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forestwho
Foonfleet Investment Banking
0
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Posted - 2012.06.23 11:32:00 -
[1] - Quote
As title sais, i think eve could use a new capital ship class. A sort of Jumpfreighter but than for assembled ships. A expensive ship that can dock and move your corpmate's ships around. Where a carrier has 1mil m3, this ship should have 10m3 and cost around 10 ish billion isk.
no more 10's of times hopping back and forth with carrier, this ship should be the solution to that problem of moving around in 0.0. |

Crunchie Attuxors
Always Another Corporate Venture
33
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Posted - 2012.06.23 12:01:00 -
[2] - Quote
forestwho wrote:As title sais, i think eve could use a new capital ship class. A sort of Jumpfreighter but than for assembled ships. A expensive ship that can dock and move your corpmate's ships around. Where a carrier has 1mil m3, this ship should have 10m3 and cost around 10 ish billion isk.
no more 10's of times hopping back and forth with carrier, this ship should be the solution to that problem of moving around in 0.0.
I support the idea, and not just for null. It would encourage traders to buy assembled ships because they can move them in bulk. I am not sure about the pricing tho. A cargo ship full of billions worth of cargo must either have a megatank or be cheaper, because that would be just adding insult to injury in case of loss. And if it needs an escort bigger than the ships it carries it defeats the whole purpose. Eve forums official anthem:http://www.youtube.com/watch?v=pudOFG5X6uA |

ElQuirko
Protus Correction Facility Inc.
770
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Posted - 2012.06.23 12:04:00 -
[3] - Quote
OH GOD NOT MORE POWER PROJECTION AND NULL LOGISTICS BUFFS. PLEASE. CISPA - Readin' your secret corptheft mails since 2012 |

Crunchie Attuxors
Always Another Corporate Venture
35
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Posted - 2012.06.23 14:08:00 -
[4] - Quote
ElQuirko wrote:OH GOD NOT MORE POWER PROJECTION AND NULL LOGISTICS BUFFS. PLEASE.
Did you read my part on how this would benefit highsec too if done right?
The ability to move fitted ships in bulk is needed.
Eve forums official anthem:http://www.youtube.com/watch?v=pudOFG5X6uA |

Hemmo Paskiainen
Silver Snake Enterprise Against ALL Authorities
332
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Posted - 2012.06.23 14:56:00 -
[5] - Quote
I think this is a good idea. It would help those small 0.0 corps moving member's ships around. In example at deployments and such. Moar ships available is more explosions which is good for everyone. CCP FIX BLACK OPS FFS |

ShahFluffers
Ice Fire Warriors Late Night Alliance
760
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Posted - 2012.06.23 17:21:00 -
[6] - Quote
Crunchie Attuxors wrote:ElQuirko wrote:OH GOD NOT MORE POWER PROJECTION AND NULL LOGISTICS BUFFS. PLEASE. Did you read my part on how this would benefit highsec too if done right? The ability to move fitted ships in bulk is needed. I disagree. As Crunchie is humorously pointing out, there is a problem in EVE with people moving entire fleets across the map in the space of an hour to do whatever tickles their fancy. This needs to be discouraged, not encouraged. And high-sec logistics is already stupid easy. You don't need something like this. Change isn't bad, but it isn't always good. Sometimes, the oldest and most simple of things can be the most elegant and effective. |

hired gunman
Knights of Neraka
0
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Posted - 2012.06.23 18:33:00 -
[7] - Quote
ShahFluffers wrote:Crunchie Attuxors wrote:ElQuirko wrote:OH GOD NOT MORE POWER PROJECTION AND NULL LOGISTICS BUFFS. PLEASE. Did you read my part on how this would benefit highsec too if done right? The ability to move fitted ships in bulk is needed. I disagree. As Crunchie is humorously pointing out, there is a problem in EVE with people moving entire fleets across the map in the space of an hour to do whatever tickles their fancy. This needs to be discouraged, not encouraged. And high-sec logistics is already stupid easy. You don't need something like this.
I disagree high sec logistics isn't easy the only ship i know of that moves unpacked ships is an Orca which cant carry a whole lot. high sec logistics in this area will be helpful. also moving ships in 0.0 is a weak area. this idea only makes perfect since if you can have a ship that can move items in bulk why not have one for ships its a missing function of EvE's society. |

Gevlin
Universal Might DSM FOUNDATION
160
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Posted - 2012.06.23 18:57:00 -
[8] - Quote
The super carrier can carry 2.5 Billion of space and the Titan can carry 5 Billion of space.
I think a ships to carry 10billion space would be a bad idea.
This would just give a force multiplyer to the Power Blocks
I would recommend a Capital Industrial Sized Jump Bridge ship Base range of 2.5 with no weapons and medium armor to allow smaller groups to force project and make a need for a caravan.
The Power blocks already have titans which are superior. The Goons are Coming, The Goons are Coming Jita the April 28, Hulk a geddon April 29 for a month. The Best Tears are the Geifer's Tears. just hope the new crime watch system is in place by then.... oh the chaos will rain!!! |

leviticus ander
CATO.nss
181
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Posted - 2012.06.23 19:27:00 -
[9] - Quote
what about not making it a jump freighter? just make it a normal freighter style thing, so that it can't be used for force projection as easily. it can't use titan bridges, but can use gates. also, this would only have the ship bay, and a ton of raw EHP. no fittings on it either to tank, so you're taking a risk using this. |

Viktor Fyretracker
Emminent Terraforming
11
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Posted - 2012.06.23 19:42:00 -
[10] - Quote
leviticus ander wrote:what about not making it a jump freighter? just make it a normal freighter style thing, so that it can't be used for force projection as easily. it can't use titan bridges, but can use gates. also, this would only have the ship bay, and a ton of raw EHP. no fittings on it either to tank, so you're taking a risk using this.
Make it a tier 2 freighter then, specifically designed for hauling ships. with similar m3 to the normal freighter of each race model. Also come up with a new bay as well call it a "Ship Transport Bay" that has to follow the same rules as a freighter cargo bay and can only be unloaded at stations, okay maybe also allow it to unload into the ship bay of a POS but if needed for balance force it to only be able to unload at a normal station. |
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