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Pippan
Red Federation
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Posted - 2010.01.17 12:24:00 -
[1]
When i jump into a WH from empire space, how far from the wh back to my previous system do i land? And is there aggresion timers on WH's? Cheers! ------ Every time you kill a Falcon a kitten is saved. Please, save the kittens. |

Veloni
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Posted - 2010.01.17 12:27:00 -
[2]
Edited by: Veloni on 17/01/2010 12:30:51 Edited by: Veloni on 17/01/2010 12:28:14 Edited by: Veloni on 17/01/2010 12:27:20 You land just outiside of jump-range, I'm not gonna put a number on it, but its the jumprange of a normal gate +200m or something like that.
There is no agression timer, you can always jump trough. (there is still a session-change timer as usual)
There is however a "cooldown", if you go trough a wormhole 3 times you get a timer that makes it unable to jump trough a wh again for 3minutes. (there is more to it, but that's the basic principle) (had many /emorage moments over this, trying to kill something, and the target getting away because of it :p )
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Pippan
Red Federation
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Posted - 2010.01.17 13:47:00 -
[3]
Thanks m8 =] ------ Every time you kill a Falcon a kitten is saved. Please, save the kittens. |

RootEmerger
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Posted - 2010.01.17 14:08:00 -
[4]
there arent aggression times against players, but there is against concorde - you cant escape being concordoken by jumping in a wormhole.
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Gavin DeVries
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Posted - 2010.01.17 14:45:00 -
[5]
Having gone through a wormhole, I've appeared anywhere from 800 meters to 8000 meters from it. Sometimes I'm too far away to immediately jump back through when my session change timer expires. Sometimes I'm too close to cloak after I appear. Most of the time I'm 3000-5000 meters away. Wormholes have a 5 km activation range instead of 2500 meters for a gate, so that's enough to do whatever I wish. ______________________________________________________ Isn't it enough to know that I ruined a pony making a gift for you? |

Ace Secunda
Black Viper Nomads
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Posted - 2010.01.17 23:31:00 -
[6]
There is no timer on your first jump through a wormhole apart from the same 5 or so second session timer you get on a gate but should you jump back again you have a 5 minute timer that starts from when you made the first jump until you can jump through that wormhole again.
As for spawning location, you spawn well within jump range to jump back through but the smart WH pew pew'ers know this very well and will get you on the other side where you will be stuck for 5 minutes.
'If I can't blow it up It don't exsist'
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