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Sinner Greed
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Posted - 2010.03.25 04:35:00 -
[1]
I haven't read much of the chronicles, but does it detail what happens when one of your shots misses? From what I understand, they can be about the size of small buses at the capital levels, and once you get something moving in space, it'll usually keep going unless it hits something, or a whole lot of little somethings. I'm wondering though; does it explain it anywhere in-universe what happens to those missed shots? I'm just thinking of some poor miner 3 systems over minding his own business when alluva sudden an artillery blast from 3 centuries ago just randomly rofl-stomps him.
Would be funny though! Sorry, I just got to thinking this one day :P
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Droning Ceo
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Posted - 2010.03.25 04:38:00 -
[2]
hahahah i get it OP
loleee!
nice one!!!
:@ eve space is more like submarine environment.. if missiles run out of fuel they probably stop moving.
if eve space was like space space, you'd only turn your engines on long enough to reach whatever speed you wanted, other than for maneuvering.
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Vaal Erit
Science and Trade Institute
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Posted - 2010.03.25 04:42:00 -
[3]
Space is big. Really big. Anything sub-light is slow. Really slow. It's also all imaginary.
Originally by: Jim Raynor EVE needs danger, EVE needs risks, EVE needs combat, even piracy, without these things, the game stagnates to a trivial game centering around bloating your wallet with no purpose.
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SurrenderMonkey
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Posted - 2010.03.25 04:46:00 -
[4]
Nobody? --------------- Faction-Militia:Player-Alliance::Newbie-corp:Player-corp |

Chaos Incarnate
Faceless Logistics
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Posted - 2010.03.25 04:47:00 -
[5]
Originally by: Sinner Greed I haven't read much of the chronicles, but does it detail what happens when one of your shots misses? From what I understand, they can be about the size of small buses at the capital levels, and once you get something moving in space, it'll usually keep going unless it hits something, or a whole lot of little somethings. I'm wondering though; does it explain it anywhere in-universe what happens to those missed shots?
Drag forces from the luminiferous aether eventually cause them to a stop and self-destruct.
Alternatively, a wizard did it. _____________________ Horrors! Demons in the deep! |

Lucifer's Ghost
Minmatar Native Freshfood
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Posted - 2010.03.25 04:57:00 -
[6]
Edited by: Lucifer''s Ghost on 25/03/2010 04:57:42 As the object in space meets the many many small particles of dust and atoms that suffuse all of the eve universe, they eventually loose speed, and come to a halt, whereupon they then begin to trace a reverse course due to the pull of gravity in the system they were shot in. Their return course is somewhat of a spiral as the system is no longer exactly in the position it was in when the round was initially fired so it will take many many more years to return than it took to go out.
Also.. space is BIG, the likely hood of anything shot in it actually hitting anything on it's return trip is slim. But yes, it would be LOLFunny if something shot out, zipped into another system and WTF pwnd some poor unsuspecting macro miner.
Combat: A round shot from a dreadnought has traveled through space for thousands of years and has WTFPWND your ship. -------------------------------------------------- Real Men Pod Tank |

Frenden Dax
Dax Acquisitions
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Posted - 2010.03.25 05:00:00 -
[7]
Your projectiles continue along their trajectory until they encounter a gravity well of some sort or are (as previously mentioned) slowed via friction with gases and particles.
Simplified, they get sucked into stars and black holes, or they brake to a halt.
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Kara Sharalien
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Posted - 2010.03.25 05:01:00 -
[8]
Originally by: Chaos Incarnate Edited by: Chaos Incarnate on 25/03/2010 04:58:29
Originally by: Sinner Greed I haven't read much of the chronicles, but does it detail what happens when one of your shots misses? From what I understand, they can be about the size of small buses at the capital levels, and once you get something moving in space, it'll usually keep going unless it hits something, or a whole lot of little somethings. I'm wondering though; does it explain it anywhere in-universe what happens to those missed shots?
Drag forces from the luminiferous aether eventually cause them to stop and self-destruct.
Alternatively, a wizard did it.
edit: grammarfail.
Drag forces from the luminiferous aether are also know as gravity. With no other forces acting on them, eventually they MUST hit a stellar body and stop. In the meantime, the chances of space-crap hitting anything else are vanishingly small.
Originally by: Thuul'Khalat WHY YOU VIOLENCE MY BOAT?!
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Sinner Greed
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Posted - 2010.03.25 05:07:00 -
[9]
Very good points, especially the gunnery-chief one. I lol'd, really. So it's a mix of gravity, random space particles, and a lot of places for the projectile to go. Got it 
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Benri Konpaku
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Posted - 2010.03.25 05:49:00 -
[10]
Space...?
Wait, so we aren't playing Nautilus Online?! 
F**k this, I'm out of here.
/quit |

Ankhesentapemkah
Gallente
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Posted - 2010.03.25 10:59:00 -
[11]
Like most of the stray rocks floating around the universe right now they get sucked into a star or large planets such as Jupiter, I'd guess. Or keep flying for a long time.
If you ever warp out during combat, and find your ship blow up 30 seconds later, its not lag that killed you, its stray ammo.  ---
Click banner for info! |

Midnight Pheonix
Hell's Horsemen Z.E.R.G
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Posted - 2010.03.25 11:19:00 -
[12]
Physics states it all. 
As for the 'drag' force that the ships in eve encounter...I like to think that the warp drives that every ship carries on it is the cause. A negative effect of the ability to travel faster than light. I believe the Warp Drive acts as an anchor to the ship as it interacts with 'darkmatter', thus slowing the ship down at a given coefficient. When the Warp Drive is energized it repels the 'darkmatter' preventing faster than light travel and creates a bubble around the ship that allows continual acceleration. So that I would rather have ftl, and a given drag on the ship, than having to slow boat the whole 28 jumps to Jita 
Maybe I think about this too much...
Midnight Pheonix |

Tasty Bit
Gallente UNITED STAR SYNDICATE
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Posted - 2010.03.25 11:44:00 -
[13]
You think too much.
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Omg Corn
Gallente Alcoholocaust.
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Posted - 2010.03.25 11:55:00 -
[14]
"Space is big. You just won't believe how vastly, hugely, mind-bogglingly big it is. I mean, you may think it's a long way down the road to the chemist's, but that's just peanuts to space."
Most of life's questions can be answered by the Hitchhiker's Guide.
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Atticus Fynch
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Posted - 2010.03.25 14:44:00 -
[15]
Sounds like one for the mythbusters.
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Ghengis Tia
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Posted - 2010.03.25 15:02:00 -
[16]
I smell a nerf to projectile weapons again. Sigh.......
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SomebodyKickedMyDog
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Posted - 2010.03.25 16:18:00 -
[17]
the code redirects them to /dev/null
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David Grogan
Gallente Final Conflict UK Warped Aggression
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Posted - 2010.03.25 16:21:00 -
[18]
Edited by: David Grogan on 25/03/2010 16:21:03 remember all the times u got killed due to a "session timer" well the truth was you got hit by a stray shot that was fired by a beta tester on the other side of the solar system back in 2003 but it finally made it to the gate you were just about to jump through but instead got pwned by it. SIG: if my message has spelling errors its cos i fail at typing properly :P |

Atticus Fynch
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Posted - 2010.03.25 21:10:00 -
[19]
I think you just hit on proof that extraterrestrial life exists....all those weird gamma ray bursts that we pick up on earth are actually residual doomsday weapon energy fired off ages ago.
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Kolatha
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Posted - 2010.03.26 01:01:00 -
[20]
Edited by: Kolatha on 26/03/2010 01:06:07
Originally by: Midnight Pheonix Physics states it all. 
As for the 'drag' force that the ships in eve encounter...I like to think that the warp drives that every ship carries on it is the cause. A negative effect of the ability to travel faster than light. I believe the Warp Drive acts as an anchor to the ship as it interacts with 'darkmatter', thus slowing the ship down at a given coefficient. When the Warp Drive is energized it repels the 'darkmatter' preventing faster than light travel and creates a bubble around the ship that allows continual acceleration. So that I would rather have ftl, and a given drag on the ship, than having to slow boat the whole 28 jumps to Jita 
Maybe I think about this too much...
Midnight Pheonix
I tend to think of the drag force more a result of various inertial compensation systems. If you could mitigate but not entirely remove inertia (kinetic energy) from a moving ship in space it would behave in much the same manner as Eve's ships do. In other words if you could do something so the force equation looks closer to F=mv rather than F=ma you make things a lot easier.
A ship would require constant thrust to keep moving and removing that thrust would result in the ship gradually slowing to a stop. It would also have the benefit of requiring much less in the way of fuel to move as you could use more efficient ionic thrusters. As the ship gets larger it would get exponentially (E=1/2 x m/v^2) harder to deal with the inertia hence the lower maximum speed.
Trouble is there is yet no real theory on how one would alter the potential kinetic energy of a system from within that system itself. All our current knowledge relies on external influences (atmospheric drag etc) to change the potential energy of a moving body into other forms of energy.
E.E 'Doc' Smith's Lensmen series discusses the benefits (and disadvantages) of using completely inertialess systems.
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Admrl Cain
Caldari Unbound Incorporated
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Posted - 2010.03.26 01:26:00 -
[21]
The chances of a stray round hitting someone in another system is like 1 / 10^200 hehe... Space is big... REALLY big.
But yes: "Sir Isaac Newton is the deadliest son of a B*tch in space!" ----------------------------------------
Admiral Cain. Yep, that's right.. mmhmmm |

MySmackTalking ForumAlt
MySmackTalking ForumAlt's Corp
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Posted - 2010.03.26 01:48:00 -
[22]
Well... according to the Cheez-it commercials...
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Agent103
Gallente The Scope
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Posted - 2010.03.26 07:31:00 -
[23]
Sir Issac Newton is the deadliest sonva b*** in space
--------------------------------------------- I can only regret that i only have one life to live for my galaxy, ignore the clones.
[IMG]http://www.eve-online.com/bitmaps/img/wallpapers/10m.jpg |

Witcher
Amarr Russian Specialists Group
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Posted - 2010.03.26 09:16:00 -
[24]
Originally by: SurrenderMonkey Nobody?
that,
ME is one is only source for SCI-FI space mumbo-jumbo you need to consult ! )
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