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Viliasas NG
Karma through Trade
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Posted - 2010.01.02 09:31:00 -
[1]
Hello, please forgive me if there was a similar topic, but i think that i stumbled upon something great :D
My idea is that mining could have new improvement - Mining Platforms. At this point many people cry that miners get rich while playing the game AFK (Away From Keyboard). So this new feature could be a step in a right direction.
In my opinion Mining Platforms could be mobile, anchor able items. That takes a lot of cargo hold and can be anchored only in a hauler (maybe something like 10-27k m3). At this point Mining Platform should offer greater yield than Hulks (or other effects), because other way they won't be used. So at this point it should have factors that would force miners to pay attention while operating these Mining Platforms (maybe some anchoring times, changing target times and etc).
The paying attention thing would be that these Mining Platforms would use Subsystems (just saying what the game has). These subsystems would decide on these Mining Platforms effects. Also they should use 1 Crystal at the time (like core Crystal). It would decide on yield and would take time to change, so you should pick your asteroids with that in mind. Also Mining Platforms should have addable modules like Miners, Shield improvements, Cargo Expanding and etc (these modules would be decided by used subsystems). Sorry, got carried away abit, but the attention thing would be enforced by that that these platforms would use fuel (there would be platforms for each race with different bonuses and use racial POS fuel (only ice products)). Also it would use cooling liquid to cool lasers (there is such thing in EVE items, just don't know how to spell it). Also people would operate these platforms from their ship which should be 1.5 or 2.5 km from it. It would have some interface where person should look on readings and press some buttons accordingly. For example, when temperature reaches certain amount he must order cooling liquid to be used. Maybe some critical situations could be implemented (some asteroids could be harder, lasers could break, if systems aren't cooled when needed some subsystems/modules could micro explode, losing it's bonuses till it heats too much and the platform explodes itself). When i say readings i mean more than 2 or 3 things to watch and react accordingly. Maybe you would have to increase/reduce reactors power to some of the lasers (some would require more power if they would be better or harder).
About the modules in it, they should be able to improve the yield, cargo hold, shields, armor and etc. My idea is that these Mining Platforms wouldn't have big cargo hold and that it would require hauling the minerals out of it. Of course you could make the cargo hold bigger by sacrificing some shields or yield or something. Maybe these platforms could have Cloaks while you haul it. But they shouldnĘt have POS type shields because belts aren't your property :) Maybe you could operate or unanchor it by typing in a password. Maybe in low sec people could try to hack the locks.
Due to my offered subsystem way, this could be T3 of mining.
As this would be totally new thing, it would let's say require new category of skills - "Platform Operation". What can you know, if thought right you could make more platforms. How about platform shops? Where people can approach and look at your items? (Viliasas NG Drug Store )
In the end i just would like to say, that this would be a great thing if implemented right and it would be really cool (:D i want it) if it would be implemented. I probably didn't covered all of it as i have trouble expressing my thoughts, but it would be more like POS guns where people man them and they get it's bonuses. These items should be manned all the time and should disappear after DT if left. Just thought about Shop platforms and they should be thought about differently :) Who wants to lose its items if forgotten after DT.
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Viliasas NG
Karma through Trade
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Posted - 2010.01.02 09:37:00 -
[2]
Reserved.
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Isaac Starstriker
Amarr The Confederate Navy Forever Unbound
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Posted - 2010.01.02 10:14:00 -
[3]
This pretty much sounds like an Orca. Or some sort of Hulk + Rorqual + Strategic Cruiser mix
too confused either way so...no support
(In other words, more paragraphs and.....just....don't do this again) |

Viliasas NG
Karma through Trade
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Posted - 2010.01.02 10:17:00 -
[4]
Originally by: Isaac Starstriker This pretty much sounds like an Orca. Or some sort of Hulk + Rorqual + Strategic Cruiser mix
too confused either way so...no support
(In other words, more paragraphs and.....just....don't do this again)
In my opinion this could be more fun way to mine :\ This would require more attention. I believe it could be made so, that people would chose from this and hulk. |

AeonOfTime
Minmatar Syrkos Technologies Joint Venture Conglomerate
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Posted - 2010.01.02 14:22:00 -
[5]
Sounds like something that is oriented towards corporations more than single miners. The idea is nice, but I don't see how that would really be practical. A mining fleet with an Orca is already a force to be reckoned with, this adds more complexity and logistics for (as far as I can see) nothing that would make it more interesting.
I think a mining structure of some kind could be useful, but I don't see any implementation that would really make sense just now... -- Read the captain's log at eve.aeonoftime.com The solo player's corporation - Syrkos Technologies |

Viliasas NG
Karma through Trade
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Posted - 2010.01.02 16:36:00 -
[6]
As i thought about this, i had it in mind as for single player. Not Corporation or Alliance. If this structure would offer greater rewards for Single Players, it might be used.
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Drake Draconis
Minmatar Shadow Cadre Looney Toons.
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Posted - 2010.01.02 18:28:00 -
[7]
Tech 2 Orca perhaps? (what would that be? Humpback Whale? 8) )
But no... not supporting.
Mining profession as a general rule of thumb is not supposed to be an uber solo gig... It starts out as a solo job... but only works if you have a cooperative (or more than one alt/account) to do the job proper.
Mining should only be profitable when your doing so in a team situation... not solo.
If it was a solo job then it would be all to easy to go NPC and mine the crap out of everything and empty entire systems of belts... no way... not ever. ========================= CEO of Shadow Cadre http://www.shadowcadre.com ========================= |
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