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praznimrak
Level Up
7
|
Posted - 2012.06.24 14:26:00 -
[1] - Quote
FW is a farming playground for allmost everyone in eve.
The idea was to enforce PVP fight but this is FARMFEST.
PLEASE CCP MAKE MANDATORY KILLING ALL NPC IN PLEX TO COMPLETING IT.
THX.
My youtube chanell: http://www.youtube.com/user/EveOnlineGameplay |

praznimrak
Level Up
7
|
Posted - 2012.06.24 14:36:00 -
[2] - Quote
praznimrak wrote:FW is a farming playground for allmost everyone in eve.
The idea was to enforce PVP fight but this is FARMFEST.
PLEASE CCP MAKE MANDATORY KILLING ALL NPC IN PLEX TO COMPLETING IT.
THX.
By forcing elimination of npc in plex you would solve to biggest farming group right now:
GROUP 1:Army of 10 days old alts completing minors,mediums,and mayor in ab t1 stabbed frig.
GROUP 2:army of players that use their standings to not get agro by opposing npc and just sit on timers (even worse than 10 days alts,cose this ones dont have to do nothing to get lps,just enter plex and fly to timer)
My youtube chanell: http://www.youtube.com/user/EveOnlineGameplay |

Bezerk'ah Vulkan
The Ressabiators
9
|
Posted - 2012.06.24 15:08:00 -
[3] - Quote
+1
CCP you guys still have some hours till monday downtime...DO IT! |

Tikktokk Tokkzikk
Minmatar's Shadow
97
|
Posted - 2012.06.24 15:38:00 -
[4] - Quote
No! Not another PvE grind! Make defencive plexing time four times shorter (five minutes to defencive plex a major), heavily reduce the NPCs, make plexes despawn once successfully defencvie plexed and give a standing/LP reward for defencive plexing.
Farming would be very hard as war targets would just chase you off and despawn you plex.
(Nearly) impossible to farm? Check. Forces PvP? Check. Not another PvE grind? Check! Encourages people to do smaller plexes? Check. |

Crosi Wesdo
War and Order
235
|
Posted - 2012.06.24 15:48:00 -
[5] - Quote
Tikktokk Tokkzikk wrote:No! Not another PvE grind! Make defencive plexing time four times shorter (five minutes to defencive plex a major), heavily reduce the NPCs, make plexes despawn once successfully defencvie plexed and give a standing/LP reward for defencive plexing.
Farming would be very hard as war targets would just chase you off and despawn you plex.
(Nearly) impossible to farm? Check. Forces PvP? Check. Not another PvE grind? Check! Encourages people to do smaller plexes? Check.
No, NPC's must be killed. Otherwise the plex is useless for PVP and is purely being use to farm.
It doesnt matter if it takes 20 minutes or 5 minutes to defend a plex. Id rather be forced to kill a few NPC's to ready the plex for pvp than i would be forced to sit in a plex for even 1 minute of absolutely nothing just to undo someones work who is now off farming another plex while i do nothing but wait for whatever time.
It also rationalises the ships being used and the sheer amount of low-sp farm alts. Its the first and most important step to balancing FW at this moment.
Also, your profile is hilarious coming from someone who hardly pvps at all and looks a lot like a farming alt. Begging CCP to keep you on the gravy train is pretty pathetic. |

Cromwell Savage
Quantum Cats Syndicate
70
|
Posted - 2012.06.24 16:53:00 -
[6] - Quote
Just get rid of plexes all together and leave the fail sov mechanic for blob-sec.
The 24/7 eve-wide war-dec is all that matters. I wish CCP would stop watering it down with this rp-lite/pve crap... |

Har Harrison
Amarrian Retribution Amarr 7th Fleet
211
|
Posted - 2012.06.24 23:31:00 -
[7] - Quote
Tikktokk Tokkzikk wrote:No! Not another PvE grind! Make defencive plexing time four times shorter (five minutes to defencive plex a major), heavily reduce the NPCs, make plexes despawn once successfully defencvie plexed and give a standing/LP reward for defencive plexing.
Farming would be very hard as war targets would just chase you off and despawn you plex.
(Nearly) impossible to farm? Check. Forces PvP? Check. Not another PvE grind? Check! Encourages people to do smaller plexes? Check. No. This would make it a 5 minute exercise to counter what someone spent 20 minutes achieving.
This means if somoene has a 5 minute lull in offensive plexing (reshipping), the defenders can undo all of their work.
I love how it comes from a Minmitar pilot - lets change mechanics to ensure we keep all of our systems!!!! Why won't CCP fix the ongoing FW issues? Fix the speed tanking of plexes |

Desra Mascani
Eleutherian Guard Villore Accords
4
|
Posted - 2012.06.25 01:32:00 -
[8] - Quote
Har Harrison wrote:
I love how it comes from a Minmitar pilot - lets change mechanics to ensure we keep all of our systems!!!!
Not exactly. He's Matari by name, but Gallente by heart.
Oh yes, Gallente are being steamrolled by hordes of almost uncatchable Caldari noobs in stabbed ships who flee to safety as soon as they see something on their short scan. At least the Amarr situation is better in the way, that they lost most of their systems before the change and at least got some fights out of it.
|

Har Harrison
Amarrian Retribution Amarr 7th Fleet
211
|
Posted - 2012.06.25 01:51:00 -
[9] - Quote
Either way, it is still a stupid idea as somone who offensively plexes and almost gets the timer to 0 gets engaged in PvP and loses, has to fly away to reship and in the 5 minutes it takes to get back, finds that the timer is not 5 minutes less than when they left but rather 20 minutes less and therefore close to being closed for the defender. Yeah - THAT is a really good mechanic... Why won't CCP fix the ongoing FW issues? Fix the speed tanking of plexes |

Ultramars
Federal Navy Special Forces
1
|
Posted - 2012.06.25 18:13:00 -
[10] - Quote
Cromwell Savage wrote:Just get rid of plexes all together and leave the fail sov mechanic for blob-sec.
The 24/7 eve-wide war-dec is all that matters. I wish CCP would stop watering it down with this rp-lite/pve crap...
Get rid of this crap PVE farming bullcrap!!! Nuff said! Cromwell Savage is right. Leave this sov-mechanics to the null (blob) sec cadbury alley stabbers. |

praznimrak
Level Up
11
|
Posted - 2012.06.25 23:40:00 -
[11] - Quote
guys you did go off topic so fast.
Make killing all npc in plex MUST to finish it,thx.
Back to topic My youtube chanell: http://www.youtube.com/user/EveOnlineGameplay |

Bad Messenger
Nasranite Watch Caldari State Capturing
156
|
Posted - 2012.06.26 00:32:00 -
[12] - Quote
It is working as CCP wants, players do more account to farm plexes, it brings more $ ccp, working as intended, stop complaining. |

Nave Drallig
Astra Enterprises Happy Endings
4
|
Posted - 2012.06.26 00:39:00 -
[13] - Quote
Desra Mascani wrote:Har Harrison wrote:
I love how it comes from a Minmitar pilot - lets change mechanics to ensure we keep all of our systems!!!!
Not exactly. He's Matari by name, but Gallente by heart. Oh yes, Gallente are being steamrolled by hordes of almost uncatchable Caldari noobs in stabbed ships who flee to safety as soon as they see something on their short scan.  At least the Amarr situation is better in the way, that they lost most of their systems before the change and at least got some fights out of it.
yeah... and caldari are swarmed by minnie alts because amarr doesnt hold enough systems. so please whine else where about alt plexers but we are able to keep there impact to a minimum. so take your whining elsewhere. |

Cearain
Imperial Outlaws
477
|
Posted - 2012.06.26 00:51:00 -
[14] - Quote
Cromwell Savage wrote:Just get rid of plexes all together and leave the fail sov mechanic for blob-sec.
The 24/7 eve-wide war-dec is all that matters. I wish CCP would stop watering it down with this rp-lite/pve crap...
If all you want is a 24/7 war dec you have it.
Others want something more and are not interested in null sec. Plex mechanics are great but they need some work. Make faction war occupancy pvp instead of pve https://forums.eveonline.com/default.aspx?g=posts&m=53815&#post53815
|

praznimrak
Level Up
11
|
Posted - 2012.06.26 02:05:00 -
[15] - Quote
Bad Messenger wrote:It is working as CCP wants, players do more account to farm plexes, it brings more $ ccp, working as intended, stop complaining.
I did think in same way as you,but seem we allready have alts and just use one of slots to farm alt creation. So NO there is no more alts and more acounts,just same old same old alt acounts but new slots.
So something else is hapening here,for some dark reson CCP wants that every palyer in this game place his alt in FW .
CCP please make killing all npc in FW plex a MUST to complete it.
THX
My youtube chanell: http://www.youtube.com/user/EveOnlineGameplay |

Aylin Aslim
Tribal Liberation Force Minmatar Republic
1
|
Posted - 2012.06.26 07:55:00 -
[16] - Quote
praznimrak wrote:guys you did go off topic so fast.
Make killing all npc in plex MUST to finish it,thx.
Back to topic This is the definition of PVE. Do you really want FW to be pure pvp?
remove all npc's. Make plexes work as stations where pilots cannot dock but use station services and some rewards & such.
remove stations.
more npc = more pve. Thats just pure stupidity. |

Hidden Snake
Inglorious-Basterds The Bloody Ronin Syndicate
133
|
Posted - 2012.06.26 08:16:00 -
[17] - Quote
Cromwell Savage wrote:Just get rid of plexes all together and leave the fail sov mechanic for blob-sec.
The 24/7 eve-wide war-dec is all that matters. I wish CCP would stop watering it down with this rp-lite/pve crap...
cough ... nobodys looking right?
this gallente scum is right .... cough ;) IBS recruiting >>> http://ingloriousbs.wordpress.com -á>>> questionable ethics >>> tears >>> happy snakes>>>frog cocktails free?>>>????-áPublic ch.: Basterds on vacation Hans resign from CSM! |

Lock out
Shadows Of The Federation Drunk 'n' Disorderly
220
|
Posted - 2012.06.26 08:36:00 -
[18] - Quote
Cromwell Savage wrote:Just get rid of plexes all together and leave the fail sov mechanic for blob-sec.
The 24/7 eve-wide war-dec is all that matters. I wish CCP would stop watering it down with this rp-lite/pve crap...
Not empty quoting. |

Kuehnelt
Devoid Privateering
95
|
Posted - 2012.06.26 09:58:00 -
[19] - Quote
Lock out wrote:Cromwell Savage wrote:Just get rid of plexes all together and leave the fail sov mechanic for blob-sec.
The 24/7 eve-wide war-dec is all that matters. I wish CCP would stop watering it down with this rp-lite/pve crap... Not empty quoting.

Yeah, let's make FW "less like nullsec" by removing the single distinguishing feature of the FW combat environment. Instead of entering a system alone or in a loose gang and immediately finding any enemies in ship-restricted deadspace pockets marked by system-visible beacons, we can "be less like nullsec" and blob up according to reinforcement timers, or set up camps, or roam around in hopes that either A) we'll run into someone else roaming around or B) that a fleet will form up to counter us, just for that fleet's funsies. Let's see a target on dscan and warp around to likely celestials while he does the same thing looking for us, until we both get frustrated and one of us proposes a meeting at the star. Let's enter a system, run the on-board scanner, and hope to find a wartarget carebearing in normal random cosmic anomalies that are just as attractive to neutrals and co-militia -- this, to be "less like nullsec".
If all you want is a 24/7 wardec, let me remind you: you don't live in highsec, so you don't ******* need one. You can shoot anyone you want. Your corp being in the militia just gives you 1) a special form of income, 2) a heavy discouragement from shooting a whole lot of people that you otherwise could shoot, and 3) frigates as tacklers on lowsec gates. Under the new FW, a day-old alt is good enough for #1, so you no longer need to be in the militia for that. #2 you may regard as more of a burden than a feature. If #3 is so important, can I introduce you to nullsec, the place you'd like FW to be "less like"? A whole lot of nullsec is owned by NPC factions and thus is excluded from that "fail sov mechanic", by the way. Actually, if you do want to make FW "less like nullsec" by removing plexes, I bet you'll feel right at home in NPC null. You can form a fleet and roam around and get countered; you can find people carebearing at anomalies; you can set up camps (really good camps, with bubbles), and you can fight around reinforcement timers. There are even obvious centres of carebearing in NPC null -- just look at -A- carebearing in G-ME2K; all you'd have to do is camp that one gate whenever you want a fight.
Alternatively, if you want to enjoy FW's unique environment without having to care about it, you can just advocate for
1. the end of station lockouts,
2. plex fixes/reward nerfs to clear out the farmers,
3. impact-of-warzone-control nerfs so that you don't have to care about how the war is going,
4. system upgrades continuing to not really matter for individual systems so that you won't care when you lose yours.
In order of impact. Just #1 would let you stick your head in the sand. Also, whereas FW plexes are definitely already not in nullsec, I seem to recall a whole lot of people saying that the opposite of #1 was a great idea because that was how nullsec worked... |

Dirk Smacker
Inglorious-Basterds The Bloody Ronin Syndicate
53
|
Posted - 2012.06.26 16:04:00 -
[20] - Quote
The fighting has been great since the expansion. If that's what matters to you, ignore the farmers.
I guess once you have a signature, you cannot have a blank one. |

Dirk Smacker
Inglorious-Basterds The Bloody Ronin Syndicate
53
|
Posted - 2012.06.26 16:10:00 -
[21] - Quote
Kuehnelt wrote: Alternatively, if you want to enjoy FW's unique environment without having to care about it, you can just advocate for
1. the end of station lockouts,
2. plex fixes/reward nerfs to clear out the farmers,
3. impact-of-warzone-control nerfs so that you don't have to care about how the war is going,
4. system upgrades continuing to not really matter for individual systems so that you won't care when you lose yours.
In order of impact. Just #1 would let you stick your head in the sand. Also, whereas FW plexes are definitely already not in nullsec, I seem to recall a whole lot of people saying that the opposite of #1 was a great idea because that was how nullsec worked...
Now that Goonswarm isn't topping off all the Minmatar system upgrades, Minmatar control is down to Tier 2. I bet we start to see some changes soon. I guess once you have a signature, you cannot have a blank one. |

Tikktokk Tokkzikk
Minmatar's Shadow
99
|
Posted - 2012.06.27 11:57:00 -
[22] - Quote
Har Harrison wrote:Either way, it is still a stupid idea as somone who offensively plexes and almost gets the timer to 0 gets engaged in PvP and loses, has to fly away to reship and in the 5 minutes it takes to get back, finds that the timer is not 5 minutes less than when they left but rather 20 minutes less and therefore close to being closed for the defender. Yeah - THAT is a really good mechanic...
Or, you know, you could fly a PvP fit ship and do plexes designed for your ship class. Someone flying a superior ship? Get friends. You get reduced ISK/H because you can't finish all plexes in your few months old alt flying a Rifter? Working as intended, I say. You get reduced ISK/H because you died? Also working as intended.
To the others:
This would actually be better for the Amarr as they got less systems to defend.
I don't think I am allowed to link killboards, but feel free to look me up if you don't belive I PvP. |

Veshta Yoshida
PIE Inc. Praetoria Imperialis Excubitoris
212
|
Posted - 2012.06.27 13:03:00 -
[23] - Quote
Dirk Smacker wrote:Now that Goonswarm isn't topping off all the Minmatar system upgrades, Minmatar control is down to Tier 2. I bet we start to see some changes soon. I was under the impression that WZC was disconnected from system contested status and that only the buffer level provided protection from systems becoming contested. This I gleaned from CCP very short answer "NO" to the very direct question pre-patch: "Does the LP investment thing mean that systems can be buffer/active tanked" .. if all it takes is for some random Joe with LP to burn to counter an active plexer then by golly, CCP may have designed a system that is more broken than even I, Ms. Negativity, imagined.
At any rate, I hope you won't see any changes SoonGäó (presuming you mean system flips) as Shakorites still has a major plexing advantage from underlying mechanics. Amarr will still need 2-3x (after eWar removal, was 4-5x) ) the Shakorite active numbers to counteract NPC (missiles+arty/ac is much better than guns (mainly beams) alone) and geography/layout ..
Tikktokk Tokkzikk wrote:Or, you know, you could fly a PvP fit ship and do plexes designed for your ship class.... You may or may not have some entries on a killboard but your PvP experience in FW theatre seems lacking. The new 'No docking' means you either suicide+reship, run or active tank. - First can be fun for a while, but with one, maybe two fights before dying or having to retreat to put out the flames it will get old really fast. - Second is, I bet, the most common occurrence in general as fighting outnumbered or against skewed odds is impossible with no dock to repair/refit on the off chance that you get away from the first engagement (will always be outnumbered/skewed or enemy won't enter plex in the first place. QED). - Third will be defeated by any similar buffer fit which defender WILL use as they have docking available. May change sometime next decade when/if CCP gets around to balancing active/buffer but will be ages.
Hell, most of that was applicable before docking restrictions .. just made infinitely more pronounced by it. |

Sui'Djin
Black Rise Guerilla Forces
5
|
Posted - 2012.06.27 14:22:00 -
[24] - Quote
Please stop calling for Iterations on PvE content in FW. I don't see why we need NPC in plexes at all. This is old game design that was supposed to enhance immersion. FW is supposed to be PvP, and I would like to get rid of PvE as far as plexes are concerned. I am aware that this means a complete overhaul of plex mechanics, but let's do this now and avoid further work on NPC-balancing-issues . There are already some decent ideas how this might work (notification which plexes are being attacked, modified button mechanics etc). Unfortunetely i can't provide the the link to that thread right now .
I honestly do not want plexes to be converted to 'incursions lite'. This is something CCP should do to missions to make them mor interesting / challenging. |

Bezerk'ah Vulkan
The Ressabiators
10
|
Posted - 2012.06.27 18:27:00 -
[25] - Quote
LOL at some ideas droped here...
No NPCs at all? Uau...that surely will demoralize those 2 days noob stabbed alts to farm right? like "oh man...no red crosses in space for me to look at...boring...ill quit FW"
It's very simple...plexes are there, plexes have impact in warzone, which will have impact in isk/lp gains...so yeah, even those who only wants pvp have to care same how about the warzone.
Those that are asking for even easier plexes ( no npcs at all ) are the farmers themselves. |

Andiedeath
Sefem Velox Swift Angels Alliance
89
|
Posted - 2012.06.28 00:22:00 -
[26] - Quote
Good point, I dont see how removing NPCs from plexes will stop the plex farmers... In fact it will make it even easier to plex. |

Har Harrison
Amarrian Retribution Amarr 7th Fleet
214
|
Posted - 2012.06.28 11:41:00 -
[27] - Quote
Tikktokk Tokkzikk wrote:Har Harrison wrote:Either way, it is still a stupid idea as somone who offensively plexes and almost gets the timer to 0 gets engaged in PvP and loses, has to fly away to reship and in the 5 minutes it takes to get back, finds that the timer is not 5 minutes less than when they left but rather 20 minutes less and therefore close to being closed for the defender. Yeah - THAT is a really good mechanic... Or, you know, you could fly a PvP fit ship and do plexes designed for your ship class. Someone flying a superior ship? Get friends. You get reduced ISK/H because you can't finish all plexes in your few months old alt flying a Rifter? Working as intended, I say. You get reduced ISK/H because you died? Also working as intended. To the others: This would actually be better for the Amarr as they got less systems to defend. I don't think I am allowed to link killboards, but feel free to look me up if you don't belive I PvP. The phrase "No $#IT shirlock" springs to mind. I am WELL aware of how to do plexes. Your argument does not change the fact that you want the mechanics slanted by a factor of 4 in the defenders favour.
Why won't CCP fix the ongoing FW issues? Fix the speed tanking of plexes |

Tanaka Sekigahara
United Space Marine Corp
125
|
Posted - 2012.06.28 13:14:00 -
[28] - Quote
Desra Mascani wrote:Har Harrison wrote:
I love how it comes from a Minmitar pilot - lets change mechanics to ensure we keep all of our systems!!!!
Not exactly. He's Matari by name, but Gallente by heart. Oh yes, Gallente are being steamrolled by hordes of almost uncatchable Caldari noobs in stabbed ships who flee to safety as soon as they see something on their short scan.  At least the Amarr situation is better in the way, that they lost most of their systems before the change and at least got some fights out of it. Check the KBs, you guys are getting your donuts punched. |

Crosi Wesdo
War and Order
295
|
Posted - 2012.06.28 13:43:00 -
[29] - Quote
Aylin Aslim wrote:praznimrak wrote:guys you did go off topic so fast.
Make killing all npc in plex MUST to finish it,thx.
Back to topic This is the definition of PVE. Do you really want FW to be pure pvp? remove all npc's. Make plexes work as stations where pilots cannot dock but use station services and some rewards & such. remove stations. more npc = more pve. Thats just pure stupidity.
If you dont kill the NPC then its obvious you have in intention to PvP in that plex and essentially are just farming. |

Yuri Intaki
Nasranite Watch Caldari State Capturing
1
|
Posted - 2012.06.28 13:54:00 -
[30] - Quote
Crosi Wesdo wrote:If you dont kill the NPC then its obvious you have in intention to PvP in that plex and essentially are just farming.
I killed two of your guys today to a caldari minor plex where they chased my alt from timer. They both had pvp fits but still deemed it beneath their status to actually shoot the rats. Perhaps they think you catch some disease from that?
Anyway, i'd like you to make as big waves about Gallente and Matar afk plexers as you make from Caldari afk plexers. |
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