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Nivlartar
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Posted - 2004.11.17 14:42:00 -
[1]
What are best for hit'n run warfare Stabber or Ruptur.
It's seems that people always use the Ruptur, and yes it has alot of firepower. But dosen't the Stabber have a better use in hit'n run because of the speed
I don't have the answer, because i'v never used the Stabber, but if some of U have used it for hit'n run I like to hear the bad and good things about it.
Nivlartar
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Nivlartar
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Posted - 2004.11.17 14:42:00 -
[2]
What are best for hit'n run warfare Stabber or Ruptur.
It's seems that people always use the Ruptur, and yes it has alot of firepower. But dosen't the Stabber have a better use in hit'n run because of the speed
I don't have the answer, because i'v never used the Stabber, but if some of U have used it for hit'n run I like to hear the bad and good things about it.
Nivlartar
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Vigilant
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Posted - 2004.11.17 14:51:00 -
[3]
Hit and run.... Stabber....u get over 1300 m/s with (1) 10 Mn MWD and decent skills...
And the stabber is suprisingly a very versatile ship to fit....
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Vigilant
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Posted - 2004.11.17 14:51:00 -
[4]
Hit and run.... Stabber....u get over 1300 m/s with (1) 10 Mn MWD and decent skills...
And the stabber is suprisingly a very versatile ship to fit....
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Nivlartar
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Posted - 2004.11.17 16:07:00 -
[5]
Ooohh and by the way, if I should use the Stabber what would a good setup be for hit'n run
Nivlartar
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Nivlartar
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Posted - 2004.11.17 16:07:00 -
[6]
Ooohh and by the way, if I should use the Stabber what would a good setup be for hit'n run
Nivlartar
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Corrde
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Posted - 2004.11.17 16:27:00 -
[7]
Edited by: Corrde on 17/11/2004 16:30:21 I fly both (albeit not very well) and the rupture makes a good hit and pwn ship with the dual mwd setup ( soon to be gone :D ).
I prefer stabber purely because I miss frigs, nice and fast with great cargo hold, a bit poor on the drone bay ( but if you're hitting and running you dont want to stop to let in drones anyway) and good highslots :)
As for set up buh I just bung stuff on and shoot stuff, I'll let the experts sort you out, Weirda had some nice ones tho....
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Corrde
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Posted - 2004.11.17 16:27:00 -
[8]
Edited by: Corrde on 17/11/2004 16:30:21 I fly both (albeit not very well) and the rupture makes a good hit and pwn ship with the dual mwd setup ( soon to be gone :D ).
I prefer stabber purely because I miss frigs, nice and fast with great cargo hold, a bit poor on the drone bay ( but if you're hitting and running you dont want to stop to let in drones anyway) and good highslots :)
As for set up buh I just bung stuff on and shoot stuff, I'll let the experts sort you out, Weirda had some nice ones tho....
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Random
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Posted - 2004.11.17 17:43:00 -
[9]
Ruptur by far IMO use 2x 100mn ab 20km warpdisrupter, 1 small armorepper, and somthing to recharge ur cap and extra powergrid (powerdignostics) 3 hevy/small lunchers 3 small prodjectile/laser guns and go kill stuff 
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Random
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Posted - 2004.11.17 17:43:00 -
[10]
Ruptur by far IMO use 2x 100mn ab 20km warpdisrupter, 1 small armorepper, and somthing to recharge ur cap and extra powergrid (powerdignostics) 3 hevy/small lunchers 3 small prodjectile/laser guns and go kill stuff 
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Nivlartar
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Posted - 2004.11.17 18:24:00 -
[11]
Originally by: Random Ruptur by far IMO use 2x 100mn ab 20km warpdisrupter, 1 small armorepper, and somthing to recharge ur cap and extra powergrid (powerdignostics) 3 hevy/small lunchers 3 small prodjectile/laser guns and go kill stuff 
Random!!! hey thanks for the hunt last night 
As you prob. could see I was damm tired of that little frig. I used, even though I got one of them badguys
Anyway can the Ruptur really handle 2 x 100mn Ab without running dry on cap, and how fast will it go then?
ohh and this 20km warpdisrupter... where can I get that and what is the price??
Nivlartar
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Nivlartar
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Posted - 2004.11.17 18:24:00 -
[12]
Originally by: Random Ruptur by far IMO use 2x 100mn ab 20km warpdisrupter, 1 small armorepper, and somthing to recharge ur cap and extra powergrid (powerdignostics) 3 hevy/small lunchers 3 small prodjectile/laser guns and go kill stuff 
Random!!! hey thanks for the hunt last night 
As you prob. could see I was damm tired of that little frig. I used, even though I got one of them badguys
Anyway can the Ruptur really handle 2 x 100mn Ab without running dry on cap, and how fast will it go then?
ohh and this 20km warpdisrupter... where can I get that and what is the price??
Nivlartar
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Hellspawn666
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Posted - 2004.11.17 19:54:00 -
[13]
yeh it holds out if u get ure skills up a bit and the 20km warp disrutpor is a standard item its just 1 strength instead of the 7.5km 2 stregnth cost u around 20k i think.
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Hellspawn666
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Posted - 2004.11.17 19:54:00 -
[14]
yeh it holds out if u get ure skills up a bit and the 20km warp disrutpor is a standard item its just 1 strength instead of the 7.5km 2 stregnth cost u around 20k i think.
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Jorev
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Posted - 2004.11.17 20:23:00 -
[15]
If you're alone then I'd say rupture due to better firepower and durability...in a group stabber is nice cause you get the speed to hunt....Ruptures :)
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Jorev
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Posted - 2004.11.17 20:23:00 -
[16]
If you're alone then I'd say rupture due to better firepower and durability...in a group stabber is nice cause you get the speed to hunt....Ruptures :)
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Random
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Posted - 2004.11.17 20:25:00 -
[17]
Originally by: Nivlartar
Originally by: Random Ruptur by far IMO use 2x 100mn ab 20km warpdisrupter, 1 small armorepper, and somthing to recharge ur cap and extra powergrid (powerdignostics) 3 hevy/small lunchers 3 small prodjectile/laser guns and go kill stuff 
Random!!! hey thanks for the hunt last night 
As you prob. could see I was damm tired of that little frig. I used, even though I got one of them badguys
Anyway can the Ruptur really handle 2 x 100mn Ab without running dry on cap, and how fast will it go then?
ohh and this 20km warpdisrupter... where can I get that and what is the price??
Nivlartar
U can get the 20km uhh ewrywhere, and yes abtue cap, just traine ur navigation skills and cap skills. I wuld tho recomend that u use weber first to get used to the ruptur. Intys can take down rupturs that use only 20km scrambler (u shuld know i killed 2 last night in my crusader hehe)
The maine defence of the dual AB ruptur is speed, so each time u jump thro a gate and hostiles friggs/intys are on the other side dont try to warp away and think u can get away (ppl lose ships fast that way) warp to a gate/safespot and then press both the AB's them u move fast to a speed that no inty can catch u and warp when the AB turn of. But its not buletproofe,
I think with deasent skills u shuld be able to reach 7k+ in speed, but i culd be wrong, i dont use rupturs that much.
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Random
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Posted - 2004.11.17 20:25:00 -
[18]
Originally by: Nivlartar
Originally by: Random Ruptur by far IMO use 2x 100mn ab 20km warpdisrupter, 1 small armorepper, and somthing to recharge ur cap and extra powergrid (powerdignostics) 3 hevy/small lunchers 3 small prodjectile/laser guns and go kill stuff 
Random!!! hey thanks for the hunt last night 
As you prob. could see I was damm tired of that little frig. I used, even though I got one of them badguys
Anyway can the Ruptur really handle 2 x 100mn Ab without running dry on cap, and how fast will it go then?
ohh and this 20km warpdisrupter... where can I get that and what is the price??
Nivlartar
U can get the 20km uhh ewrywhere, and yes abtue cap, just traine ur navigation skills and cap skills. I wuld tho recomend that u use weber first to get used to the ruptur. Intys can take down rupturs that use only 20km scrambler (u shuld know i killed 2 last night in my crusader hehe)
The maine defence of the dual AB ruptur is speed, so each time u jump thro a gate and hostiles friggs/intys are on the other side dont try to warp away and think u can get away (ppl lose ships fast that way) warp to a gate/safespot and then press both the AB's them u move fast to a speed that no inty can catch u and warp when the AB turn of. But its not buletproofe,
I think with deasent skills u shuld be able to reach 7k+ in speed, but i culd be wrong, i dont use rupturs that much.
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Nivlartar
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Posted - 2004.11.17 21:02:00 -
[19]
Dooh seems I need to look into my warp-scramblers, feel kinda stupid now
Okey I see U point with the Ruptur, and the skills is no problem because I'm used to tank rats in 0.0 (Maybe a little navigation)
Thanks for U help people see ya out there 
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Nivlartar
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Posted - 2004.11.17 21:02:00 -
[20]
Dooh seems I need to look into my warp-scramblers, feel kinda stupid now
Okey I see U point with the Ruptur, and the skills is no problem because I'm used to tank rats in 0.0 (Maybe a little navigation)
Thanks for U help people see ya out there 
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