Pages: [1] :: one page |
|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |

Gondus
Gallente POS Builder Inc. Silent Requiem
|
Posted - 2010.02.16 08:05:00 -
[1]
Originally by: Admiral Pelleon I'd rather see eve massively larger, with islands of highsec between vast regions of null, and tons of border systems.
He say's it all, Make high sec area's that are past null sec, which would make a diverse and fun marketing environment.
Discuss Below how this would be done within EvE's storyline and faction's that could hold said high sec areas.
If you don't like the idea, please explain why.
|

Rigel Minavekior
|
Posted - 2010.02.16 10:33:00 -
[2]
Interesting idea in my opinion Btw. I think this idea belongs in Features and Ideas.
How big would the new high sec area be? And would there be a new faction originating there? Several?
That would make EVE bigger and introduce a (highly?) contested piece of null sec space between the high sec areas. The holding sov in that new part of null sec could chose to block passage or only impose a 'small' fee on those who want to pass their space.
|

Malcanis
Vanishing Point. The Initiative.
|
Posted - 2010.02.16 11:13:00 -
[3]
Rather than just have more hi-sec, I'd much rather see "different-sec" - with different conditions applying.
For example, Tortuga-like "pirate-sec" zones where the different pirate factions interact with each other. Rules of engagement would be very different from empire, with no CONCORD as such, but considerably stronger, more aggressive and more vindictive faction police. Pirate faction standings would be very important in this space. This would make them a kind of halfway status between hi-sec and lo-sec.
These would also be a great opportunity to introduce pirate faction warfare.
And then of course there are the Sleepers...
|

HELIC0N ONE
GoonWaffe SOLODRAKBANSOLODRAKBANSO
|
Posted - 2010.02.16 11:44:00 -
[4]
Edited by: HELIC0N ONE on 16/02/2010 11:46:24
If and when new regions are introduced, it could be an interesting idea to see isolated pockets of lowsec or highsec amongst the 0.0 space.
The question is do we need more space at all? Considering that most of 0.0 and lowsec (and wormhole space, although the lack of local or map functions makes it hard to tell) is already deserted, wouldn't it be a better use of development time to make those areas attractive rather than dilute the population density even further with more space?
|

Ava Stonlai
|
Posted - 2010.02.17 01:16:00 -
[5]
I don't see the fun or benefit in making islands no one will really want to travel out and from to, once I'm out there I doubt I'll be leaving regularly. I'm sure many traders/corp/alliances that have power between those islands could do well in transporting things or more likely killing people trying to move around. Beyond the people who go out to 00 on their own to mine/rat/plex whatever those islands will be largely vacant and perfect feeding grounds to stalk if enough people go out there to exploit the local 00 systems assuming they can-not owned etc.
It would be an interesting idea to turn a few dozen worthless 00 systems into highsec systems but I don't see the rationale for these systems out there all by themselves. Why would factions do this, why would they reach out so far to make one or a few systesm highsec and then more lowsec or is it just 00-highsec?
|

Tvaishk Suzuki
Long Night Industries Black Thorne Alliance
|
Posted - 2010.02.17 09:15:00 -
[6]
Not supported as it doesn't seem entity consistent with what high sec actually is, though I would mention have you ever heard of the Solitude region? it just about exactly what your suggesting, there's only two ways in one of through 0.0 the other at least 12 jumps of lowsec. ---
With thanks to Arkea Jindoi for the sig. Appliance Man |

Xtover
Suicide Kings
|
Posted - 2010.02.17 12:21:00 -
[7]
I'd prefer to see .3-.6 sec systems on border zones fluctuate and change daily, even more than daily if possible. Allow temporary highsec trade routes that open up, but as a result might drop and become hostile territory to an unlucky trader or miner. Known "good" routes may end up closed off due to pirate incursions or even corp/alliance wars.
I'd like to see lowsec pirate agent missions near these zones that with increased activity (i.e. people running the missions) affect the sec status of the constellation.
|

Dalaryn
Gallente The Scope
|
Posted - 2010.02.17 16:48:00 -
[8]
Originally by: Malcanis Rather than just have more hi-sec, I'd much rather see "different-sec" - with different conditions applying.
For example, Tortuga-like "pirate-sec" zones where the different pirate factions interact with each other. Rules of engagement would be very different from empire, with no CONCORD as such, but considerably stronger, more aggressive and more vindictive faction police. Pirate faction standings would be very important in this space. This would make them a kind of halfway status between hi-sec and lo-sec.
These would also be a great opportunity to introduce pirate faction warfare.
And then of course there are the Sleepers...
This seems workable and fits within the lore as far as I'm aware.
|

Red Raider
Caldari Airbourne Demons DeMoN's N AnGeL's
|
Posted - 2010.02.17 17:16:00 -
[9]
I have discussed a negative security space for pirates that functions exactly like high security space does for everyone else. Granted there would not be Concord intervention but there would be pirate faction intervention. It wouldn't be anywhere near as safe as high sec but it would give pirates semi-secure bases of operations that discourages them from fighting each other in that area.
|

Xtover
Suicide Kings
|
Posted - 2010.02.17 18:16:00 -
[10]
Originally by: Red Raider I have discussed a negative security space for pirates that functions exactly like high security space does for everyone else. Granted there would not be Concord intervention but there would be pirate faction intervention. It wouldn't be anywhere near as safe as high sec but it would give pirates semi-secure bases of operations that discourages them from fighting each other in that area.
not to veer off subject, but who spent 1 bil to make an alliance that doesn't know how to use the ' properly?
|
|

Slimy Worm
Vivicide Vivisection.
|
Posted - 2010.02.19 21:14:00 -
[11]
How about just have each major empire be an island of highsec within a sea of lowsec (all surrounded by nullsec) and increase the number of connections between each empire so that there aren't terrible gatecamps, and make it so that you can get to any other empire by remaining in lowsec. The Solitude region has the right idea.
|
|
|
|
Pages: [1] :: one page |
First page | Previous page | Next page | Last page |