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Goldie NiceGarn
Republic University Minmatar Republic
0
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Posted - 2012.06.17 16:20:00 -
[1] - Quote
I have come back to eve after a 2 year break. I got a new account which just sits and trains waiting to be ready for use. I dont play on this account, so Im not in a huge rush.
I have remapped for Int / Mem and would like to train the most essential int mem skills before remapping for combat.
So the question is, have I missed any essential skills?
http://eveboard.com/pilot/Goldie_NiceGarn
I'm gonna do solo pvp in minatar. Mainly speed tanking in small cheap ships like destros or cruisers.
Thanks in advance my esteemed eve-o peers |

Darius Brinn
Iberians Iberians.
53
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Posted - 2012.06.17 17:31:00 -
[2] - Quote
Goldie NiceGarn wrote:I have come back to eve after a 2 year break. I got a new account which just sits and trains waiting to be ready for use. I dont play on this account, so Im not in a huge rush. I have remapped for Int / Mem and would like to train the most essential int mem skills before remapping for combat. So the question is, have I missed any essential skills? http://eveboard.com/pilot/Goldie_NiceGarnI'm gonna do solo pvp in minatar. Mainly speed tanking in small cheap ships like destros or cruisers. Thanks in advance my esteemed eve-o peers
Evasive maneuvering to V Spaceship command to V Energy emission systems to IV Repair systems (just in case, get it done) IV or V Armor compensations to IV Tactical shield manipulation IV High speed maneuvering IV
I'd do long range targeting and signature analysis to V before remapping, too.
And dude, drones. Get T2 light and medium drones and all drone support skills to IV ASAP. |

Ryelek d'Entari
Universal Freelance CONSORTIUM UNIVERSALIS
20
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Posted - 2012.06.18 22:25:00 -
[3] - Quote
If all you want to do is minmatar frigs/destroyers, then you don't need drone skills.
However, in addition to above poster, you're still missing:
energy grid upgrades shield compensation (if you want to use shield boosters) cloaking III (not useful for fighting, but oh-so-useful for just about everything else) electronics upgrades (some fits require a coproc II nowadays) ewar skills as you prefer rigging skills (jury rigging III, armor/astro/shield/weapons rigging preferably to IV) high speed maneuvering fuel conservation warp drive operation
Most of those should probably be taken only to IV. |

Mike Whiite
Keystone Industrial Band 0f Brothers
49
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Posted - 2012.06.19 07:18:00 -
[4] - Quote
I'd train Thermo Dynamics to V.
Small ship combat will be fast and and every second more you can overheat can be the difference between winning and losing
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Jack Miton
Bite Me inc Exhale.
317
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Posted - 2012.06.19 08:12:00 -
[5] - Quote
youre missing a LOT.
Long Range Targeting 5 Signature Analysis 5 Targeting 5 multitasking 3 Tactical shield manipulation 4 all armour comps 4 all nav skills to 4
for starters...
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Goldie NiceGarn
Republic University Minmatar Republic
1
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Posted - 2012.06.20 18:54:00 -
[6] - Quote
Thanks for all the input. Its really been great.
Had happily forgotten about drone skills, damn. Not such a big deal, but yet another 20ish days on the que.
There was also others that had just slipped my mind completely. I had imagined I could go shield tanking only, but a lot of rupture solo fits seem to use armor tanking now. Rigging skills too pff.
A quick side question. Is energi grid management used for cap boosters? Its pdu and battarys in the discription. Im not really planning on using any of those.
Im not in a super hurry, but I would like to play at some point. I think Im gonna skimp on a couple of fives. |
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