I don't forsee myself doing that at the current time, since I will be in High Sec for the time being.
I'm also training Exhumers Level 5, is it worth it to buy parts for the ship, that will only be sold off and upgraded for something more expensive, or just let the thing train, and then train the new skills?
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Gieron
Middleton and Mercer LLP
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Posted - 2009.12.01 22:54:00 -
[9]
Originally by: Sassums I am trying to figure out which Laser or Strip Miner will be the best to use
Modulated Strip Miners II are the best ones. They use ore specific mining crystals which you will have to match against the ore you're mining. If you can't use the correct mining crystals it is better to use Strip miner I instead.
Training exhumers to level 5 is very ambitious. Many people, even regular miners, don't do it. The bonus you get to ordinary ore mining with the Hulk is not particularly big compared to exhumers level 4. For Mackinaws or Skiffs it may be more worth it. That said it's definitely worth it if you want the best.
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Sassums
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Posted - 2009.12.01 22:56:00 -
[10]
Now the two ships you listed, are better or worse than the Hulk?
Or are they better/worse depending on what is being done, such as what is being mined?
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Tau Cabalander
Caldari
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Posted - 2009.12.01 23:18:00 -
[11]
Originally by: Sassums Now the two ships you listed, are better or worse than the Hulk?
Or are they better/worse depending on what is being done, such as what is being mined?
Hulk: best at all ore other than Mercoxit Skiff: best at Mercoxit Mackinaw: best at Ice
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Sassums
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Posted - 2009.12.02 02:46:00 -
[12]
So I really should eventually buy all 3 of them? :)
What should I be fitting in the medium and low slots?
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Baka Lakadaka
Gallente Agony Unleashed Agony Empire
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Posted - 2009.12.02 03:42:00 -
[13]
Originally by: Sassums So I really should eventually buy all 3 of them? :)
What should I be fitting in the medium and low slots?
Mercoxit doesn't appear in regular Empire space, only 0.0. I've never seen it appear in high-sec deadspaces, but I've never really looked that hard for it. So the Skiff is rather specialised and only necessary if you go down that path.
Ice mining can be done in high-sec, but isn't that profitable and tends to be a target for gankers.
So getting a Skiff and Mackinaw is probably a little overkill for now - but who knows what the future will bring.
As to the low- and mid-slots, definitely shield tank it. Put in a damage control II in the low slots (increases your structure EHP by more than double). Maybe an expanded cargohold or a mining laser upgrade.
Also you'll probably want to fit rigs - either cargohold optimsation or shield tanking - or one of each.
You'll probably make a decent amount of ISK, but a suicide gank every now and then puts a dent in the profits. ______________________ Agony Unleashed Home of the PvP University. |

Sassums
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Posted - 2009.12.02 04:53:00 -
[14]
I would have to be in space lower than 0.5 to get ganked though, correct?
I understand the concept of can flipping, which is why I will have an alt running back and fourth with the raw minerals.
I can't really do anything until this Exhumers 5 is completed, then I can remap and start working on the support skills.
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Toshiro GreyHawk
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Posted - 2009.12.02 05:57:00 -
[15]
Originally by: Sassums I would have to be in space lower than 0.5 to get ganked though, correct?
I understand the concept of can flipping, which is why I will have an alt running back and fourth with the raw minerals.
I can't really do anything until this Exhumers 5 is completed, then I can remap and start working on the support skills.
1) By Definition - Suicide Ganking ONLY occurs in High Sec (.5 and ABOVE) since High Sec is the only place the guys who ganked you will even be punished (other than a security status hit). You can get just plain Ganked anywhere. For the most part - Miners stick to High Sec unless they have the support of a solid Corporation that can protect them - anywhere else.
2) If you are team mining - with a miner and a hauler - that is the best way to do it. Just watch whether or not you leave anything in the transfer can while the hauler is away. If you only keep a bookmark in there to keep it open you can just yank the book mark and pop the can if someone comes after it. Keep at least two tabs in your overview. One with No Rocks and one with All the Rocks. Only switch to the one with the rocks in it when you need to select a new asteroid - then switch back. Keep the view with No Rocks up the rest of the time. That way - you can see immediately if a Rat or another Player comes into your belt. If another player comes into your belt, click on them, then do a Look on them where you can see their ship up close. Move your POV around to the stern of their ship where you can see where they are going. If they head for your can - pull the bookmark and pop it. Then they will usually go away to find someone less alert to pick on - unless you trash talk them and **** them off.
3) Be careful about that remap - you get two to start - but after the second one you have to wait a year to remap again. You want to have fairly balanced attributes most of the time - which means use the second one to get back to a balanced state. You can slight Charisma but the rest should usually be about the same.
4) If you are team mining and this is your first Hulk - then you probably want to go with a Tank Fit rather than a Cargo Hold fit. Then make sure you keep enough money around - or at least a spare Retriever - in case you do lose the Hulk. You can't really insure a Hulk as the insurance pay out is only about what you'd get for a Covetor (17 million as opposed to 95 million ISK). The thing is - as long as you are careful and stay in High Sec - you probably won't lose a Hulk. Just don't leave it unattended in .8 space and below as the rats may come along and eat it while you are gone.
5) One thing you can do that will make you less vulnerable to being ganked is to mine mission space. Run missions for the corporation owning the base you are operating out of. This will increase your standing with them so that they take less of your ore when you refine it. If you get a mission with a lot of rocks in it - you put your alt in the mission space to keep it open AND turn in the mission. Then go back with the miner and the alt to mine it. Here, you can have both guys in Miners, Jet Can Mining. The cans will last two hours so you can name them with either the time they are created or the time they were filled, then make sure you come back with your industrials to empty them before they pop. If they get close - you can simply create a new jet can and move the ore from the old one into it. Bookmark one of the cans so you can warp to it if the space closes.
6) If you are in a moderately quiet system with no mission running battle ships in it (who are out running Level IV missions) then you probably will NOT have someone scanning mission spaces down. Ninja Salvagers like to scan down Level IV missions to take the salvage in them - and might not be above messing with you if they found you. Thus, it is relatively safe to Jet Can mine your missions - and you want the standings increase anyway.
Orbiting vs. Kiting Faction Schools |

Captain Tardbar
State Protectorate
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Posted - 2009.12.02 18:28:00 -
[16]
Originally by: Sassums I would have to be in space lower than 0.5 to get ganked though, correct?
No.
Miners actually pay other people for Hulk suicide ganking.
As a hulk who neither has combat mods nor a pilot with combat skills (shields, hulls, armor etc) is fairly easy to kill before concord show up.
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Sassums
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Posted - 2009.12.02 20:09:00 -
[17]
Thanks for all the help!
As far as the highs go, what type of mining lasers should I put there? I assume the strip lasers are what I want, but which one is the best out of them?
If I stay in High Sec, you still think I should make the Hulk a Tank, rather than put other components in, such as Expanded cargo holds?
I used one of the free remaps already, to put all the points in Willpower and Perception to allow me to train Mining Barge and Exhumers quicker. Once that is done, I am going to dump all the points into MEm/Intel and use my Evemon skill list for a year. After the year is up, I am not sure what I am going to do with the next remap.
Why would someone want to kill another miner? It's not like he is hurting anyone? Guess I don't get the whole being a pirate thing, other than to be a total tool.
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Faranan
Gallente Forward Thinking Industries Ethereal Advancement Coalition
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Posted - 2009.12.02 20:40:00 -
[18]
Edited by: Faranan on 02/12/2009 20:41:32 My reply got ganked somehow :(
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Captain Tardbar
State Protectorate
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Posted - 2009.12.02 22:02:00 -
[19]
Originally by: Sassums If I stay in High Sec, you still think I should make the Hulk a Tank, rather than put other components in, such as Expanded cargo holds?
Well it depends how busy the system is and if you mine in busy belts near a major hub. Like mining anywhere in 3 jumps of Jita is a bad idea.
But if you are in are with 3 other people in a .5 system in local then generally no one messes with you. That said, when I used to mine, I mission mine by accepting missions and running them and when I found one that had tones of rocks, I would just let the bonus timer expire and then just mine away without being bothered. No one bothers scanning out mission miners anyways except ninjas and once they find you have no wrecks they'll go away.
Quote: Why would someone want to kill another miner? It's not like he is hurting anyone? Guess I don't get the whole being a pirate thing, other than to be a total tool.
Depends. I've got in a few words with someone over mining in a belt because they wanted it all to themselves and believed the belt belonged to them so offing a fellow miner would be an option for some.
Even mining can get you a few rotten apple miners.
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Baka Lakadaka
Gallente Agony Unleashed Agony Empire
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Posted - 2009.12.03 02:16:00 -
[20]
Originally by: Sassums Thanks for all the help!
Why would someone want to kill another miner? It's not like he is hurting anyone? Guess I don't get the whole being a pirate thing, other than to be a total tool.
Asteroids are a resource - what better reason to kill a miner, the fact is that he's using up a valuable resource that someone else wants. Discouraging others from mining in your own little pocket of space is of enormous benefit to the bottom line.
______________________ Agony Unleashed Home of the PvP University. |
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Sassums
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Posted - 2009.12.03 03:03:00 -
[21]
How do you get mining missions?
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Baka Lakadaka
Gallente Agony Unleashed Agony Empire
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Posted - 2009.12.03 04:02:00 -
[22]
Originally by: Sassums How do you get mining missions?
Certain corporations offer them - from memory it's most of the corps that offer R&D agents. They're usually interspersed with courier missions and are not offered all that often from what I recall.
Others with more recent knowledge might be able to help more. ______________________ Agony Unleashed Home of the PvP University. |

Manu Hermanus
FaDoyToy
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Posted - 2009.12.03 07:17:00 -
[23]
Originally by: Tau Cabalander Edited by: Tau Cabalander on 01/12/2009 22:40:54
I mine with 2x Hulks. This is my hisec fit (in w-space I use 5x EC-600). I don't care if anyone else hates it, as it works for me.
With battleships at below insurance fraud prices, I currently don't even use MLU since I'm focused on survivability after a few (failed) gank attempts.
None of the gank attempts have been with disco BS, which is good since they are the hardest to survive. The attempts have been with torpedoes or turrets, and they tend to get off 2 volleys before being squashed by CONCORD. Those with cap boosters may get off an extra volley.
Surviving one T1 fit gank BS is possible. Two is uncertain. Three or more is unlikely.
hmm haven't actually tried to smartbomb a hulk but the damage in eft looks very meh, 2400 damage every 7.5 seconds, only going to get off 2 maybe 3 vollies. torps aren't that great thanks to sig radius, turrets ftw!
and depending on system sec status and hulk fit 2 or 3 cruisers can do a hulk in.
and no extra vollies once concord is there, jammed to hell. although cap boosters might let them get off another round of smartbombs. You're posting again!? Has it really been 5 mins?
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Toshiro GreyHawk
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Posted - 2009.12.03 11:52:00 -
[24]
Originally by: Sassums How do you get mining missions?
Mining Missions are NOT what you want. What you want are combat missions that have asteroids in them that you can mine after you kill the rats. With a mining mission - they send you off to mine something that is worthless and then take it all anyway (not that it matters as it's worthless). Many combat Missions have Veldspar in them and some have others. These are what you want.
Find a Base in a quiet area with a Level I Agent in it who will give you missions. Running those missions will give you standing with his corporation which helps you in things you can do at that base - like refine (you want a base with a 50% base refine rate - not a 35% one). When you run the missions see if there are any asteroids. If there are, before you turn in the mission, get in your miner and go mine the mission space. You can use jet can's in relative saftey as most people in a quiet high sec system aren't running around scanning down miners or people running level I missions. Bookmark one of your jet cans so you can warp back to it later with your industrial. Mine until you wipe out the belt, decide to turn in the mission for the time bonus or until you are sick of it. Then fetch all your ore in your industrial. Remember to turn the mission in. Then go run another mission if you still feel like mining or running missions.
The Miners you want for a mining barge or exhumer are the Strip Miner II's. You want to use these with the ore specific mining crystals as they actually mine less than the Strip Miner I's without them. If you are using a Mining Cruiser or Mining Frigate - then what you want are Mining Laser II's.
Orbiting vs. Kiting Faction Schools |

F'nog
Amarr Viziam
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Posted - 2009.12.04 04:40:00 -
[25]
While there are many excellent answers posted above, I'm going to go in the other direction and suggest that if you need to ask the questions you have, you probably shouldn't be flying Hulk.
Your questions show that you have no clue how to fit one, nor how sec rating works, nor the profitability or placement of ores. That alone is a recipe for financial (and psychological) disaster.
You need to spend some time in either a mining cruiser or a Covetor if you want to be a successful miner. If you go right out and jump into a Hulk you're pretty much guaranteed to die a horrible death. Learning the basics is a core part of this game, and you have not done so yet. As many others has stated, "bigger is not better", and the Hulk is right at the top of the mining "big" scale.
Originally by: Kazuma Saruwatari
F'nog for Amarr Emperor. Nuff said
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Sassums
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Posted - 2009.12.04 20:25:00 -
[26]
I am learning, slowly but surely :)
You do make valid points, I am not going to be taking the ship out into low sec, without a corporation there to help me (Which I just joined one recently)
I need to look over what type of minerals can be found where (Which I think someone linked in this thread)
I already bought the Hulk, it is sitting in a station right now, thankfully before the price hike, since looking at the market now, you cannot find one anymore.
I am training the support skills at the moment, well after Exhumers 5 completes.
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Slapchop Gonnalovemynuts
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Posted - 2009.12.04 22:16:00 -
[27]
Originally by: Sassums I am training the support skills at the moment, well after Exhumers 5 completes.
You are doing it wrong... Exhumers 5 is what you train after you have everything else trained to max. All you are getting for exhumers 5 is another 3% yield... When compared to what you could train in the amount of time it takes to get exhumers from 4 to 5, just about anything else is more efficient (t2 strip miners and ore crystals, t2 mining upgrades are a couple that make sense to train now that come to mind immediately). Heck I would even go so far as saying training drone interfacing 5 would be more useful than exhumers 5 at this point. --------------------------------------------
Quote: EVE-Online... Too rough for ya? Don't like it? GTFO...
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Toshiro GreyHawk
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Posted - 2009.12.05 04:12:00 -
[28]
Edited by: Toshiro GreyHawk on 05/12/2009 04:13:58
There are some good points just above.
For the most part - you really should be learning your trade with cheap ships you can afford to lose.
While going into Low Sec on a mining op with your corporation - is something you can do - mostly you're better off in high sec anyway. The extra measures you need to take security wise make Low Sec mining, mostly ... more trouble than it is worth.
If you do decide to go on even a High Sec mining op with your corporation - take the retriever ... until you get to know these guys - as some corporations will let you join - just for the joy of blowing up your ship. Concord will not do anything to them if they shoot someone in their own corp. This lets corp members practice PVP with each other - but it also means they can blow up nubs just as a way of saying "Hi! Welcome to EVE!" There are some corps for which this is actually a kind of an initiation, like getting a beat in for a gang.
The other thing is, that it is even more important if you go on a Low Sec mining Op to know your mates in that corp. Yes - this is SAFER - than doing it by yourself but not something guaranteed. Find out if these guys CAN protect you in the Retriever - then think about taking your now very valuable Hulk down there.
In fact ... one of the things you might think about doing - is seeing if you can sell that Hulk for 200 million or so. (I've no idea what you could really get for it (hell ... maybe more ...) but if there aren't any on the market ... you could pull in a tidy sum). Then if prices go back down - you'll have the money for two of them. Just get by with a Covetor in the mean time.
If you have just trained straight for the Hulk without any support skills ... then you have a problem. I usually don't see people doing this with Hulks ... they usually do it with Cruisers they get into the second day they play ... but if you don't have the skills or knowledge to fit a good tank then you are flying a Hollow Ship which it will be much easier to lose.
Mostly, by the time people get into a Hulk - they've got their Navigation, Engineering, Electronics, Mechanic and Drones skills fairly well trained. The comment above about Drone Interfacing V is a good one. Of all the drone skills you can train (except possibly Drones themselves) Drone Interfacing does the most for you.
Orbiting vs. Kiting Faction Schools |

Sassums
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Posted - 2009.12.06 19:28:00 -
[29]
I met another player in the Rookie Chat, as it turns out he only lives about an hour from me (Small world) anyway, he has helped me start out, and I just joined his corp after maybe 2 months of playing. I have two accounts, one is the Industrial with the Hulk, and the other I am playing with the combat side of the game (I think I learned from my mistakes on the first account, and the second account is starting to train faster than the first)
You are correct, the Hulk is currently sitting in a station, with nothing attached to it, just the ship itself. While I wait for Exhumers 5 (I am getting it out of the way, since I remapped to Perception/Willpower. Since I will be remapping back to Intel/Mem for the support skills. Training from 4 to 5 only had like a 15 day train time I think, so it wasn't horrible.
Once that is complete, I will start on the support skills, and just let that account sit, while I play with the other account.
I don't plan on doing any low sec mining, not with the Hulk right now anyway.
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Toshiro GreyHawk
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Posted - 2009.12.06 20:10:00 -
[30]
Edited by: Toshiro GreyHawk on 06/12/2009 20:12:23 Remember - you get one free remap - and then you need to put it back to your long haul attributes - as these are the ones you are going to have for the next year. I recommend - balanced - attributes (though you can short Charisma some if you aren't going to train a lot of trade or leadership skills). If you feel you really need to emphasize some attributes - you can buy some +3 implants for those.
As to learning from your first character - yes - we all do. I look back and laugh at some of the things I did with mine ... I'm so against all these new people jumping right into cruisers - because that is what I DID ... and my fits were absurd. I had NO idea what I was doing.
I started out with multiple characters too. You may end up playing something like I did with your combat guy and mining guy.
For me - I just didn't enjoy doing either one all the time. So, I'd put the combat guy in an industrial and have him haul for the miner - then when I got tired of doing that - I'd put the miner in a Salvager Destroyer - and have him salvage the combat guy's missions.
Later on ... this kind of evolved into both guys being miners and running missions.
By running a mission and then mining it - I could jet can mine in relative safety. Both guys mine in their Covetors and then when they've got enough cans full - they go get their industrials to empty the cans.
One trick I learned here - mining in mission space - was to use a Salvager Destroyers Tractor beams to gather in the cans.
Unlike belts - mission space asteroids tend to be in sort of a cluster - but there is often a Warp In Beacon where you come into the space every time. The Destroyer would tractor all the cans to the warp in point, that way the industrials didn't have to go slow boating over to get them. Of course you can put a tractor on the industrial too but the destroyer moves around a lot faster and has 4 tractor beams.
Of course ... if you have an Orca ... you don't have to do that ... I'm saving for an Orca now ...
Just remember that - if you turn the mission in - then the mission space will go away if no one is in it. Putting your miner in the mission space before you turn it in will keep it open and he can start mining while the combat guy salvages.
Always make sure you bookmark a wreck or an asteroid in each zone of your mission that you might want to come back to. That way - if the mission space goes away - you can warp right to that bookmark.
Of course you can also simply wait until you're tired of mining to turn in the mission. It depends on how much you care about that time completion bonus and what you think the chances are of your ending up with all your characters out of the mission space.
Orbiting vs. Kiting Faction Schools |
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