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DJ Obsidian
New Eden Technical Institutes
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Posted - 2010.01.27 23:41:00 -
[1]
Was shopping for moar ram and a better wireless when I saw EDGE on the shelf and saw DUST 514 on the cover, cool to see CCP in print too,
Linkage to the articles here.
Article part 1 Article Part 2
There were also interviews with Hillmar and a team of devs (not ccp) discussing eve and dust, cant find that article but oh well.
GO CCP
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Darth Skorpius
Crystalline INC THE-FEDERATION
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Posted - 2010.01.28 00:21:00 -
[2]
awesoem article, it makes me want dust to hurry up and be here already even more.
also, ccp really needs to get the dust site set up even if its jsut with a teaser that says "Dust514: Comming Soon(tm)". of course, they may be workign on that already ready, as www.dust514.com used to redirect to the ccp website, but now i just get a message saying the server cant be found, heres hoping they are gonna have it up soon(tm) ____________________________________________ Please resize your signature to the maximum allowed of 400 x 120 pixels with a maximum file size of 24000 bytes.StevieSG |

Fallen Dame
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Posted - 2010.01.28 00:29:00 -
[3]
Read the article and I am thrilled to see what can be done once it's out. Very good read   
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Lexx Khadar
Minmatar Free Minmatar Union
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Posted - 2010.01.28 00:57:00 -
[4]
Great find OP. And a good read. Very illuminating about the possible interactions of dust and eve in the long run and how they may slowly mesh together. If this turns out as promised it might be the first game thats made me even consider buying a console in over a decade.
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Zeba
Minmatar Honourable East India Trading Company
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Posted - 2010.01.28 01:01:00 -
[5]
Originally by: Interview When it comes to the battlefields themselves, the landscape of Dust is just as persistent, with dynamic arenas that change over time. ôThe planets where youÆre fighting already exist in the Eve universe,ö stresses Sveinsson. ôThat means they react to that universe. The first time you go there, the battlefield looks green and friendly perhaps, but then someone nukes it from orbit, and the next time you go there itÆs totally different. You think to yourself: æOh, I know this place, but it doesnÆt look as I remember itÆ, and thatÆs because thereÆs a player in a different game who is affecting it.
Please let this mean what I hope it means. 
Originally by: Istvaan Shogaatsu The only thing separating us from frightened, feral monkeys is running water on tap, fuel in the tank, and current in our wall sockets.
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Lexx Khadar
Minmatar Free Minmatar Union
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Posted - 2010.01.28 01:35:00 -
[6]
Yes I like the idea of nuking the dust minions from orbit for failing a job .
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Shanter
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Posted - 2010.01.28 02:00:00 -
[7]
Oh please, please let this game take off on consoles and not wither. I've been waiting on an MMO like this forever.
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Chainsaw Plankton
IDLE GUNS IDLE EMPIRE
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Posted - 2010.01.28 02:41:00 -
[8]
Originally by: Zeba
Originally by: Interview When it comes to the battlefields themselves, the landscape of Dust is just as persistent, with dynamic arenas that change over time. ôThe planets where youÆre fighting already exist in the Eve universe,ö stresses Sveinsson. ôThat means they react to that universe. The first time you go there, the battlefield looks green and friendly perhaps, but then someone nukes it from orbit, and the next time you go there itÆs totally different. You think to yourself: æOh, I know this place, but it doesnÆt look as I remember itÆ, and thatÆs because thereÆs a player in a different game who is affecting it.
Please let this mean what I hope it means. 
also
Quote: put it in the hands of Eve players: if you nuke enough from orbit, youÆll eventually kick the planet back in terms of development. Or you might cultivate it, pollute it enough so you get the greenhouse effect.ö
mmmmm nuke from orbit, the one thing avatar was missing
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NyteTyger
Gallente NiteSun Enterprises
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Posted - 2010.01.28 02:44:00 -
[9]
Awesome find OP, great read.
I caught that orbital nuking bit, too. To me it seemed more that the nuking from orbit was a separate event from the Dust battles, not concurrent. As much as I'd love to be able to send some nuke love down to support my troopers from my Domi, it seems, from the way they reference it, that the planet nuking will be an Eve planetary interaction, rather than an on-call strike during a Dust match.
The way I interpreted it, Eve planetary interaction is going to involve 'terraforming' (using that term very loosely) worlds for resources and sov, and you can achieve those goals through either Eve play, or through Dust marines.
Either way, awesomeness  __________________________________________
It's a do or die universe, so you better damn well choose between one or the other. |

DJ Obsidian
New Eden Technical Institutes
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Posted - 2010.01.28 05:22:00 -
[10]
Nuke it from orbit!
I wonder what happens if you will attack it with a DD from a titan?
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Seth Ruin
Minmatar Ominous Corp Cult of War
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Posted - 2010.01.28 05:39:00 -
[11]
Interesting read. I hadn't heard of the "terraforming" bit before. Sounds interesting... I'm pretty anxious about this game. It sounds like it could potentially be very awesome (or, of course, potentially be a glaring failure). It'll be interesting to see how it all turns out.
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Simeon Tor
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Posted - 2010.01.28 05:56:00 -
[12]
Originally by: NyteTyger Awesome find OP, great read.
I caught that orbital nuking bit, too. To me it seemed more that the nuking from orbit was a separate event from the Dust battles, not concurrent. As much as I'd love to be able to send some nuke love down to support my troopers from my Domi, it seems, from the way they reference it, that the planet nuking will be an Eve planetary interaction, rather than an on-call strike during a Dust match.
The way I interpreted it, Eve planetary interaction is going to involve 'terraforming' (using that term very loosely) worlds for resources and sov, and you can achieve those goals through either Eve play, or through Dust marines.
Either way, awesomeness 
Are you suggesting that nukes will be part of a the standard terraforming package? 
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Marz Ghola
Minmatar Tribal Liberation Force
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Posted - 2010.01.28 06:34:00 -
[13]
By these articles, it seems the sov issue tied in with planets is going to mean another isk faucet for sov holders.
It would be smart this way. With the current system you can upgrade to make a system have more resources (isk).
I think the planetary dust bit will be another part of an upgrade to sov.
This would give alliances motivation to control planets (via ground forces) for their resources.
Could be a very rich addition to eve if done right.
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Anaslex
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Posted - 2010.01.28 07:10:00 -
[14]
Dust sounds like it could only be more awesome if it involved player built cities, outposts, or whatever on planets 
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Athalwolf
More-Cowbell Cult of War
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Posted - 2010.01.28 08:35:00 -
[15]
I just wonder what happens when all the console kids get tired of playing this game after 3 months and move on the latest CoD or BF game.
------ www.manlovepvp.com |

Zeba
Minmatar Honourable East India Trading Company
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Posted - 2010.01.28 08:43:00 -
[16]
Originally by: Athalwolf I just wonder what happens when all the console kids get tired of playing this game after 3 months and move on the latest CoD or BF game.
The reason the console kids move on to the next sequal of the cod or bf franchise is because that is the way they were designed. Limited singleplayer content(expandable with paid dlc!) and only enough maps to keep the interest up till the next cash cow release. Dust apparently will have the same free twice yearly content updates as eve and dynamic battlefields that can change between matches. Nah, I think if the core game is solid then ccp will have another winner on their hands.
Originally by: Istvaan Shogaatsu The only thing separating us from frightened, feral monkeys is running water on tap, fuel in the tank, and current in our wall sockets.
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Athalwolf
More-Cowbell Cult of War
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Posted - 2010.01.28 08:50:00 -
[17]
Originally by: Zeba
Originally by: Athalwolf I just wonder what happens when all the console kids get tired of playing this game after 3 months and move on the latest CoD or BF game.
The reason the console kids move on to the next sequal of the cod or bf franchise is because that is the way they were designed. Limited singleplayer content(expandable with paid dlc!) and only enough maps to keep the interest up till the next cash cow release. Dust apparently will have the same free twice yearly content updates as eve and dynamic battlefields that can change between matches. Nah, I think if the core game is solid then ccp will have another winner on their hands.
Yeah, maybe you'r right, i guess we will have to wait and see 
------ www.manlovepvp.com |

Aricaan
Profit Union
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Posted - 2010.01.28 08:57:00 -
[18]
Originally by: Zeba
Originally by: Athalwolf I just wonder what happens when all the console kids get tired of playing this game after 3 months and move on the latest CoD or BF game.
The reason the console kids move on to the next sequal of the cod or bf franchise is because that is the way they were designed. Limited singleplayer content(expandable with paid dlc!) and only enough maps to keep the interest up till the next cash cow release. Dust apparently will have the same free twice yearly content updates as eve and dynamic battlefields that can change between matches. Nah, I think if the core game is solid then ccp will have another winner on their hands.
They better make some good AI when there is no one to fight against.
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Darth Skorpius
Crystalline INC THE-FEDERATION
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Posted - 2010.01.28 09:07:00 -
[19]
Originally by: Zeba
Originally by: Athalwolf I just wonder what happens when all the console kids get tired of playing this game after 3 months and move on the latest CoD or BF game.
The reason the console kids move on to the next sequal of the cod or bf franchise is because that is the way they were designed. Limited singleplayer content(expandable with paid dlc!) and only enough maps to keep the interest up till the next cash cow release. Dust apparently will have the same free twice yearly content updates as eve and dynamic battlefields that can change between matches. Nah, I think if the core game is solid then ccp will have another winner on their hands.
this.
ill also add that if dust is successful, it could change the console shooter market in a very big way with ccp saying "our game is free ot play and you get 2 major updates a year for free, while call of duty has 1 update a year that you have to buy a whole new game for"
ive been looking for an excuse to use my ps3 more, and this shoudl provide it ____________________________________________ Please resize your signature to the maximum allowed of 400 x 120 pixels with a maximum file size of 24000 bytes.StevieSG |

Haxfar Portlaind
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Posted - 2010.01.28 10:01:00 -
[20]
Edited by: Haxfar Portlaind on 28/01/2010 10:01:12 i don't own a ps3/xbox360 nor intent to get one, but CCP, pretty please, don't make any exclusives deals with microsoft or sony, mky?
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Mr CMOT
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Posted - 2010.01.28 11:07:00 -
[21]
in the newest newsletter from ccp is a survey about dust. One thing I noticed is that they ask if you have ever used microtransits in a shooter before?(is that spelled right? the one where you pay a small amount for examble a new kind of gun). So I guys it will be free to play not subscribtions but you can pay to get better/new things.
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Zenst
Aliastra
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Posted - 2010.01.28 11:25:00 -
[22]
Nice find though given the arcade like wualities that dominion introduced for terretory control I'd say this might not be as dreamy as it looks.
Aspects that a punch of arcade pubes can impact and indeed sandy-liquid my cerrios is as aspect of time/investment that looks might dispraportionate.
I'd say nuking them from space is fine but what do `they` lose? What do you lose. If a eve players time/investments are going to be dictated by people who have the loyalties and indeed gain/rewards of air then I cant but feel this might end up breaking 0.0 more than dominion or indeed isk sellers ever did.
Also given the time for walking in stations and the solidly proven inability for Cant Code Pretzels(sic) to QA (thats Quality Assurance and not Quintesencial Arragance) then I'm kinda forced to take ones dream head out of the clouds, stop fapping and go, wibble wibble whoop whoop whoop.
I hope I'm wrong but some people do need a reality check to keep there feet in the air let alone the ground.
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Droog 1
Black Rise Inbreds
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Posted - 2010.01.28 11:58:00 -
[23]
Edited by: Droog 1 on 28/01/2010 12:01:20
Originally by: Zeba
Originally by: Athalwolf I just wonder what happens when all the console kids get tired of playing this game after 3 months and move on the latest CoD or BF game.
The reason the console kids move on to the next sequal of the cod or bf franchise is because that is the way they were designed. Limited singleplayer content(expandable with paid dlc!) and only enough maps to keep the interest up till the next cash cow release. Dust apparently will have the same free twice yearly content updates as eve and dynamic battlefields that can change between matches. Nah, I think if the core game is solid then ccp will have another winner on their hands.
I have to laugh at the people claiming console kids move onto the next game after 3 months because of limited single player options. All the major FPS releases for consoles have excellent online multiplayer modes that provide hours and hours of fun and are, in fact, being purchased for the online modes not the single player game.
I don't see any mention of Dusts reported micropayment system in that article or any mention of 'Free' expansions. I can't see dust being able to compete with the major online shooters or forthcoming MMOs. Also, wll it lag like Eve does and how does sending Isk from Eve to people in Dust work?
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DJ Obsidian
New Eden Technical Institutes
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Posted - 2010.01.28 18:07:00 -
[24]
I wonder if we would be able to eject dust pilots into a cargo can if we got sick of them.
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The Snowman
Gallente The Ascension Eternal Ascension
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Posted - 2010.01.28 18:47:00 -
[25]
im a little disapointed with the "we will integrate dust into Eve slowly" attitude.
I understand the concerns.. but, this link to Eve is gona be its selling point.. and if its non existant at launch then people arnt gona come back 12 months later to check it out. This is not the mentality of a console player.
A console player plays a new game frantically for 3 months, then moves onto the next hot thing.. they certainly dont come back 12 months later to check it out.
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Zeba
Minmatar Honourable East India Trading Company
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Posted - 2010.01.28 19:15:00 -
[26]
Edited by: Zeba on 28/01/2010 19:15:06
Originally by: Droog 1 I have to laugh at the people claiming console kids move onto the next game after 3 months because of limited single player options. All the major FPS releases for consoles have excellent online multiplayer modes that provide hours and hours of fun and are, in fact, being purchased for the online modes not the single player game.
Sorry I forgot to put multiplayer in front of the word maps in my post. Thought it was self evident.. But to further expand on my original reply all the popular fps games are limited in the amount of maps they ship with so even though the game is still fun the playing field is so familiar and worn you can toss a knife across the map and hit the camper each and every time. Thats why everyone and his aimbot jumped to mw2 not because mw1 was not fun anymoar but because all the maps were old and boring. Basically people paid $10 moar than the normal AAA price for what amounted a map update with a few new perks and weapons for the console crowd and a huge arse reap of the pc crowd with no official dedicated servers.
Originally by: Droog 1 I don't see any mention of Dusts reported micropayment system in that article or any mention of 'Free' expansions. I can't see dust being able to compete with the major online shooters or forthcoming MMOs. Also, wll it lag like Eve does and how does sending Isk from Eve to people in Dust work?
It helps if you read the article. As far as lag that will depend on how far away you live from whatever server farm is running Dust though I'm sure they will have regional datacenters setup to keep the average latency as even as possible for a match. The microtransaction part is in the interview too but I'm not going to arse myself to do all the work for you. 
Originally by: Interview ôWe have aspirations to add on to Dust twice a year û we have plans for expansions like we have with Eve, and weÆve already drafted out a wishlist of things,ö says Sveinsson. ôThese will involve more involvement for Eve players with Dust, but weÆre being very careful. Take the economy: this needs to be regulated at first, as the exchange rate of ISK [EveÆs in-game currency] cannot be affected by one game or the other too much at the start. Eve is a player-driven economy, Dust will use a hybrid model and then, as we learn more, weÆll deregulate in stages. The players of Eve have always been the greatest source of awesomeness. We tend to facilitate the things they invent for themselves, helping them to make their ideas work. Dust will be that sort of thing all over again.ö
Originally by: Istvaan Shogaatsu The only thing separating us from frightened, feral monkeys is running water on tap, fuel in the tank, and current in our wall sockets.
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Erd Macraken
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Posted - 2010.01.28 20:09:00 -
[27]
Edited by: Erd Macraken on 28/01/2010 20:16:23
Originally by: The Snowman A console player plays a new game frantically for 3 months, then moves onto the next hot thing.. they certainly dont come back 12 months later to check it out.
I'm calling BS on that. Halo 3 is still consistently ranked the number 1 or 2 game on Xbox live. Most of my friends don't PC game because they're too stupid to figure out how to put together a computer, but they've been playing Halo 3 since it launched. In 2007. That's a fair bit longer than three months. If you ever pop into Halo 3 and look at the number of users in match-making, it's not far off from EVE's user count. Even CoD 4 is still firmly in the Top 10 most-played on Xbox live.
Mind you, Halo 3 has only gotten a few infusions of new content over the years. What do you think is going to happen when console gamers find out they won't be required to shell out $60 to get new content? What do you think is going to happen when they're introduced to persistent online worlds with social features and regular updates? It's going to blow their minds in the same way it did to us PC gamers when we first found Everquest or UO or MUDs. You're also ignoring all the people like me, who primarily PC game, invest in a custom computer, and are willing to pay $15/month for subscription fees, but don't get all ****y about playing on an Xbox or PS3. I absolutely prefer using a keyboard and mouse over a gamepad, but it's not the end of the world. I think the best way to look at the current console market is as an analogue to the PC game market of 12 years ago. At least in terms of connectivity and support post-release. We all saw how MMOs, digital distribution, and sky-rocketing user bandwidth changed that. It's about time someone did the same for the console game market.
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