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Elena Laskova
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Posted - 2009.12.16 08:47:00 -
[1]
There is now an 11% tax on mission rewards and bounties. It's intended to force people to leave NPC Corps, and will be substantially increased if it does not have that effect.
Obviously the only people who are affected are people who run missions, and would prefer to be in an NPC Corp.
How have you reacted? Have you moved to a one-man Corp? Are you paying the tax? Switching to missions with higher salvage and lower bounties? Joined (or looking for) a normal player Corp?
If you're in a one-man Corp now, do you miss the social contact? If a player Corp, has it turned out to be an improvement?
Note: Since this is a forum for EvE players, we'll inevitably get some lowSec/noSec whiners in the thread despite the context. They're irrelevant, and I suggest they're simply ignored.
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Magnus Nordir
Caldari
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Posted - 2009.12.16 09:00:00 -
[2]
Originally by: Elena Laskova and will be substantially increased if it does not have that effect.
[citation needed]
I took part in both missions and market/industry before, now I'm specialising in market and industry thanks to the mission tax. --------------------------- Only those who surrender are lost |

Brego Tralowski
Gallente Dead space evolution
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Posted - 2009.12.16 09:09:00 -
[3]
Hmm interesting, as a non mission runner who will soon be rejoining an NPC corp I guess it won't have much effect on me, unless the tax is brought across to refining and reprocessing no-matter your standings with the npc corp your in.
I guess it would affect me then as I earn money from ratting and reprocessing what I can't sell. But I guess for those that are already being hit by this tax its a bit of a pain loosing some of their mission earnings back to the corp they are doing missions for, or whom ever the tax goes to.
Perhaps it will push out older players from NPC corps into creating their own corp, either one man or others they have formed friendships with whilst in the NPC corp.
Perhaps it's an effort to try and get poeple to experience others aspects of eve they perhaps wouldn't while in an npc corp.
But personnally I don't see a mass exodus of one-man corps being created and most will suck up the tax and get on with it, sure people may grumble but will rarely do anything about it.
-----------------------------------------------
Fly safe, but not too safe! |

PeHD0M
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Posted - 2009.12.16 09:29:00 -
[4]
It was just a stealth L4 nerf (omg! L4 is so profitable with no risk! bla bla bla)..
CCP not going force anyone, they don't care how you play the game, while you don't break rules and pay for it.
npc corp is the best place for casual player: - no orders from mad CEOs - no rules, politics, api key checks - no mandatory mic using - no wardecs - no social obligations
td;dr: - complete freedom
You can still happily use any chat channel for social comunication. So, don't think that npc corp dwellers always plau alone and don't talk to anyone.
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Terri Lam
Center for Advanced Studies
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Posted - 2009.12.16 09:29:00 -
[5]
Well, to start with I trained Negotiation to level 5, that took care of the mission reward tax, and increased my LP so even with the loss to bounties I think I'm making more than before the tax was implemented. I got angry for a few hours, then It didn't bother me anymore. I stayed in CAS because it's so awesome.
Attempted some market trading to make additional income, that didn't work out too well, but I didn't lose any isk, so I'll call it a win.
One man corps are for alts and the weak, I will not consider such a thing.
I already know one fellow who has not renewed his subscription because CCP admitted to trying to force people to play their way, of course if they had continued to lie and say it was for role playing reasons only, he would have left because of the disgusting (and obvious) hidden agenda.
For the time being I will continue to pay the tax with a smile on my face, but if it grows and grows until I have no choice but to bend to the will of the people I'm paying to entertain me and I am forced to join a player corp; well that is akin to the king's court jogging around the throne room because the jester thought it would be a good idea, and I won't stand for it. I'll have to take lots of screen shots and cancel my subscription, then focus on just how much I've neglected my miserable real life, or I could try Star Trek Online.
As an antidote to the lowSec/noSec whiners I'll point out my continued presence in 0.0 space across Eve, wormholes are doorways to excitement, so if you can find me, you can try and catch me.
------------------------- I ran away because I didn't know how much firepower it would take for them to destroy the ship and pod me, but I knew exactly how much they were going to use. |

Dorian Ramius
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Posted - 2009.12.16 09:45:00 -
[6]
Originally by: Elena Laskova There is now an 11% tax on mission rewards and bounties. It's intended to force people to leave NPC Corps, and will be substantially increased if it does not have that effect.
Obviously the only people who are affected are people who run missions, and would prefer to be in an NPC Corp.
How have you reacted? Have you moved to a one-man Corp? Are you paying the tax? Switching to missions with higher salvage and lower bounties? Joined (or looking for) a normal player Corp? .
I havn't left CAS, nor do I have any plans on doing so. I like my corp. What really irks me is that I get taxed in NULLSEC, that is really annoying as I now have less of a reason to go into null. Excellent job CCP, Excellent.
I'll put this out there, if CCP forces me to leave my corp, I will quit. If they keep removing sand from the sandbox, I will quit. Now, that said, the tax is pretty much pointless. I just wish that they could have come up with a better explaination for it.
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Vaneshi SnowCrash
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Posted - 2009.12.16 10:02:00 -
[7]
Having just recently left FNA for a player corp.
It's rather an odd experience, going from a chat with 600 people (50 or 60 of whom are all talking regardless of the time) to an area where if you get the timezone wrong there is litterally nobody around chatting (either AFK or well busy IRL) or at best 4 or 5 active people.
Tax. A new and odd experience such as "Where the holy hell is 10% of my bounties going?" and "No. GEIF BACK!" but going maximum carebear neatly side steps around this (as does having a skilled mining character).
Did the tax force me out of FNA? No, not really, both myself and partner play so I eventually went to join their corp. However, as predicted the social interaction in a player corp is inferior to the madness you get used to in an NPC one.
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Phae Rose
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Posted - 2009.12.16 10:32:00 -
[8]
Some of my RL friends and I do missions, so I immediately created a small 5-man corp. I am now keeping my eyes peeled for a player corp but I don't want to join just any old one.
It was always my intention to join a 'real' corp, but being new I was happy staying in the NPC corp until I learned more about pvp and how to avoid getting screwed over, etc. The advent of the tax caused me to spend my 'in limbo' time in a small self-made corp instead.
The NPC corp was never much of a good place for conversation, although the people were helpful from time to time. I prefer to pay more attention to some of the public channels for socialization because the membership within is less arbitrary. also, I bet you thought this was part of my post, but its my signature. Gotcha! |

Silou Nia
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Posted - 2009.12.16 11:22:00 -
[9]
Originally by: PeHD0M It was just a stealth L4 nerf (omg! L4 is so profitable with no risk! bla bla bla)..
CCP not going force anyone, they don't care how you play the game, while you don't break rules and pay for it.
npc corp is the best place for casual player: - no orders from mad CEOs - no rules, politics, api key checks - no mandatory mic using - no wardecs - no social obligations
td;dr: - complete freedom
You can still happily use any chat channel for social comunication. So, don't think that npc corp dwellers always plau alone and don't talk to anyone.
This.
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Tirus Sinobi
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Posted - 2009.12.16 11:37:00 -
[10]
I stay in the NPC corp primarily for the social aspect theres always somebody to help or casual chat to be had, that and my play times can be a bit wild at times, its good to just jump on and play on occasion how I want to. The Tax doesnt bother me, infact I just forget about it, very little of a pilots income comes from the mission rewards, I find most of it comes from looting or salvaging. |

Avon
Caldari Black Nova Corp IT Alliance
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Posted - 2009.12.16 13:04:00 -
[11]
Originally by: Terri Lam
I already know one fellow who has not renewed his subscription because CCP admitted to trying to force people to play their way, of course if they had continued to lie and say it was for role playing reasons only, he would have left because of the disgusting (and obvious) hidden agenda.
How dare they!
Those power mad fools trying to make us play their game according to their rules.
Whatever next?
The madness must end.
アニメ漫画です
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Callista Sincera
Amarr
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Posted - 2009.12.16 13:15:00 -
[12]
Joined a friends corp. More because of the friend than the tax though. I think effectively it's less than 3% of the total mission income, which again is probably less than 30% of my total income (trade). Not to mention the fact that I don't really know what to do with the ISK anyways. I mean I can't bathe in it or anything, but I got my accounts PLEXed until Feb or March and got all the ships I like to fly, so it's really no big deal at all.
Besides, 11% tax for WD immunity is more than fair. It's an extremely generous offer. Sure, it was free before, but that didn't mean it always would be. You'll lose much more if you can't/won't undock because of a WD. It also makes sense from a RP standpoint - minor point, but still valid.
Also, I don't believe for one second that someone would quit EVE because of this. There were probably a lot more reasons than the tax at work and the tax was only the final straw. That or the person ... can't think straight - to put if mildly. -
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Danton Marcellus
Nebula Rasa Holdings
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Posted - 2009.12.16 13:23:00 -
[13]
We just cut our tax to 5% to set us apart from those money grabbing NPC. Not like we relied on those taxes anyways and I shudder to think of what kind of membership we might be inviting with this move but everything to make NPC corporations look wrong is worth a try.
The 11% tax was too low, you should have to pay 30% minimum for the full protection package.
Should/would/could have, HAVE you chav!
Also Known As |

Junko Togawa
Caldari
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Posted - 2009.12.16 13:57:00 -
[14]
Went to a one-man corp and didn't look back. Confirming I didn't want that NPC Corp Chat anyways. Seriously, it had turned to **** ever since the NPE started sticking people in starter corps at random and the smacktard factor of e-peen wavers that would've been drained into the military corp just built up until it overflowed.
Now I have peace and quiet and serenity as I run away on my Happy Hamster Wheel. 
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genette devo
Gallente Center for Advanced Studies
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Posted - 2009.12.16 17:22:00 -
[15]
I'm annoyed that it caused my player corp to raise it's tax rate to 10%
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Gfand
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Posted - 2009.12.16 17:24:00 -
[16]
At risk of incurrig a 20% tax the tax isnt notably affecting me. I was looking to develop my game in any case. I have created an alt which is nearly mature enough to consider joing a player corp. If I dont like the player corp world I will stuff the alt into a one man corp and simply play whichever char is most rewarding in game terms at any given time.
CAS is an excellent npc due to the efforts of some of its vetrans with a large range of co-operative activities. I have no plans to move my main or focus on "someone elses corp" and all that entails.
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Doccia Ellicis
Caldari The 2046th One-Player Corp of Dominion
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Posted - 2009.12.16 17:25:00 -
[17]
You can guess what I did .
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Tanairi
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Posted - 2009.12.16 17:43:00 -
[18]
CCP just wants to make you the player mad, just bare with it and move along, or join a player corp, which imo suks. Having people telling you what or not to do or say is wrong. But hey its EVE-ONLINE, what else do you expect. Yes its a game but for me its more real life than a game.
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Seth Ruin
Minmatar Ominous Corp Cult of War
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Posted - 2009.12.16 17:46:00 -
[19]
ITT: Carebear noob tears
They taste delicious.
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Doccia Ellicis
Caldari The 2046th One-Player Corp of Dominion
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Posted - 2009.12.16 17:47:00 -
[20]
Originally by: Tanairi CCP just wants to make you the player mad, just bare with it and move along, or join a player corp, which imo suks. Having people telling you what or not to do or say is wrong. But hey its EVE-ONLINE, what else do you expect. Yes its a game but for me its more real life than a game.

Understand the concept of game design, please. Your position is laughable.
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Hrothgar Davanev
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Posted - 2009.12.16 17:54:00 -
[21]
5 one man corps created - this toon will make it 6 when he has trained some other skills or if it is needed before then. Two spare slots on the main account so if necessary I have 8 corps to work with. For my main the 11% tax does not exist.
CCP achieved nothing with this move but to irritate a chunk of its player base. CCP can tax one man corps as well if they wish - I can just move a couple of alts into the active one to make it a four man 3 account corp. I am not going to join a player corp. Tried it before, disliked it, not doing it again.
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Drunk Driver
Gallente Aliastra
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Posted - 2009.12.16 17:58:00 -
[22]
It's like all taxes.
After a while you pretend it wasn't your money to start with.
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Deva Blackfire
Viziam
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Posted - 2009.12.16 18:09:00 -
[23]
There is a tax? Crap i made 7bil last month and wasnt taxed even once. I guess it isnt working right ;p
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Davina Braben
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Posted - 2009.12.16 18:29:00 -
[24]
11% made me shrug and go "welp".
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Ryhss
Caldari Recalled Pleasure-Bots Sanctimony of Bellum
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Posted - 2009.12.16 18:41:00 -
[25]
Edited by: Ryhss on 16/12/2009 18:43:57 Why is this tax so bad? I'd love an 11% tax vs, the 15=20% of my corp. I'm tempted to join an NPC corp just for the tax break! I get taxed on bounties and missions too 15%. 11% sounds good.............
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Metalcali
Pacific Industrials
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Posted - 2009.12.16 18:53:00 -
[26]
To respond to the OP, I'd be for it even if I was in an npc corp. They choose how the gameplay works, if I don't like it I can make a single player corp with 0 tax or try and find a corp that fits my desires, there are options.
Originally by: Dorian Ramius I'll put this out there, if CCP forces me to leave my corp, I will quit. If they keep removing sand from the sandbox, I will quit. Now, that said, the tax is pretty much pointless. I just wish that they could have come up with a better explaination for it.
What sand would this be? When did they say you couldn't stay in the npc corp and how could they force you to leave and how is their explanation of wanting people to try player made or making their own corps not good enough? They don't make your decisions and it's unlikely it will go above 25%, if it even goes past the rate it's at now. After all, npc corps aren't meant to be a permanent house for players, some prefer it but that isn't their intended use, so giving an incentive to either make your own corp or search for a potential decent one, yes search for them and do your homework don't just hop blindly.
I'm more curious why so many desire to threaten quitting when something so minimal and easily avoided is implemented. Something that small holding you to the game and doing something just as small to move around it is too hard, this might not be the game for you people. ---
Originally by: CCP Mitnal Locked.
OP does not contain an idea.
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Manu Hermanus
FaDoyToy
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Posted - 2009.12.16 19:16:00 -
[27]
if you just want casual chat go join the eve radio chat or something. if you go to their website they even play music!
the npc corps get... well a bit nooby at times. You're posting again!? Has it really been 5 mins?
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Manu Hermanus
FaDoyToy
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Posted - 2009.12.16 19:18:00 -
[28]
Originally by: Ryhss Edited by: Ryhss on 16/12/2009 18:43:57 Why is this tax so bad? I'd love an 11% tax vs, the 15=20% of my corp. I'm tempted to join an NPC corp just for the tax break! I get taxed on bounties and missions too 15%. 11% sounds good.............
if you are upset about your 15-20% corp tax maybe you are in the wrong corp?
in a player corp the tax money should at least come back to you in some way. either ship replacement, free ammo, free mods, a pos, and such. for the npc corp that is just 11% that disappears. You're posting again!? Has it really been 5 mins?
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James Tritanius
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Posted - 2009.12.16 19:53:00 -
[29]
Originally by: Manu Hermanus
Originally by: Ryhss Edited by: Ryhss on 16/12/2009 18:43:57 Why is this tax so bad? I'd love an 11% tax vs, the 15=20% of my corp. I'm tempted to join an NPC corp just for the tax break! I get taxed on bounties and missions too 15%. 11% sounds good.............
if you are upset about your 15-20% corp tax maybe you are in the wrong corp?
in a player corp the tax money should at least come back to you in some way. either ship replacement, free ammo, free mods, a pos, and such. for the npc corp that is just 11% that disappears.
It goes towards CONCORD so that they don't sanction wardecs against your Corp.
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Hamshoe
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Posted - 2009.12.16 19:58:00 -
[30]
Originally by: Avon
Originally by: Terri Lam
I already know one fellow who has not renewed his subscription because CCP admitted to trying to force people to play their way, of course if they had continued to lie and say it was for role playing reasons only, he would have left because of the disgusting (and obvious) hidden agenda.
How dare they!
Those power mad fools trying to make us play their game according to their rules.
Whatever next?
The madness must end.
Don't be dim, there was never any option to "playing by their rules". This is appeasment of whining couched in terms of encouraging people to do something that's just obviously better and more entertaining.  Kicked in the head by a horse, what's your excuse? |

Junko Togawa
Caldari
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Posted - 2009.12.16 20:06:00 -
[31]
Edited by: Junko Togawa on 16/12/2009 20:06:42
Originally by: Seth Ruin ITT: Carebear noob tears
They taste delicious.
Confirming yours are especially sweet and yummy. Plz do cry moar, moo-CoW. 
Edit: Page 2 Troll-Snipah! *pew pew pew*
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Napro
Caldari The New Eden Syndicate IMPERIUM.
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Posted - 2009.12.16 22:43:00 -
[32]
Edited by: Napro on 16/12/2009 22:46:09 OMB if the social aspect of npc corps is that importan to u... Just pay the tax and consider it a socialization fee
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Daemonspirit
Redhawk Tribal Trust
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Posted - 2009.12.16 23:57:00 -
[33]
I've got three toons in NPC corps, I'm in an OMC. Meh, I'm old enough that silence isn't to be feared, and if I need people to talk to, I go into the Eve University public channel.
Still think its a short sighted, stupid change.
ôEveryone has a right to be stupid; some people just abuse the privilege.ö |

Emperor Cheney
Celebrity Sex Tape
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Posted - 2009.12.17 00:00:00 -
[34]
I've noticed my small FW corp with no tax is suddenly packed with new recruits. No complaints, they seem like a good bunch.
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Oyraa
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Posted - 2009.12.17 00:04:00 -
[35]
Goodbye Perkone, Hello Auyra Inc.
Miss the friendly chats, but then again it doesn't matter now that I have a pvp pilot almost ready to fly the skies.
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Ashen Angel
Minmatar Shirestorm Industry
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Posted - 2009.12.17 22:59:00 -
[36]
All that is going to happen is a ton of 1 man corporations being formed... to get around the tax and still be immune from wardecs through the simple matter of it's too agravating trying to play whack a mole with one man corps...
total failure to do the stated intent...
Prevent/hinder rmt: nope, they just charge more to cover the tax or form multiple corps Push folks into Player corps: nope, they just go into solo corps.
So total failure of an idea, but meh... makes the pew pew crowd think they got a good thing till they look at the list of 1 man corps and realize they can't wardec half of them much less actually deal with them putting a trial account alt in as ceo and dropping and forming a new corp... thus locking a wardec slot for 24hrs while they drop the wardec to go after the new corp... repeat on and on till they cry.
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Lanerith
Gears of Progress Cosmic Anomalies
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Posted - 2009.12.17 23:10:00 -
[37]
At 11%, it is average for a corp tax. I think it's good to have a taxation, even if it is a sink hole. I believe one of the issues and what they were addressing was that people were afraid to join a corp with 10% tax when they weren't taxed for not joining a player corp. It sorta sets a standard of tolerance on taxation. Some corps have little or no taxation, while others have a LOT more than 11%.
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Perrigrene
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Posted - 2009.12.18 00:42:00 -
[38]
As I assist my main with this alt and others(salvage/fleet bonus/occasional fire support) I am considering making a stupid 1 man corp and decreasing the number of helpful people in the NPC corps.
MISSION ACCOMPLISHED CCP (YAY )
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Yerotun
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Posted - 2009.12.18 01:06:00 -
[39]
on weekends we turn corp tax to 100 and get things for the corp to do. That is the purpose of a player corp, to have a purpose in the game. What purpose is turning the hamster wheel while you grind away at missions half looking at the game. To accumulate isk? Big woopitidy dooo. You make how ever much you make running missions. I bet my corp and I doing what we do could make your wallet ashamed in an hour. You folk are odd. No wonder I close the noob corp chat when I change to alts for market orders. Oh, and it doesn't take alot of people to make a corp good, it takes a common purpose and a core of folk.
Dont be scared of the war dec, embrace it, enjoy it, put your isk making skills to work and wrap them big ol fuzzy carebear arms around it. Don't Forget the deodorant though, please. |

Loch Heart
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Posted - 2009.12.18 01:47:00 -
[40]
"No taxation without representation"
I'm dumping all my Exotic Dancers into space until my fellow NPC Corp brethren are heard and taken seriously on this matter...
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Nooma K'Larr
Minmatar
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Posted - 2009.12.18 01:52:00 -
[41]
Originally by: Lanerith At 11%, it is average for a corp tax. I think it's good to have a taxation, even if it is a sink hole. I believe one of the issues and what they were addressing was that people were afraid to join a corp with 10% tax when they weren't taxed for not joining a player corp. It sorta sets a standard of tolerance on taxation. Some corps have little or no taxation, while others have a LOT more than 11%.
I think this will push members to form one man corps, but there is an unintended consequence...
see: http://www.eveonline.com/ingameboard.asp?a=topic&threadID=1235002 ___________________________________________________ Idea: Train 3 alts at the same time solution. |

Gilat Sumat
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Posted - 2009.12.18 01:56:00 -
[42]
Originally by: Yerotun
Dont be scared of the war dec, embrace it, enjoy it, put your isk making skills to work and wrap them big ol fuzzy carebear arms around it. Don't Forget the deodorant though, please.
What's the name of your Corp, We're done kicking this Homeless guy and wanted to move onto beating Baby seals.
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Ryhss
Caldari The Templar Navy
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Posted - 2009.12.18 02:08:00 -
[43]
Originally by: Manu Hermanus
Originally by: Ryhss Edited by: Ryhss on 16/12/2009 18:43:57 Why is this tax so bad? I'd love an 11% tax vs, the 15=20% of my corp. I'm tempted to join an NPC corp just for the tax break! I get taxed on bounties and missions too 15%. 11% sounds good.............
if you are upset about your 15-20% corp tax maybe you are in the wrong corp?
in a player corp the tax money should at least come back to you in some way. either ship replacement, free ammo, free mods, a pos, and such. for the npc corp that is just 11% that disappears.
I left, but not because of the tax, everybody that was on as much as me, moved on to a pirate corp. I was invited, but pirate is not what I'm about on this character. The fact that Teplars have a 5% tax was just a pleasant bonus! I think not, therefore I am not...............
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Junko Togawa
Caldari
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Posted - 2009.12.18 04:45:00 -
[44]
Originally by: Yerotun What purpose is turning the hamster wheel while you grind away at missions half looking at the game.
To waste time and have fun? Same as the rest of the game? Fear not the Hamster Wheel. Embrace the serenity and oneness of the spinny chamber. oooOOOOOHHHHMMMMMM... 
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ddooxx
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Posted - 2009.12.18 05:55:00 -
[45]
I will create a one-person corporation eventually. But I am lazy, so I have not. And all the QQ PVP children who say I should leave the starter corp makes me want to stay. |

Chilton Haynes
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Posted - 2009.12.18 06:35:00 -
[46]
After doing the math...creating my own Corporation was logical. It paid for itself after 2 missions.
I also get the pleasure of not having to deal with the 12 year olds in the NPC Channel. Quite honestly, I would have paid more to form a Corporation just to shut that channel off earlier. Thanks for the motivation CCP!
Serenity Now... |

Boogie Bobby
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Posted - 2009.12.18 07:50:00 -
[47]
I joined a player corp with 0 tax a few weeks before Dominion dropped. When they jacked their tax rate I left and found another one. At worst I'd make my own corp til I found another 0 tax player corp. They're my isks, not yours. I guess their push worked on me.
I still have non-missioner alts in NPC corps, there doesnt seem to have been any drop in players online. I don't think most of the new/casual types even know they're being taxed or what that implies.
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Ban Doga
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Posted - 2009.12.18 07:51:00 -
[48]
Originally by: Metalcali
What sand would this be? When did they say you couldn't stay in the npc corp and how could they force you to leave and how is their explanation of wanting people to try player made or making their own corps not good enough? They don't make your decisions and it's unlikely it will go above 25%, if it even goes past the rate it's at now. After all, npc corps aren't meant to be a permanent house for players, some prefer it but that isn't their intended use, so giving an incentive to either make your own corp or search for a potential decent one, yes search for them and do your homework don't just hop blindly.
I wouldn't call that incentive.
The prospect of joining a player corp did not get any better as there is no additional upside to doing so. However there is a new downside to staying in an NPC corp.
Once again one thing got nerfed to make another thing look better. But people keep insisting that the other thing actually is better now.
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eliminator2
Gallente
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Posted - 2009.12.18 07:59:00 -
[49]
i like how the 11% tax has made so many people angry its a risk v reward game isnt much risk been in a npc corp :p -----------------------------------------------
I met Eliminator1..... I chewed it up, and spat it out. Now, he is my minion.
I kill miners and mission runners people say, I call them target pra |

Professor Tarantula
Hedion University
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Posted - 2009.12.18 08:02:00 -
[50]
I promptly closed my solo corp and rejoined an NPC one, and i'm currently running L4 missions.
I'm in this position for reasons other than the expansion, but i bet things like that make the analysts scratch their heads when they come across it.
My deepest sympathies. Prof. Tarantula, Esq. |

Lyra Blazing
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Posted - 2009.12.18 10:48:00 -
[51]
Originally by: eliminator2 i like how the 11% tax has made so many people angry its a risk v reward game isnt much risk been in a npc corp :p
No risk in a one player corp either. So its all about personal preference and CCP ****ing with peoples playstyle.
Btw i put my two accounts in 2 one men corps. I am not going to resubscribe after my subscription runs out ass CCP has just chanceled its unique selling point. Which for me was to ability for solo play while being able to socialize with other players when ever i felt like it.
Its not like the game has much else to offer.
- Boring hide and seek pvp - Boring pve - Craft system which feels like a second job - Bugy software - And a QA Crew who seems to be not up to there job
P.S. : I keeping my stuff
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