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Tian Nu
Ministry of War
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Posted - 2010.03.23 00:04:00 -
[1]
Edited by: Tian Nu on 23/03/2010 00:05:32 Lol i got virus at making 'movies' so f****d the extravaza bonus room :
http://www.youtube.com/watch?v=RqdcxOrbJ3A Wait litle for youtube to process the quality should be good.
I'm not yet good at making them 'pro stile' but i did improve litle (not hard to impruve whne you total noob)
Some ppl may be scared to go in so the movie may give them confidance...
the ship is rattle pithum EM amp Heat T2 + two caldari navy inv (i know am zrich) the overal tank is 80%+ across all resists.
Hope it will give courage for some to do the room
oh i forgot is dual ACC the DPS ship is the CNR (what else).
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scoutsacoutanus
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Posted - 2010.03.23 10:24:00 -
[2]
you must be noob to think that is so great to finish with 2 ships lol
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Ernesto DaSilva
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Posted - 2010.03.23 10:57:00 -
[3]
Your idea to give ppl confidence to try that room is alright. But the fact that you ran it with a dedicated tank ship and a dedicated dps ship is somewhat counterproductive to that idea.
That room is soloable. And you even don't a ship that is somewhat 'uber'. You just have to be prepared.
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Vaerah Vahrokha
Minmatar Vahrokh Consulting
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Posted - 2010.03.23 11:10:00 -
[4]
Edited by: Vaerah Vahrokha on 23/03/2010 11:13:39 If I knew how to record the thing without grinding my PC to an halt, I'd post a movie of me doing it solo with a Maelstrom, T1 weapons and 150k worth of shield... 
Edit: of course without refitting for thermal damage first, but using the same fitting used for the other rooms. - Auditing & consulting
When looking for investors, please read http://tinyurl.com/n5ys4h + http://tinyurl.com/lrg4oz
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Likth
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Posted - 2010.03.23 11:54:00 -
[5]
I normally just skip it because if i'm warping out and then I have to slowboat to like 5 acceleration gates on the way there.
I mission in a domi. I tried it last night with dual reppers, 2 explo 1 kin 1 therm hardener and an eanm, and I couldn't tank it. Popped a couple frigs and towers then had to leave. Warped in again did same and gave up, it just wasn't going to work.
=<
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Ernesto DaSilva
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Posted - 2010.03.23 12:22:00 -
[6]
Edited by: Ernesto DaSilva on 23/03/2010 12:24:10
(accidentally new post instead of edit)
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Vaerah Vahrokha
Minmatar Vahrokh Consulting
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Posted - 2010.03.23 12:25:00 -
[7]
When I still bother doing it, I do like this:
1) 8 x 1400mm, T1 or T2 does not matter 1 x-large shield booster meta 4 or better 1 shield boost amp 1 T2 kin hardener 1 T2 exp hardener 1 T2 inv field. More than 1 = it'll fail 1 good AB, the suckier your AB skills the better the AB should be
2 1 tracking enhancer, 3 gyrostabs, 1 DCU m4 or T2
T2 light drones <==== important
2) Warp in, align to something pointing *away* off the cruiser launcher, slam the AB. Don't keep the shield topped, at <= 50% it's better. Target and kill at least one cruise tower, 2 is better, but do NOT slow down to do that. Create a bookmark.
3) Point a BS or one of the EM damage cruisers and lazily pop them
4) The only important part: pop the elite frigates NOW. Any slowdown is not going to improve your experience.
5) Once beyond a certain distance (90 or 100km) the small towers stop hitting you (and you start some 50-60 away already so it's like 30-40km to do), past 150 or so the cruise ones stop as well.
6) You can mop up everything when you want, or do it past those 150km if you feel sissy. Then it's as safe as autoshooting them to death.
7) Once done, turn in mission. Fly back to bookmark, loot & salvage (no other reason to do this room, really).
Now, I don't know how this is going to work with a Domi, maybe it manages to go slower (117km / h) than the fat fro... ehm Maelstrom. - Auditing & consulting
When looking for investors, please read http://tinyurl.com/n5ys4h + http://tinyurl.com/lrg4oz
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Ernesto DaSilva
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Posted - 2010.03.23 12:55:00 -
[8]
Edited by: Ernesto DaSilva on 23/03/2010 13:04:33
While I realize that it is already one magnitude less a challenge than Vaerahs approach with a Mael, I'll post how I do this room in my Mach, to complement the picture.
8x 800mm AC, Barrage 3x Invul Field 1x Pith B XL SB (pretty sure I would get along with a tech II) 1x RF AB 4x Gyro 3x TE 3x SMC (CCC's would work as well) 5x Warrior II (the remaining drone space is taken up by sentries which i use for the first pockets but not here)
Jump in, fly to one side (90¦ angle to rats approach direction). Kill order: 1. frigs (i think i never had to engage the warriors on them because the guns pop them from far away) (engage AB) 2. 5-6 nearest towers (be it missile batteries or sentries, whatever) 3. battlecruisers (because they go pop so freakin fast) 4. elite cruisers (adjusting flight direction when neccessary or even disabling the AB to stay in range) (swapping to fusion ammo at some convenient point) 5. nearest to farthest battleships, saving the trigger ofc 6. trigger bs 7. triggered bs'
Pressure on the shields never is really high, the SB can be pulsed conveniently and at the end of the pocket the cap is well above its peak recharge level.
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Tian Nu
Ministry of War
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Posted - 2010.03.23 22:29:00 -
[9]
Edited by: Tian Nu on 23/03/2010 22:30:20
Originally by: scoutsacoutanus you must be noob to think that is so great to finish with 2 ships lol
lol funny, which part of the OP made you think that ?
I don't run missions solo for loonngg time (i probably quit EvE if i did) that how boring they are, whith two chips it make me play litle which each.
For you i will make solo in CNR so you can sleep at night happy.
As i say in OP is just to let ppl know what is in there so it may actualy get them in the room... and becose am geting hooked at making movies i did it tbh is alredy on you tube.
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Cikness
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Posted - 2010.03.23 22:37:00 -
[10]
I have soloed in a medium faction shield boosted Tengu and a Drake. Key his killing frigates first and keeping speed up. Drake had 2 CN Inv fields and 3 CN BCS. All of those lovely battleship bounties are too much to pass up.
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Tian Nu
Ministry of War
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Posted - 2010.03.23 22:43:00 -
[11]
Edited by: Tian Nu on 23/03/2010 22:43:48
Originally by: Ernesto DaSilva Edited by: Ernesto DaSilva on 23/03/2010 12:23:18
Your idea to give ppl confidence to try that room is alright. But the fact that you ran it with a dedicated tank ship and a dedicated dps ship is somewhat counterproductive to that idea.
That room is soloable. And you even don't need a ship that is somewhat 'uber'. You just have to be prepared.
edit: spelling
I solo that room in CNR whith the exact same tank as above only pith A med booster and boost amp. I fly uber ships cos i don't know what else to do whith isk, it can probably be done in something 'normal'.
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Dacryphile
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Posted - 2010.03.24 02:15:00 -
[12]
Originally by: Tian Nu Edited by: Tian Nu on 23/03/2010 22:43:48
Originally by: Ernesto DaSilva Edited by: Ernesto DaSilva on 23/03/2010 12:23:18
Your idea to give ppl confidence to try that room is alright. But the fact that you ran it with a dedicated tank ship and a dedicated dps ship is somewhat counterproductive to that idea.
That room is soloable. And you even don't need a ship that is somewhat 'uber'. You just have to be prepared.
edit: spelling
I solo that room in CNR whith the exact same tank as above only pith A med booster and boost amp. I fly uber ships cos i don't know what else to do whith isk, it can probably be done in something 'normal'.
I can fly it without gank bait deadspace modules. Big whoop.
Originally by: Doc Robertson ...take a good look at this pic and tell us which one is you.
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Xaldor
Syntek United Heavy Industries
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Posted - 2010.03.24 03:23:00 -
[13]
I don't change my ship at all for the last room and easily solo it with a passive rattlesnake, can tank 2.2k damage.
If your thermal resists are not great then you need to drop the cruise towers after you get rid of the scramblers.
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FTLENGAGE
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Posted - 2010.03.24 07:17:00 -
[14]
Originally by: Cikness I have soloed in a medium faction shield boosted Tengu and a Drake. Key his killing frigates first and keeping speed up. Drake had 2 CN Inv fields and 3 CN BCS. All of those lovely battleship bounties are too much to pass up.
i solo it everytime in a small shield boosted tengu you dont even drop below 95% shield if you stick an after burner on and fly paralel to the ships. its not harder than the other rooms. just have to take out the rufian and the nomad first (they target paint)
you can solo it in a drake with no warp outs
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Tyranus vonCarstein
Bella Vista Holdings Corp
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Posted - 2010.03.24 17:17:00 -
[15]
Originally by: Ernesto DaSilva Edited by: Ernesto DaSilva on 23/03/2010 12:23:18
edit: spelling
After deciphering the OP, I'm sure whatever you had done would of been fine.
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Dimitrios Ypsilanti
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Posted - 2010.03.29 05:18:00 -
[16]
Ran the bonus room in a Vargur.
A point of advice: Make sure your overview setting remove all the structures. I had scramming vipers very close and missile batteries 70k away doing huge amounts of damage. Scrolling to the top to target the vipers and then all the way to the bottom to target the sentries cost me a set of hobgoblin II when I ran out of time and had to warp out.
Reset my overview and came back for another pass. 2nd time went a lot smoother.
The damage in this room is fierce. I ran the whole mission without hitting the shield booster. Ran the booster non-stop in the bonus stage.
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T'Challa Wanakanda
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Posted - 2010.03.29 05:59:00 -
[17]
AE bonus room is not very difficult (in a Domi) if you prepare yourself. I run it in a dual repper DCII, 2xEXPII, 1xKinII, EANMII. 3x CCC rigs, 1 AB (LiF, but ABII works better if you can use it). The rest of the mids full of Cap Recharger IIs.
In my highs I actually fly with 5x250mm hybrids and a drone link augmentor.
The afterburner is VERY important. You are cap stable with 1 repper and the AB running, but will need to toggle the 2nd repper to avoid running out of cap. They key is speed/distance tanking.
1) Run Away - use AB to keep distance!!! Just turn around and head directly away from the group using your AB immediately when you land. (before you activate the gate look for a celestial pointed in the opposite direction that you can align to).
2) Kill the frigates! Use warriorIIs; if you don't kill the frigs fast enough they will web you. If they web you you will be unable to keep distance and be forced to warp out.
3) Send out heavy drones (berserkers) and begin killing BCs that are in range.
4) Avoid Drone Aggro; Before you get beyond 120km of the furthest sentry tower start orbiting it at your current distance. The enemy ships will get closer and start doing more DPS, but you heavies should be thinning their numbers and if you have good enought drone skills/AB skills you can "turn the corner" and circle around the BSs to head back toward the towers and destroy them.
Even with practice it is normal for your tank to drop into about 50% armor. Its not "easy", but can be done without warping out - even by me using T1 heavy drones and with less than perfect armor compensation skills (most lvl 2 or 3).
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Vaerah Vahrokha
Minmatar Vahrokh Consulting
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Posted - 2010.03.29 07:24:00 -
[18]
The above is basically the "strat" I posted above, done in a Maelstrom.
To be "safer", if you happen in a slow dog (think Domi is proud member of the group along with Mael) you should use a RF AB, low cap requirement and good speed yield.
Plus, I sell them.  - Auditing & consulting
When looking for investors, please read http://tinyurl.com/n5ys4h + http://tinyurl.com/lrg4oz
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Deus Ex'Machina
The-Machine
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Posted - 2010.03.29 09:52:00 -
[19]
Originally by: Dimitrios Ypsilanti Ran the bonus room in a Vargur.
A point of advice: Make sure your overview setting remove all the structures. I had scramming vipers very close and missile batteries 70k away doing huge amounts of damage. Scrolling to the top to target the vipers and then all the way to the bottom to target the sentries cost me a set of hobgoblin II when I ran out of time and had to warp out.
Reset my overview and came back for another pass. 2nd time went a lot smoother.
The damage in this room is fierce. I ran the whole mission without hitting the shield booster. Ran the booster non-stop in the bonus stage.
no doubt your thermal resistance was at 40% something :) - Arkanon: EXPLAIN YOURSELF, EVILDOER! Sharkbait: Dude. |

Dimitrios Ypsilanti
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Posted - 2010.03.29 15:25:00 -
[20]
Originally by: Deus Ex'Machina no doubt your thermal resistance was at 40% something :)
Thermal was in the mid 60s if I remember correctly. I was running 2x Invulnerability Fields. Throughout most of the mission I never had to touch the shield booster.
I think next time I'll swap out one of the Invulnerability Fields for a Thermal hardener.
That should help a bit.
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