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Derina TradeOne
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Posted - 2010.01.27 22:16:00 -
[1]
Edited by: Derina TradeOne on 27/01/2010 22:16:37 If my wing commander has a command ship with gang links active, in order for the bonuses to travel down to the 2 or squads below him, do the squad leaders need to have equivalent skills as the wing commander or simply Leadership high enough to provide command coverage for the number of people in his squad?
Example: Wing Commander with 2 squads, is in a command ship, has all three Armored Warfare Links active and the following skills:
WC 3 Leadership 5 Warfare Link Spec 4 Arm'd Wrfr 5 Arm's Wrfr Spec 4
Under him are:
Squad 1 Leader: Leadership 5 No other leadership skills 9 players in his Squad
Squad 2 Leader: Leadership 4 No other leadership skills 9 players in his squad
In this example would any of the squads benefit from his command ship links?
Thanks for your help!
DT
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Solo Brutor
Mithril.
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Posted - 2010.01.28 05:37:00 -
[2]
yes.
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1Raba1
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Posted - 2010.01.28 06:44:00 -
[3]
Originally by: Derina TradeOne
Squad 2 Leader: Leadership 4 No other leadership skills 9 players in his squad
Squad 2 commander has leadership 4 so he can at max support a squadron of 8 players. So forth chain of command is broken and squad 2 is not receiving bonuses from squadron commander nor from wing commander.
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Ka Jolo
The Tuskers
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Posted - 2010.01.28 08:39:00 -
[4]
The squad leaders do not need to have any special skills in relation to the Wing Commander; in an unbroken chain of command, the highest bonuses apply to the entire chain. However, as has been mentioned already, a squad leader with a leadership skill too low to support the number of members in his squad breaks the chain of command for his squad (he is not a qualified squad leader). This does not affect the remaining squad.
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Rashmika Clavain
Gallente Revelation Space
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Posted - 2010.01.28 14:23:00 -
[5]
Originally by: Derina TradeOne do the squad leaders need to have equivalent skills as the wing commander or simply Leadership high enough to provide command coverage for the number of people in his squad?
They just need leadership trained to the level equal to the number of people in their relevant squads. Removed. Please keep your EVE signature related to your EVE persona and not that of a real life politician. Navigator |

Destroperuk
Auctoritas Fleet Auctoritas Empire
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Posted - 2010.01.28 16:28:00 -
[6]
I am going to do a minor hijack of this thread, but since it seems OP had his question answered, and my query is related, I'll ask here.
To me the system for applying gang boni is a royal cluster**** of no equal, and I have yet to find a guide explaining it in great detail.
Say I have a group of four characters, and I want one of these characters to boost himself and the other three, how do I do this? It might seem like a stupid question, but I have tried every combination of wing/fleet/squad commanders without managing to get the boni applies.
I understand that it has something to do with having an unbroken chain of command, but all of the things I have tried have proven fruitless.
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Webbe
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Posted - 2010.01.28 17:37:00 -
[7]
Originally by: Destroperuk I am going to do a minor hijack of this thread, but since it seems OP had his question answered, and my query is related, I'll ask here.
To me the system for applying gang boni is a royal cluster**** of no equal, and I have yet to find a guide explaining it in great detail.
Say I have a group of four characters, and I want one of these characters to boost himself and the other three, how do I do this? It might seem like a stupid question, but I have tried every combination of wing/fleet/squad commanders without managing to get the boni applies.
I understand that it has something to do with having an unbroken chain of command, but all of the things I have tried have proven fruitless.
Quite simple, and I do believe it's been answered (but I don't feel like looking for it..) To start, all 4 characters need to be in the same system. The character who will be giving bonuses (and thus receiving them) needs to have enough leadership skill to handle a squad of said size (in your case 3 player means Leadership II[4 man squad max]) The easiest route is use the boosting character to form the fleet (but it doesn't really matter who forms it) once the fleet is formed and all members are inside (they should have automatically gone to squad one) all you need to do is on the boosters name in the fleet window, right click and move that player to squad commander.
Boosts will only be applied to members within the same solar system as the squad booster. If (in your case) the 3 squad members leave system and the booster is alone than he will no longer receive the boost (I believe the same is true if all squad members are docked)
I have noticed recently the fleet window defaulting to flat list view (which makes it difficult to see who is in what position), to change this click the little triangle and View as hierarchy.
Hope that helps --Webbe
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1Raba1
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Posted - 2010.01.29 06:13:00 -
[8]
Originally by: Webbe
The character who will be giving bonuses (and thus receiving them) needs to have enough leadership skill to handle a squad of said size (in your case 3 player means Leadership II[4 man squad max])
The max size of squadron comes indeed from leadership skill. Every level of the skill gives ability to support two more members in the squad, note that the maximum also includes the commander itself. For this example written above is correct, but for commander + 4members you would need leadership 3. |

NobodyHolme
Gallente Colonial Fleet Services Independent Faction
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Posted - 2010.01.29 08:58:00 -
[9]
Both wrong :)
But no, both are nearly right.
Boost-giver as squad commander + 3 bods as squad members = 4 people in the squad, which is all done correctly, but you only need Leadership 2 to command 4 people.
@OP: 'cos I didnt notice anyone mentioning it, moving two members from squad 2 into squad 3 (not breaking the wing commander's skill, as you say he has WC3), ensuring that Squad 3's new leader (might take some shuffling) has leadership 1 (heh, hard train there), will give everyone the bonuses. Because I can. |

Fernous
Gallente Section Eight LLC Omega Vector
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Posted - 2010.01.29 10:12:00 -
[10]
Originally by: Destroperuk I am going to do a minor hijack of this thread, but since it seems OP had his question answered, and my query is related, I'll ask here.
To me the system for applying gang boni is a royal cluster**** of no equal, and I have yet to find a guide explaining it in great detail.
Say I have a group of four characters, and I want one of these characters to boost himself and the other three, how do I do this? It might seem like a stupid question, but I have tried every combination of wing/fleet/squad commanders without managing to get the boni applies.
I understand that it has something to do with having an unbroken chain of command, but all of the things I have tried have proven fruitless.
Did someone say, Detailed Guide? Celeste DiTaken's Leadership, Gang Assist Modules and Fleet Structure Guide
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1Raba1
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Posted - 2010.01.29 10:35:00 -
[11]
Originally by: NobodyHolme Both wrong :) Boost-giver as squad commander + 3 bods as squad members = 4 people in the squad, which is all done correctly, but you only need Leadership 2 to command 4 people.
Originally by: 1Raba1 Every level of the skill gives ability to support two more members in the squad, note that the maximum also includes the commander itself. For this example written above is correct
Which is exactly as I said, so how was it wrong?
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Morgassana
Habius Corpus Delicti
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Posted - 2010.01.29 17:07:00 -
[12]
Edited by: Morgassana on 29/01/2010 17:08:33 unable to externally link to a file on that site Fernous, fix't it fer yaGuide for Fleets, leadership, and whatnot
edit: fixed link..too many http's :(
nifty new api driven skill sheet http://eve-sheet.com/linky |
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