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bjconstontien
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Posted - 2010.03.31 02:05:00 -
[1]
I know that you can only train one character at a time so what are the other two characters for apart from checking prices in different parts of the galaxy.
or have i got it wrong and you can train all three at once
thanks for the help
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Mara Rinn
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Posted - 2010.03.31 02:14:00 -
[2]
Research, market orders, manufacturing slots - there are a number of facilities in the game which a single character has limited access to. Training alts to use these facilities will expand the facilities you have available.
POS gunning, w-space exit prober - there are a number of situations where you'll want to be able to respond to a situation faster than you can jump clone or slowboat your way to the destination. In the case of wormhole corps, you may want to get out into k-space to do stuff: an alt in a covops frigate is invaluable for the purpose of never losing your POS by accidentally closing wormholes behind you :)
There are plenty of reasons to train up the two other character slots.
[Aussie players: join channels ANZAC or AUSSIES] |
PyroTech03
Caldari Nomad LLP Wayfarer Stellar Initiative
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Posted - 2010.03.31 03:12:00 -
[3]
Originally by: Mara Rinn Research, market orders, manufacturing slots - there are a number of facilities in the game which a single character has limited access to. Training alts to use these facilities will expand the facilities you have available.
POS gunning, w-space exit prober - there are a number of situations where you'll want to be able to respond to a situation faster than you can jump clone or slowboat your way to the destination. In the case of wormhole corps, you may want to get out into k-space to do stuff: an alt in a covops frigate is invaluable for the purpose of never losing your POS by accidentally closing wormholes behind you :)
There are plenty of reasons to train up the two other character slots.
I can see the usefullness of an alt.....but I have noticed in my time that most run a seperate account rather than take time off of their main due to the thing with only one character training.
Can it really be effective trying to train up two characters (let alone three) at the same time? Unless you have one maxxed to where you want it....I don't really see the effectivness of this. -------------- (Insert whatever you want here) |
Zartrader
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Posted - 2010.03.31 07:54:00 -
[4]
Edited by: Zartrader on 31/03/2010 08:04:05
Originally by: PyroTech03
Originally by: Mara Rinn Research, market orders, manufacturing slots - there are a number of facilities in the game which a single character has limited access to. Training alts to use these facilities will expand the facilities you have available.
POS gunning, w-space exit prober - there are a number of situations where you'll want to be able to respond to a situation faster than you can jump clone or slowboat your way to the destination. In the case of wormhole corps, you may want to get out into k-space to do stuff: an alt in a covops frigate is invaluable for the purpose of never losing your POS by accidentally closing wormholes behind you :)
There are plenty of reasons to train up the two other character slots.
I can see the usefullness of an alt.....but I have noticed in my time that most run a seperate account rather than take time off of their main due to the thing with only one character training.
Can it really be effective trying to train up two characters (let alone three) at the same time? Unless you have one maxxed to where you want it....I don't really see the effectivness of this.
What do you mean by effective? The use of the other characters has been explained. Put simply they can be in place x when your main is in place y or in corp x instead of corp y. Use your imagination. That's extremely useful in this game but if you do not need that then no need to use them. Why would you train up more than one character otherwise? There is no class system in EVE unlike other games.
Also most alt roles take from no time taken out of main training to maybe a day or two, it's nothing.
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Jint Hikaru
OffWorld Exploration Inc
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Posted - 2010.03.31 08:22:00 -
[5]
Why do any MMOs offer multiple charachter slots???
To give you the choice to experience other parts of the game.
Yes, with Eve you could argue that you may as well train up for mining on your already trained PVP char..... but at least you have the choice.
I have an alt on the same account that I trained just to use a a scanner and a POS gunner. If I ever build a POS (maybe in a WH) I will have him parked in the POS.
Yes I had to pause training on my main, but I was at a 'happy place' with my skills so I didnt think it a problem.
------------------------ Jint Hikaru - Miner / Salvager / Explorer "I've got a couple of Strippers on my ship... and they just love to dance!" ------------------------ |
Zartrader
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Posted - 2010.03.31 08:42:00 -
[6]
Edited by: Zartrader on 31/03/2010 08:47:35
Originally by: Jint Hikaru Why do any MMOs offer multiple charachter slots???
To give you the choice to experience other parts of the game.
Yes, with Eve you could argue that you may as well train up for mining on your already trained PVP char..... but at least you have the choice.
I have an alt on the same account that I trained just to use a a scanner and a POS gunner. If I ever build a POS (maybe in a WH) I will have him parked in the POS.
Yes I had to pause training on my main, but I was at a 'happy place' with my skills so I didnt think it a problem.
Well yes. The very important thing about EVE is no classes. You can be a Mage, a Warrior, whatever on the same character. So the need to train alts is not there. In other games its a major part of keeping players playing as they have to grind levels and gear up (most decent gear is BOP) when they do it and you have to do it to be versatile. So EVE alts do not compare to other games and I found the few times when they are useful only takes a few hours training if any training is needed at all.
I have a trade alt for price checking and adjusting prices (no training at all) and a hauler who flys with tech 2 mods (about 1 and a half days training as it's double time) The hauler is good for war decs or not wanting my main somewhere else. The reasons people have two accounts is separate. Unlike other games it's easy to play two characters at once so its popular.
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Dex Timor
Valklear Guard
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Posted - 2010.03.31 08:57:00 -
[7]
Edited by: Dex Timor on 31/03/2010 09:01:11 My former corp / alliance used a separate holding corp. Every CEO of the regular member corps had an alt in the holding corp (which served as executor corp). The alts were the only corp members and had the junior accountant role to see wallet transactions.
Other then that skill-less alts can be used for semi-anonymous forum posting. Very useful if you want to ask how to defeat x ships that the corp which has wardecced you is flying without serving intel to them on a silver platter.
Generally same account alts get very specific training which can be achieved in a short amount of time or no training at all. Obviously this is due to the fact that you can only train (and effectively use) one character at a time.
All activities that would need your main and your alt logged in simultaneously require a second account. Whenever your main and your alt would need to learn the same skills you should either favour your main or go for a second account. For instance it wouldn't make sense to train one pvp and one pve character on the same account ... you would simply share to many skills, therfore spending to much time on the same thing.
Imho corpmates > second account
edit: I just remembered that in the alliance we had a member who would have conversations in alliance chat between his 3 characters. Very special use of alts.
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Zartrader
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Posted - 2010.03.31 09:02:00 -
[8]
Yes, also I think plexes make a big difference. Once your main is self sufficient with plenty of ISK another account makes sense.
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Ghengis Tia
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Posted - 2010.03.31 21:17:00 -
[9]
I have a mission running/combat main with 25m SPs, a mining/research/production/manufacturing alt with 17m SPs, and a covops/exploration alt with 5m SPs.
All on a single account. I've been playing 2.75 years. I run missions/plexes with my main, use the covops/exploration alt to find sites/wormholes/plexes and transfer the benchmark to my main, and the mining etc. alt builds ships, makes ammo, anything to support my other characters that is needed.
My characters and the single player corporation I have has 8b in Isk, and an equivalent amount in assets.
All on one account, training one character at a time. Train one for awhile, then concentrate on another, and in the meanwhile learn all facets of the game.
I have never been a part of corporation other than my own and prefer it that way. The "lone wolf" style suits my mindset, and other than occasionally getting "Eve-block" (like writers block) I'm really enjoying playing and what I've accomplished.
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Widemouth Deepthroat
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Posted - 2010.03.31 21:28:00 -
[10]
Personally I would never train alt more than cyno or basic trade skills. Better to just keep your main going and buy a already skilled up character to fill that slot.
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Baka Lakadaka
Gallente Agony Unleashed Agony Empire
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Posted - 2010.04.01 01:38:00 -
[11]
While it's important to maintain training focus on your main (or mains in the case of multiple accounts), it's very useful to train up a couple of alts with the skill bonus training time.
For the first 1.6 million SP, you get a double speed bonus. With a couple of learning skills and a good attribute map, it's easy to bang out a couple of decent alts for various purposes in less than a week each. You can often train up something like cyno on an alt in faster time than you could on your main.
One of my favourites is the POS gunner, cyno, hauler, salvager alt that flies a cyno frigate or a salvage destroyer and can man the guns at the POS. This takes a little longer, but with a couple of implants and the speed bonus only a few weeks.
Caretaker CEOs, traders, POS gunners, basic haulers, salvagers are all poular choices.
I'm happy to take a month out of my main's training plan to setup a couple of these alts.
Sadly the out-of-the-box alts you used to be able to make are gone, but in some ways the new system is better. ______________________ Agony Unleashed Home of the PvP University. |
Mal Lokrano
Gallente Retribution Corp. Initiative Associates
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Posted - 2010.04.01 05:53:00 -
[12]
What I did was create and train an alt on a separate account then transfer it to my main account. That way I could train without interrupting my main. ____________________________________________ When going to a party with wine, women, and song. Always ascertain the vintage of the first two. |
Cathy Drall
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Posted - 2010.04.01 07:17:00 -
[13]
Edited by: Cathy Drall on 01/04/2010 07:18:45
Originally by: Mal Lokrano What I did was create and train an alt on a separate account then transfer it to my main account. That way I could train without interrupting my main.
Exactly what I do.
I must say it's very annoying that you can only train 1 character - also given the fact that it takes 28 years to train all skills anyway, so with 3 character it'd still be 9+ years each ;-[ You may not have the traditional mmorpg "classes" but differences in training effectively creates them. Unless you think you will play 25 years you can't possibly find out about the many aspects of the game on one account.
Atm I'm training a combat pilot on one account and a miner/refiner/manufacturer on the other. When the second one is done training I'll transfer her to my main account. And not only does missioning give you horrible standings with 2 other factions (so effectively you can only discover half of the Empire) but different professions also require different wirings and attribute setups.
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Baneken
Gallente Aseveljet Sev3rance
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Posted - 2010.04.01 14:22:00 -
[14]
Point being with one account pausing training for main char is that you essentially lose training time from your main and depending what you're going to do with your alt this can be for a very long time indeed. Also you cannot sell an alt unless it's on a separate account from your main.
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Johnny Lurch
Minmatar
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Posted - 2010.04.01 18:04:00 -
[15]
I have only one account and recently I used one of my alt slots to make a research alt. With the training speed bonus, I only needed 16 days to make a decent source of passive income. Pausing my main's training during this was no biggie, I'm a patient boy :). As long as you have a good, specific skillplan set up, imo it's advantageous to train up those 2 characters.
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Ky Vatta
Majority 12
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Posted - 2010.04.02 17:50:00 -
[16]
Originally by: Baneken Point being with one account pausing training for main char is that you essentially lose training time from your main and depending what you're going to do with your alt this can be for a very long time indeed. Also you cannot sell an alt unless it's on a separate account from your main.
Ahem, you may find you are mistaken: You are selling a character, selling an account is against the EULA...
The odds of an EVE player having both a girlfriend and one that plays EVE...well let's just say it's up there with the universe deciding that existence is highly overrated and correcting the mistake |
Lashnar
Caldari State Protectorate
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Posted - 2010.04.03 23:01:00 -
[17]
To me, using alts is somewhat cheating. It means you need a slave to do anything in this world.
Pitiful Amarrians. >:D Welcome to EVE. |
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