| Pages: [1] :: one page |
| Author |
Thread Statistics | Show CCP posts - 0 post(s) |

Nephilius
Caldari Decimus Corp
|
Posted - 2010.01.07 18:59:00 -
[1]
I haven't made one of these posts in a long time, but I finally felt it was time. For the most part, I take the bad with the good, the good with the bad, and the mediocre with a meh. But now I have one legitimate gripe.
Bomb Launchers can only be used in Nulsec. Why? Why not lowsec too?
I know, they are horrendously wicked in the wtfomg damage they can inflict. That's about the only thing they are good for though. Let's face it, a smartbomb BS can inflict more damage on the carebears in Jita than one bomb can. Well, before the CD anyways. Seriously though, smartbombs are usable in high sec, lowsec, nulsec...yet BL can only be used in Nul? Why?
I don't even care if BLs can be used in highsec, not asking for that, don't care. But at least they should be able to be used in lowsec, the ghettos of New Eden. What is the difference between using an smartbomb BS in high sec and using a bomb launcher in lowsec? Nothing. Bombs already are pretty gimped in the mechanics already, i.e. I have to be aimed at my target due to straight line of flight (No tracking), and pray that my target isn't moving (the natural enemies of bombs...movement) and maybe then I will get a hit/kill, depending on what I am shooting at. I am going to take the sec status hit, I am going to have that nasty red GCC in the upper left hand corner. I'll take my lumps with using it in lowsec, just give me good reason why my navcom shakes its finger at me when I try to activate it in lowsec. It doesn't make any sense at all...
|

Dark Drifter
Amarr Sardaukar Merc Guild General Tso's Alliance
|
Posted - 2010.01.07 22:37:00 -
[2]
signed* totaly agree with this guy
to our departed friend EDD "april 09" fly true man to our departed friend EDD "april 09" fly true man |

Grarr Wrexx
|
Posted - 2010.01.07 22:39:00 -
[3]
Why not? Can't you just live with the restriction?
|

mchief117
|
Posted - 2010.01.07 22:44:00 -
[4]
Originally by: Grarr Wrexx Why not? Can't you just live with the restriction?
in a game that primes itself on being the ultimate sandbox game , you still cant pull the pin and throw a greneade when dadys a few systems over.
i agree , no concord, no restrictions.
|

Reggie Stoneloader
JAFA Trade and Manufacturing Cooperative
|
Posted - 2010.01.07 23:13:00 -
[5]
I'd like to see the argument against bombs in low-sec. It's definitely unusual. What other mods are forbidden? AoE warp disruption has obvious implications for gate and station camping, or at belts or whatever that would seem too powerful in high-traffic areas and highways of low-sec, so I think it's good that they aren't available. Supercapitals would be able to steamroll the features that make low-sec different from 0.0. What else is forbidden? What puts bombs in a category with Titans and interdiction? ======================
Crusades: Security Status |

Crewman Jenkins
Caldari Malicious Demi-Lancers
|
Posted - 2010.01.07 23:54:00 -
[6]
Sure would clear the gates in low-sec
|

Nephilius
Caldari Decimus Corp
|
Posted - 2010.01.08 13:48:00 -
[7]
Originally by: Grarr Wrexx Why not? Can't you just live with the restriction?
Yeah, but its just a restriction that makes no real sense, you know? I thought its something that needs to be seriously looked at by the devs and whomever else writes the rulebook. If anyone can give a good, reasonable argument why they can't be used in lowsec, I'll be satisfied. Otherwise, there probably needs to be a change.
|

Asura Kinkaid
|
Posted - 2010.03.20 14:30:00 -
[8]
signed
|

Syrenea
|
Posted - 2010.03.20 15:35:00 -
[9]
consider that bombs can only be launched by a frig. next consider that lowsec has Criminal countdowns. So... as soon as you set off the bombs near gates/stations you get wtfinstapwnt by sentry guns? even if your trying to bomb a gate camp in lowsec you will still hit the gate so it is kind of limiting.
|

Beastykins
|
Posted - 2010.03.20 18:23:00 -
[10]
Signed
|

Slade Hoo
Amarr Corpse Collection Point
|
Posted - 2010.03.20 18:46:00 -
[11]
Edited by: Slade Hoo on 20/03/2010 18:57:23 Lowsec is a differenz sandbox than 0.0 and has other rules. If you introduce bubbles, old school doomsdays (new ddd will be possible in lowsec soon) and bombs in lowsec you will have only get a worse 0.0 with no assets. And each of those leads to this direction. Lowsec is designed as "protected"-PvP-Zone where some toys won't work to protect the players in there.
Originally by: Syrenea So... as soon as you set off the bombs near gates/stations you get wtfinstapwnt by sentry guns?
No, you can remote rep the bombers. Works well with interceptors at present and would be possible with bombers as well.
Originally by: mchief117
in a game that primes itself on being the ultimate sandbox game
It is. But EVE also has different kinds of sandboxes. Highsec, Lowsec, 0.0 and W-Space. Play where you want to. But don't tell the others to change their sandbox to mix it with stuff from other boxes. ------ Make Lowsec useful! Vote in the CSM-Forum! |

Fille Balle
Ballbreakers R us
|
Posted - 2010.03.20 21:30:00 -
[12]
Originally by: Nephilius Bomb Launchers can only be used in Nulsec. Rolling Eyes Why? Why not lowsec too?
Funny that, because I thought I was the only one thinking that (and I have been thinking that for a long time). I think it would liven things up a bit in lowsec.
Won't gate guns omgwtfbbqpwn bombers anyways?
|

KaiserSoze434
|
Posted - 2010.03.21 10:00:00 -
[13]
No the gate guns wouldn't hit the bombers because you have 15 secs to warp out before any damage is done. I'm a bomber and I'd love for them to be allowed but I have a feeling it has something to do with the evasion of CONCORD factor. I think its a lot more feasible for lowsec, since there are other ways to "evade" law enforcement by tanking the guns. I'd even go so far as to say bombs are NEEDED in lowsec to add a check to camps. "Aghast the devil stood and felt how awful goodness is." |

Sair Ravi
Gallente
|
Posted - 2010.04.02 06:46:00 -
[14]
*Signed*Agreed! on all Pro-Bomb Low-sec accounts!
|

Iman Atheist
Gangrel Mining and Security High Treason Alliance
|
Posted - 2010.04.02 15:17:00 -
[15]
It really doesn't make sense.
Signed.
|

Gideon
|
Posted - 2010.06.05 18:48:00 -
[16]
I was making a run to Jita in my little reaper and was taken out by a large smartbomb. I considered going back with my stealth bomber to get a little payback but remembered my dmg is gimped since I cant use my bombs but that player gets to sit there all day happily taking out ships with his smartbomb.
If you allow one you should allow the other so I am signing on to this as well.
|

Abbot Laarkin
Order Of Mystical Mountain Monks
|
Posted - 2010.06.05 19:07:00 -
[17]
Oh yes please
Never did see or hear a good argument for bomb restrictions in low sec, other restrictions make a certain amount of sense but not this one.
It would of course make camping in low sec considerably more dangerous, but not impossible. This is all good as far as I can see.
The only reason I could think of that may be why they are not allowed is the 15 second warp-out window that would allow bombers to avoid the hazards of sentry guns. This would seem to be a poor reason considering all the ways available for other ships to negate this "penalty". ----
Originally by: Sir Carnage
Originally by: Marko Riva Why does that read like they're all 12 and have an IQ of 37?
I was under the impression they were 37 and had an IQ of 12
|

Party Scout
|
Posted - 2010.06.05 19:21:00 -
[18]
Low sec is empire space still. So I'm pretty sure the amarr/gallente/caldari/matar empire care if you start detonating big freaking bombs in their space.
Lore reason aside, bombs were introduced to break up blobs somewhat. That's not really a problem in low sec... Most of the time. Anyways, we want more people going to low sec, not less.
|

Gideon
|
Posted - 2010.06.05 23:00:00 -
[19]
If that is your argument then I doubt the empires like smartbombs going off in their space as well.
I am still looking for a good reason why one is allowed and not the other or why they are considered seperate since they both deal area affect damage.
|
| |
|
| Pages: [1] :: one page |
| First page | Previous page | Next page | Last page |