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RuleoftheBone
Minmatar The Littlest Hobos Ushra'Khan
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Posted - 2009.12.14 19:02:00 -
[1]
Howdy.
The directional scanner has been mildly offset from center camera/screen for quite some time and appears to have become worse since most recent patch.
Basically when scan angle is reduced from 15 to 5 degrees the actual scan is offset from center by at least 5 degrees and probably closer to 10 degrees.
For you FPS types it would be like having your cross-hair shifted left/right of center.
It is really irritating. We should not have to use Kentucky Windage to get an accurate 5 degree scan towards objects fairly close together.
Please ensure valid center for both 4:3 and 16:9 monitor users.
Thanks.
Supported.
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RuleoftheBone
The Littlest Hobos Ushra'Khan
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Posted - 2009.12.15 11:34:00 -
[2]
Bump
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Sokratesz
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Posted - 2009.12.15 11:54:00 -
[3]
I received a number of requests to change the direction scanner altogether, I wasn't aware of this problem but will certainly add it to the proposal.
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T'san Manaan
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Posted - 2009.12.15 12:17:00 -
[4]
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RuleoftheBone
Minmatar The Littlest Hobos Ushra'Khan
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Posted - 2009.12.15 12:25:00 -
[5]
Edited by: RuleoftheBone on 15/12/2009 12:27:14
Originally by: Sokratesz I received a number of requests to change the direction scanner altogether, I wasn't aware of this problem but will certainly add it to the proposal.
The directional scanner has always been meh....but this "bug" needs a hotfix.
It's not a game breaker...but it is annoying. How hard can it be to properly align the xy screen axis to the camera?
Thanks for the feedback/support.
**EDIT**Best way to replicate is find a couple moons reasonably close together (not overlapping) and attempt to isolate the individual moon (or whatever object) to 5 degrees.
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RuleoftheBone
Minmatar The Littlest Hobos Ushra'Khan
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Posted - 2010.01.19 12:15:00 -
[6]
Bump as this is more of a technical issue.
After all...would you enjoy FPS games if your real FOV was in error 5-15 degrees to the left or right of true center mass?
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AnonyTerrorNinja
Buggers' Advanced Interstellar Transport
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Posted - 2010.01.19 12:45:00 -
[7]
I'd recently got the scanning helper thing from the grismar wiki to check on this, when experiencing the issue while trying to use directional in a Vigil - turns out the issue is the ship centers (the block) has moved for some ships, which makes the old thing of aligning a scan target with the block useless, since the directional is based on the center of your view, not where that block is...
In some other ships it does feel like something else is wrong though, so I can entirely support finding a way to make the directional scanner more practical for everyday usage. ---
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Santiago Fahahrri
Galactic Geographic
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Posted - 2010.01.19 13:22:00 -
[8]
Originally by: AnonyTerrorNinja I'd recently got the scanning helper thing from the grismar wiki to check on this, when experiencing the issue while trying to use directional in a Vigil - turns out the issue is the ship centers (the block) has moved for some ships, which makes the old thing of aligning a scan target with the block useless, since the directional is based on the center of your view, not where that block is...
In some other ships it does feel like something else is wrong though, so I can entirely support finding a way to make the directional scanner more practical for everyday usage.
This could be why I've never noticed this, and I am a very heavy d-scan user. If you zoom out so that the block is effectively your entire ship does the problem go away?
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ShadowandLight
Hammer Of Light Aegis Militia
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Posted - 2010.01.19 15:29:00 -
[9]
Supported, just hilarious that the UK terrorist gankers want this fixed
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Herschel Yamamoto
Agent-Orange
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Posted - 2010.01.19 17:08:00 -
[10]
I don't usually get down to 5 degrees, because I can never seem to align the camera properly. Interesting to know that this is why. Yes, fix it please. Also, some kind of visual display of where is being scanned would be very nice.
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Pesets
The Hunt Club
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Posted - 2010.01.19 17:13:00 -
[11]
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Don Pellegrino
Helljumpers Aeternus.
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Posted - 2010.01.19 17:14:00 -
[12]
I never had that issue as I dont use the block, I just point the middle of the screen (camera) in direction of what I want to scan, but if it is a bug, it deserves fixin'.
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Maxsim Goratiev
Imperium Technologies
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Posted - 2010.01.19 17:33:00 -
[13]
Originally by: Herschel Yamamoto I don't usually get down to 5 degrees, because I can never seem to align the camera properly. Interesting to know that this is why. Yes, fix it please. Also, some kind of visual display of where is being scanned would be very nice.
yeah, i agree
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Boknamar
Quality Control.
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Posted - 2010.01.19 17:44:00 -
[14]
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RuleoftheBone
Minmatar The Littlest Hobos Ushra'Khan
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Posted - 2010.01.20 10:28:00 -
[15]
Originally by: ShadowandLight Supported, just hilarious that the UK terrorist gankers want this fixed
There are other activities aside from ship scanning that require extensive use of fine degeee scanning. Just sayin
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Theac Osiris
The Scope
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Posted - 2010.01.20 11:45:00 -
[16]
Supported. I think it would also be nice to optionally put down a little circle down the boresight, so you know where the D-scan's pointed rather than guessing.
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