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Vacaburra
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Posted - 2004.11.27 19:40:00 -
[61]
Originally by: Carfax You go to agent for a mission and they offer you one you consider to be too hard then don't do it. The idea is the agents are looking for pilots to run their missions for them . You are the supplier they are the customer, you need to meet their needs yet you want an agent system that meets your needs. They are agents for their corp not your agent.
When you get a deadspace mission, theres no info about the real numbers of ships (or at least kind ) of the spawn(s).Dont talk about it if you dont know about it,thank you.
Darkdude: yes, its challeging and doable, when you dont spawn (or the spawn pops) at 2km from you. I did 1 mission achieved cuz the warp in point was 70km or so.But the second pop... just onws any1 at that distance :)
It seems like exodus needed more testing time, or at least that testers needed the same things in sisi to test them, cuz i dont know if im the only one, who didnt get any deadspace missions there ? (the no-deadspace were very challenging,amusing and hard,but doable 
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Vacaburra
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Posted - 2004.11.27 19:40:00 -
[62]
Originally by: Carfax You go to agent for a mission and they offer you one you consider to be too hard then don't do it. The idea is the agents are looking for pilots to run their missions for them . You are the supplier they are the customer, you need to meet their needs yet you want an agent system that meets your needs. They are agents for their corp not your agent.
When you get a deadspace mission, theres no info about the real numbers of ships (or at least kind ) of the spawn(s).Dont talk about it if you dont know about it,thank you.
Darkdude: yes, its challeging and doable, when you dont spawn (or the spawn pops) at 2km from you. I did 1 mission achieved cuz the warp in point was 70km or so.But the second pop... just onws any1 at that distance :)
It seems like exodus needed more testing time, or at least that testers needed the same things in sisi to test them, cuz i dont know if im the only one, who didnt get any deadspace missions there ? (the no-deadspace were very challenging,amusing and hard,but doable 
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Ninja Panda
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Posted - 2004.11.27 19:49:00 -
[63]
Id like to say that I just solo'd a level 4 kill mission , all be it probably not the hardest one ,The Blood Raider spies which contains a BS and LOTS of support and 2 battery towers and 3 sentry guns.
I did this in a Raven alone and I have 2.1 million skill points. Yes 2.1 million skill points ie 2-3 months of worth of training to complete the highest level agent missions which you people are creating thread after thread complaining about that they are too hard
SCOPE the mission out and fit accordingly
Align yourself so you can warp out if need be (I had to)
Think about what you are doing and dont panic
Create less threads about the sky falling
Nubtastic Nubmen, to the Nubmobile
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Ninja Panda
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Posted - 2004.11.27 19:49:00 -
[64]
Id like to say that I just solo'd a level 4 kill mission , all be it probably not the hardest one ,The Blood Raider spies which contains a BS and LOTS of support and 2 battery towers and 3 sentry guns.
I did this in a Raven alone and I have 2.1 million skill points. Yes 2.1 million skill points ie 2-3 months of worth of training to complete the highest level agent missions which you people are creating thread after thread complaining about that they are too hard
SCOPE the mission out and fit accordingly
Align yourself so you can warp out if need be (I had to)
Think about what you are doing and dont panic
Create less threads about the sky falling
Nubtastic Nubmen, to the Nubmobile
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Joshua Calvert
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Posted - 2004.11.27 19:59:00 -
[65]
Every single one of my deadspace missions has been bugged so I've not even had the chance to see if they are
a) too difficult to do solo b) have NPC's with bugged damage output such as heavy missiles doing 750 damage c) interesting
LEEEEERRRRRRRRRRROOOOOOOOOYYYYYYYYYYYYYYY! |

Joshua Calvert
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Posted - 2004.11.27 19:59:00 -
[66]
Every single one of my deadspace missions has been bugged so I've not even had the chance to see if they are
a) too difficult to do solo b) have NPC's with bugged damage output such as heavy missiles doing 750 damage c) interesting
LEEEEERRRRRRRRRRROOOOOOOOOYYYYYYYYYYYYYYY! |

Ninja Panda
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Posted - 2004.11.27 22:17:00 -
[67]
Edited by: Ninja Panda on 27/11/2004 22:21:56 Ok I also just solo'd 'Unathorized Military Presence' which was WAY harder and longer
3 Waves of npc's and last wave had 4 Amarr Navy Armageddons
Now Im raged, its taken me over an hour to do and not a single npc had a bounty and the loot is CRAP.
I have just spent approx 1.5 million isk on cruise missles (probably more buts that just figure off top of my head) to finish this and trawled through almost 50 loot cans and got paid 152000 isk
WTF is up with that
They are certainly doable solo, but they are NOT worth it imo. let alone getting friends in for them
I could have hundreds of times as much shooting npc's
Nubtastic Nubmen, to the Nubmobile
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Ninja Panda
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Posted - 2004.11.27 22:17:00 -
[68]
Edited by: Ninja Panda on 27/11/2004 22:21:56 Ok I also just solo'd 'Unathorized Military Presence' which was WAY harder and longer
3 Waves of npc's and last wave had 4 Amarr Navy Armageddons
Now Im raged, its taken me over an hour to do and not a single npc had a bounty and the loot is CRAP.
I have just spent approx 1.5 million isk on cruise missles (probably more buts that just figure off top of my head) to finish this and trawled through almost 50 loot cans and got paid 152000 isk
WTF is up with that
They are certainly doable solo, but they are NOT worth it imo. let alone getting friends in for them
I could have hundreds of times as much shooting npc's
Nubtastic Nubmen, to the Nubmobile
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Mishi Bangbang
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Posted - 2004.11.28 00:34:00 -
[69]
Originally by: Gungankllr Aye. I had made another thread about this, but I think that level 4 missions should be categorized in two groups, by the agent type.
L4 Security: Missions for solo battleship pilots which should be equivalent to a 0.0 Battleship spawn (or greater) these missions should be challenging, but not enough to completely own a solo player with no hope of completion.
L4 Command: Missions for fleets of players to interact, should be far more difficult than standard L4 missions. These missions should be nigh impossible for a solo player.
Very good suggestion - Devs, take notes. 
bang
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Mishi Bangbang
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Posted - 2004.11.28 00:34:00 -
[70]
Originally by: Gungankllr Aye. I had made another thread about this, but I think that level 4 missions should be categorized in two groups, by the agent type.
L4 Security: Missions for solo battleship pilots which should be equivalent to a 0.0 Battleship spawn (or greater) these missions should be challenging, but not enough to completely own a solo player with no hope of completion.
L4 Command: Missions for fleets of players to interact, should be far more difficult than standard L4 missions. These missions should be nigh impossible for a solo player.
Very good suggestion - Devs, take notes. 
bang
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