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Esyavore Lando
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Posted - 2010.01.23 21:45:00 -
[1]
Edited by: Esyavore Lando on 23/01/2010 21:54:25 Here comes an idea where EVE as a science fiction game can proof once more to be revolutionary, original and social.
Imagine you could talk to your computer like in almost every science fiction movie, laying in a course, engage warp, activate weapons, initiating self destruct, all by just saying it. And it is not so complicated as it appears.
There are already programs (like Pilflus) using the windows speech recognition library, where you can assign keyboard short cuts to customized voice commands. You define what shall be spoken, like "Computer: full stop" and relate the short cut "[ctrl, space]", in result the ship stops. Try it out you can do some funny stuff with that. But unfortunately the keyboard commands in EVE are limited, a lot of important actions are only done by mouse. As you can not access all functions in EvE with the keyboard, you can not assign voice commands for everything with external programs.
My request: The functionality of such programs should be implemented directly into EvE. The developers should easily be able to access all important functions in the game and assign them to customizable voice commands. They dont have to program the speech recognition itself, that is done by the windows library already, they just have to do the mapping. It would not only be a fantastic feature, pushing the game experience to a new level, it would also give handicaped people acess to EvE.
one example: "computer: initiate undock sequence" -ship leaves station-, "computer: acess navigational control" -opens map-, "Computer: Set destination: Jita System" -sets autopilot dest. to jita-, "computer: engage autopilot" -activates autopilot-, ...
as the text is customizable you can say a lot of funny stuff, your fantasy is the limited :)
there is a thread in the ideas and discussions forum too: http://www.eveonline.com/ingameboard.asp?a=topic&threadID=1255178
please sign if you wish to see this implemented
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Louon Louoy
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Posted - 2010.01.23 21:58:00 -
[2]
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Tragu
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Posted - 2010.01.23 22:25:00 -
[3]
Edited by: Tragu on 23/01/2010 22:27:09 /signed, eve needs voice control.
EDIT: Don't forget to support your own thread.
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AnonyTerrorNinja
Minmatar Buggers' Advanced Interstellar Transport
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Posted - 2010.01.23 23:08:00 -
[4]
Already exists as an out-of-game tool in the form of Voice Buddy, software made by eDimensional.
Using software like that on a per-person basis as opposed to expending resources in the form of time, human resources, finances and game-client coding-fluff sounds like a bad idea when there are already a long list of issues that need to be fixed in the existing code.
Can't support this; too much of a niche interface prone to its own slew of issues that would waste too much time/resources on the part of CCP to develop. ---
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Esyavore Lando
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Posted - 2010.01.24 09:26:00 -
[5]
Edited by: Esyavore Lando on 24/01/2010 09:26:23 As far as I get it, voice buddy is not compatible with eve. You can only assign the short cuts eve provides. But in eve there is no key for going to warp or setting a destination or docking and so on. So you cant access these actions with voice buddy. The developers would have to add those short cuts/ keyboard commands to make it work with external programs. If they dont want everything to be accessable with keys for blocking makro-scammers they have to implement the functions of the external program. So you assign the voice command directly in eve and no new short cuts show up to the end user.
If you can show me a program what can set a destination in eve i would be happy, i have found none so far.
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Nemoliyah
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Posted - 2010.01.25 18:19:00 -
[6]
/signed
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Syringe
Incura
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Posted - 2010.01.25 19:05:00 -
[7]
This would be a neat feature to see
...eventually. --------- War isn't the answer. However, the objective isn't to provide answers rather than eliminate the question. |

Magnus Orin
Minmatar United Systems Navy Zenith Affinity
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Posted - 2010.01.25 23:38:00 -
[8]
Considering the discussion so far in this thread, I think it would be a better use of CCP resources to simply develop a more robust keybinding system.
This would solve both the keybinder's problem, as well as those who wish to use programs like Voice Buddy.
Supporting through not supporting. also, don't you hate those people that trick you into thinking their signature is part of their post? |

Herschel Yamamoto
Agent-Orange
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Posted - 2010.01.26 05:57:00 -
[9]
Originally by: Magnus Orin Considering the discussion so far in this thread, I think it would be a better use of CCP resources to simply develop a more robust keybinding system.
This would solve both the keybinder's problem, as well as those who wish to use programs like Voice Buddy.
Supporting through not supporting.
This.
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Seth Ruin
Minmatar Ominous Corp Cult of War
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Posted - 2010.01.26 06:16:00 -
[10]
Edited by: Seth Ruin on 26/01/2010 06:15:50
Originally by: Magnus Orin Considering the discussion so far in this thread, I think it would be a better use of CCP resources to simply develop a more robust keybinding system.
This would solve both the keybinder's problem, as well as those who wish to use programs like Voice Buddy.
Supporting through not supporting.
Also this-ing
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Esyavore Lando
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Posted - 2010.01.27 20:14:00 -
[11]
Originally by: Magnus Orin Considering the discussion so far in this thread, I think it would be a better use of CCP resources to simply develop a more robust keybinding system.
This would solve both the keybinder's problem, as well as those who wish to use programs like Voice Buddy.
Yes developing the keybinding system would do it, but it might not be a great deal of code to do the next step and implement the voicecommad link. But maybe we should not speculate to far how much work it is for CCP because the only guys who really know how much work it is, are the CPP developers. So why not giving them the idea and then they can decide what they do about it and how much work they can put into it.
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De'Veldrin
Minmatar Special Projects Executive The Obsidian Legion
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Posted - 2010.01.27 20:40:00 -
[12]
While this is an extraordinarily cool idea - there are several far more pressing issues that the developers need to be focused on. Adding a "Oh wow neato" feature needs to be prioritized appropriately.
Love the idea, can't support the implementation of it at this time. --Vel
Forum Mom: Spanking the snot out of little brats. |

Karvalan
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Posted - 2010.01.28 02:06:00 -
[13]
Voice is way too slow and inaccurate for detailed instructions.
Imagine trying to tell the computer which ship to target, what coordinates or direction to fly. All this while you have dozens of friendly and enemy ships buzzing around you.
Then add into the mix the odd names eve uses and trying to pronounce them correctly. Bei is that with a long E, long I, or long A sound?
I always get a chuckle at people wanting a voice interface. There are definitely niche areas where thing like speed, accuracy, and range of vocabulary aren't issues and it works ok, but generally it's not that practical.
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Esyavore Lando
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Posted - 2010.01.28 14:18:00 -
[14]
Originally by: Karvalan Voice is way too slow and inaccurate for detailed instructions.
Imagine trying to tell the computer which ship to target, what coordinates or direction to fly. All this while you have dozens of friendly and enemy ships buzzing around you.
Then add into the mix the odd names eve uses and trying to pronounce them correctly. Bei is that with a long E, long I, or long A sound?
I always get a chuckle at people wanting a voice interface. There are definitely niche areas where thing like speed, accuracy, and range of vocabulary aren't issues and it works ok, but generally it's not that practical.
Actually it could be much easier with additional voice control especialy when you have to do a lot at once. And with defined commands it is quite accurate.
To target a ship, the overview window could have numbers or IDs for every entry in the list, counting from top to bottom. Then you just have to call the number/ID and not any random names. Setting a direction could be easier without the double mouse clicks too. You could have commands like: "turn left 45¦"- the ship does a turn of 45 ¦ from its original course, or "turn up right 45¦-ship turns right and up. If you have a ship selected just say: "Orbit target at 500" or "Approach target" it would activate the buttons you have to reach and click with the mouse otherwise.
If this produces too much lag, then dont use voice control in tense situations. As you say there are plenty other moments in the game where you have no time pressure, like mining, traveling or being docked in a station where you can do a lot of practical stuff with voice control
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Harotak
THE FINAL STAND Black Star Alliance
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Posted - 2010.01.28 14:31:00 -
[15]
Yes it would be totaly awesome to be able to control everything with voice. I could then set up other PCs that loop-back voice comms into the mic input and control whole fleets of alts with sound alone.
The reason CCP doesn't allow you to bind most in-game actions to a key-press is to make macros harder to create.
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Esyavore Lando
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Posted - 2010.01.28 17:05:00 -
[16]
Originally by: Harotak Yes it would be totaly awesome to be able to control everything with voice. I could then set up other PCs that loop-back voice comms into the mic input and control whole fleets of alts with sound alone.
The reason CCP doesn't allow you to bind most in-game actions to a key-press is to make macros harder to create.
The only way to fight macros, is in adding complexity to the game, not in limiting its features.
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Nemo White
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Posted - 2010.02.01 21:08:00 -
[17]
Originally by: Harotak I could then set up other PCs that loop-back voice comms into the mic input and control whole fleets of alts with sound alone.
If you want to do that, you could do it much more easily with just a simple program that duplicates your keyboard and mouse input to a second maschine. You don't need voice control for that ^^
Anyway, I beliebe the idea is great. It just adds a little bit more fun to the game and I'm pretty sure that it does not affect macro-pilots at all if it is done correctly. I know that it would be nonsense to add a command "Target next Veldspar" but if a pilot already has a target lock on an object what is wrong about being able to say "hold fire" or "open private chat" in order to talk to your vitim?
I would say: Let CCP decide what they actually make out of it, but the idea itself is great and should be supported.
/signed |

Esyavore Lando
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Posted - 2010.02.05 22:07:00 -
[18]
Edited by: Esyavore Lando on 05/02/2010 22:10:25
Originally by: Nemo White
I would say: Let CCP decide what they actually make out of it, but the idea itself is great and should be supported.
/signed
thats what I think
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darius mclever
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Posted - 2010.02.06 16:20:00 -
[19]
Originally by: Magnus Orin Considering the discussion so far in this thread, I think it would be a better use of CCP resources to simply develop a more robust keybinding system.
This would solve both the keybinder's problem, as well as those who wish to use programs like Voice Buddy.
Supporting through not supporting.
this. not supported.
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Maxsim Goratiev
Imperial Tau Syndicate
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Posted - 2010.02.06 18:33:00 -
[20]
Originally by: Herschel Yamamoto
Originally by: Magnus Orin Considering the discussion so far in this thread, I think it would be a better use of CCP resources to simply develop a more robust keybinding system.
This would solve both the keybinder's problem, as well as those who wish to use programs like Voice Buddy.
Supporting through not supporting.
This.
i agree, but i will still support.
Quote: is to make macros harder to create.
This is out of question. We are not sacrificing UI to make someone's life harder. Please resize your signature to the maximum allowed of 400 x 120 pixels with a maximum file size of 24000 bytes.StevieSG |

Jonah Pod
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Posted - 2010.02.06 19:36:00 -
[21]
Supported for the sake of fun.
Thinking of players talking to their computers *is* fun (watching drivers chatting with their cars is fun in RL too) :D
And if it ends up in an improved keybinding of the EVE client, I'm with it even more.
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Esyavore Lando
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Posted - 2010.02.16 17:59:00 -
[22]
bump
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Paknac Queltel
Standards and Practices
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Posted - 2010.02.16 20:36:00 -
[23]
Doesn't add value to the game, can not handle any task faster than a skilled player can. In fact, the only thing it seems to make easier is semi-AFK play, which I would rather see made harder than easier.
I would rather CCP work on another feature. Any other feature.
Not supported.
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Matalino
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Posted - 2010.02.17 02:46:00 -
[24]
Originally by: Esyavore Lando But unfortunately the keyboard commands in EVE are limited, a lot of important actions are only done by mouse. As you can not access all functions in EvE with the keyboard, you can not assign voice commands for everything with external programs.
...and there is a damn good reason for that. Originally by: Esyavore Lando one example: "computer: initiate undock sequence" -ship leaves station-, "computer: acess navigational control" -opens map-, "Computer: Set destination: Jita System" -sets autopilot dest. to jita-, "computer: engage autopilot" -activates autopilot-, ...
Replace your voice recognition program with a macro program and it will be suddenly obvious why this is not possible.
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FlameGlow
Rebellion Alliance
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Posted - 2010.02.17 12:32:00 -
[25]
"Computer: delete boot.ini and reboot" Other then a gimmick voice control is pretty much useless everywhere I saw it, why bother with it in eve? _____________ I don't care what is nerfed, as long as it's not my "undock" button. |
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