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Slurricane
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Posted - 2009.12.29 21:17:00 -
[1]
Just created a new char, working his learning up. I have some money to fund him with so i anticipated working his learning skills up a bit while i use my main.
As i'm playing around with plans, i am having a hard time determining when to stop on learning skills, to max out all learning and cybernetics 5 would be 111 days, i would certainly like to use him before then.
it doesnt seem like taking tier 2 learning skills to 5 will be worth it...ever
tier2 to 4 and tier 1 to 5 are roughly the same time, and seem like they are worth it, but only after a year or so.
taking cybernetics to 5 is less time than doing either tier2 4's or tier1 5's with the same effect(except i would have to work my jumpclones)
anyone have any reccomendations for ehn to cut off learning skills for a semi-aggressive learning plan on a new char?
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Forranz
Malice. Tentative Nature
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Posted - 2009.12.29 21:57:00 -
[2]
I got all my learning skills to 4 and use +4 implants.
If you plan on playing for more than a few years, get the learnings to 5.
I'm unsure with Cybering 5.
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CyberGh0st
Minmatar Ara Veritas
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Posted - 2009.12.29 21:58:00 -
[3]
I went the whole way with my alt, basic and advanced to 5 and now learning cybernetics to 5. From a raw SP perspective that is the best way to go.
An advantage of having max stats is the flexibility to change your mind about skills or when something new is released you will be able to get it faster.
However if you want to earn it back in like a year or 2 ( don't know the exact amount ), then going basic to 5 and advanced to 4 is probably the best way.
It are long term decision, but for me personally it is easy, I go all the way for both the max SP's and flexibility that you gain. And I wouldn't be surprised that I am still playing (on and off) in 10 years. Not saying it will be the case, but it's certainly more possible than with any other mmo or game out there.
http://www.mmodata.net Favorite MMO's : DAoC SI-Era / SWG Pre-CU-NGE |
CyberGh0st
Minmatar Ara Veritas
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Posted - 2009.12.29 22:04:00 -
[4]
Originally by: Forranz I got all my learning skills to 4 and use +4 implants.
If you plan on playing for more than a few years, get the learnings to 5.
I'm unsure with Cybering 5.
Cybernetics 5 is a prereq for +5 implants and also for various combat implants. Again a personal decision, but this is not only a pure skillpoint based decision, as you can also gain combat enhancements and such.
http://www.mmodata.net Favorite MMO's : DAoC SI-Era / SWG Pre-CU-NGE |
Jin Jemai
Tripod Enterprises
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Posted - 2009.12.29 22:22:00 -
[5]
Originally by: Forranz I'm unsure with Cybering 5.
It's a requirement for Tech 2 Robes and Wizard Hats.
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Baka Lakadaka
Gallente Agony Unleashed Agony Empire
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Posted - 2009.12.30 01:11:00 -
[6]
Originally by: CyberGh0st I went the whole way with my alt, basic and advanced to 5 and now learning cybernetics to 5. From a raw SP perspective that is the best way to go.
An advantage of having max stats is the flexibility to change your mind about skills or when something new is released you will be able to get it faster.
However if you want to earn it back in like a year or 2 ( don't know the exact amount ), then going basic to 5 and advanced to 4 is probably the best way.
It are long term decision, but for me personally it is easy, I go all the way for both the max SP's and flexibility that you gain. And I wouldn't be surprised that I am still playing (on and off) in 10 years. Not saying it will be the case, but it's certainly more possible than with any other mmo or game out there.
Basics to 4 and Advanced to 4 is the most that many people will ever need. Even that takes a year or two to pay itself back.
Don't get all caught up in the learning skills. EveMon has a really neat feature where you can put in your plan and it tells you what learning skills will be of most value. Make a plan for a year, determine which ships you want to fly, what guns and EWAR you want to use, etc. and let EveMon recommend your learning skills. It will actually tell you that you'll save x days over the course of a year long plan if you put a,b,c learning skills in the front of your plan. Click the accept button and it will actually add them onto your plan for you.
Then do another plan for another year - again EveMon will tell you what learning skills to add to the front of your plan and how much time it will save you.
You can also use the EveMon neural remap simulator to see what happens when you play with the attributes - which is why I recommend planning a year at a time - EveMon can also recommend your neural remap. ______________________ Agony Unleashed Home of the PvP University. |
Arkeladin
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Posted - 2009.12.30 01:43:00 -
[7]
Originally by: Slurricane Just created a new char, working his learning up. I have some money to fund him with so i anticipated working his learning skills up a bit while i use my main.
As i'm playing around with plans, i am having a hard time determining when to stop on learning skills, to max out all learning and cybernetics 5 would be 111 days, i would certainly like to use him before then.
it doesnt seem like taking tier 2 learning skills to 5 will be worth it...ever
tier2 to 4 and tier 1 to 5 are roughly the same time, and seem like they are worth it, but only after a year or so.
taking cybernetics to 5 is less time than doing either tier2 4's or tier1 5's with the same effect(except i would have to work my jumpclones)
anyone have any reccomendations for ehn to cut off learning skills for a semi-aggressive learning plan on a new char?
What a lot of people do at the start is take the basics to 4 (interleaving them with actual game skills sothe character is "usable" right away), the the advanced to 3 People refer to this as the "4/3" learning plan. if you're not going for Leadership or the Marketing skills, you may neglect Charisma in this plan.
A lot of people then shoot to have their skillset at 4/4 within a year of starting, again training actual USEFUL stuff in among the learning skills, so they can either mission or PvP with the character early. Early in the game, having useful stuff at 3 or 4 is sufficient for mission-based characters (up to the point you start doing Level 2s, anyway), for PvP-based you want to specialize in useful stuff early, and get 'em to 4 as quick as you can.
Unless you're being funded by another character, getting Cybernetics up to 5 is low-priority, usually +3 implants will do you for quite a while, and you can get 'em for free through certain L3 missions. Cybernetics 3 or 4 will last you a bit.
When you skills need to be trained to 5 is when having really high Learning skills shines, and that won't happen for quite a bit of the early game for the missioner, for the PvPer it's more important to get 'em up high quickly, as PvPers need high skills - if they don't have 'em, their opponents will. Agani, don't train learning exclusively at first - the game will be VERY boring for you. interleave 'em with useful skills,and you'll have a better play experience.
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Tau Cabalander
Caldari
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Posted - 2009.12.30 09:10:00 -
[8]
Use EVEmon, and it will suggest when you should train learning skills.
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NEKELMU
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Posted - 2009.12.30 11:22:00 -
[9]
IMO if you plan on playing for a while it is well worth it. It's not like your a brand new player so just have fun on your main while you train them. You get the 100% bonus till 1.6mill SP and once that's over you will really wish you had trained them if you didn't.
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io0olilo0oi
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Posted - 2009.12.30 22:22:00 -
[10]
QUESTION : At what point are learning skills no longer worth it
ANSWER : When they are all trained to V
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Opportunity Costs
Caldari
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Posted - 2009.12.30 22:32:00 -
[11]
Edited by: Opportunity Costs on 30/12/2009 22:33:45
Originally by: Tau Cabalander Use EVEmon, and it will suggest when you should train learning skills.
classic fail
unless you initially add every skill you want to train for your eve-life, this method is useless. And lets be honest, who would start a new account and set a 3 years path and follow it religiously LOL...
now explaining the fail:
"Player A" subscribes for EVE Online and he is told to download the oh-so-awesome EVEMON. He then adds a 15days skill plan. Since his learn skills are crap, program says he needs all learn skills to level 3.
k, player A then finishes this plan and creates a new 1month one. As it is, no learn skills are worth for this 1-month plan. So he proceeds to train. Next month he repeats operation. Again, no learn skills give benefit. WTF? Oh well. Another month... (...) and so on.
BUT!!! Obviously if you take all these months alltogether, some learn skills would have been worth. Its just that if you set partial skillplans (which is natural), the program won't consider the longterm plan.
Final words: advanced learn skills to level 5 are a total waste of time. Seriously. Train basics to 4 and advanceds to level 3 when you are noob and then enjoy the game. Eventually you can improve them as you like. I did them all to level 5 when a noob and was a total waste of enjoyment. __________________________________ - Mining your own minerals doesnt drop your manufacturing costs! - Marginal earnings is what actually counts - Time is isk and enjoyment is isk aswell |
Chinwe Rhei
Minmatar Tribal Liberation Force
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Posted - 2009.12.30 22:47:00 -
[12]
I find it hilarious that the same players will tell newbies that skillpoints don't matter much and if they're just starting while others have 80 million sp it's ok, and at the same time they say YOU MUST TRAIN YOUR LEARNING SKILLS NOW OR ELSE.
In reality the skill training speed bonus from high learning skills is largely insesizable and there's no point in ever training the higher levels. There's always going to be people with more and less sp then you, it's not a race.
Chillax dudes it dosen't matter if you can fly that big ship in 6 months or 6 months and 5 days. The important thing is for you to have fun in the game right now.
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Dacryphile
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Posted - 2009.12.30 22:56:00 -
[13]
I rolled a new character not to long ago and spent the first 2 weeks training cyber and learning 5/4.
With my main, I got the learnings to 4/3 and held there for a long time. Then I finally got to the skill level I was happy with for missioning, and finished them off 5/4. I doubt I'll ever train the advanced to V. It would take nearly 2 months, and the difference would be negligible.
Originally by: Doc Robertson ...take a good look at this pic and tell us which one is you.
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NightF0x
Gallente Intergalactic League of Terrorists
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Posted - 2009.12.31 02:19:00 -
[14]
I have my basics at 5 because at the time when I was learning them you needed them to be 5 to train the advanced learning skills. Otherwise I would have just went 4 on basic and advanced. Training to level 5 is hardly noticeable and will take a long time for the ROI to turn positive. ------------------------------------
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Liang Nuren
The Lollypop Factory
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Posted - 2009.12.31 03:24:00 -
[15]
Edited by: Liang Nuren on 31/12/2009 03:24:57 I always liked the 5/4 plan... for alts. I should point out that Liang followed the 4/4 plan.
-Liang -- Liang Nuren - Eve Forum ***** Extraordinaire www.kwikdeath.org |
Sungas
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Posted - 2009.12.31 03:41:00 -
[16]
Edited by: Sungas on 31/12/2009 03:44:57 Edited by: Sungas on 31/12/2009 03:41:46 The simplest way to answer this:
How long do you intend to play?
If you like the game enough to purchase another account, you will likely play for a long time. It might be worth it to train all learning skills to max except for charisma (unless you want to be a trader). Especially if you have a "main" that you can spend quality "in game" time on while the newb account is "stagnant". If you are brand new and have no idea if you will like the game or not, then.....
nothing will turn you off quicker than stagnant progress at the beginning of the game. It wouldn't be a bad idea to get yourself in a halfway competent cruiser to get a "feel" for the game before making a long term decision with respect to learning skills.
Regardless, getting skilled for implants is important whatever your goals are as they contribute in many more ways then just speedier learning.
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Merouk Baas
Gallente
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Posted - 2009.12.31 03:52:00 -
[17]
Originally by: Sungas
How long do you intend to play?
Keep in mind that this is an MMO game, and as much as you like it right now, it does have the typical cycles that other MMO's follow, including people leaving after a few months and coming back when new expansions are announced. I've quit the game several times, for months at a time. I've also restarted from scratch several times.
It's an MMO. Not only that, it's an old MMO. You CAN plan as if you're going to be playing daily for the next 5 years straight, but honestly that's not realistic. If you're gonna play in 4-6 month spurts at a time, you probably want to train some learning skills and then get going on the cool skills that let you fly cool ships so you can have fun.
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Chainsaw Plankton
IDLE GUNS IDLE EMPIRE
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Posted - 2009.12.31 04:06:00 -
[18]
Originally by: Liang Nuren Edited by: Liang Nuren on 31/12/2009 03:24:57 I always liked the 5/4 plan... for alts. I should point out that Liang followed the 4/4 plan.
-Liang
I did the 4/3, 4/4, 5/4, and the 5/4w/advancedper5
probably do the advanced int skill to 5 on my next remap. lots of ewar and stuff to learn, after the year of guns and new ships.
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Lagruna Zegata
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Posted - 2010.01.06 06:14:00 -
[19]
Training advanced V's are a bit questionable for most players, but in order to get the most possible benefit out of this large time investment it is important for them to be trained as early as possible.
Of course, this runs against the whole idea of a rookie wanting to have fun early on....but the longer you wait to train the advanced V's (if they are ever trained), the less benefit you actually receive from that long grind. It's a bad quandary all around for new players, in a way.
~LZ
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Louis deGuerre
Gallente VA Holding Void Alliance
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Posted - 2010.01.06 09:01:00 -
[20]
I recommend training basic to L5 and advanced to L4 and Learning to L4, maybe L5. More importantly, I recommend you switch between training a level of learning skills and a level of a 'real' skill so you'll feel your character makes progress in what he can do. This way you end up with some decent skills after your 100% training bonus runs out and the decrease in skill training speed won't hit so hard. When you start training harder skills to high levels the impact in training time with or without learning skills becomes pretty significant, more than a week. Sol: A microwarp drive? In a battleship? Are you insane? They arenĘt built for this! Clear Skies - The Movie ROTDK is recruiting
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Zartanic
Red Federation
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Posted - 2010.01.06 11:14:00 -
[21]
Originally by: Lagruna Zegata Training advanced V's are a bit questionable for most players, but in order to get the most possible benefit out of this large time investment it is important for them to be trained as early as possible.
Of course, this runs against the whole idea of a rookie wanting to have fun early on....but the longer you wait to train the advanced V's (if they are ever trained), the less benefit you actually receive from that long grind. It's a bad quandary all around for new players, in a way.
~LZ
Yes and it's why I think learning skills should be dumped.
Anyway I did 5/4 (just finishing in a few days) but I did 4/4 for my first few months as learning the other skills are a lot more important to progress in the game at a reasonable pace. I did the +4 implants as soon as I could afford them.
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