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Reggie Stoneloader
JAFA Trade and Manufacturing Cooperative
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Posted - 2010.01.27 10:12:00 -
[1]
Bounties are a hot topic, everyone loves to throw out ideas on ways to make it unexploitable, yet feel like a Clint Eastwood movie. Here's a straightforward suggestion that'll be totally unexploitable while allowing bounties to be collected by people who beat that target bounty-bearing guy in a fight:
Just have the bounty amount paid to the killer from the money that would have gone to the victim from insurance.
Even if you don't put insurance on a ship, there's a default payout, in the tens of millions for a battleship, if I'm not mistaken. If the bounty is greater than the payout, then all the insurance money is given to the guy who landed the final blow and the target's bounty goes down by that much. If the bounty is less than the insurance payout would have been, then the bounty amount is passed out to the victor and the balance goes to the victim. No bounty payout for killing his pod.
Thoughts? ======================
Crusades: Security Status |

King Rothgar
Imperial Slave Hunter Society
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Posted - 2010.01.27 12:10:00 -
[2]
Edited by: King Rothgar on 27/01/2010 12:15:40 Supported. Pretty much fixes the current bounty exploiting and I can't think of a way to get around it.
Edit: It should be noted that the person who places the bounty must still pay the fee. So if I place a 10M isk bounty on a player I have to pay that 10M isk fee. The target player receives 10M isk less when his ship pops and that 10M goes to the victor. But the original 10M I put in for the bounty is never paid, it's an npc fee. -----------------------------------------------------
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Valandril
Caldari Caldari Provisions
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Posted - 2010.01.27 12:33:00 -
[3]
Edited by: Valandril on 27/01/2010 12:35:00 So because one feels like throwing money around, other players should loose money ? Amazing. I'm actualy going to throw bounty on all my WTs to grief them even more. You may want to understand of bounty - it's not there to penalize the aggressor but to reward the hunter because we need moar pvp, not less.
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DuKackBoon
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Posted - 2010.01.27 14:27:00 -
[4]
How about no?
Bounties work the way bounties should work IMO.
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Nuts Nougat
Sniggerdly Pandemic Legion
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Posted - 2010.01.27 15:30:00 -
[5]
Originally by: Valandril Edited by: Valandril on 27/01/2010 12:35:00 So because one feels like throwing money around, other players should loose money ? Amazing. I'm actualy going to throw bounty on all my WTs to grief them even more. You may want to understand of bounty - it's not there to penalize the aggressor but to reward the hunter because we need moar pvp, not less.
This would work though. A pirate is going to stay a pirate, there would just be people actually hunting them, due to bounties working.
However they won't work, a pirate will then just get rid of his bounty, just so he doesn't risk not getting his insurance (by killing himself with an alt while in an insured, unfitted bs). ---
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WarlockX
Amarr Free Trade Corp
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Posted - 2010.01.27 15:54:00 -
[6]
Originally by: Valandril Edited by: Valandril on 27/01/2010 12:35:00 So because one feels like throwing money around, other players should loose money ? Amazing. I'm actualy going to throw bounty on all my WTs to grief them even more. You may want to understand of bounty - it's not there to penalize the aggressor but to reward the hunter because we need moar pvp, not less.
It's not that bad of an idea actually. If we make it so you can only put bounties on only ppl you have kill rights on for instance.
----------------------------------------------- Free Trade Corp - Flash page
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Reggie Stoneloader
JAFA Trade and Manufacturing Cooperative
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Posted - 2010.01.27 21:02:00 -
[7]
Originally by: Valandril Edited by: Valandril on 27/01/2010 12:35:00 So because one feels like throwing money around, other players should loose money ? Amazing. I'm actualy going to throw bounty on all my WTs to grief them even more. You may want to understand of bounty - it's not there to penalize the aggressor but to reward the hunter because we need moar pvp, not less.
Pretty much, yeah. Think of it like an energy neutralizer for isk. You spend some of yours to take away someone else's. A lot of people don't like the fact that insurance is in the game at all, but if there's going to be free money for getting killed, it may as well be commutable via the bounty system.
And how often do people have 120M bounties anyway? In most cases the bounty's less than a million isk, so it's barely a tax on most insurance payouts, and the hunter gets a warm, fuzzy feeling from getting paid anything at all.
If you want to essentially buy every ship in the enemy fleet to neutralize their insurance payouts, then I guess that's your style of PvP. ======================
Crusades: Security Status |

Veldsparmonster
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Posted - 2010.01.27 23:00:00 -
[8]
Better way of doing it without tweaking the insurance system too much:
Make it so you can choose who gets the reward for a bounty contract (I think something to do with corpses would be good...). What EVE needs is a bounty hunter profession that works. As opposed to the current system which is just open to massive exploitation and is basically useless.
Quote: Death to the blob!
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Valandril
Caldari Caldari Provisions
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Posted - 2010.01.28 01:18:00 -
[9]
Originally by: Reggie Stoneloader
Originally by: Valandril Edited by: Valandril on 27/01/2010 12:35:00 So because one feels like throwing money around, other players should loose money ? Amazing. I'm actualy going to throw bounty on all my WTs to grief them even more. You may want to understand of bounty - it's not there to penalize the aggressor but to reward the hunter because we need moar pvp, not less.
Pretty much, yeah. Think of it like an energy neutralizer for isk. You spend some of yours to take away someone else's. A lot of people don't like the fact that insurance is in the game at all, but if there's going to be free money for getting killed, it may as well be commutable via the bounty system.
And how often do people have 120M bounties anyway? In most cases the bounty's less than a million isk, so it's barely a tax on most insurance payouts, and the hunter gets a warm, fuzzy feeling from getting paid anything at all.
If you want to essentially buy every ship in the enemy fleet to neutralize their insurance payouts, then I guess that's your style of PvP.
Wanting to remove insurance got nothing to do with your suggestion, if insurance would be removed then prices would go down, a lot (prolly to the point where BS will cost about 10m or so). And i won't waste any isk if i put bounty on my WTS because i will be the person to kill them, so it will come right back to me while they will not get insurance money.
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