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EVILSATAN
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Posted - 2010.02.09 12:19:00 -
[1]
Just came from a break from eve for 6 months and noticed they have changed my beloved ship slot.
Any1 came up with a outfit for lvl4 missions after the new changes?
Thanks.
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Giannamichaels
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Posted - 2010.02.09 12:49:00 -
[2]
Now it can only fit 4 launchers so id sell it and get a navy raven
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Canaloney Soup
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Posted - 2010.02.09 13:54:00 -
[3]
Quote: Now it can only fit 4 launchers so id sell it and get a navy raven
maybe you should look at it new bonus now as it not a missile boat now is a drone boat
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Torpir Lee
Caldari School of Applied Knowledge
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Posted - 2010.02.09 14:26:00 -
[4]
Rattle should be very nice for long range missions.
Drones give it great flexibility for range, so it should be better than a Cruise CNR for long range missions.
[Rattlesnake, Long Range Missions] Dread Guristas Ballistic Control System Dread Guristas Ballistic Control System Dread Guristas Ballistic Control System Shield Power Relay II Shield Power Relay II Shield Power Relay II
Large Shield Extender II Large Shield Extender II Dread Guristas Invulnerability Field Ballistic Deflection Field II Heat Dissipation Field II Republic Fleet Target Painter Federation Navy Omnidirectional Tracking Link
Cruise Missile Launcher II, Wrath Fury Cruise Missile Cruise Missile Launcher II, Wrath Fury Cruise Missile Cruise Missile Launcher II, Wrath Fury Cruise Missile Cruise Missile Launcher II, Wrath Fury Cruise Missile Drone Link Augmentor I Drone Link Augmentor I
Large Core Defence Field Purger I Large Core Defence Field Purger I Large Core Defence Field Purger I
Warden II x5 Ogre II x5 Garde II x5 Hobgoblin II x5
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Maulkin Grey
Gallente Order of Celestial Knights Galactic System Lords Alliance
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Posted - 2010.02.09 15:02:00 -
[5]
Originally by: Canaloney Soup
Quote: Now it can only fit 4 launchers so id sell it and get a navy raven
maybe you should look at it new bonus now as it not a missile boat now is a drone boat
The problem with that is that there are people who had the rattlesnake long before it became a droneboat, and specialized their missle skills to optimize their use of this very expensive ship. Now all that effort has been for nothing, and they are either forced to relearn how to use this ship and begin getting the skills for drones, or sell the ship (like I did) and get something like a Golem or a CNR. -- Maulkin |
Kinroi Alari
Gallente Pan Galactic Gargle Blasters Ocularis Inferno
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Posted - 2010.02.09 16:06:00 -
[6]
Even though I'm drone-heavy in my skills, I thought that I'd hate the changes to the Rattlesnake, esp. as I already have several mission runner Dominix hulls and a shield-tanked Ishtar. I wanted my 'Snake to be a stand-off, missile-lobbing platform, and I'd invested a lot of ISK in its weapons (six Caldari Navy Cruise Missile Launchers and two Dread Guristas 425mm Railguns).
But the 5% shield resistance per level added to the Gila and Rattlesnake have made them both incredible mission tanks for me (something that I always liked in the Drake and Moa; I'd parked my Gila and forgotten it because it didn't have the Moa's shields). And since I was comfortable with drone warfare, I was able to adapt easily enough to the new drone bays. Now I keep a 'Snake in one mission hub, a 'Gila in another, and a shield-tanked Dominix and Ishtar in two more (I've about given up on my armor-repping Dominix, alas, and hardly ever use my Megathrons).
The 'Snake is my best tank. While soloing several of the missions in the L4 Gallente epic arc I swapped in my 'Snake to replace my Gila, though my damage per second isn't that much more in the battleship; it did the trick.
For modules I tend to not load ballistic control systems on my Gila or Rattlesnake; the former only has three heavy missile launchers, the latter only four cruise (I gave away one of the two excess launchers I had post-change, and still need to sell the other). I usually mount a remote armor repper for drone repair and only use one DLA (albeit a Black Eagle Drone Link Augmentor). And to lower the CPU grid I usually use best-named shield power relays instead of tech 2 (along with a best-named power diagnostic).
I will say this, though: I already owned a Rattlesnake hull pre-Dominion. If I didn't, I'd probably stick with the Gila instead.
-- Nam Sibyllam quidem Cumis ego ipse oculis meis vidi in ampulla pendere... |
Chainsaw Plankton
IDLE GUNS IDLE EMPIRE
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Posted - 2010.02.09 16:40:00 -
[7]
get a cnr. better yet also get a golem (yes I said also, you want a torp golem for some missions and a cruise cnr for others).
the snake is just a bastard domi/scorp combo, losing whatever makes one of the ships good and gaining the crap from the other ship.
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Kenz Rider
Tesserae
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Posted - 2010.02.09 16:45:00 -
[8]
BCS on RS and Gila is a good idea although it doesn't do much. What else are you going to use the slots for? Both these ships are way over tanked for LVL 4s.
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Kinroi Alari
Gallente Pan Galactic Gargle Blasters Ocularis Inferno
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Posted - 2010.02.09 16:56:00 -
[9]
Edited by: Kinroi Alari on 09/02/2010 16:56:58
Originally by: Chainsaw Plankton the snake is just a bastard domi/scorp combo, losing whatever makes one of the ships good and gaining the crap from the other ship.
Don't get out much, I see? ^_^
The CNR and Golem are good mission ships, and I looked at them (then decided that an additional Ishtar or Gila were cheaper).
But I think your comment about "losing whatever makes one of the ships good and gaining the crap from the other ship" is rather silly (for which I ought to thank you). Losing the Dominix' railgun bonus isn't a bad thing, IMNSHO. And the 'Snake has as many launchers as the Scorp, albeit no gun turrets, and doesn't need the Scorp's EWAR bonus. Pro-tip: neither the Domi nor Scorp have shield bonuses. ;)
Your advice (Golem, CNR) isn't bad. Your reasoning reminds me why I love the EVE forums. ^_^ -- Nam Sibyllam quidem Cumis ego ipse oculis meis vidi in ampulla pendere... |
Aarin Wrath
Caldari Dominion Strategic
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Posted - 2010.02.09 18:18:00 -
[10]
Not to de-rail this thread, but what are peoples opinions of a Trop Rattler vs a Cruise Rattler?
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Akuma Tsukai
Amarr
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Posted - 2010.02.09 19:15:00 -
[11]
cruise - ZZZzzzZZZzzzZZZzzz get a CNR Torp - i see pretty lights. Still requires javs. Kinda like golem mutant, but much less skill intensitive, slightly weaker and with 50|50 spread on damage source. ---- Drones eat everything. Trust me. |
stoicfaux
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Posted - 2010.02.09 19:30:00 -
[12]
Edited by: stoicfaux on 09/02/2010 19:36:21
Originally by: Aarin Wrath Not to de-rail this thread, but what are peoples opinions of a Trop Rattler vs a Cruise Rattler?
Rattlesnakes strengths: - incredible passive shield tanking - drones
Warden I's do 281 DPS. Garde IIs do 450 DPS. 4x Torps with CN ammo do 287 DPS. 4x Torps with 3x CN-BCUs do 501 DPS. (535 DPS with 4x CN-BCUs) 5x Garde IIs with Sentry rig do 495 DPS.
Torpedoes compete directly with drones, passive shield tanking, and active shield tanking for slots: a) mids- active shield tank, passive shield tank, omnidirectional tracking modules, Target Painters b) lows- BCUs for missiles, SPRs for passive tanking, or cap flux modules for active shield tanking c) rigs- passive tanking rigs, sentry damage rig, or range and flare rigs for torps
In other words, you need a lot of slots to make torpedoes work on a Rattlesnake. You wind up compromising either drone effectiveness, active shield tanking, and passive shield tanking.
Below is a torp rattlesnake that has a DPS of 951 and a burst tank of 646 against kin/therm for 4m 15s. (486 sustained tank.)
Following that is a cruise, passive shield tanked Rattlesnake that perma-tanks 842 dmg/s against kin/therm and does 800 DPS.
The Torp setup requires a lot more micro-management: it has a smaller cap restricted tank, TP cycles to work around, ammo swapping between regular and javelin torps, has only two hardeners which means tanking em/therm is going to be a problem, expensive complex shield booster, etc.. Whatever extra DPS the torps bring to the table, you'll probably lose in micromanagement and general torp inefficiency.
[Rattlesnake, New Setup 1] Caldari Navy Ballistic Control System Caldari Navy Ballistic Control System Caldari Navy Ballistic Control System Capacitor Flux Coil II Capacitor Flux Coil II Capacitor Flux Coil II
Gist C-Type X-Large Shield Booster Caldari Navy Ballistic Deflection Field Caldari Navy Heat Dissipation Field Omnidirectional Tracking Link I Omnidirectional Tracking Link I Phased Weapon Navigation Array Generation Extron Phased Weapon Navigation Array Generation Extron
Siege Missile Launcher II, Caldari Navy Mjolnir Torpedo Siege Missile Launcher II, Caldari Navy Mjolnir Torpedo Siege Missile Launcher II, Caldari Navy Mjolnir Torpedo Siege Missile Launcher II, Caldari Navy Mjolnir Torpedo Drone Link Augmentor I Drone Link Augmentor I
Large Hydraulic Bay Thrusters II Large Hydraulic Bay Thrusters II Large Warhead Flare Catalyst I
Garde II x5 Bouncer II x5 Warden I x5
[Rattlesnake, New Setup 2] Caldari Navy Ballistic Control System Caldari Navy Ballistic Control System Caldari Navy Ballistic Control System Shield Power Relay II Shield Power Relay II Shield Power Relay II
Omnidirectional Tracking Link I Omnidirectional Tracking Link I Ballistic Deflection Field II Heat Dissipation Field II Ballistic Deflection Field II Caldari Navy Heat Dissipation Field Large Shield Extender II
Drone Link Augmentor I Drone Link Augmentor I Cruise Missile Launcher II, Paradise Fury Cruise Missile Cruise Missile Launcher II, Paradise Fury Cruise Missile Cruise Missile Launcher II, Paradise Fury Cruise Missile Cruise Missile Launcher II, Paradise Fury Cruise Missile
Large Sentry Damage Augmentor I Large Core Defence Field Purger II Large Core Defence Field Purger II
Garde II x5
----- "Are you a sociopathic paranoid schizophrenic with accounting skills? We have the game for you! -- Eve, the game of Alts, Economics, Nietzsche, and PvP" |
Kinroi Alari
Gallente Pan Galactic Gargle Blasters Ocularis Inferno
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Posted - 2010.02.09 20:37:00 -
[13]
Originally by: stoicfaux Below is a torp rattlesnake that has a DPS of 951 and a burst tank of 646 against kin/therm for 4m 15s. (486 sustained tank.)
Following that is a cruise, passive shield tanked Rattlesnake that perma-tanks 842 dmg/s against kin/therm and does 800 DPS.
Very nice!
-- Nam Sibyllam quidem Cumis ego ipse oculis meis vidi in ampulla pendere... |
M'ktakh
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Posted - 2010.02.09 22:41:00 -
[14]
What would be the recommended level of drone skills for a Rattlesnake?
Seems like a Golem takes longer to skill for (damn BS5, AWU5), and is not that better.
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Chainsaw Plankton
IDLE GUNS IDLE EMPIRE
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Posted - 2010.02.10 00:16:00 -
[15]
Originally by: Kinroi Alari Edited by: Kinroi Alari on 09/02/2010 16:56:58
Originally by: Chainsaw Plankton the snake is just a bastard domi/scorp combo, losing whatever makes one of the ships good and gaining the crap from the other ship.
Don't get out much, I see? ^_^
The CNR and Golem are good mission ships, and I looked at them (then decided that an additional Ishtar or Gila were cheaper).
But I think your comment about "losing whatever makes one of the ships good and gaining the crap from the other ship" is rather silly (for which I ought to thank you). Losing the Dominix' railgun bonus isn't a bad thing, IMNSHO. And the 'Snake has as many launchers as the Scorp, albeit no gun turrets, and doesn't need the Scorp's EWAR bonus. Pro-tip: neither the Domi nor Scorp have shield bonuses. ;)
Your advice (Golem, CNR) isn't bad. Your reasoning reminds me why I love the EVE forums. ^_^
you've got to be trolling...
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stoicfaux
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Posted - 2010.02.10 04:03:00 -
[16]
Originally by: M'ktakh What would be the recommended level of drone skills for a Rattlesnake?
Seems like a Golem takes longer to skill for (damn BS5, AWU5), and is not that better.
Pfffft. The Golem is loads better than the rattlesnake for missioning. It kills faster. It has 40km tractors that allow it to salvage during the mission. All the damage and bonuses are focused on torps. All damage can be set to the optimal type for the rats involved. Light drones can kill the frigates while torps kill everything cruiser sized and up. However, it's not cheap/easy to afk tank a Golem.
The Rattlesnake bonuses are split across two weapons systems (drones and missiles,) sentry drones are immobile, sentry drones can't always optimize their damage type, it can't kill frigates while the sentries are out, heavy drones are slow, the cruise fury missiles have a low explosion velocity which hurts, etc..
The Rattlesnake is overtanked and moderately under-ganked for level 4 mission running. I'm thinking a HML Tengu would be faster at running level 4s. On the plus side you can cheaply fit a passive Rattlesnake and it would be very difficult to lose it. OTOH, you can make an overtanked Tengu for less than the price of the Rattlesnake hull with comparable/better firepower.
As for recommended Drone skills, it doesn't matter. You can have such an awesome tank that you park it in a mission and let weakly skilled T1 drones slowly chew away at the mission rats. Ideally, you want T2 sentries, T2 lights and Gallente battleship to 4.
----- "Are you a sociopathic paranoid schizophrenic with accounting skills? We have the game for you! -- Eve, the game of Alts, Economics, Nietzsche, and PvP" |
Shaitis
Caldari Reikoku IT Alliance
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Posted - 2010.02.16 07:59:00 -
[17]
Edited by: Shaitis on 16/02/2010 07:59:43
Originally by: stoicfaux
The Rattlesnake is overtanked and moderately under-ganked for level 4 mission running. I'm thinking a HML Tengu would be faster at running level 4s.
Its is easy to get 800-900 DPS with 1200-1300 OMNITANK (2500DPS+ specific tank) on rattlesnake.
Where exactly you see undergank ?
Rattlesnake is for lev 5 mission running not 4.
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Eric Prince
Gallente Federal Navy Academy
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Posted - 2010.02.16 13:43:00 -
[18]
Originally by: Shaitis Edited by: Shaitis on 16/02/2010 07:59:43
Originally by: stoicfaux
The Rattlesnake is overtanked and moderately under-ganked for level 4 mission running. I'm thinking a HML Tengu would be faster at running level 4s.
Its is easy to get 800-900 DPS with 1200-1300 OMNITANK (2500DPS+ specific tank) on rattlesnake.
Where exactly you see undergank ?
Rattlesnake is for lev 5 mission running not 4.
Fit please? I want! In God we trust, all others pay cash. |
Kharanid
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Posted - 2010.02.16 14:41:00 -
[19]
Edited by: Kharanid on 16/02/2010 14:45:18 Edited by: Kharanid on 16/02/2010 14:44:47
Originally by: Eric Prince Fit please? I want!
[Rattlesnake, tank] Beta Reactor Control: Shield Power Relay I Beta Reactor Control: Shield Power Relay I Beta Reactor Control: Shield Power Relay I Beta Reactor Control: Shield Power Relay I Beta Reactor Control: Shield Power Relay I Beta Reactor Control: Shield Power Relay I
Pithum A-Type Kinetic Deflection Amplifier Pithum A-Type Kinetic Deflection Amplifier Pithum A-Type Kinetic Deflection Amplifier Pithum A-Type Explosion Dampening Amplifier Pithum A-Type Explosion Dampening Amplifier Large Shield Extender II Large Shield Extender II
Cruise Missile Launcher II, Paradise Precision Cruise Missile Cruise Missile Launcher II, Paradise Precision Cruise Missile Cruise Missile Launcher II, Paradise Precision Cruise Missile Cruise Missile Launcher II, Paradise Precision Cruise Missile [empty high slot] Drone Link Augmentor I
Large Core Defence Field Purger II Large Core Defence Field Purger II Large Core Defence Field Purger II
Garde II x5 Ogre II x5
Edit: Had a nos on it for some reason.
600DPS 4900kin/exp tank.
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Drazin DawnTreader
Cutthroat Mercenary Corp
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Posted - 2010.02.16 19:46:00 -
[20]
Originally by: stoicfaux
The Rattlesnake bonuses are split across two weapons systems (drones and missiles,) sentry drones are immobile, sentry drones can't always optimize their damage type, it can't kill frigates while the sentries are out, heavy drones are slow, the cruise fury missiles have a low explosion velocity which hurts, etc..
My sentries insta-pop frigates on approach. Haven't had any issues with killing frigates before they get to me. Of course I hardly ever run missions. Actually, I hardly even play anymore for that matter. I just bought the snake cuz I had the cash and wanted an expensive ship to pimp out. I also have Caldari and Gallente BS V so it made sense to utilize those skills.
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MeBiatch
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Posted - 2010.02.17 01:03:00 -
[21]
right now i use my snake for cosmics i primary do anomolies with my thanny (i live in 0.0 and pull in about 25 mill every 20 min with it)
but i wanted the snake for when i scan out signatures i cant go in with my carrier... i went for a pretty sick setup for me and got about 1056 dps tank on the thing and can still do enough dps... (could use it for sanctums to i guess)
i got the gila for a gate camp setup i figure it can take some damage(especially if i am being rr) and can dish out some mean dps with the tech II sentries... (so far working out pretty good got some nice kills and its the same price range as an ishtar so i figure why not right...)
when i read about the dg changes thought the ships were going to be awesome and did something i thought i would never do... train caldari still got a while before i got max skills for the thing but after playing for so many years i was running out of skills to train to lev V....
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MeBiatch
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Posted - 2010.02.17 01:11:00 -
[22]
Edited by: MeBiatch on 17/02/2010 01:12:25 oh my setups... snake (angle)
Lows: dcu II pdu II rest shield power relays
meds: domi 100 mn ab 2 invul II 1 mag scatering amp II 3 lse II
highs: 4 tech II cruise (sub 4 siege II for sanctums and havens) 2 drone link mods
rigs: therm rig tech II 2 shield purgers II
it can tank the hard(station) sanctum (hardest angel anomoly) but i am using it for cosmic signatures that i cant get my thanny in...
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