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Author |
Thread Statistics | Show CCP posts - 1 post(s) |
James Amril-Kesh
4S Corporation RAZOR Alliance
318
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Posted - 2012.07.01 19:18:00 -
[31] - Quote
Please fix this ****. Support showing T2 and faction frequency crystal damage in the info window. (Link was wrong, now fixed) |
snake pies
Dreddit Test Alliance Please Ignore
46
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Posted - 2012.07.01 20:06:00 -
[32] - Quote
this also affects dictors.....cannot land and bubble immediately
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Tarunik Raqalth'Qui
The Kairos Syndicate Transmission Lost
72
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Posted - 2012.07.02 00:26:00 -
[33] - Quote
Confirming; one of our scouts tried to start dropping probes before coming to a stop out of warp and got this message. Probers can avoid this easily by using a "stringline" drop technique (manually fly up or down from where you land, turn MWD on, drop probes, cloak if you have one, turn after cloaking to throw 'ceptors off your trail); this is majorly problematic for bombers and light 'dictors though, so please fix before all the bomber pilots in New Eden start sending shipments of bombs to Yulai :P
@the OP: have you bugreported this yet? |
Hazen Koraka
HK Enterprises
14
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Posted - 2012.07.02 07:46:00 -
[34] - Quote
I'm not the original poster, but I've submitted a bug report, and they are already aware of this bug.
I noticed the same when scanning. I can't remember the bug report ID right now though. |
Samantha Utama
Caldari Provisions Caldari State
70
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Posted - 2012.07.02 07:48:00 -
[35] - Quote
This need a fix, methinks. |
Speaker4 theDead
Phantom Squad Industry Nulli Tertius
7
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Posted - 2012.07.02 19:18:00 -
[36] - Quote
Wow CCP, is it impossible for you to put a patch out without inserting game breaking "features" ?
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Black Lorren
Fweddit I Whip My Slaves Back and Forth
0
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Posted - 2012.07.02 19:26:00 -
[37] - Quote
SilentMajority wrote:Let me just tell you about 75% casualties in a 40 man bomber fleet when we got to be the first TEST bomber fleet since the patch. We did it for science! I just want to say how glad I am that this glitch exists. As a bad bomber FC I am delighted to have a glitch so that I can say "Its CCP's fault those insta-pulse-legions just wiped out an entire squad before they managed to launch their bombs". Please do not fix this; if you do I will be blamed for the entirety of my ineptitude. http://kb.pleaseignore.com/?a=kill_related&kll_id=467163 well **** its broke HAS ANYONE ELSE WELPED MORE THAN 1B OF BOMBERS AT ONCE?
haha fucking golden |
CynoNet Two
GoonWaffe Goonswarm Federation
578
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Posted - 2012.07.02 19:56:00 -
[38] - Quote
DingoGS wrote:Since 1.1, after your ships lands from the warp you cant use any active mods until you perform a move action.
It's almost as if CCP want to introduce some risk to ships that can align quickly, warp cloaked, and wipe out entire fleets in one shot! |
WNxWolfy
League of Non-Aligned Worlds Nulli Secunda
5
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Posted - 2012.07.02 22:21:00 -
[39] - Quote
Fix this ******** ****. |
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CCP Habakuk
C C P C C P Alliance
215
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Posted - 2012.07.03 01:26:00 -
[40] - Quote
This has been fixed internally and is planned for the next bigger release (Inferno 1.2 or whatever).
Btw: Thanks to whoever wrote a bug-report about it. CCP Habakuk | EVE Quality Assurance | Team Gridlock Writing bug reports | Mass tests
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Lord Regent
Northstar Cabal Fatal Ascension
1
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Posted - 2012.07.03 03:02:00 -
[41] - Quote
Make sure you fix this soon, as SoCo has literally nothing else to do but sneak around in bombers. Sincerely,-á Lord Regent. |
Tore Vest
304
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Posted - 2012.07.03 03:40:00 -
[42] - Quote
CCP .. you owe me a bunch of kills .... and allmost a bomber... No troll. |
Powers Sa
GoonWaffe Goonswarm Federation
241
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Posted - 2012.07.03 07:11:00 -
[43] - Quote
Lord Regent wrote:Make sure you fix this soon, as SoCo has literally nothing else to do but sneak around in bombers.
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Cyerus
Galactic Dominion Eternal Strife
43
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Posted - 2012.07.03 14:35:00 -
[44] - Quote
I am the only one who thinks this message is quite cool? Good to hear about a fix, but still, funny to see some new errors messages popping up! |
implor
Big Shadows Initiative Mercenaries
36
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Posted - 2012.07.03 17:08:00 -
[45] - Quote
I hope the fix will get out soon. when you have alot of ppl on grid it delays your bombing with 5-8s and your target has time to get away.... |
Lexia Stone
Soul Snatchers SpaceMonkey's Alliance
1
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Posted - 2012.07.04 06:17:00 -
[46] - Quote
Posting in a Test thread!
Also confirming CCP is literally Mr. Hilter. |
Hunt Smacker
TunDraGon
6
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Posted - 2012.07.04 20:59:00 -
[47] - Quote
Tried to smartbomb guys sitting far off gate - only to find that my ship is aligning to somekind of field. What a load of crap. |
Hazen Koraka
HK Enterprises
14
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Posted - 2012.07.05 07:20:00 -
[48] - Quote
Worst thing is, although they have said they are fixing it, they aren't deploying it until the next major release.... wtf?
A patch was deployed yesterday 4th July - why wasn't it in that?
Do we have to wait until the Winter expansion until the fix is released? |
Hathrul
DEEP-SPACE CO-OP LTD Exhale.
99
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Posted - 2012.07.05 13:32:00 -
[49] - Quote
CCP Habakuk wrote:This has been fixed internally and is planned for the next bigger release (Inferno 1.2 or whatever).
Btw: Thanks to whoever wrote a bug-report about it.
so its been fixed, it works, and yet it wont be patched till soonGäó. its massively annoying, why not just patch it in one of our daily patches? |
Alaura Rayne
School of Applied Knowledge Caldari State
0
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Posted - 2012.07.09 12:47:00 -
[50] - Quote
CynoNet Two wrote:DingoGS wrote:Since 1.1, after your ships lands from the warp you cant use any active mods until you perform a move action.
It's almost as if CCP want to introduce some risk to ships that can align quickly, warp cloaked, and wipe out entire fleets in one shot!
Exactly! T1 goon fleets were getting wiped to easily even with this bug. So add another bug where the bombs blow each other up |
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Ron Deau
Nerds Inc.
1
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Posted - 2012.07.31 13:11:00 -
[51] - Quote
This is a pointless error...please fix. |
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