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Xtover
Suicide Kings
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Posted - 2010.03.02 13:48:00 -
[31]
Edited by: Xtover on 02/03/2010 13:48:26
Originally by: Santiago Fahahrri
And that's what I'm opposed to. In deep space (deep 0.0 or w-space) the cloak is often the only "dock" available. Pilots who fly far often don't have the luxury of being able to dock up when it's time to go make lunch or something. Safe spot + cloak = explorers dock.
I'm absolutely willing to accept afk cloakers to keep this functionality in the game. Remember, one of the prime advantages of Eve over other games for players with families/jobs/busy lives is the ability to walk away from the game and deal with life. Cloaking up (just like docking) is a part of that.
Ctrl-Q
when RL calls, log off.
The cloak is not the game's "please hold" button.
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Mag's
the united Negative Ten.
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Posted - 2010.03.02 16:59:00 -
[32]
What 'buff'?
I don't agree they need a nerf though.
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TeaDaze
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Posted - 2010.03.02 17:27:00 -
[33]
Originally by: Xtover Ctrl-Q
when RL calls, log off.
The cloak is not the game's "please hold" button.
Do you know about the aggression mechanics?
You can't simply ctrl-q if you have been in a fight within the last 15 mins because you will emergency warp and stay visible in space until the end of those 15 mins, during which time anyone fitted with a combat probes will find you and kill you.
Hardly fair.
As to probing out ships, exclude covert ops cloaked ships and I might agree. The issue with being able to probe out covert ops is that it would make it far too safe to sit gangs at snipe spots on gates etc. How OP is it to be able to ping a covert ops ship trying to get a drop on your gang. Yes you can probe and warp a gang to result, but without a covert ops on grid getting the correct alignment to avoid bubbles etc you will fail hard.
It is not a simple matter.
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Xtover
Suicide Kings
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Posted - 2010.03.02 18:42:00 -
[34]
Edited by: Xtover on 02/03/2010 18:42:51
Originally by: TeaDaze
Do you know about the aggression mechanics?
You can't simply ctrl-q if you have been in a fight within the last 15 mins because you will emergency warp and stay visible in space until the end of those 15 mins, during which time anyone fitted with a combat probes will find you and kill you.
Hardly fair.
Nope, never PvP'd in my life (well on this character it's true).
But seriously, I know. My point was that the cloak isn't for that, otherwise every ship should have one. I mean, it's only far to have something to avoid the point of a GCC or agression timer.
Quote:
As to probing out ships, exclude covert ops cloaked ships and I might agree. The issue with being able to probe out covert ops is that it would make it far too safe to sit gangs at snipe spots on gates etc. How OP is it to be able to ping a covert ops ship trying to get a drop on your gang. Yes you can probe and warp a gang to result, but without a covert ops on grid getting the correct alignment to avoid bubbles etc you will fail hard.
It is not a simple matter.
I agree completely.
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Mike C
Caldari Ipuvaepe Industries
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Posted - 2010.03.02 19:22:00 -
[35]
Did anyone not use pre-domi DD as a decloaking device? Bomber campin' yo' outpost? Warp titans on grid and double DD, cloaker wakes up in a pod. If a modified superweapon was given to titans (second module, but just like now cant fit both at once) for gridwide (AND ONLY GRIDWIDE), it would be fair. Dominion got rid of the only truly viable decloaking mechanic.
↑↑ bar is just /quote ↑↑ [03:17:29] Trade Skills > Jesus believes in god [03:17:38] Mike C > believed* [03:17:48] Trade Skills > touche |

Jonah Pod
Gallente
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Posted - 2010.03.02 21:19:00 -
[36]
In older dumps at least one could find "decloaking devices" that looked pretty similar to a traditional SB, but their description told the purpose of these modules would be to decloak ships within the range of these modules. I never saw them becoming 0'ed (state published), but as I started with Cold War, these might have been in existance earlier.
I'd prefer a combination of both ideas - (re-)introducing such decloaking modules (that would also decloak a covert cloaked ship) - maybe chance based - plus sized regular cloak modules that would allow to survive the agression time but not for hours of afk'ing (eating cap sounds nice to me).
Additionally, I never understood why cloaks are high slot modules. They don't require that much cap but loads of CPU instead. Compared to other modules, I would have expected cloaaks to be mid-slot ones...
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Asheru
HeartVenom Inc. Legiunea ROmana
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Posted - 2010.03.04 19:48:00 -
[37]
Cloaking, as a whole, doesn't need a change. The only thing that needs a change is a pilot's ability to stay cloaked for long periods of time while they aren't even playing the game, effectively locking down key mining systems and trade routes while they sleep.
I agree with the post at the bottom of page 1: Disable auto-repeat on cloaks and give them a 10/20/30 minute duration. If you are indeed actively engaged in playing this great game, then you will be able to press F1 again to put your cloak up when it cycles off. If not, then say herro to my li'l probe.
If that's a problem, you can always log out.
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Asheru
Caldari HeartVenom Inc. Legiunea ROmana
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Posted - 2010.03.04 19:54:00 -
[38]
Originally by: TeaDaze
Do you know about the aggression mechanics?
Aggression mechanics aren't unique to cloaking ships.
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darius mclever
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Posted - 2010.03.04 20:24:00 -
[39]
Originally by: Asheru Cloaking, as a whole, doesn't need a change. The only thing that needs a change is a pilot's ability to stay cloaked for long periods of time while they aren't even playing the game, effectively locking down key mining systems and trade routes while they sleep.
I agree with the post at the bottom of page 1: Disable auto-repeat on cloaks and give them a 10/20/30 minute duration. If you are indeed actively engaged in playing this great game, then you will be able to press F1 again to put your cloak up when it cycles off. If not, then say herro to my li'l probe.
If that's a problem, you can always log out.
you can do what ever you want with afk cloaker in system, all you need to do is being prepared to fight.
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Rhea Magna
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Posted - 2010.03.06 16:37:00 -
[40]
The duration idea isn't viable, because you can't switch it off during that period eighter..
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