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Ronan Connor
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Posted - 2010.01.28 11:26:00 -
[1]
The idea is that people who dont follow the law get a bad standing and cant enter certain areas. People who do have nothing from it.
My idea could lead into the profession of headhunter and more pvp in 0.3-0.8.
Tell me what you think:
Originally by: Zcorm Narwarr I think there already is a "benefit" for having a good security status. If you get attacked unlawfully by another player he will get a bigger security hit from you than attacking a low security status pilot.
Hmm I think some reward for a high security status is somewhat fair seeing that acting agains law cause a drop in standings. The main idea is to expand the security onto the low sec in order to see more people go to low sec. The first part which came into my mind was that a ôbody-guardö patrol is somewhat ridiculous even for us carebears. But nonetheless on a small part this could be a good idea where even our bloodthirsty pvp friends could benefit from.
My idea to this would be this: Every person with a sec status above 4 can attack pirates and gankers (even if their corp hasnÆt been targeted) like the have a sec status -5 till a sec status of the system of 0.6. On the low sec part this people get a higher security just on the gates of low sec 0.4. Either the guns would have a higher power or the gates would fire as well so even a BS could not stand it longer then 15 seconds. Every gun is concentrating on a different target. So for 0.4 id say gate, concord board, and 3 sentries make 5 targets. The same system would go for a sec status above 4.5. But the ôhuntingö ground expands to the system of 0.8. In low sec that would go then into 0.3 concerning gate camps and a max. tanking time for a BS of 20 secs. 4 guns aiming at different targets. Beeing to much of a care bear I donÆt know about rewards. Is a reward by destroying the pod or just the ship? If the pod, the sec status above 4 should allow to pod as well.
Naturally the pirates / gankers corpmembers must be only allowed to assist in 0.2 or below. Or they would suffer the gate defenses.
By helping Concord doing this another incentive could be given out. The headhunters could gain LP which they could change into a tradeable ôconcordö insurance. Basicly this tradeable insurance can be redeemed with a platinum insurance to insure a T2 ship to 75% of the value. Which on the other side Hulk owner might consider as a stimulation going with their ships into low sec areas or deeper. Of course this makes only sense if the buyer has a certain sec status like 2.5 or above or maybe just above 0.5
What are the pros IMHO of this? 1. a new profession would be introduced. ôHeadhuntersö, 2. causing more PVP between the sec areas of 0.3 and 0.8 3. a bit more security against gatecamps in 0.3-0.4 4. more traffic into low sec 0.3-0.4 5. marking gankers and pirates to all players with standing of 4 and more free to shoot 6. High sec areas will be more security driven by players and less by Concord 7. Possible more miner into low sec cause of buyable additional insurance on T2 ships
Cons? 1. Pirates and gankers will have a hard time in 0.3-0.8 2. I donÆt know how long the marking of a pirate last. But IÆd say 4-6 weeks time would be a good period. (open for ideas here) 3. Gate camps are mostly done by 5-9 ships. Not all of them could be destroyed by concord in time. But at least it would cause discomfort replacing 4 to 5 BS after a gatecamp.
I hope you consider this as an honest try to serve both sides (carebears/tearbears).
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Herr Wilkus
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Posted - 2010.01.28 12:10:00 -
[2]
First! Uh. what was that you were saying? Never mind.
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Drake Draconis
Minmatar Shadow Cadre Looney Toons.
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Posted - 2010.01.28 15:33:00 -
[3]
Edited by: Drake Draconis on 28/01/2010 15:33:57
Originally by: Herr Wilkus First! Uh. what was that you were saying? Never mind.
Nice spam nooblet.
OP - Not supporting. I get what your trying to do... but you got alot of holes in your logic and no ones going to really dig that.
A higher security rating gives you the ability to punish the lower sec rating or the one who decides to attack you if not pod you.
The punishment for such an action (Such as podding) exponentially increases when someone attacks a higher security rated pilot as opposed to a low one.
Don't have the maths on me... but that's how it was explained to me.
As to the overall benefit?
Bout the only thing I could come up with as a plausible benefit would be a lower standings penalty accross empire when you **** off someone or some such missioning... or a increased standings increase for doing missions with higher sec ratings.
Keep in mind that its going to cause problems when it comes to people who rat up there security ratings just to get back into high sec... so if your going to propose something... you need to make the sec rating on said pilot worth more....and more costly than ever.
Hence why your not going to get very far without a lot of thought and effort put into this. ========================= CEO of Shadow Cadre http://www.shadowcadre.com ========================= |

Ronan Connor
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Posted - 2010.01.28 16:40:00 -
[4]
Originally by: Drake Draconis Edited by: Drake Draconis on 28/01/2010 15:33:57
Originally by: Herr Wilkus First! Uh. what was that you were saying? Never mind.
Nice spam nooblet.
OP - Not supporting. I get what your trying to do... but you got alot of holes in your logic and no ones going to really dig that.
A higher security rating gives you the ability to punish the lower sec rating or the one who decides to attack you if not pod you.
The punishment for such an action (Such as podding) exponentially increases when someone attacks a higher security rated pilot as opposed to a low one.
Don't have the maths on me... but that's how it was explained to me.
I heard that too. It would be interesting to see how much bigger the loss would be.
Originally by: Drake Draconis
As to the overall benefit?
Bout the only thing I could come up with as a plausible benefit would be a lower standings penalty accross empire when you **** off someone or some such missioning... or a increased standings increase for doing missions with higher sec ratings.
Hmm I am not sure if the lower standings penalty would be such a big bonus. After all if you do such things you do it more often. Therefore youll never reach a standing which grants you that bonus.
Originally by: Drake Draconis Keep in mind that its going to cause problems when it comes to people who rat up there security ratings just to get back into high sec... so if your going to propose something... you need to make the sec rating on said pilot worth more....and more costly than ever.
Thats where the flag comes in. Its like having a very bad standing frozen at a level which allows all other people to hunt you down. At this moment the up-ratting would be a waste cause your standing wont improve till the flag time is over. That would be the more costly price for doing pirating or ganking. Most "carebears" are asking for an insurance loss. Even "tearbears" have to confess that the amount of time which is needed to repair damaged security status cause of pirating or ganking is very less compared to someone who might have to replace a hulk. So instead of losing the insurance, which I now think would take some motion out of the game, this could encourage people to do pvp and take "defense" in their own hands cause the offending character is free to shot for everyone. The fixed flag time would even out a bit the amount of time you need to replace i.e. a Hulk.
The "lame" version would just be that depending on your sec status your insurance for T2 ships increases. So if you reach 4.5 or 5 sec status you get 95% of your hulk or transport or whatever T2 ship replaced. This could also a be a way to drive people into low/null sec. But then I have to confess that would be unfair again against people with a low sec status living in null, cause then a "high-standing-alliance" can more easily attack with a T2 fleet and get it replaced if loosing.
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Drake Draconis
Minmatar Shadow Cadre Looney Toons.
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Posted - 2010.01.28 17:07:00 -
[5]
Edited by: Drake Draconis on 28/01/2010 17:12:23 Edited by: Drake Draconis on 28/01/2010 17:07:58 The one thing that I never understood is when someone ganks or pods someone in high security... it was always very easy to get that sec rating back up (provided you know what your doing and even then that knowledge is readily available)
It's not as soul destroying as some would lead others to believe.
So perhaps one way of increasing that value is not so much give a benefit but increase the penalty for attacking someone who goes to the trouble of maintaining a higher security rating.
And then double if not quadruple the time required to get it back.
Then you run into a situation where people have to weigh the costs of committing criminal acts in the eyes of CONCORD.
Top that off with the fact that you can still traverse high sec in a pod and do various things and work around CONCORD to do your gankage.
Bottom line... the punishment is not high enough for people who wish to "break the law".
Many would support the removal of insurance for getting CONCORD'd or self destructing your ship. That's a good start... but the value of sec rating is quickly becoming a very.... very trivial thing.
Your idea... as good intentioned as it is... won't fly. It wouldn't take much for someone to rat up the rating and become this said headhunter and cause some trouble..
The metagaming alone would cause some major problems... hence the little paradox we have with bounty hunters and such.
You got a lot of territory to cover before you come to a reasonable/refined idea here.
Keep trying... you may come up with something someone has yet to come up with.
Just remember to keep it balanced... high sec is supposed to be safer... not safe.
Also... as rampant as the suicide ganking is... there are many things you can do to make that job harder if not little to no risk to begin with.
Like mining in WHS or 0.0... most griefers are total and utter cowards... they won't go there because they find themselves without the almighty CONCORD to protect them.... that and getting blown up by fellow corpmates tends to have quite the effect on ones mindset.
Ironically there argument for depreciating the mineral market by forcing demand up is totally bogus.
0.0 provides high end minerals for the high sec market.... low end is in high demand out here... with little veld to go around and such.... we need supplies pumped up here.
This isn't all high sec based.... they think in micro econmomic terms and not macro... ironic. Maybe they should spend a little bit of time living out in 0.0 learning how to survive in a economy that must pay costly sov. bills eh? ========================= CEO of Shadow Cadre http://www.shadowcadre.com ========================= |

Herschel Yamamoto
Agent-Orange
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Posted - 2010.01.28 20:48:00 -
[6]
I'm not entirely clear on what you're proposing here, but I don't think I like it. It smacks too much of a solution looking for a problem.
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Zaiyo Modi
Minmatar
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Posted - 2010.01.31 13:16:00 -
[7]
I fail to see what the OP really is proposing, so I can't be bothered with this. I am not interested in discussing ideas in here.
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Laechyd Eldgorn
Caldari Endemic Aggression Exalted.
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Posted - 2010.01.31 16:42:00 -
[8]
This idea fails at the point it doesn't take in account that living in low sec is not easy and shooting people actually punishes you quite a bit.
Only thing which -might- need looking at is hi sec ganking and chaining sec up.
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Tulisin Dragonflame
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Posted - 2010.01.31 18:16:00 -
[9]
I agree with the core concept that high security status should be awarded. Paying taxes and being a good citizen should provide access to more public empire services. Currently, keeping a high sec status doesn't really matter until you get to the point where you're being punished.
Perhaps base insurance rates on security status to some degree? Or decrease empire fees.
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Drake Draconis
Minmatar Shadow Cadre Looney Toons.
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Posted - 2010.01.31 19:00:00 -
[10]
Originally by: Laechyd Eldgorn This idea fails at the point it doesn't take in account that living in low sec is not easy and shooting people actually punishes you quite a bit.
Only thing which -might- need looking at is hi sec ganking and chaining sec up.
That's funny... looks like a lot of people have no trouble at all. ========================= CEO of Shadow Cadre http://www.shadowcadre.com ========================= |
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Mari Iijima
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Posted - 2010.03.12 18:09:00 -
[11]
TL;DR. But free bump for others to not support this too. Tada.
Lame industrial market alt. |
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