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Dirk Altman
Caldari The Collective Against ALL Authorities
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Posted - 2010.01.28 23:44:00 -
[1]
PC Gamer MMO of the Year reported by: CCP Manifest | 2010.01.28 21:50:44
The MMO you are playing is good. Still good. Veryágood.
The best. ------------- I just thought this was funny as I saw this relogging for my third time in an hour trying to get into game and fight in a large fleet fight taking place out in 0.0, no doubt this game is great and fun to play but really what good is it when one of the main game focuses (fleet fights) are lagged horribly. As i write this im listening to people trying to work around the lag that managed to make it in game and to the battle which is also horribly lagged. between node crashes and reinforced systems that hardly manage to put off the huge amounts of lag I think everyone in eve should say wtf CCP.
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sg3s
Caldari Deep Core Mining Inc.
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Posted - 2010.01.28 23:46:00 -
[2]
Originally by: Dirk Altman PC Gamer MMO of the Year reported by: CCP Manifest | 2010.01.28 21:50:44
The MMO you are playing is good. Still good. Veryágood.
The best. ------------- I just thought this was funny as I saw this relogging for my third time in an hour trying to get into game and fight in a large fleet fight taking place out in 0.0, no doubt this game is great and fun to play but really what good is it when one of the main game focuses (fleet fights) are lagged horribly. As i write this im listening to people trying to work around the lag that managed to make it in game and to the battle which is also horribly lagged. between node crashes and reinforced systems that hardly manage to put off the huge amounts of lag I think everyone in eve should say wtf CCP.
Is this that system with over 1000 people in local atm? Do you realise what you're saying? :|
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Dirk Altman
Caldari The Collective Against ALL Authorities
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Posted - 2010.01.28 23:56:00 -
[3]
yes that any large engagement in this game is filled with insane amounts of lag. why should huge amounts of lag be acceptable?
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Xen Gin
Silurian Operations
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Posted - 2010.01.28 23:59:00 -
[4]
Originally by: Dirk Altman yes that any large engagement in this game is filled with insane amounts of lag. why should huge amounts of lag be acceptable?
Why should huge amounts of people causing lag be acceptable?
## You got that? Right I'll be back in approximately 300 seconds to retort! ## |

Kitimortoa
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Posted - 2010.01.29 00:02:00 -
[5]
I don't really know of an MMO out atm that doesn't have problems with more than a couple hundred people all in one place.
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Dirk Altman
Caldari The Collective Against ALL Authorities
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Posted - 2010.01.29 00:02:00 -
[6]
because thats how parts of the game are played with allot of people thats how the game is advertised huge fleet fights ect. is this really that hard of a concept yeah it might not effect some people but it does effect allot of others.
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AdmiralJohn
The Unknown Bar and Pub Elysium Alliance
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Posted - 2010.01.29 00:05:00 -
[7]
Like, not to be critical or nuthin', but I think having 1,600 people in one place online in spiffy spaceships shooting each other and launching bahjillions of drones should be lag-free.
CCP fails yet again.
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Aikar Adora
Amarr WarMongers Armament Solutions
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Posted - 2010.01.29 00:06:00 -
[8]
Originally by: Dirk Altman yes that any large engagement in this game is filled with insane amounts of lag. why should huge amounts of lag be acceptable?
There is no such thing as unlimited resources. There is ALWAYS limits to what can be done.
I'm new so sorry if my #'s are off but this is more for proving a case:
Fights lag with 100vs 100 - People complain CCP Announces they've improved the servers and now can handle up to 300vs300 before lagging. Players bring 300vs300 wars and get lag and complain. CCP announces they've improved servers and now can handle up to 500vs500 before lagging. Players bring 500vs500 wars and get lag and complain.
If you keep pushing the limits of their updates, then you're going to lag.
______________________________________ - Aikar [FFXI: 75BLM x2/75WHM (Yes the Windower Aikar) 2004-?
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sg3s
Caldari Deep Core Mining Inc.
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Posted - 2010.01.29 00:06:00 -
[9]
Originally by: Dirk Altman because thats how parts of the game are played with allot of people thats how the game is advertised huge fleet fights ect. is this really that hard of a concept yeah it might not effect some people but it does effect allot of others.
Huge in todays standards is 128+, 256+ now maybe with mag... thats 256 players all interacting with each other in the same place on the same server... I'm pretty sure fleet fights up to 500 are quite acceptable given it's a reinforced node.
More dynamic load balancing would be welcome though, I agree... More awesome servers for the systems that need the power too please :)
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Chaos Incarnate
Faceless Logistics
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Posted - 2010.01.29 00:06:00 -
[10]
Originally by: Dirk Altman yes that any large engagement in this game is filled with insane amounts of lag.
In pretty much every game, this is true; except most other games 'a large engagement' usually caps out at 250-300 total before server failure _____________________ Horrors! Demons in the deep! |
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Dirk Altman
Caldari The Collective Against ALL Authorities
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Posted - 2010.01.29 00:08:00 -
[11]
im not asking for lag free im asking to be able to login or at least load grid in under 30 mins not make me stare at a blank screen for almost 2 hours
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Gecko O'Bac
Achmed-Terrorist IUS PRIMAE N0CTIS
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Posted - 2010.01.29 00:16:00 -
[12]
Originally by: Chaos Incarnate
Originally by: Dirk Altman yes that any large engagement in this game is filled with insane amounts of lag.
In pretty much every game, this is true; except most other games 'a large engagement' usually caps out at 250-300 total before server failure
Eh, in Wow during raiding we had sometimes so much lag it would be unplayable. And it wasn't a full load server. Plus everybody was on a different instance (though probably most instances were on the same pysical machine).
And about lag. Lol I laugh at this. I fought at jv1v some 2? years ago. At peak there were more than 1k people in the system, with no "reinforced nodes" and before all the new stackless things, better hardware, 64 bits and all the need for speed. At that time you didn't get lag. You did get multiple node crashes with characters perma blocked offline for hours. I commend CCP on doing always better than what was before. Believe me, it's quite more difficult than it sounds since, as any novice engineering student should know, scalability is a nice term but doesn't exist in truth (or it makes sense in a really limited amount of variance, which quite defeats the purpose of true scalability).
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Taedrin
Gallente The Green Cross DEFI4NT
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Posted - 2010.01.29 00:36:00 -
[13]
Originally by: Chaos Incarnate
Originally by: Dirk Altman yes that any large engagement in this game is filled with insane amounts of lag.
In pretty much every game, this is true; except most other games 'a large engagement' usually caps out at 250-300 total before server failure
This would actually be pretty interesting to test, CI. In EVE, a node is the hardware equivalent to a server in other MMOs. Interestingly enough, the maximum number of players that a single node can support in EVE is similar to the maximum number of players that a server, or realm can support in another MMO.
IIRC, each WoW server can hold somewhere from 2000-3000 players at a time. EVE can hold somewhere from 1400-1600. This difference might be accounted by the fact that EVE possesses virtually no client side processing, whereas WoW relies heavily upon it (hence all the 3rd party cheating applications, or "hacks" for WoW).
With the help of goonswarm we could test this. I'm sure we could muster a thousand goons for this. Get them all trial accounts, and then cram them all into a single server - all the same race so that they all start in the same location. Will the server be able to handle having so many characters in close proximity to each other? How will the server performance differ when you have the characters split up over multiple locations? (preferably on the same continent to avoid one of WoW's session change things) ---------- There is always a choice. The choice might not be easy, nor simple, nor the options be what you desire - but, nevertheless, the choice is there to be made. |

Shaemell Buttleson
Euphoria Released
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Posted - 2010.01.29 00:37:00 -
[14]
I was in D-G at the same time as 1600 other pilots.
I think we should take the blame for the lag not CCP.
* Please resize your signature to the maximum file size of 24000 bytes. - CCP Ildoge
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Dubaschu
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Posted - 2010.01.29 00:45:00 -
[15]
Originally by: Shaemell Buttleson I was in D-G at the same time as 1600 other pilots.
I think we should take the blame for the lag not CCP.
Yes; jumped in and seen on local 900+ ships. Now I am unable to logon...... Do we win or lose by lag?!?!
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Marguerite Antiki
ANZAC ALLIANCE IT Alliance
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Posted - 2010.01.29 00:46:00 -
[16]
Excuse me if I am wrong but I was under the impression lag is handled in 2 parts. CCP make the pipes / connections to the server as good as possible but if you have 100vs100 (200 people) all tyring to interact and the 200 people all have DIFFERENT ISP speeds / connections and different factors; IE distance geographically, **** downloads, 56k modem, bad conections, line noise etc, would this not add to the lag as the server is trying to recieve and then send on this data to you, thus the lag is not the server, but the other persons sh!t house connection.
Thus the people complaining, maybe should complain to the other 50 nubs with crap connections slowing everyone else down? (Is this correct?)
M
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jita alt123
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Posted - 2010.01.29 00:47:00 -
[17]
Originally by: Dirk Altman I just thought this was funny as I saw this relogging for my third time in an hour trying to get into game and fight in a large fleet fight taking place out in 0.0, no doubt this game is great and fun to play but really what good is it when one of the main game focuses (fleet fights) are lagged horribly. As i write this im listening to people trying to work around the lag that managed to make it in game and to the battle which is also horribly lagged. between node crashes and reinforced systems that hardly manage to put off the huge amounts of lag I think everyone in eve should say wtf CCP.
When will you l33t PvPers realise that CCP long ago abandoned eve as a PVP game. They care about mission runners in high sec. That's where the money is. You guys are such an insignificant portion of the eve population that it's not worth the time to fix the problems you are having.
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Magnus Orin
Minmatar United Systems Navy Zenith Affinity
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Posted - 2010.01.29 00:54:00 -
[18]
We are not ****ed that the game lags when there are 1500 people in a system fighting.
That is to be expected.
We are ****ed because the game is now designed to require, or allow (via the removal of DDD) 1500 people in system fighting and the lag that ensues. *Disclaimer* The above may not reflect the opinions of United Systems Navy or Zenith Affinity. |

Kijo Rikki
Caldari Swarm of Angry Bees
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Posted - 2010.01.29 00:58:00 -
[19]
Originally by: Taedrin
With the help of goonswarm we could test this. I'm sure we could muster a thousand goons for this. Get them all trial accounts, and then cram them all into a single server - all the same race so that they all start in the same location. Will the server be able to handle having so many characters in close proximity to each other? How will the server performance differ when you have the characters split up over multiple locations? (preferably on the same continent to avoid one of WoW's session change things)
What would happen is the server would start to go into a login queue, then afterwards the server becomes locked, no one can log in at that point. The server would remain up and running, but with as many people as you could get in before the login queue hit being all in one place, its very likely you will crash a specific "subserver". (Wow has several now, instance, battlegrounds, outlands, and now northrend are all seperate um...subservers of some sort, i dont really know but I do know that these areas can crash by themselves while leaving the rest of the realm intact.)
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Taedrin
Gallente The Green Cross DEFI4NT
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Posted - 2010.01.29 00:59:00 -
[20]
Edited by: Taedrin on 29/01/2010 01:02:34 Edited by: Taedrin on 29/01/2010 01:02:10
Originally by: jita alt123
Originally by: Dirk Altman I just thought this was funny as I saw this relogging for my third time in an hour trying to get into game and fight in a large fleet fight taking place out in 0.0, no doubt this game is great and fun to play but really what good is it when one of the main game focuses (fleet fights) are lagged horribly. As i write this im listening to people trying to work around the lag that managed to make it in game and to the battle which is also horribly lagged. between node crashes and reinforced systems that hardly manage to put off the huge amounts of lag I think everyone in eve should say wtf CCP.
When will you l33t PvPers realise that CCP long ago abandoned eve as a PVP game. They care about mission runners in high sec. That's where the money is. You guys are such an insignificant portion of the eve population that it's not worth the time to fix the problems you are having.
Which is EXACTLY why we have so many interesting missions that involve more than 1) Goto first room 2) kill everything 3) if something important dropped, loot it 4) if mission isn't finished yet, go to next room 5) else if mission is finished, go back to agent with any important item and complete the mission 6) Goto step 2.
Seriously, if CCP focused on PvE so much, they would have made missions more interesting than simply "kill EVERYTHING" or "get this item!". It would be nice to have some missions which required tactics and thinking.
The easiest way to do this would be to give NPCs sleeper AI. It would also be nice if there were some missions which involved things like escorting an NPC convoy, or aiding a navy fleet which is being overwhelmed by pirates.
EDIT:
Quote: What would happen is the server would start to go into a login queue, then afterwards the server becomes locked, no one can log in at that point. The server would remain up and running, but with as many people as you could get in before the login queue hit being all in one place, its very likely you will crash a specific "subserver". (Wow has several now, instance, battlegrounds, outlands, and now northrend are all seperate um...subservers of some sort, i dont really know but I do know that these areas can crash by themselves while leaving the rest of the realm intact.)
Which is why this is more about testing how many goons we could cram into a single zone, not a single server. I realize that WoW uses a login queue to prevent the server from crashing due to overpopulation. But do they do the same thing with lots of people in a single area? ---------- There is always a choice. The choice might not be easy, nor simple, nor the options be what you desire - but, nevertheless, the choice is there to be made. |
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DarkXale
Gallente
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Posted - 2010.01.29 01:03:00 -
[21]
Originally by: Dirk Altman
I just thought this was funny as I saw this relogging for my third time in an hour trying to get into game and fight in a large fleet fight taking place out in 0.0
You can choose EVE as the winner, with its lag issues in large fleet fights (main attraction). Or you can choose that other MMO as the winner, with its lag issues in Raids (main attraction) - regardless of the size of the server.
Your call.
Other MMOs haven't really piqued my personal interest - and have far too many other issues to deal with.
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Kijo Rikki
Caldari Swarm of Angry Bees
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Posted - 2010.01.29 01:08:00 -
[22]
Quote:
Which is why this is more about testing how many goons we could cram into a single zone, not a single server. I realize that WoW uses a login queue to prevent the server from crashing due to overpopulation. But do they do the same thing with lots of people in a single area?
No. assuming you could get all your goons on the server and had them all start/meet in a single location there is no game mechanic to prevent that. The only exception is Wintergrasp, which they limit i think to 200 people? 100v100 or it might be 200v200 but either way they limit that severely. All that will happen is when that zone reaches capacity it will crash much like eve does. Yes there is lag too but I think its probably my client in all honesty (and the fact i wuz a resto druid with floating combat text turned on and an obsessive / compulsive desire to turn my screen into solid green. )
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Zeba
Minmatar Honourable East India Trading Company
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Posted - 2010.01.29 01:10:00 -
[23]
Originally by: Dirk Altman PC Gamer MMO of the Year reported by: CCP Manifest | 2010.01.28 21:50:44
The MMO you are playing is good. Still good. Veryágood.
The best. ------------- I just thought this was funny as I saw this relogging for my third time in an hour trying to get into game and fight in a large fleet fight taking place out in 0.0, no doubt this game is great and fun to play but really what good is it when one of the main game focuses (fleet fights) are lagged horribly. As i write this im listening to people trying to work around the lag that managed to make it in game and to the battle which is also horribly lagged. between node crashes and reinforced systems that hardly manage to put off the huge amounts of lag I think everyone in eve should say wtf CCP.
Oh I dunno. The other 97% of eve that is running just fine would disagree with your statement. Why would they ***** about something that doesn't effect them? Besides fleet fights were fine pre dominion so give ccp some time to fix whatever it is they borked in the code. Or vent your frustration in whinge threads I guess if it makes you feel better. 
Originally by: Istvaan Shogaatsu The only thing separating us from frightened, feral monkeys is running water on tap, fuel in the tank, and current in our wall sockets.
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Intigo
Amarr Genos Occidere HYDRA RELOADED
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Posted - 2010.01.29 01:35:00 -
[24]
Regardless of how incredibly stupid the OP is, it did catch my eye how insanely arrogant and foolish that statement was.
A simple "hey we won, grats to us" would have sufficed - but that way of writing it was pretty bad. ___________________
HELLO! My name is Inigo Mont...oh f' it. |

Zeba
Minmatar Honourable East India Trading Company
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Posted - 2010.01.29 01:42:00 -
[25]
Originally by: Intigo Regardless of how incredibly stupid the OP is, it did catch my eye how insanely arrogant and foolish that statement was.
A simple "hey we won, grats to us" would have sufficed - but that way of writing it was pretty bad.
Why? Just because you personally have issues with eve atm doesn't mean the rest of us are. From my vantage point and I'm sure many others the wording was spot on. But hey I understand because you really are getting the short end of the lag stick but overall its not even a factor in the greater game so sorry if your isolated patch of eve is not up to snuff. 
Originally by: Istvaan Shogaatsu The only thing separating us from frightened, feral monkeys is running water on tap, fuel in the tank, and current in our wall sockets.
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Azran Zala
Fleet of the Damned
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Posted - 2010.01.29 01:51:00 -
[26]
Edited by: Azran Zala on 29/01/2010 01:54:49
I think the guys there with bring back the AOE DD might have a point there... hmm.... fleets where usually toasted to more managable sizes and left with the lucky / well tanked ships to slug it out in the finals.
Dawinism used to solve the lag problem. Is it just coencidence that these problems came about the same time as the titan change?
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Barakkus
Caelestis Iudicium
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Posted - 2010.01.29 02:04:00 -
[27]
Originally by: Kijo Rikki
Quote:
Which is why this is more about testing how many goons we could cram into a single zone, not a single server. I realize that WoW uses a login queue to prevent the server from crashing due to overpopulation. But do they do the same thing with lots of people in a single area?
No. assuming you could get all your goons on the server and had them all start/meet in a single location there is no game mechanic to prevent that. The only exception is Wintergrasp, which they limit i think to 200 people? 100v100 or it might be 200v200 but either way they limit that severely. All that will happen is when that zone reaches capacity it will crash much like eve does. Yes there is lag too but I think its probably my client in all honesty (and the fact i wuz a resto druid with floating combat text turned on and an obsessive / compulsive desire to turn my screen into solid green. )
It was awful when there was no limit on Wintergrasp, pretty much 2 frames a second on a lot of the more populated servers with more than 400 people going at it. I know Onyxia would routinely have 500 or more (usually 3-1 odds though).
I think CCP is doing ok in comparison. Hell getting into Jita used to be awful and a crap shoot on whether or not you'd get stuck. One of the last corps I was in had a mining op going in a site that was in a dead end on the other side of Jita. I pretty much had to wait till downtime to jump through or have to file a petition to get moved 1 jump past. Now a days I have no problems jumping into Jita and leaving. Undocking from 4-4 can sometimes be a little bit of a lag from loading in, but once you load in it's pretty good.
Originally by: CCP Dropbear
rofl
edit: ah crap, dev account. Oh well, official rofl at you sir.
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Updebum
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Posted - 2010.01.29 02:31:00 -
[28]
the hilarious thing is ccp hinge thier whole game on advertising that they only use 1 server, and it doesnt ****ing work!
do shareded servers because the way it id now you can stick it up your arse
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Chainsaw Plankton
IDLE GUNS IDLE EMPIRE
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Posted - 2010.01.29 02:36:00 -
[29]
Originally by: Gecko O'Bac Believe me, it's quite more difficult than it sounds since, as any novice engineering student should know, scalability is a nice term but doesn't exist in truth (or it makes sense in a really limited amount of variance, which quite defeats the purpose of true scalability).
yet there is so much where I'm tempted to say CCP didn't even try. they were saying stuff like they couldn't effectively implement infiniband because each system ran on a single thread, and that there is no dynamic load balancing other than to restart the server and manually do it.
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De'Veldrin
Minmatar Special Projects Executive The Obsidian Legion
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Posted - 2010.01.29 02:38:00 -
[30]
Edited by: De''Veldrin on 29/01/2010 02:38:27
Originally by: Updebum the hilarious thing is ccp hinge thier whole game on advertising that they only use 1 server, and it doesnt ****ing work!
do shareded servers because the way it id now you can stick it up your arse
Since you are obviously mad and will be emorage quitting at any moment, please consider donating your stuff to me.
Thank you.
--Vel
Forum Mom: Spanking the snot out of little brats. |
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Zeba
Minmatar Honourable East India Trading Company
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Posted - 2010.01.29 02:42:00 -
[31]
Originally by: De'Veldrin Edited by: De''Veldrin on 29/01/2010 02:38:27
Originally by: Updebum the hilarious thing is ccp hinge thier whole game on advertising that they only use 1 server, and it doesnt ****ing work!
do shareded servers because the way it id now you can stick it up your arse
Since you are obviously mad and will be emorage quitting at any moment, please consider donating your stuff to me.
Thank you.
Now now, remember that the goonies retreated to syndicate to 'get back to basics' so give their troll alts some time to get back in the groove now that they don't have to do boring stuff like holding territory or contributing to the economy with moon goo and such.
Originally by: Istvaan Shogaatsu The only thing separating us from frightened, feral monkeys is running water on tap, fuel in the tank, and current in our wall sockets.
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CCP Manifest
C C P

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Posted - 2010.01.29 03:34:00 -
[32]
Originally by: Intigo Regardless of how incredibly stupid the OP is, it did catch my eye how insanely arrogant and foolish that statement was.
A simple "hey we won, grats to us" would have sufficed - but that way of writing it was pretty bad.
My legendary (within the marketing dept at least) and unmalleable (they've tried) verbosity + understandable elation over laudation = a tone in my news post quite worthy of criticism
I take full responsibility for going a bit overboard. It's funny you should point that out since I did consider the tone for quite some time before posting, weighing levels of hubris and humility, simplicity and flourish and what sort of PR polish I felt was appropriate for an accolade of that magnitude in this particular communication channel...
Then my internal struggle came to an end as one voice deep within me bellowed quite loudly, drowning out the others:
"Aww cmon Manifest, just do it! DOIT! It is for best MMO of the year, ya big lug..."
Honestly, we're all lucky I kept it under 3500 words. --CCP Manifest-- |
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Mirsal
Amarr Punic Corp.
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Posted - 2010.01.29 03:35:00 -
[33]
Edited by: Mirsal on 29/01/2010 03:35:56 Anyone too new, or too stupid, to remember how only 2-3 years ago we used to have these issues with just 500 something people in a system, and how 1000 people together in system was completely, 100%, impossible even in Jita, on its own node and with no combat...
...should do the charitable thing and give me all his stuff before quitting. ------- "Be not, oh Greeks, so very hostilely disposed towards the Barbarians, nor look with ill will on their opinions. For which of your institutions has not been derived from the Barbarians?" |

Peryner
University of Caille
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Posted - 2010.01.29 04:04:00 -
[34]
Originally by: CCP Manifest
Originally by: Intigo Regardless of how incredibly stupid the OP is, it did catch my eye how insanely arrogant and foolish that statement was.
A simple "hey we won, grats to us" would have sufficed - but that way of writing it was pretty bad.
My legendary (within the marketing dept at least) and unmalleable (they've tried) verbosity + understandable elation over laudation = a tone in my news post quite worthy of criticism
I take full responsibility for going a bit overboard. It's funny you should point that out since I did consider the tone for quite some time before posting, weighing levels of hubris and humility, simplicity and flourish and what sort of PR polish I felt was appropriate for an accolade of that magnitude in this particular communication channel...
Then my internal struggle came to an end as one voice deep within me bellowed quite loudly, drowning out the others:
"Aww cmon Manifest, just do it! DOIT! It is for best MMO of the year, ya big lug..."
Honestly, we're all lucky I kept it under 3500 words.
Clearly, this psot we are reading is good. very good.
the best

oh but one question honestly? What does this mean? Look for it (and some interesting cover copy)
some interesting what?
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Malcanis
Vanishing Point. The Initiative.
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Posted - 2010.01.29 04:13:00 -
[35]
Originally by: Aikar Adora
Originally by: Dirk Altman yes that any large engagement in this game is filled with insane amounts of lag. why should huge amounts of lag be acceptable?
There is no such thing as unlimited resources. There is ALWAYS limits to what can be done.
I'm new so sorry if my #'s are off but this is more for proving a case:
Fights lag with 100vs 100 - People complain CCP Announces they've improved the servers and now can handle up to 300vs300 before lagging. Players bring 300vs300 wars and get lag and complain. CCP announces they've improved servers and now can handle up to 500vs500 before lagging. Players bring 500vs500 wars and get lag and complain.
If you keep pushing the limits of their updates, then you're going to lag.
Except that you're leaving out the tiny detail that 500v500 worked reasonably well before the latest expansion.
Not to mention the differently helpful responses from the GMs that have really stirred up the hornet's nest. When you have GMs advising people to "leave the system" in answer to Stuck petitions... 
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CCP Manifest
C C P

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Posted - 2010.01.29 04:36:00 -
[36]
Originally by: Peryner
oh but one question honestly? What does this mean? Look for it (and some interesting cover copy)
some interesting what?
Copy 3. written matter intended to be reproduced in printed form: The editor sent the copy for the next issue to the printer. (IE marketingspeakversion, definition 3)
In this case, "copy" on the cover of the issue.
--CCP Manifest-- |
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Kitimortoa
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Posted - 2010.01.29 04:43:00 -
[37]
Originally by: Malcanis
Originally by: Aikar Adora
Originally by: Dirk Altman yes that any large engagement in this game is filled with insane amounts of lag. why should huge amounts of lag be acceptable?
There is no such thing as unlimited resources. There is ALWAYS limits to what can be done.
I'm new so sorry if my #'s are off but this is more for proving a case:
Fights lag with 100vs 100 - People complain CCP Announces they've improved the servers and now can handle up to 300vs300 before lagging. Players bring 300vs300 wars and get lag and complain. CCP announces they've improved servers and now can handle up to 500vs500 before lagging. Players bring 500vs500 wars and get lag and complain.
If you keep pushing the limits of their updates, then you're going to lag.
Except that you're leaving out the tiny detail that 500v500 worked reasonably well before the latest expansion.
Not to mention the differently helpful responses from the GMs that have really stirred up the hornet's nest. When you have GMs advising people to "leave the system" in answer to Stuck petitions... 
If CCP truly did suck, then why would they bother doing **** like this: http://www.eveonline.com/ingameboard.asp?a=topic&threadID=1257152
gotta give them a little bit of a break.
There's a huge difference in testing on their dev environment and production. There's a huge difference in the hardware on various clients out there, they simply can not test every possible setup that might connect to their servers. They try pretty damn hard to deliver a good game, I don't know of a single MMO capable of running 50k concurrent players off one cluster.
There are ALWAYS bugs that don't get caught in testing, that's why their developers still have jobs. Anyone who thinks they can just wave a magic wand and release comepletely bug free software is deluding themselves. Name one MMO of the same quality that is bug free, and that gives you more content on a semi consistent basis for FREE.
Perhaps if all the people *****ing and moaning all the time would get their asses to test **** on singularity and get the server load up to something close to TQ on a regular basis they might be able to push out stuff with less bugs and lag...
|

Seth Ruin
Minmatar Ominous Corp Cult of War
|
Posted - 2010.01.29 04:44:00 -
[38]
Originally by: CCP Manifest
Originally by: Intigo Regardless of how incredibly stupid the OP is, it did catch my eye how insanely arrogant and foolish that statement was.
A simple "hey we won, grats to us" would have sufficed - but that way of writing it was pretty bad.
My legendary (within the marketing dept at least) and unmalleable (they've tried) verbosity + understandable elation over laudation = a tone in my news post quite worthy of criticism
I take full responsibility for going a bit overboard. It's funny you should point that out since I did consider the tone for quite some time before posting, weighing levels of hubris and humility, simplicity and flourish and what sort of PR polish I felt was appropriate for an accolade of that magnitude in this particular communication channel...
Then my internal struggle came to an end as one voice deep within me bellowed quite loudly, drowning out the others:
"Aww cmon Manifest, just do it! DOIT! It is for best MMO of the year, ya big lug..."
Honestly, we're all lucky I kept it under 3500 words.
This reminds me of the good old days of the EVE-O forums, when the devs weren't afraid to have personalities. 
Honestly, I'd say CCP has the right to be ****y about this. Hell, being humble would almost be offensive; are you trying to tell the award giver that they made a mistake and are wrong? 
|

Malcanis
Vanishing Point. The Initiative.
|
Posted - 2010.01.29 05:02:00 -
[39]
Originally by: Kitimortoa
gotta give them a little bit of a break.
There's a huge difference in testing on their dev environment and production. There's a huge difference in the hardware on various clients out there, they simply can not test every possible setup that might connect to their servers. They try pretty damn hard to deliver a good game, I don't know of a single MMO capable of running 50k concurrent players off one cluster.
There are ALWAYS bugs that don't get caught in testing, that's why their developers still have jobs. Anyone who thinks they can just wave a magic wand and release comepletely bug free software is deluding themselves. Name one MMO of the same quality that is bug free, and that gives you more content on a semi consistent basis for FREE.
Perhaps if all the people *****ing and moaning all the time would get their asses to test **** on singularity and get the server load up to something close to TQ on a regular basis they might be able to push out stuff with less bugs and lag...
Thanks for the lecture. Those are all points I was completely unaware of and had never previously considered, and setting me right in return for my temerity at making a simple factual statement was the right thing to do.
|

Intigo
Amarr Genos Occidere HYDRA RELOADED
|
Posted - 2010.01.29 14:16:00 -
[40]
Edited by: Intigo on 29/01/2010 14:18:14 Oh hai, Manifest!
I didn't mean to come off too harsh, honestly I love EVE so it's true in the end - was just a little arrogant at first. 
I wonder if PC Gamer from the UK is available in Denmark...
Originally by: Zeba
Originally by: Intigo Regardless of how incredibly stupid the OP is, it did catch my eye how insanely arrogant and foolish that statement was.
A simple "hey we won, grats to us" would have sufficed - but that way of writing it was pretty bad.
Why? Just because you personally have issues with eve atm doesn't mean the rest of us are. From my vantage point and I'm sure many others the wording was spot on. But hey I understand because you really are getting the short end of the lag stick but overall its not even a factor in the greater game so sorry if your isolated patch of eve is not up to snuff. 
What are you on about?
I don't have issues with EVE or getting any short end of the lag stick. I'm in GENOS, not in any of the major powerblocs. ___________________
HELLO! My name is Inigo Mont...oh f' it. |
|

LaVista Vista
Conservative Shenanigans Party
|
Posted - 2010.01.29 14:18:00 -
[41]
Originally by: CCP Manifest
Originally by: Intigo Regardless of how incredibly stupid the OP is, it did catch my eye how insanely arrogant and foolish that statement was.
A simple "hey we won, grats to us" would have sufficed - but that way of writing it was pretty bad.
My legendary (within the marketing dept at least) and unmalleable (they've tried) verbosity + understandable elation over laudation = a tone in my news post quite worthy of criticism
I take full responsibility for going a bit overboard. It's funny you should point that out since I did consider the tone for quite some time before posting, weighing levels of hubris and humility, simplicity and flourish and what sort of PR polish I felt was appropriate for an accolade of that magnitude in this particular communication channel...
Then my internal struggle came to an end as one voice deep within me bellowed quite loudly, drowning out the others:
"Aww cmon Manifest, just do it! DOIT! It is for best MMO of the year, ya big lug..."
Honestly, we're all lucky I kept it under 3500 words.
Could you not find some random person within the marketing department to read the thing before you posted? 
|

Altaree
The Graduates Morsus Mihi
|
Posted - 2010.01.29 14:26:00 -
[42]
Originally by: CCP Manifest
Then my internal struggle came to an end as one voice deep within me bellowed quite loudly, drowning out the others:
"Aww cmon Manifest, just do it! DOIT! It is for best MMO of the year, ya big lug..."
Honestly, we're all lucky I kept it under 3500 words.
Cool! Please spend those words on a running description for the lag fix. We really what to know! --Altaree
|

Kitimortoa
|
Posted - 2010.01.29 14:35:00 -
[43]
Originally by: Malcanis
Originally by: Kitimortoa
gotta give them a little bit of a break.
There's a huge difference in testing on their dev environment and production. There's a huge difference in the hardware on various clients out there, they simply can not test every possible setup that might connect to their servers. They try pretty damn hard to deliver a good game, I don't know of a single MMO capable of running 50k concurrent players off one cluster.
There are ALWAYS bugs that don't get caught in testing, that's why their developers still have jobs. Anyone who thinks they can just wave a magic wand and release comepletely bug free software is deluding themselves. Name one MMO of the same quality that is bug free, and that gives you more content on a semi consistent basis for FREE.
Perhaps if all the people *****ing and moaning all the time would get their asses to test **** on singularity and get the server load up to something close to TQ on a regular basis they might be able to push out stuff with less bugs and lag...
Thanks for the lecture. Those are all points I was completely unaware of and had never previously considered, and setting me right in return for my temerity at making a simple factual statement was the right thing to do.
Actually the bit you quoted wasn't directed at you, I probably shouldn't have quoted you before ranting. My appologies.
|

Haraukiae Youik
|
Posted - 2010.01.29 14:35:00 -
[44]
When EVE starts to return to its original story instead of being a bunch of nul sec dogs chasing their own tails, then it would be the MMO of the year. (true there are some role play corps, but CCP doesn't really push the game in that direction; if they wished to there are ways to incentivise this.)
I'm taking the advice of one of the nul sec insulters and buying plex and letting everyone else pay for the game; namely I'm going on the dole.
So at least now I can watch EVE "twist in the wind" without paying for it. Anyone who knows EVE before "map coloring by corps" will know what I mean. You used to actually be able to go into nul sec and even lo sec without an escort by the USAF.
Where is that welfare office anyway? 
|

Clone 1
Ministry of Mojo
|
Posted - 2010.01.29 14:43:00 -
[45]
This MMO I am playing is good. Still good. Very good. .. It is. Really. .. I am sure it is. .. Isn't it?

-------------------------------------------------- The Angels Have the Phone Box |

Cipher Jones
|
Posted - 2010.01.29 14:50:00 -
[46]
Originally by: Dirk Altman yes that any large engagement in this game is filled with insane amounts of lag. why should huge amounts of lag be acceptable?
The question is "Why would EvE be MMO of the year with all this lag?"
The answer is simple. Any game with 1000 people cluttering up the map is going to lag, and most games don't allow 1000 people on the map. You cant DQ it from being game of the year on a criteria that applies to all MMOS.
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Ranger 1
Amarr Dynaverse Corporation Vertigo Coalition
|
Posted - 2010.01.29 14:56:00 -
[47]
Originally by: Haraukiae Youik When EVE starts to return to its original story instead of being a bunch of nul sec dogs chasing their own tails, then it would be the MMO of the year. (true there are some role play corps, but CCP doesn't really push the game in that direction; if they wished to there are ways to incentivise this.)
I'm taking the advice of one of the nul sec insulters and buying plex and letting everyone else pay for the game; namely I'm going on the dole.
So at least now I can watch EVE "twist in the wind" without paying for it. Anyone who knows EVE before "map coloring by corps" will know what I mean. You used to actually be able to go into nul sec and even lo sec without an escort by the USAF.
Where is that welfare office anyway? 
Errr, it is MMO of the year without catering to your personal taste, there is no "would be".
Buying Plex isn't "going on the dole". 
I remember when you could go into low and null sec safely as well, however that time ended about 5 minutes after the game went live after beta. Revisionist history won't convince people that RP is more important than other forms of interaction in this game (mind you, I have no problem with those that role play).
===== If you go to Za'Ha'Dum I will gank you. |

Ranger 1
Amarr Dynaverse Corporation Vertigo Coalition
|
Posted - 2010.01.29 15:24:00 -
[48]
Originally by: Zeba
Originally by: De'Veldrin Edited by: De''Veldrin on 29/01/2010 02:38:27
Originally by: Updebum the hilarious thing is ccp hinge thier whole game on advertising that they only use 1 server, and it doesnt ****ing work!
do shareded servers because the way it id now you can stick it up your arse
Since you are obviously mad and will be emorage quitting at any moment, please consider donating your stuff to me.
Thank you.
Now now, remember that the goonies retreated to syndicate to 'get back to basics' so give their troll alts some time to get back in the groove now that they don't have to do boring stuff like holding territory or contributing to the economy with moon goo and such.
Yes Zeba, but who knew that by "get back to basics" they meant dying repeatedly to the Syndicate locals. 
===== If you go to Za'Ha'Dum I will gank you. |

Alexeph Stoekai
Stoekai Corp
|
Posted - 2010.01.29 15:26:00 -
[49]
Originally by: Taedrin
The easiest way to do this would be to give NPCs sleeper AI.
That's not gonna work, and they have explained this. Giving sleeper AI to all, or many more, NPCs will cause downright silly loads on the servers - add to this the fact that most of these NPCs would likely be farmed in PvE hub systems with hundreds of other players doing the same thing, you're gonna have the same performance experience as a 0.0 blob-member. -----
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northwesten
Amarr Trinity Corporate Services
|
Posted - 2010.01.29 15:48:00 -
[50]
Originally by: Updebum the hilarious thing is ccp hinge thier whole game on advertising that they only use 1 server, and it doesnt ****ing work!
do shareded servers because the way it id now you can stick it up your arse
are you dumb? No really that's a real Question when you come up something as dumb as that. It would kill the game and yes maybe there lag but I bet half of it someone connection than CCP server.
If you really think EVE should be like WoW then please leave and don;t return!
Trinity Corporate Services |
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Lindsay Logan
|
Posted - 2010.01.29 15:55:00 -
[51]
Originally by: Dirk Altman *crying*
Get a grip.
CCPs servers and custom made net technology enables more players than ever to be in the same fight. This boundry has been pushed since EVEs inception, and is unrivaled by ny other game. And it continues to be pushed. Inventing new technology is not done right away you know, but I guess some people like you fail to realise that.
So you just go and cry you big baby. 
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Abrazzar
|
Posted - 2010.01.29 16:29:00 -
[52]
Originally by: Altaree
Originally by: CCP Manifest
Then my internal struggle came to an end as one voice deep within me bellowed quite loudly, drowning out the others:
"Aww cmon Manifest, just do it! DOIT! It is for best MMO of the year, ya big lug..."
Honestly, we're all lucky I kept it under 3500 words.
Cool! Please spend those words on a running description for the lag fix. We really what to know!
Great. Now we'll get 3500 words of the PR dude in the server code. All thanks to you! --------
|

Blane Xero
Amarr The Firestorm Cartel
|
Posted - 2010.01.29 16:35:00 -
[53]
Originally by: Abrazzar
Originally by: Altaree
Originally by: CCP Manifest
Then my internal struggle came to an end as one voice deep within me bellowed quite loudly, drowning out the others:
"Aww cmon Manifest, just do it! DOIT! It is for best MMO of the year, ya big lug..."
Honestly, we're all lucky I kept it under 3500 words.
Cool! Please spend those words on a running description for the lag fix. We really what to know!
Great. Now we'll get 3500 words of the PR dude in the server code. All thanks to you!
We all know that the dev's leave random comments in the code like "MANIFEST WAS HERE" and "ALL YOUR BASE BELONG TO C:\Windows\Boot.ini" and such. _____________________________________ Haruhiist since December 2008
Originally by: CCP Fallout :facepalm:
|

Bhattran
|
Posted - 2010.01.29 17:19:00 -
[54]
Originally by: Kitimortoa
If CCP truly did suck, then why would they bother doing **** like this: http://www.eveonline.com/ingameboard.asp?a=topic&threadID=1257152
gotta give them a little bit of a break.
There's a huge difference in testing on their dev environment and production. There's a huge difference in the hardware on various clients out there, they simply can not test every possible setup that might connect to their servers. They try pretty damn hard to deliver a good game, I don't know of a single MMO capable of running 50k concurrent players off one cluster.
There are ALWAYS bugs that don't get caught in testing, that's why their developers still have jobs. Anyone who thinks they can just wave a magic wand and release comepletely bug free software is deluding themselves. Name one MMO of the same quality that is bug free, and that gives you more content on a semi consistent basis for FREE.
Perhaps if all the people *****ing and moaning all the time would get their asses to test **** on singularity and get the server load up to something close to TQ on a regular basis they might be able to push out stuff with less bugs and lag...
Except there was testing done pre dominion and lots of bugs were discovered, and reported but CCP didn't address them or chose to try fixing them after the expansion. It isn't as cut and dry as people won't help test things plenty do and plenty are willing to try but when you see people reporting in the issues threads how they found that bug yet it made it to deployment that is CCP.
You seem to not understand that it isn't our fault CCP didn't listen to the people who did test the expansion, or didn't take more time in developing it if they didn't have enough data or people testing it. I don't work for CCP I'm not to blame when they don't fix bugs, find bugs, etc I report them and do my best to let them know what is happening and all I ever get is 'we are working on it' or 'it is a known issue'.
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Terianna Eri
Amarr Senex Legio Get Off My Lawn
|
Posted - 2010.01.29 17:25:00 -
[55]
Originally by: Haraukiae Youik When EVE starts to return to its original story instead of being a bunch of nul sec dogs chasing their own tails
That IS EVE's own, original story. That's kind of the point of sandbox gameplay, and the big dogs out in nullsec not only make some damn good stories, but also what goes on in nullsec isn't confined to nullsec - it affects the rest of the universe in some way or another. ________________
Originally by: CCP Incognito PS the "time to P*nis" is the shortest time recorded in human history. :)
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Malcanis
Vanishing Point. The Initiative.
|
Posted - 2010.01.29 17:45:00 -
[56]
Originally by: Haraukiae Youik When EVE starts to return to its original story instead of being a bunch of nul sec dogs chasing their own tails
And what's this then?
|

Erdiere
Minmatar Erasers inc. Mostly Harmless
|
Posted - 2010.01.29 17:59:00 -
[57]
http://www.eveonline.com/news.asp?a=single&nid=3679&tid=1

|

William Caldon
Caldari Caldari Provisions
|
Posted - 2010.01.29 18:06:00 -
[58]
Good to know all the whiners are in this thread. Eve is great, if you've lost your fun in it, then please, quit, GTFO or HTFU and give me all your stuffs.
Thanks
|

Droog 1
Black Rise Inbreds
|
Posted - 2010.01.29 18:06:00 -
[59]
Originally by: Erdiere http://www.eveonline.com/news.asp?a=single&nid=3679&tid=1

The MMO you are trying to install is broken. Still broken. Very broken.
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Miiiiiiiiiiiiiiiiiiiiiau
|
Posted - 2010.01.29 19:07:00 -
[60]
I don't know why people cry so much about this news. It didn't say: Eve is perfect and there is nothing to improve anymore. It said that Eve is the best MMO out there and i think that is very true.
Of course i hope that CCP will improve server performance, but that takes time. If it was so easy to have 1500 people in one place, every MMO would do it.
|
|

TheReverend
tr0pa de elite Triumvirate.
|
Posted - 2010.01.29 19:27:00 -
[61]
Maybe they did got GOTY for Apocr... but not for Dominion, because CCP sucks really hardy with Dominion, 15 min ago we jumped to 200 NC with 100, most never loaded. I was loadig for 15 min and burned back to gate and loading 20 min to jump to "EMPTY" sistem. Go F*** yourslef CCP
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|

CCP Manifest
C C P

|
Posted - 2010.01.29 19:36:00 -
[62]
Edited by: CCP Manifest on 29/01/2010 19:36:18
Originally by: Droog 1
Originally by: Erdiere http://www.eveonline.com/news.asp?a=single&nid=3679&tid=1

The MMO you are trying to install is broken. Still broken. Very broken.
I won't go into the full thing, but the logs show something: that there was no issue with the client we provided them. CCP QA/Software did it's job well. Holla.
We'll get the issue resolved though...not to worry! --CCP Manifest-- |
|

Konoch
Caldari Azriel's Legion Free Worlds Alliance
|
Posted - 2010.01.29 19:55:00 -
[63]
Edited by: Konoch on 29/01/2010 19:55:47
Originally by: CCP Manifest Edited by: CCP Manifest on 29/01/2010 19:36:18
Originally by: Droog 1
Originally by: Erdiere http://www.eveonline.com/news.asp?a=single&nid=3679&tid=1

The MMO you are trying to install is broken. Still broken. Very broken.
I won't go into the full thing, but the logs show something: that there was no issue with the client we provided them. CCP QA/Software did it's job well. Holla.
We'll get the issue resolved though...not to worry!
Blame Kristen Salvatore: Last i checked she was EIC of PCG.
But seriously while the right people are checking this thread. Why is not using the fleet fight not considered an exploit given current and probably permanent server mechanics?
I mean if people are doing their jobs filing this form will NOT GIVE A WAY A SURPRISE ATTACK! I am sick and tired of all the whine threads. The kind about how 'lag is crippling the game' when people cant even get that CCP cant reinforce every node in the game like Jita. Seriously CCP its time to start pulling the rug out from these people and lay down heavy penalties if they continue to fight this way. Its nothing short of a server exploit in my opinion.
|

Jerreye
|
Posted - 2010.01.29 19:57:00 -
[64]
Originally by: Dirk Altman
I just thought this was funny as I saw this relogging for my third time in an hour trying to get into game and fight in a large fleet fight taking place out in 0.0, no doubt this game is great and fun to play but really what good is it when one of the main game focuses (fleet fights) are lagged horribly.
Quote: everyone in eve should say wtf CCP.
Everyone? Perspective is awesome. You should get some.
These "Quitting is not an option, EVE is all I have"-guys need to have posting privelages taken away.
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Kessiaan
Minmatar Final Agony
|
Posted - 2010.01.29 20:06:00 -
[65]
It's by default.
Name some sandbox-style, pvp-oriented, freeform MMOs with open-ended skill-based advancement. The winners are EvE and...?
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T'Amber
ships of eve 3rd Party Secured
|
Posted - 2010.01.30 09:29:00 -
[66]
Originally by: Taedrin ..snip...
Seriously, if CCP focused on PvE so much, they would have made missions more interesting than simply "kill EVERYTHING" or "get this item!". It would be nice to have some missions which required tactics and thinking.
The easiest way to do this would be to give NPCs sleeper AI. It would also be nice if there were some missions which involved things like escorting an NPC convoy, or aiding a navy fleet which is being overwhelmed by pirates..
...snip...
Don't worry, as soon as Walking In Stations is released I'm on it. I have already planned 5 missions that I will make with the programmable NPCs. Only you wont be fighting NPCs in some of them X)
   -T'amber
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Peryner
University of Caille
|
Posted - 2010.01.30 10:29:00 -
[67]
Originally by: CCP Manifest
Originally by: Peryner
oh but one question honestly? What does this mean? Look for it (and some interesting cover copy)
some interesting what?
Copy 3. written matter intended to be reproduced in printed form: The editor sent the copy for the next issue to the printer. (IE marketingspeakversion, definition 3)
In this case, "copy" on the cover of the issue.
thanks for that :P
been in photoshop/after effects/toon boom/3dmax maya too long.
http://www.pcgamer.com/covers/PCG_CVR.jpg cool! the mmo that whupped wow! :P
|

Chereadenine Zakalwe
Caldari Deep Core Mining Inc.
|
Posted - 2010.01.30 11:16:00 -
[68]
Edited by: Chereadenine Zakalwe on 30/01/2010 11:16:00 I agree Dirk! And i think we should show CCP we are not happy by not paying and not playing!! What say you?? Surely you agree??
ô您
Telling somebody you love them is like firing first in a dual. Your screwed if you miss.. |

Kazang
Wrecking Shots
|
Posted - 2010.01.30 12:02:00 -
[69]
You should all just sftu with the whine.
Don't zerg a system with a huge blob and you don't get lag, so hard to understand?
Most large fleet battles have 100s of people there that serve no purpose at all, just flying around in rookie ships with smart bombs to ***** killmails. If large alliances had any kind of standards at all instead of just allowing random and useless ships join their fleets, battles could be won with quality over quantity and far more playable levels of lag.
Game mechanics are partially at fault for this but really it comes down to players. Don't want the system to lag? Then don't cram in 1200 people.
Kazang
|

Ban Doga
|
Posted - 2010.01.30 12:54:00 -
[70]
Originally by: Kazang You should all just sftu with the whine.
Don't zerg a system with a huge blob and you don't get lag, so hard to understand?
Most large fleet battles have 100s of people there that serve no purpose at all, just flying around in rookie ships with smart bombs to ***** killmails. If large alliances had any kind of standards at all instead of just allowing random and useless ships join their fleets, battles could be won with quality over quantity and far more playable levels of lag.
Game mechanics are partially at fault for this but really it comes down to players. Don't want the system to lag? Then don't cram in 1200 people.
Originally by: Killljoy Well my corps 20 man mining fleet lagged out the other day so it needs some work.
|
|

Chaos Incarnate
Faceless Logistics
|
Posted - 2010.01.30 13:06:00 -
[71]
Originally by: Ban Doga
Originally by: Killljoy Well my corps 20 man mining fleet lagged out the other day so it needs some work.
the nature of the nodes makes it so that his 20-man fleet can be lagged out by a large fleet battle some distance away; hawt hulk-on-roid action is hardly server draining _____________________ Horrors! Demons in the deep! |

Ban Doga
|
Posted - 2010.01.30 13:12:00 -
[72]
Edited by: Ban Doga on 30/01/2010 13:12:18
Originally by: Chaos Incarnate
Originally by: Ban Doga
Originally by: Killljoy Well my corps 20 man mining fleet lagged out the other day so it needs some work.
the nature of the nodes makes it so that his 20-man fleet can be lagged out by a large fleet battle some distance away; hawt hulk-on-roid action is hardly server draining
Of course, it was just an example that it does not require 1200 people in your system or a 200+ people fleet on your side to affect you.
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Hardiel Da'le'mei
|
Posted - 2010.01.30 13:15:00 -
[73]
1) EVE is better than it has been for years. 2) Blob lag happens in any MMO from Wow to Darkfall to Ultima 3) 1K people lagging when 54K people are online doesn't seem like a broken server to me :P 4) EMO whiners should grow some balls and stop threating to quit etc, really bores me now :P
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Chribba
Otherworld Enterprises Otherworld Empire
|
Posted - 2010.01.30 13:34:00 -
[74]
CCP Mitnal!! Where art thou?
Congrats/award/stuff/what/ever/good/work/love/CCP/game/eve/new/eden/yay!
Secure 3rd party service |
|

Amerilia
|
Posted - 2010.01.30 13:57:00 -
[75]
Originally by: Chribba CCP Mitnal!! Where art thou?
Congrats/award/stuff/what/ever/good/work/love/CCP/game/eve/new/eden/yay!
Is it wrong that I thought "Now that¦s an odd link"?
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Joe Skellington
Minmatar JOKAS Industries
|
Posted - 2010.01.30 14:35:00 -
[76]
Edited by: Joe Skellington on 30/01/2010 14:36:07 Yeah, I don't even do Fleet battles on TQ, yet I try to help test on sisi to improve things by testing. If it's important enough for people like the OP to post, they should help try to improve things rather than waste energy on emo rage.
Originally by: Kitimortoa
Originally by: Malcanis
Originally by: Aikar Adora
Originally by: Dirk Altman yes that any large engagement in this game is filled with insane amounts of lag. why should huge amounts of lag be acceptable?
There is no such thing as unlimited resources. There is ALWAYS limits to what can be done.
I'm new so sorry if my #'s are off but this is more for proving a case:
Fights lag with 100vs 100 - People complain CCP Announces they've improved the servers and now can handle up to 300vs300 before lagging. Players bring 300vs300 wars and get lag and complain. CCP announces they've improved servers and now can handle up to 500vs500 before lagging. Players bring 500vs500 wars and get lag and complain.
If you keep pushing the limits of their updates, then you're going to lag.
Except that you're leaving out the tiny detail that 500v500 worked reasonably well before the latest expansion.
Not to mention the differently helpful responses from the GMs that have really stirred up the hornet's nest. When you have GMs advising people to "leave the system" in answer to Stuck petitions... 
If CCP truly did suck, then why would they bother doing **** like this: http://www.eveonline.com/ingameboard.asp?a=topic&threadID=1257152
gotta give them a little bit of a break.
There's a huge difference in testing on their dev environment and production. There's a huge difference in the hardware on various clients out there, they simply can not test every possible setup that might connect to their servers. They try pretty damn hard to deliver a good game, I don't know of a single MMO capable of running 50k concurrent players off one cluster.
There are ALWAYS bugs that don't get caught in testing, that's why their developers still have jobs. Anyone who thinks they can just wave a magic wand and release comepletely bug free software is deluding themselves. Name one MMO of the same quality that is bug free, and that gives you more content on a semi consistent basis for FREE.
Perhaps if all the people *****ing and moaning all the time would get their asses to test **** on singularity and get the server load up to something close to TQ on a regular basis they might be able to push out stuff with less bugs and lag...
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