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Elysium Prime
Caldari Stormlord Battleforce Vanguard.
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Posted - 2009.12.02 18:37:00 -
[1]
Edited by: Elysium Prime on 02/12/2009 18:42:43 This is a thread for brainstorming Mothership function ideas to help dev figure out what they wana do with them , if you have a idea paste it here if i think its viable ill add to to the top of this thread.
Long Range Fighter Modual Idea
This idea is to make a Mothership exclusive modual that dose the following , with the following skills.
Long Range fighter Modual: This Modual dose the following (up for controvercy):
Cycle time of 10 min Neg 100% Speed to mothership. Shield cycleing time increased by x% Fighter Damage: Inc / Dec by x%? Fighter controll range added by 1to5 systems. Conditions : 1. Cannot Enter Long Range mode with in (x) distance of a controll tower and can not dock. 2. Can not be Remote Repaired?
Addvanced fighter controll (Skillbook): Allows the use of a Long Range fighter Modual , Each level allows fighter to travle 1 additional system away from the Mothership.
Idea Discription
The idea is to give the "Mothership" or super carrier a more naval role. A naval carrier was desineged as a long range anti battle ship , how ever when its fighter where on a mission the ship it self is vunerable. The idea is to allow the Mothership to Delegate fighters to fleet memer up to a max of 5(level 5 skillbook) systems from motherships system.
Other ideas and cirtisem wanted , please forgive me for my terrible spelling!
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Elysium Prime
Caldari Stormlord Battleforce Vanguard.
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Posted - 2009.12.02 18:53:00 -
[2]
Reserved
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Joe Starbreaker
The Fighting Republicans
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Posted - 2009.12.02 19:07:00 -
[3]
How about, instead of controlling fighter drones, a Mothership be empowered to fill its "drone bay" with normal, player ships, equipped and armed by the owner, which can be controlled by remote. This would add a new kind of experience to the game and make the ship worth owning. Imagine warping to the battlefield, launching five battleships or twelve cruisers of your choice, and controlling them like chess pieces in the fight!
... The Fighting Republicans now recruiting for a 2010 comeback campaign! |

Faust Paramore
Praetorian BlackGuard Frater Adhuc Excessum
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Posted - 2009.12.02 19:41:00 -
[4]
I thought it would be cool if a super carrier could launch ôheavy fightersö that acted sort of like mini command ships. Each heavy fighter type had a specific bonus it gave over a small radius around itself. These drones get assigned to other players in fleet to help their wing or squad. Each of the heavy fighters would have a small range on its bonus so everyone in the fleet would not feel the effects. I think you could get some strong bonuses emanating from these heavy fighters as they would be easy to take out if made primary. All heavy fighter bonuses would not stack with each other and would not be applicable to heavy fighters themselves.
You could have many different types of heavy fighters that give all kinds of bonuses and the super carrier pilot could assign them as needed for the fleet. This would make the super carrier like a large indirect command ship. You could think of it like a flag ship of sorts.
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