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Cynoslaver
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Posted - 2009.12.15 07:25:00 -
[1]
I heard about this and want to try to figure it out. Using basic scanner apparently you can do a directional scan at certain distance and kind of see ahead of time if someone is warping to where you are at?
so let's use examples, maybe someone can explain this more clearly. If i do a 180 degree scan in a direction at (x kilometers)? how many KM in an AU i could probably find that out on the web ;) AU is like how far light travels in a year or something right.
anywho, whatever the KM typical scan range for this type of use is if someone wants to give that info, so I do a 180 scan and anyone I see show up is probably warping to me?
but how do you know they're not warping to something else...is it just cuz of the range of your directional scan? If you knwo there's nothing else within X AU, so you set your scan below that in 1 direction or can you do a 360 scan?
then you get some seconds advance warning of someone coming in? I guess im working it out via asking the question, but hoping for some feedback
thanks
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Lord Xanthoh
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Posted - 2009.12.15 08:33:00 -
[2]
Edited by: Lord Xanthoh on 15/12/2009 08:37:19 Keep it simple: 5-10 million km on 360 sweep keeps you safe in anything until BS. From BS on, I suggest 20+ mill km. This gives you time to abort what you were doing, align and warp out.
I never lost a lowsec/nullsec mission ship like this and often saw hostile contacts warp into my location while I was warping out.
Sometimes I just wait and keep my point hot. :0)
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Davina Braben
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Posted - 2009.12.15 09:23:00 -
[3]
Google will convert AU to KM if you're interested:
http://www.google.co.uk/search?q=6AU+in+kilometres
The way the d-scanner works is it detects in a cone centred on the camera out to whatever range you set.
If you do it 360 it detects a sphere with a radius of the range set.
Narrowing the angle lets you scan a narrower aperture. You'd do that if you wanted to work out where someone was e.g. you'd detect someone on 360 and then start reducing scan angle until you'd got them on a narrow angle scan in the direction of an object like a belt.
So after detecting someone on the 360 you may wish to point the camera at a gate icon and drop the scan angle to 15 to see if someone is just passing through.
Just for knowing if there's someone in space near you a 360 is sufficient.
Here's a quick video guide - http://www.youtube.com/watch?v=99kRIbp4FBQ
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Captain Gardak
Caldari Ihatalo Navy Ihatalo Cartel Navy
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Posted - 2009.12.15 11:22:00 -
[4]
ok so first of all a AU is not fow far light travles in a year. That would be a light year. I cant belive noone remembers middle school science.
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inza onoa
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Posted - 2009.12.15 11:56:00 -
[5]
I think an AU is the distant between earth and the sun.
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Davina Braben
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Posted - 2009.12.15 12:05:00 -
[6]
Edited by: Davina Braben on 15/12/2009 12:05:39 8.3 light minutes.
Yeah, I looked it up on wolfram alpha.
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Caps GoHere
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Posted - 2009.12.16 19:14:00 -
[7]
thus the eve universe forgot their heritage, earth becomes a fairytale and yet they remembered what a AU is. wonderful ^^
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Blue Dragon
ION Corp. Holdings
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Posted - 2009.12.16 22:56:00 -
[8]
Originally by: Lord Xanthoh Edited by: Lord Xanthoh on 15/12/2009 08:37:19 Keep it simple: 5-10 million km on 360 sweep keeps you safe in anything until BS. From BS on, I suggest 20+ mill km. This gives you time to abort what you were doing, align and warp out.
I never lost a lowsec/nullsec mission ship like this and often saw hostile contacts warp into my location while I was warping out.
Sometimes I just wait and keep my point hot. :0)
This may have been what happened when I was learning to use probes in Radima not too long ago. I found a BS and a hulk mining, without using the asteroid way point, and warped there to check it out just to lock in that I knew how to do it. They were leaving as I was warping in.
If you were either the guard or the miner in that incident, and this is indeed the case, my apologies. Didn't mean to scare you off. Not that there was much a Helios could do anyways.
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