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Crumplecorn
Gallente Eve Cluster Explorations
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Posted - 2010.04.13 18:57:00 -
[31]
Originally by: ZiYauRen Hmmm.... a lot of interesting to irrelevent commentary but only one brief attempt at a real answer. You guys just not had enough caff yet today to avoid being synaptically challenged or are the questions just tougher than I thought?
I'll have a shot then.
Paraphrasing your questions: Will FPS players be willing to shoot people for money in an FPS? Yes. Will you be playing Dust514? Probably. Would you spend ISK to get something done? It has always worked in the past. Why? Because they like shootan', because I like shootan', and because its what ISK is for, respectively. You'll have to pay random planetside mercs as much as pod pilots earn to hire them. Unlikely.
Oh, let's not forget the topic title: What Dust players want emergent objective based shootan'? Why? Anyone who likes shootan' and emergence. Because shootan'. And emergence. But not like a monster emerges from behind a wall and I shoot it. Like a butterfly flaps it wings in China and then there is a monster behind the wall. That kind of emergence. -
Did this sig become irrelevant while I was gone? Let me know! |
Jarik Utoni
Minmatar Valhalla Industries
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Posted - 2010.04.13 19:16:00 -
[32]
as an xbox 360 console gamer i can say with confidence that there doesn't need to be mostly 13 year olds playing a game for them to be annoying, even having one in a lobby is worthy of a perma-mute, the clans of annoying 13 y/olds will find their services unused and all will be well
also cake __________________ -Jarik Utoni, --Cov Ops Pilot ---T2 Frigate Specialist d(^.^)b
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Dark HicQuaVideeum
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Posted - 2010.04.13 19:38:00 -
[33]
If I can put my 2 cents in this thing, i think that PI would take a big part in what dust will be but as eve is it wont be all, there will probably be trading hubs and locations like cities where players would be able to go to get equipment and items, probably even player based camps and such can be created, something similar to what we see in eve is possible but only that in the ground, I would assume that joining both eve and dust would make the players in the ground use the eve folks to travel, get equipment or certain items to make them, including taking locations similar to sov space to be able to upgrade or improve locations.
Yes there can be mercs, and pirates just like eve, there will be mostlikely traders and ppl going to creations and manufacturing, and i would think that there will be alliances of dust and eve members playing to take over locations and being the best they can be.
_____________________________ Dark Designs. For all your needs in Web Services |
Zeba
Minmatar Honourable East India Trading Company
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Posted - 2010.04.13 19:43:00 -
[34]
Originally by: ZiYauRen Just curious about what folks think... will they really work for us?... are you one of them?... would you really hire them?... how will this work out?... and of course the most important question reagarding each of the above... WHY?
LET THE BEATINGS COMMENCE!!!
To sidestep all the other ramblings in this thread the reason dust players will work with eve players is because most of the dust merc commanders will be from eve to ensure the reliability of the operation. Why rely on some random merc squad when you have your own alliance run army to use? To think otherwise is pretty dumb given the amount of effort people put into the nullsec game.
Originally by: CCP Zymurgist Get off the forums and go kill someone!
Originally by: Amarr Supremacist Yeah, it(Jaguar) almost has cruiser level tank and gank!
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Tulisin Dragonflame
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Posted - 2010.04.13 20:00:00 -
[35]
Originally by: Crumplecorn
You'll have to pay random planetside mercs as much as pod pilots earn to hire them. Unlikely.
This is the biggest issue, IMO. Step one of making this all work is incentivizing ISK for the console players. Once that is done, by whatever means (buying new guns with ISK, for example), the Dust players will want as much ISK as possible. But if they make Dust mercs "poorer" than pod pilots by making, say, 10 million ISK a fortune in Dust, we run into the problem of one rich EVE multibillionare basically being able to marginalize the entireity of Dust's economy.
Hardcapping the transactions is bad, for a number of reasons. Firstly, folks will probably get around "1 mil ISK max" caps by exploiting the system (hard to say since we don't know it'll work, but they could just spam a bunch of cheap easy jobs for 1 mil to "buy" a big job). Furthermore, making it cheap on EVE players means there's no real sacrifice on the pod pilot's part to purchase services. Actually to sow to reap is part of a stable economic system, as well as the system of effort and rewards that games are based on.
So, yeah,I fully believe if there's some kind of straight-across ISK transfer you're going to be shelling out at least 10 mil/hr/mercenary.
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ChrisIsherwood
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Posted - 2010.04.13 20:38:00 -
[36]
Originally by: ZiYauRen Hiring means u'll have to exceed the time/isk cost by a decent amount to hire mercs in both EVE and Dust to maintain flow. Before that happens you will need to pay better than missions or mining... if it doesn't do that Dust fails. No hiring no Dust... no Dust n CCP has a prob. That means a really big isk faucet for those willing to deal with it... Really Big. Implications anyone?
1) My understanding was that CCP said that initially DUST will have little interaction with EVE; get DUST out sooner and add the complicated interactions later. While the assumptions I read in the forums seems to be expecting more interactions sooner.
2) There is no reason why DUST success requires anything from EVE. It would be nice to leverage both intellectual properties. But DUST could be a success even if EVE ceases to exist.
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Malcanis
Vanishing Point. The Initiative.
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Posted - 2010.04.13 21:01:00 -
[37]
Originally by: Neesa Corrinne
B) No, there's nothing pathetic about video game snobbery. My PC, which I upgrade on the order of every three months because I can damn well afford it, runs between 3-4 grand depending on the components I have in it at the time. It has graphics rendering capabilities so far above and beyond consoles, that no console on earth is even worth licking the muddy boots of my PC. So yeah, I'm a snob about my rig. Sue me.
Wow. Just... wow.
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Taxesarebad
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Posted - 2010.04.13 22:09:00 -
[38]
the way it seems, Dust players will make it easier for eve players to conquer planets. dust players will most likely have thier own economy that isnt super connected, with isk that eve players pay to buy thing for dust, dust players seem to have corporations just as eve. so chances are they will have alot of the things eve has, probally just less.. like no ships, buy vehicles and weapons and upgrades...
but...
who knows/cares.. when i pick it up i'l let everyone know how fun it is.
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ZiYauRen
Gallente RedShift Limited Sang Do Oligarchic Democracy
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Posted - 2010.04.14 01:36:00 -
[39]
Cool... guys r starting to get to the meat of it. Only one comment tho. I wasn't talking a sooner vs later question... more of how it will play out... over the next year or two. An xfer of npc priority commodities to pc hands that requires interaction between dust/eve will ultimately impact the game dramatically as well as the success of both games. That is why the comment about success dependency for CCP was made.
Ok... you can start beating again.
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Sphit Ker
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Posted - 2010.04.14 01:37:00 -
[40]
Im afraid people will just plug their alt to an xbox and be done with it.
Hi! This is me and this is the other me, both working for me.
The following statement is not my signature. The preceding statement is my signature. |
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PyroTech03
Caldari Refugee LLC. Wayfarer Stellar Initiative
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Posted - 2010.04.14 03:01:00 -
[41]
I'm looking forward to DUST....and plan on having my own small army ready when it launches. I have a PS3 and a 360 and my wife plays her own 360 from before we were married...so I can conceivably get 3 people on at once in my house alone.
I think the Planetary Interaction is going to be the big thing that motivates EVE players. When you need to defend or kill off your planetary neighbor, the DUST merc's will be a big part of that i imagine.
and motivation in an FPS is normally better gear and more things to pew....so the incentive will largley lay with the EVE players later on when CCP lets the gates open fully (whoever said it is right, at first interaction between the two will be sparing and seldom....and work up from that)
And ssome possible incentives to keep working for the same company would be great....since DUST merc's can supposedly own districts too, you could use this setup:
"Hey I'll pay you this much to work for me" DUST:"Well that isn't enough...why should i do it?" Capsuleer: "well, Ill let you live/work out of my district once you captured it" DUST: "ok cool" *signs contract*
Then when the dust merc's finish, they can work to capture other districts and either share with capsuleer or the dust mercs might get another group hired to come after them.
AND....if DUST merc corps can own districts the same fashion that we can, then this may even be DUST's PVE element and how they manufacture gear for their corp -------------- (Insert whatever you want here) |
Elethiomel
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Posted - 2010.04.14 10:05:00 -
[42]
Surely unless CCP somehow produce the best xbox game ever, non-eve playing dust players will die out after a few months when the next big fps release comes out?
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Chopper Rollins
Minmatar
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Posted - 2010.04.14 10:59:00 -
[43]
Just read this thread. Now see, you're all thinking short term and small. In the future there will be a high degree of immersion, and ONE universe for gaming in. WOW planets. Second Life planets. Freakin Habbo Hotel planets. **** planets. What we think of as EVE will be 'all stuff in the sky' to most planetary dwellers, and will impinge only indirectly on most. Until politics and hardware cause strife, heh. You'll get Concorded for bombing Hello Kitty world. So will I.
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Malcanis
Vanishing Point. The Initiative.
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Posted - 2010.04.14 11:00:00 -
[44]
Originally by: Elethiomel Surely unless CCP somehow produce the best xbox game ever, non-eve playing dust players will die out after a few months when the next big fps release comes out?
I think the idea is that the persistent universe plus emergent gameplay thing will entice a decent number of players to stick with the game. There's now law to say that a console game can only last a couple of months, it's just that most of them are deliberately designed to only last that long.
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XenosisReaper
Rising Ashes Inc. Honourable Templum of Alcedonia
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Posted - 2010.04.14 11:15:00 -
[45]
I for one, welcome our 12 year old gamer overlords
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John Cant
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Posted - 2010.04.14 13:03:00 -
[46]
How will one interact with the other? How about npc mercs as a tradable Market comoddity which can be bought by players (tech I and ii variants of course) and are placed on planets in your structures to defend it. The cost to make these of course or to use them depends on what you pay for them. A well researched training bpo (or tech ii bpc) will reduce your operational overheads and troop costs. Poss: also have non-combat units for industry/science etc.
The better the troops are (based on how good the bp's were) determines how much the dust mites get for each kill, and likewise if your npc troops kill them. Pod pilots should be able to hire mites for specific missions, but the npc troops will be an ammo like commodity you place in a region to defend it. Then you drop troops in as needed to hold off the mites who are attacking your installations. Limit the number/quality of troops by requiring specific upgrades (ie a tech ii barracks to be able to station advanced troops) so you can't just spend a billion and swamp a region. Pod pilots should be able to dump troops onto a planet to attack or defend (in an ongoing large scale war) and the mites are the ones who can tip the balance, changing it from being a pure numbers game.
Jc.
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Dr Neba
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Posted - 2010.04.14 15:03:00 -
[47]
console button basher's should keep themselves to themselves. Hate the idea completely.
I say keep dust separate from our game, damn consoles are the end of us real gamers. We are doomed I tell yaaar doomed.. .. .. . .. |
Crumplecorn
Gallente Eve Cluster Explorations
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Posted - 2010.04.14 15:11:00 -
[48]
Originally by: Dr Neba console button basher's should keep themselves to themselves. Hate the idea completely.
I say keep dust separate from our game, damn consoles are the end of us real gamers. We are doomed I tell yaaar doomed.. .. .. . ..
Says the basement dwelling spreadsheets online player. -
Did this sig become irrelevant while I was gone? Let me know! |
Nachshon
Caldari Deep Core Mining Inc.
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Posted - 2010.04.14 22:32:00 -
[49]
EVE corps will hire DUST corps to take planets as part of nullsec warfare. In addition to money, I imagine we could supply them with equipment.
This won't happen soon, but in time, EVE players should be able to provide support to DUST players from orbit - intelligence, deployment (if we could fire drop pods from our missile launchers, a single ship could deploy a lot of troops in a very short time), or even fire support. ____________________________________ Caldari by birth, Minmatar by citizenship.
The True Meaning of Freedom
My v |
Barakkus
Caelestis Iudicium
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Posted - 2010.04.14 22:58:00 -
[50]
I want to play DUST but I'm not shelling out $400 for a console I'll only play 1 game on. PC VERSION PLZ KTHNXBAI
Originally by: CCP Dropbear
rofl
edit: ah crap, dev account. Oh well, official rofl at you sir.
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Eternum Praetorian
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Posted - 2010.04.14 23:33:00 -
[51]
Originally by: XenosisReaper I for one, welcome our 12 year old gamer overlords
Ummm... If you want to lay claim something in a post D14 EVE environment, yes you want those little 13 year olds with near bionic hand eye coordination on your side.
Also, comments like the above are crap. EVE is already loaded to the brim with immature children, it just so happens they range from 13 to 65 year of age
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Comodore John
Gallente Shattered Star Exiles
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Posted - 2010.04.14 23:41:00 -
[52]
Originally by: Karadan Kaarwen I have an xbox360. I'll be playing both games.
This
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SurrenderMonkey
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Posted - 2010.04.14 23:59:00 -
[53]
Originally by: Neesa Corrinne
B) No, there's nothing pathetic about video game snobbery. My PC, which I upgrade on the order of every three months because I can damn well afford it, runs between 3-4 grand depending on the components I have in it at the time. It has graphics rendering capabilities so far above and beyond consoles, that no console on earth is even worth licking the muddy boots of my PC. So yeah, I'm a snob about my rig. Sue me.
Quoting this because I don't think it has received the attention it is truly due yet. --------------- Faction-Militia:Player-Alliance::Newbie-corp:Player-corp |
Io Callisto
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Posted - 2010.04.15 00:23:00 -
[54]
Let's put it this way.
Assuming:
A) mercs are hireable in DUST, as the current fan noise suggests, and B) DUST doesn't have some sort of system in place to ensure mercs honour their contract...
I'll just nuke them myself. I can always build more infrastructure.
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ZiYauRen
Gallente RedShift Limited Sang Do Oligarchic Democracy
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Posted - 2010.04.15 09:44:00 -
[55]
Ok... so you guys who will be doing both. How bad do you want to work with alliances in eve?
You guys who will only be doing one. Are you going to actively seek out the other?
Of course we don't know exactly how that will work yet... so go w/ur gut.
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Faolan Fortune
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Posted - 2010.04.15 15:13:00 -
[56]
Edited by: Faolan Fortune on 15/04/2010 15:14:56 I have two friends who are excited for Dust, because they've seen EVE being played, they think it's cool but can't run it on their computers (Yes they are that bad).
So I'll just setup my own corp with them while I help my corp in Eve. Simple.
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Jones Bones
Final Agony
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Posted - 2010.04.16 03:07:00 -
[57]
I like how some dude ITT talks about how badass his $2134512 PC is......but he can't afford the consoles.
Lulz.
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ZiYauRen
Gallente RedShift Limited Sang Do Oligarchic Democracy
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Posted - 2010.04.16 12:04:00 -
[58]
Personally I hate console fps n don't own one or want to. I'll prolly never have one unless my son begs too much and then doubt i'll do more than I have to with him on it. I am, however, looking forward to working w/some o these guys in EVE. I think it will add some things to the game i'll like.
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