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Jaruselka Thorne
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Posted - 2010.01.08 23:31:00 -
[1]
I need a PVE fit for a kronos please, Lvl 4 missions. Is it viable to use blasters? Id like a strong cap stable tank if possible. Anyone?
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Liang Nuren
The Lollypop Factory
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Posted - 2010.01.08 23:49:00 -
[2]
Originally by: Jaruselka Thorne Is it viable to use blasters?
No, generally not.
-Liang -- Liang Nuren - Eve Forum ***** Extraordinaire www.kwikdeath.org |

Grapez
The Greater Goon Clockwork Pineapple
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Posted - 2010.01.08 23:55:00 -
[3]
Blaster's don't work. I've tried.
Which brings me to a thing that's bothered me: why can't we use MWD's in deadspace? I realize there's probably RP reasons for it, but for gameplay it destroys what could be viable, short-range PvE fits. It seems that the only PvE application for the Hype at all would be a blaster platform, but without the ability to get into range it's moot.
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Theac Osiris
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Posted - 2010.01.09 02:31:00 -
[4]
Just to let you know, the Kronos is considered the worst of the marauders, primarily since railgun range isn't particularly necessary for L4s, and railguns have worse DPS than any other weapon system. However, if you insist, this is what I build on EFT (note that I am not an expert on either L4s or marauders).
Faction gear is included only when it's needed to make it fit, but I would strongly recommend at least getting full faction magstabs.
Imperial Navy LAR 3x mission-specific T2 armor hardeners 2x Magnetic Field Stabilizer II 1x Federation Navy Magnetic Field Stabilizer
LiF Fueled I Booster Rockets (named AB) Heavy Capacitor Booster II (800 charges) Tracking Computer II (I recommend that when tracking is not an issue, use an optimal range script so you can use short-range ammos at longer range) Stasis Webifier II (or if you prefer, a 2'nd tracking computer)
4x 425mm Railgun II 3 salvaging mods (tractor beams and salvagers in your preferred combination)
2 rigs of choice (you will need Hybrid Rigging V if you plan to use two hybrid rigs)
Hybrid Metastasis Adjuster (tracking) Hybrid Locus Coordinator (optimal range) Auxiliary Nano Pump (added repping) Algid Hybrid Administration Unit (gives you extra CPU, allowing you to fit cheaper mods).
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Minchurra
Caldari Gentlemen's Club
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Posted - 2010.01.09 02:43:00 -
[5]
Originally by: grapez Which brings me to a thing that's bothered me: why can't we use MWD's in deadspace? I realize there's probably RP reasons for it, but for gameplay it destroys what could be viable, short-range PvE fits
I think its because you used to get dual MWD battleships that were doing ridiculous speeds and were slowboating between mission pockets without using the acceleration gates.
They solved that problem, but the no MWD in missions is a relic from it, which seems somewhat redundant now.
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Elsa Nietzsche
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Posted - 2010.01.09 03:15:00 -
[6]
Originally by: Liang Nuren
Originally by: Jaruselka Thorne Is it viable to use a Kronos?
No, generally not.
-Liang
there, fixed that for ya
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Seraph Castillon
Gallente
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Posted - 2010.01.09 13:03:00 -
[7]
Edited by: Seraph Castillon on 09/01/2010 13:04:32 Damn these forums are depressing if you're specializing towards Gallente ships. Not that I disagree with the comments, but still ...
I generally agree with Theac Osiris' fit with one exeption. If you're flying an 800 million isk ship you shouldn't be cheaping out on modules. Fit faction stuff where ever it can improve your performance. If you can't afford that then you shouldn't be flying the ship.
Also don't spend to many slots on tank. Know your missions and fit only the tank you'll need. Everything else goes towards DPS.
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Furb Killer
Gallente
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Posted - 2010.01.09 13:16:00 -
[8]
What i always used (dont do many missions these days) [Kronos, Missionz] Khanid Navy Large Armor Repairer Armor Thermic Hardener II Armor Kinetic Hardener II Imperial Navy Energized Adaptive Nano Membrane Shadow Serpentis Magnetic Field Stabilizer Shadow Serpentis Magnetic Field Stabilizer Shadow Serpentis Magnetic Field Stabilizer
Federation Navy Stasis Webifier Shadow Serpentis Tracking Computer, Tracking Speed Shadow Serpentis Tracking Computer, Tracking Speed Republic Fleet 100MN Afterburner
425mm Railgun II, Antimatter Charge L 425mm Railgun II, Antimatter Charge L 425mm Railgun II, Antimatter Charge L 425mm Railgun II, Antimatter Charge L Small Tractor Beam I Small Tractor Beam I Small Tractor Beam I
Large Capacitor Control Circuit II Large Capacitor Control Circuit II
One or two of mids replaced by cap rechargers, so compared to an injected setup you only lose your rig slots, and then i prefer not to use cap injector. Which mid slots get replaced by CRs depends on the mission.
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Duries Kain
Amarr Rooks and Kings
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Posted - 2010.01.09 13:17:00 -
[9]
Edited by: Duries Kain on 09/01/2010 13:18:46
[Vindicator, wait, what?] Damage Control II Shadow Serpentis Magnetic Field Stabilizer Shadow Serpentis Magnetic Field Stabilizer Shadow Serpentis Magnetic Field Stabilizer Shadow Serpentis Magnetic Field Stabilizer Co-Processor II Co-Processor II
X-Large Shield Booster II Ballistic Deflection Field II Heat Dissipation Field II Heat Dissipation Field II Heavy Capacitor Booster II, Cap Booster 800
425mm Railgun II, Caldari Navy Antimatter Charge L 425mm Railgun II, Caldari Navy Antimatter Charge L 425mm Railgun II, Caldari Navy Antimatter Charge L 425mm Railgun II, Caldari Navy Antimatter Charge L 425mm Railgun II, Caldari Navy Antimatter Charge L 425mm Railgun II, Caldari Navy Antimatter Charge L 425mm Railgun II, Caldari Navy Antimatter Charge L 425mm Railgun II, Caldari Navy Antimatter Charge L
Large Capacitor Control Circuit I Large Capacitor Control Circuit I Large Capacitor Control Circuit I
Garde II x5
Take a Vindicator. 1120 DPS. Will be over 1250 DPS in Dominion 1.1
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Furb Killer
Gallente
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Posted - 2010.01.09 13:25:00 -
[10]
While i just had the same idea after reading about vindi boost, that fitting is pretty bad imo. Compared to a kronos or armor tanked vindi it has an impressive one extra quad stacking penaltised magstab, at the cost of several mid slots that could be used for stuff that increases your dps. Start by fitting a better shield booster so you can get rid of those co-procs. And kronos uses half of the ammo of a vindi, making it way more viable to use faction ammo.
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Duries Kain
Amarr Rooks and Kings
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Posted - 2010.01.09 13:26:00 -
[11]
Originally by: Furb Killer While i just had the same idea after reading about vindi boost, that fitting is pretty bad imo. Compared to a kronos or armor tanked vindi it has an impressive one extra quad stacking penaltised magstab, at the cost of several mid slots that could be used for stuff that increases your dps. Start by fitting a better shield booster so you can get rid of those co-procs. And kronos uses half of the ammo of a vindi, making it way more viable to use faction ammo.
Serious post is serious, mkay?
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Furb Killer
Gallente
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Posted - 2010.01.09 14:24:00 -
[12]
5 mids means it can be shield tanked, but now the time to tell it wasnt serious 
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Vherr Arkhar
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Posted - 2010.01.09 17:30:00 -
[13]
The moment rails get improved, the kronos becomes interesting. Until then: skill for tengu. Quick to get the skills, cheaper than a maraudeur and definately faster than a kronos.
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Seraph Castillon
Gallente
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Posted - 2010.01.09 17:43:00 -
[14]
The whole point of marauders is that you can salvage and loot as you go. Thus increasing your isk/hour. If you're gonna drop that for a T3 cruiser you might aswell use a faction BS and do it better.
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Kenpotchi
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Posted - 2010.01.09 18:41:00 -
[15]
If they were to boost damage of rails and alow the Kronos to launch 5x Ogre IIs the Kronos would be sweet.
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Ogogov
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Posted - 2010.01.09 21:30:00 -
[16]
Quote:
[Kronos, Test2] Gallente Navy Large Armor Repairer Gallente Navy Magnetic Field Stabilizer Gallente Navy Magnetic Field Stabilizer Damage Control II Armor Explosive Hardener II Armor Explosive Hardener II Armor Kinetic Hardener II
Gallente Navy Stasis Webifier Tracking Computer II Sensor Booster II, Scan Resolution Cap Recharger II
Gallente Navy 425mm Railgun, Antimatter Charge L Gallente Navy 425mm Railgun, Antimatter Charge L Gallente Navy 425mm Railgun, Antimatter Charge L Gallente Navy 425mm Railgun, Antimatter Charge L Small Tractor Beam I Salvager I Small Tractor Beam I
Large Auxiliary Nano Pump II Large Semiconductor Memory Cell II
'Augmented' Hammerhead x5
I fly something like this. It's not cap stable but then again I don't mission AFK and everything is dead by the time my cap's dry anyhow.
The Tracking computer and SeBo help alot at instapopping frigates. Can't afford deadspace modules to throw on, but this does a pretty good job barring what other people have said about blasters being crap, railguns being crap and that effectively meaning to all intents and purposes the Kronos is... well, crap.
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Saraphos
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Posted - 2010.01.11 01:56:00 -
[17]
[Kronos, SHEIDLS!] Power Diagnostic System II Power Diagnostic System II Tracking Enhancer II Tracking Enhancer II Federation Navy Magnetic Field Stabilizer Federation Navy Magnetic Field Stabilizer Federation Navy Magnetic Field Stabilizer
Domination 100MN Afterburner Gist C-Type X-Large Shield Booster Caldari Navy Invulnerability Field Caldari Navy Invulnerability Field
425mm Railgun II, Caldari Navy Antimatter Charge L 425mm Railgun II, Caldari Navy Antimatter Charge L 425mm Railgun II, Caldari Navy Antimatter Charge L 425mm Railgun II, Caldari Navy Antimatter Charge L Small Tractor Beam I Small Tractor Beam I Small Tractor Beam I
Large Semiconductor Memory Cell II Large Semiconductor Memory Cell II
CPU tight, you can replace the PDU's with whatever you want, you can do one DCU + Cap relay I think.
Then again, you can also just use a Domi and get similar results.
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Amda Tori
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Posted - 2010.03.25 13:48:00 -
[18]
Hello! Dont mean to ressurect this thread, just not to open another one about Kronos fittings.
I was thinking about this setup. For me its cap stable at 38%, with the following implants: S6: PG4 > for powergrid S7: AX-1 > for tracking S8: CC4 > more capacitor S9: ZET400 > more repair per cycle S10a: ZGL100 > higher damage for large hybrid turrets or S10b: ZET500 > more armor And not to mention some minimum Level 4 in Energy Management and Energy Sysyems Operation
[Kronos, EVEMon PvE Kronos] Shadow Serpentis Armor Thermic Hardener Shadow Serpentis Armor Kinetic Hardener Imperial Navy Energized Adaptive Nano Membrane Imperial Navy Large Armor Repairer Federation Navy Magnetic Field Stabilizer Federation Navy Magnetic Field Stabilizer Federation Navy Magnetic Field Stabilizer
Imperial Navy Cap Recharger Imperial Navy Cap Recharger Imperial Navy Cap Recharger Federation Navy Tracking Computer, Tracking Speed
425mm Railgun II, Caldari Navy Antimatter Charge L 425mm Railgun II, Caldari Navy Antimatter Charge L 425mm Railgun II, Caldari Navy Antimatter Charge L 425mm Railgun II, Caldari Navy Antimatter Charge L Small Tractor Beam I Small Tractor Beam I Salvager I
Large Capacitor Control Circuit I Large Capacitor Control Circuit I
Hammerhead II x5 Hobgoblin II x5
Simplicity comes easy.Complexity comes easier. |

Furb Killer
Gallente
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Posted - 2010.03.25 14:15:00 -
[19]
Edited by: Furb Killer on 25/03/2010 14:16:37 Edited by: Furb Killer on 25/03/2010 14:15:59 Euhm about the only good thing about kronos is that it is so easy to fit (so you can use officer web )
PG4? You should have plenty of powergrid.
Imperial navy CRs? Same stats as t2, only less cpu usage, you should have plenty of CPU.
Faction hardeners? Same stats as t2, only less cpu usage.
Imperial navy eanm for 100M? More like 35M
And get t2 rigs, so you can swap a mid for something more useful.
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Eric Prince
Gallente Federal Navy Academy
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Posted - 2010.03.25 14:22:00 -
[20]
I use a fit similar to the above only I use a second main hardner over the eanm. I think you get more tank with it. In God we trust, all others pay cash. |

Amda Tori
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Posted - 2010.03.25 16:32:00 -
[21]
Originally by: Furb Killer Edited by: Furb Killer on 25/03/2010 14:16:37 Edited by: Furb Killer on 25/03/2010 14:15:59 Euhm about the only good thing about kronos is that it is so easy to fit (so you can use officer web )
PG4? You should have plenty of powergrid.
Imperial navy CRs? Same stats as t2, only less cpu usage, you should have plenty of CPU.
Faction hardeners? Same stats as t2, only less cpu usage.
Imperial navy eanm for 100M? More like 35M
And get t2 rigs, so you can swap a mid for something more useful.
Yes, indeed.:) Thanks ! Had those implants from the time i piloted the Mega and Mega Navy <3, and had some problems fitting some modules. How about this one( revised, took out some faction modules - the cheap ones lol ) For me its stable at 34%
[Kronos, Kronos - Level 4] Armor Thermic Hardener II Armor Kinetic Hardener II Imperial Navy Energized Adaptive Nano Membrane Imperial Navy Large Armor Repairer Federation Navy Magnetic Field Stabilizer Federation Navy Magnetic Field Stabilizer Federation Navy Magnetic Field Stabilizer
Federation Navy Tracking Computer, Tracking Speed Cap Recharger II Cap Recharger II Cap Recharger II
425mm Railgun II, Antimatter Charge L 425mm Railgun II, Antimatter Charge L 425mm Railgun II, Antimatter Charge L 425mm Railgun II, Antimatter Charge L Small Tractor Beam I Small Tractor Beam I Salvager I
Large Capacitor Control Circuit I Large Capacitor Control Circuit I
Hammerhead II x5 Hobgoblin II x5
With the following implants: S6: ZET100 ( 3% reduction in repair systems duration ) S7: AX-1 S8: CC4 S9: ZET400 S10: ZGL100 ( 3% bonus to large hybrid turret Damage ) |

Elsa Nietzsche
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Posted - 2010.03.25 17:18:00 -
[22]
Edited by: Elsa Nietzsche on 25/03/2010 17:19:32 Edited by: Elsa Nietzsche on 25/03/2010 17:19:14 I too am very gung ho about cap stability, but I've finally come to realize I only use my LAR for 3-5 minutes per mission. the rest of the time I just shoot stuff. My fitting includes 3 cap recharger IIs and one large capacitor control circuit II. This is way overkill. My recomendation is to build your ship cap stable but identify the missions where it's wasted space. then fit something useful in the extra mid slots.
edit: also, implant slots 9 & 10 need to be hybrid dmg implants.
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Mike712
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Posted - 2010.03.25 17:47:00 -
[23]
Edited by: Mike712 on 25/03/2010 17:48:18
Originally by: Furb Killer 5 mids means it can be shield tanked, but now the time to tell it wasnt serious 
Even 4 meds is plenty for a shield tank.
[Kronos, Shield Kronos] Caldari Navy Power Diagnostic System Republic Fleet Tracking Enhancer Republic Fleet Tracking Enhancer Federation Navy Magnetic Field Stabilizer Federation Navy Magnetic Field Stabilizer Federation Navy Magnetic Field Stabilizer Federation Navy Magnetic Field Stabilizer
Federation Navy Tracking Computer, Optimal Range Gist A-Type X-Large Shield Booster Caldari Navy Invulnerability Field Caldari Navy Invulnerability Field
425mm Railgun II, Caldari Navy Antimatter Charge L 425mm Railgun II, Caldari Navy Antimatter Charge L 425mm Railgun II, Caldari Navy Antimatter Charge L 425mm Railgun II, Caldari Navy Antimatter Charge L Small Tractor Beam I Salvager II Salvager II
Large Capacitor Control Circuit II Large Capacitor Control Circuit II
Garde II x3 Hobgoblin II x5 Warrior II x5
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Evil Stare
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Posted - 2010.03.25 19:54:00 -
[24]
What's the benifit of adding an eanm over a second active hardner?
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Mike712
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Posted - 2010.03.25 20:26:00 -
[25]
Originally by: Evil Stare What's the benifit of adding an eanm over a second active hardner?
It gives a better tank vs some factions.
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