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Asmodh Setepenkhon
Amarr Free People's United Inc
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Posted - 2010.02.03 19:10:00 -
[1]
Edited by: Asmodh Setepenkhon on 03/02/2010 19:10:39 Greetings fellow inhabitants of New Eden
I've come here to this discussion board to bring to your attention a dire situation that my corpmembers and I have found ourselves in.
Our rather recently assembled corporation, Free people's united inc. (FPUI), is a haven for new pilots where they can learn the ropes of traversing this dangerous galaxy. We try to make our members feel comfortable and at ease as they ascend within the ranks of the brave capsuleers that roam this harsh world.
Despite our efforts to be at peace with our environment, we have found ourselves on the receiving end of not one war declaration, but three. Within 3 days of each other and without any clear link between them (i.e the agressor corps are not in the same alliance, and not pursuing the same goals whatsoever).
As our management is a fledgeling one, I'm mainly looking for tips concerning our future course of actions. What should we do? How can we try not loosing all our members that are sick of being harrassed in their endeavors, and therefore decide to leave the corporation? And how can we better protect from situtions like this towards the future?
(I'm aware a mercenary corp could probably solve this problem in a rather short amount of time, but keep in mind that our funds rather limmited.)
Any advice and tips are welcome, or if there are alliances out there willing to take us under their wings for protection, or just corps willing to help us out, give us a heads up.
Thanks in advance for your time and consideration
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Fat Ducker
Amarr Interstellar eXodus BricK sQuAD.
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Posted - 2010.02.03 19:42:00 -
[2]
In before the goonswarm recruitment scams.
Oh wait....
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Shamus McFly
Caldari NAMELESS Heavy Industries
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Posted - 2010.02.03 19:44:00 -
[3]
merge?
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Awesome Possum
Gallente Imperium Signal Corps Underworld Excavators
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Posted - 2010.02.03 20:08:00 -
[4]
disband -> join eve uni ♥
Wreck Disposal Services |

Lunas Whisper
Minmatar The Centurions Eternus Imperium Alliance
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Posted - 2010.02.03 20:08:00 -
[5]
It's cheap to wardec corps. That could be possibly one reason. Someone paid them even though they aren't mercs? They got bored and saw you mining one day. Maybe they hate role players?
One, until you are big enough, or in a place that you don't have to worry about it, don't post in COAD. You will likely now get more wardecs. Eve is full of nice people and it's also full of not so nice people.
Learn to pvp, everyone, not just your pvpers. Do not mission run alone. Do not mine alone. Pay attn to local.
If all else fails, disband that corp and make a new one, but not in that area. Try making an alliance. 2 mil a week to wardec a corp, 25 to wardec an alliance. It goes up each week. United we stand, divided we fall. |

Asmodh Setepenkhon
Amarr Free People's United Inc
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Posted - 2010.02.03 20:20:00 -
[6]
Edited by: Asmodh Setepenkhon on 03/02/2010 20:20:07 Well we're not really a role-playing corporation, think that's just me trying to stay in character here and trying to appeal to all audiences. Regardless Up till now i've seen one advantage to being war-decced.
We, as a corporation, did become more aware of our surroundings: channing local, gethering intel on the corps attacking us, even forming a moderatly sized fleet to hunt down the agressors with decent succes.
But that was all with just the one corp attacking us... Now with the three on our backs, it seems we migth get swamped and lose another batch of members as they feel they can no longer pursue their goals in-game, which is a little saddening
still open to suggestions/possible solutions
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Lunas Whisper
Minmatar The Centurions Eternus Imperium Alliance
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Posted - 2010.02.03 20:32:00 -
[7]
Originally by: Asmodh Setepenkhon Edited by: Asmodh Setepenkhon on 03/02/2010 20:20:07 Well we're not really a role-playing corporation, think that's just me trying to stay in character here and trying to appeal to all audiences. Regardless Up till now i've seen one advantage to being war-decced.
We, as a corporation, did become more aware of our surroundings: channing local, gethering intel on the corps attacking us, even forming a moderatly sized fleet to hunt down the agressors with decent succes.
But that was all with just the one corp attacking us... Now with the three on our backs, it seems we migth get swamped and lose another batch of members as they feel they can no longer pursue their goals in-game, which is a little saddening
still open to suggestions/possible solutions
You wouldn't perhaps be in Dabrid would you? United we stand, divided we fall. |

Joe Stalin
Caldari Unknown-Entity Initiative Mercenaries
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Posted - 2010.02.03 21:05:00 -
[8]
Edited by: Joe Stalin on 03/02/2010 21:17:10
Originally by: Asmodh Setepenkhon Edited by: Asmodh Setepenkhon on 03/02/2010 20:20:07 We, as a corporation, did become more aware of our surroundings: channing local, gethering intel on the corps attacking us, even forming a moderatly sized fleet to hunt down the agressors with decent succes.
What you are doing here was the right thing. Enemy pvp corps don't want to continue war decs if they are losing ships faster than they are destroying yours.
Here are a few options I see that you have, some you can do at the same time: 1) Make friends with other like minded corps and form an alliance, that way you have more guns on your side and enemies have to pay much more to continue a war dec against you 2) Temporarily halt vulnerable activities like carebearing, and flying solo and concentrate on fleet pvp vs the aggressors. Don't fly to jita solo, don't mine or mission without nearby fleet support. 3) Be on constant fleet pvp alert. Keep your corp members together, keep available members in fleets ready for combat. Meet enemy war targets either with a coordinated attack or by a withdrawl. Don't fight in "fair" fights or battles you will lose. A fair fight will mean you will take some loses, which only encourages them. You want to get kills on them while denying them kills, no "I didn't even want that drake" BS cause the war targets wanted it and that is what is important. 4) You can also all just run and hide and bore them to death until they decide you aren't worth it, but this will be even more boring to your guys than the enemy 5) Try to contact the aggressors and see if a deal can be reached. Probably for a ridiculous amount of isk you won't be able to pay. This is also another ***** way out, but still an option. 6) Hire merc corps to help in your struggle. 7) Move to a completely new region where your scouts/intel guys have not seen the enemy operate from.
EDIT: I also certainly hope you guys are all on voice coms, cause if your corp doesn't use something like vent then you will never be able to organize quick enough to respond to the enemy.
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Asmodh Setepenkhon
Amarr Free People's United Inc
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Posted - 2010.02.03 21:26:00 -
[9]
Edited by: Asmodh Setepenkhon on 03/02/2010 21:26:35 @Joe Stalin thanks for the useful tips, we've considered most of them. And if it were just one corp attacking us we'd be PVP-ing them down with sheer numbers (we definitely won't beat anyone by experience). But with the two additional corps comming from the sides our numbers might not be so favourable, Hence why I made this post
And no, we don't operate in Dabrid, though I'm rather hesitant to give away more information on our whereabouts as that might bring some more vultures to the region
still looking for help/suggestions
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SSN 609
Amarr The Graduates Morsus Mihi
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Posted - 2010.02.03 21:38:00 -
[10]
Sometimes its just staying under the radar. Also if you gave them good fights, sometimes the word spreads that you are fun to fight.
At this point, reacting in local, posting on CAOD, and giving them any reaction at all is a good way to make them want to do it more.
If I were to suggest what to do, I would lay low, and move somewhere else in empire.
Remember: Don't feed the bears.
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RifterDrifter
Minmatar They Found Oil On Your Anus
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Posted - 2010.02.03 21:56:00 -
[11]
You stepped into the entirely wrong forum son.
New Citizens is that way ---->
This is the ******** of the forums, you don't get answers here. _______________________________________________ I'm happy that goons managed to infiltrate and destroy the worst alliance in the game. |

barlochIV
Gallente Blueprint Haus Get Off My Lawn
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Posted - 2010.02.03 22:02:00 -
[12]
Consider joining an alliance. Alliances are much more expensive to wardec. Another option is to have everyone except for a placeholder drop corp, npc corps can't be wardec'd. Once they realize they're paying for no targets they usually drop the dec. If they start another drop again. Lather, Rinse, Repeat....
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Friznit
Caldari Rage of Inferno Burning Ambition
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Posted - 2010.02.03 22:14:00 -
[13]
Say, is this another Goons thread?
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Cybarite
Gallente YARRRDIES Inc.
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Posted - 2010.02.03 22:49:00 -
[14]
you could take it as an opportunity to get some PvP experience, nothing will teach you PvP quite like getting out there and doing it.
My reaction would probably be to organize fleet ops and take the fight to the enemy, alot of empire wardec corps aren't going to be much better at PvP than your average noobs and carebears because the aren't looking for fights just kills, and thus aren't really honing the skills that make for real PvP.
I love seeing something explode and knowing that someone somewhere is screaming at their computer |

Asmodh Setepenkhon
Amarr Free People's United Inc
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Posted - 2010.02.03 23:05:00 -
[15]
So far that's what we've been doing really, the dedicated miners have started training propulsion jamming and the skills for MWD and hopped into their frigates as tacklers.
So, as I posted earlier, This whole wardeccing thing has been of some benefit to the corp already. I'm just trying to makes sure it doesn't completely destroy us here as a final result.
In-game contacts from sympathizers have given some additional info/ solutions, so we'll try to deal with it instead of backing out of it
thanks so far for the responses, and keep 'em comming :)
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Xan'enaux Achime
Minmatar Pegasus Reborn Research Corp Fidelas Constans
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Posted - 2010.02.03 23:18:00 -
[16]
If you choose to move into 0.0 Space, Providence is a decent spot to move into, its not entirely safe, but relatively, (we got some good skilled pirates flying about), and friendly skimirshes with -A- but if you stay away from the boarder territories it should be relatively fine to work out.
Providence does not attack Neturals, and allows free trade(encouraged), thou note thou you will find stations in most systems, built by share holders, they do charge you a fee on use, thou if you use the correct channels summoning help from nearby systems is relatively easy.
for PvP either fight down pirates, or if you join the providence block, you'd likely end up in skimirshes. I am a Proud warrior of my clan, and all who oppose us.. shall fall into the void and be lost forever. |

Lunas Whisper
Minmatar The Centurions Eternus Imperium Alliance
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Posted - 2010.02.03 23:38:00 -
[17]
Edited by: Lunas Whisper on 03/02/2010 23:45:17
Originally by: Joe Stalin Edited by: Joe Stalin on 03/02/2010 21:17:10
Originally by: Asmodh Setepenkhon Edited by: Asmodh Setepenkhon on 03/02/2010 20:20:07 We, as a corporation, did become more aware of our surroundings: channing local, gethering intel on the corps attacking us, even forming a moderatly sized fleet to hunt down the agressors with decent succes.
What you are doing here was the right thing. Enemy pvp corps don't want to continue war decs if they are losing ships faster than they are destroying yours.
Here are a few options I see that you have, some you can do at the same time: 1) Make friends with other like minded corps and form an alliance, that way you have more guns on your side and enemies have to pay much more to continue a war dec against you 2) Temporarily halt vulnerable activities like carebearing, and flying solo and concentrate on fleet pvp vs the aggressors. Don't fly to jita solo, don't mine or mission without nearby fleet support. 3) Be on constant fleet pvp alert. Keep your corp members together, keep available members in fleets ready for combat. Meet enemy war targets either with a coordinated attack or by a withdrawl. Don't fight in "fair" fights or battles you will lose. A fair fight will mean you will take some loses, which only encourages them. You want to get kills on them while denying them kills, no "I didn't even want that drake" BS cause the war targets wanted it and that is what is important. 4) You can also all just run and hide and bore them to death until they decide you aren't worth it, but this will be even more boring to your guys than the enemy 5) Try to contact the aggressors and see if a deal can be reached. Probably for a ridiculous amount of isk you won't be able to pay. This is also another ***** way out, but still an option. 6) Hire merc corps to help in your struggle. 7) Move to a completely new region where your scouts/intel guys have not seen the enemy operate from.
EDIT: I also certainly hope you guys are all on voice coms, cause if your corp doesn't use something like vent then you will never be able to organize quick enough to respond to the enemy.
I agree with this, especially the bolded. You are at war, there is no such thing as fair in war.
Edited to add
For Pvp, try gate camping. It worked well for one of my corps when we were in Empire and wardecced by 4 corps at once. We were in Dabrid at the time, hence why I was asking, seemed to be the thing to do there.
If you go to CVA and or Providence realize you won't be given the intel channel right off. Intel channels are what you need if you are in 0.0. If you head to 0.0 neut friendly areas, you may want to research other areas.
Also get as many of there corp members as you can into your address book, that way you'll know when they are on.
Use neut alts as scouts in empire.
Feel free to grab me if you see me in game and I'll try to get some of my pvpers to give you some other useful advice. United we stand, divided we fall. |

Scatim Helicon
Caldari GoonFleet
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Posted - 2010.02.04 00:00:00 -
[18]
A wardec isn't a problem, its an opportunity! Somebody else is spending their ISK in order to give you permission to shoot them!
Get intel on your opponents of the sort of ships they're flying and how many there are, get everyone into cheap, platinum insured T1 ships, get everyone switched to an overview setting with everything removed except wardecs, and go and have some fun.
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Stonie Green
Gallente Blood Cult of the Nameless One
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Posted - 2010.02.04 01:32:00 -
[19]
Originally by: Asmodh Setepenkhon How can we try not loosing all our members that are sick of being harrassed in their endeavors, and therefore decide to leave the corporation?
Since everybody gave good advise to grab your guns, I am supriced that nobody pointed the option to get the people that cant (or dont want to) fight into wormhole space. Your corpmembers cant be found trough a locator agent. Still have to watch out for hostiles (as in any 0.0 region).
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Imigo Montoya
Gallente Fuzzy Duck Heavy Industries DEFI4NT
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Posted - 2010.02.04 03:31:00 -
[20]
I would have to say that 3 wardecs is really no worse than one unless they are all working together (or they happen to run into you all at the same time). If you can bring more concentrated firepower to each fight, it doesn't matter so much that there are others out there also looking to fight you - you just fight each fight (they never last that long once you're into them anyway), replace any lost ships, and go looking for the next one.
In fact, it would be better to have more people wardeccing you because you'll get more opportunities for targets and therefore more experience.
My advice would be that for the duration, you all get together whenever you are on (roam to pick up any late-comers), blob up and go looking for targets. If you can find small gangs (smaller than yours particularly), or even better lone pilots, kill them without mercy (they are after all paying to be able to fight you). Take their loot and salvage their ships, then use the proceeds of that to cover any of your losses. |
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Ben Derindar
Caldari Dirty Deeds Corp.
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Posted - 2010.02.04 03:53:00 -
[21]
Originally by: Scatim Helicon Get intel on your opponents of the sort of ships they're flying and how many there are, get everyone into cheap, platinum insured T1 ships, get everyone switched to an overview setting with everything removed except wardecs, and go and have some fun.
This.
To expand on the intel thing, find out if your opponents have a killboard. If they do, make a list of all members mentioned there (cross-check in-game in case there are old members no longer part of the corp), and the common ships they fly. If they don't have a killboard, collect your lossmails to date and build a member list this way as best you can.
Once you have their member list compiled, circulate it amongst your members so they can all add everyone to their addressbooks. This will be handy if they have organised scheduled hunting ops; you might see several of them logging on at once if this is the case, for example.
Also, if any of your members have access to locator agents, you can use them to keep tabs on the whereabouts of some of them too. Share your intel between your people, use it to formulate and apply strategies against your opponents, and most importantly, have fun doing it. 
/Ben
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Rebellion
Caldari Evolution IT Alliance
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Posted - 2010.02.04 06:30:00 -
[22]
I remembered a thread long ago: http://www.eveonline.com/ingameboard.asp?a=topic&threadID=377288&page=1#12
Anyway, adding to / reaffirming what others have said:
1. Take this as an opportunity to have lots of EVE PvP, it's more than half the game, and it's the reason why some of us have been here for almost 7 years. Advice 1: PvP is fun
2. Evolution started out as an unknown corp long, long ago. We had no contacts, no resources, no experience, only teamwork. It was enough, and I daresay we are among the oldest, most successful corporations in EVE (if not the most successful). Advice 2: Teamwork is important
3. http://www.eveonline.com/ingameboard.asp?a=topic&threadID=454185
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Miyamoto Isoruku
Caldari The Phoenix Enclave
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Posted - 2010.02.04 11:15:00 -
[23]
Step 1: Have all of your pilots who can fly Blackbirds, fly blackbirds. Step 2: Put all but one of the rest of your pilots in t1 combat cruisers (bc's if they can afford/fly them). Step 3: Put your last pilot in a bait Drake, bait Domi, or similar. Step 4: Have your bait ship go into a system where there are hostiles. Make it look attractive. Hold the rest of your fleet one jump out. Step 5: Let the hostiles engage the bait ship. Step 6: Bring your gang in. Step 7: ???? Step 8: Profit.
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