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Looking For Corp
Royal Amarr Institute Amarr Empire
1
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Posted - 2012.07.07 20:36:00 -
[1] - Quote
I see that amarrian retribution left for caldari (why?)
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Thomas Kreshant
Fweddit I Whip My Slaves Back and Forth
100
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Posted - 2012.07.07 20:48:00 -
[2] - Quote
They'd like to be able to make money funding their PVP I'd assume. |
Looking For Corp
Royal Amarr Institute Amarr Empire
1
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Posted - 2012.07.07 20:58:00 -
[3] - Quote
Thomas Kreshant wrote:They'd like to be able to make money funding their PVP I'd assume.
what only caldari fw can fund pvp?! so no corps fly in amarr anymore? |
Deen Wispa
Federal Defense Union Gallente Federation
285
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Posted - 2012.07.07 21:00:00 -
[4] - Quote
inb4 someone says Fweddit is the best bet for Amarr FW... Gallente FW Blog http://iamsheriff.com/blog C'est La Eve :) |
Mutnin
SQUIDS.
252
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Posted - 2012.07.07 22:02:00 -
[5] - Quote
Deen Wispa wrote:inb4 someone says Fweddit is the best bet for Amarr FW...
Fweddit with their numbers could easily change the war zone control for Amarr.. The problem is they seem to be too content just in doing just whatever and throwing away tons of frigs & destroyers.. If they actually put their minds to it they could very easily out plex Minmatar and take war zone control.
The problem is their member base is just in it for the lols and don't really seem to be working toward any sort of unified goal as a corp/alliance. |
Zarnak Wulf
The Roaches
417
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Posted - 2012.07.07 22:07:00 -
[6] - Quote
I see Fweddit defensive plexing. I see Fweddit offensive plexing. More so then anyone else. |
Dark Killers
Wolfsbrigade Lost Obsession
0
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Posted - 2012.07.07 23:11:00 -
[7] - Quote
I heart Fweddit! |
Vordak Kallager
Autocannons Anonymous Late Night Alliance
321
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Posted - 2012.07.07 23:41:00 -
[8] - Quote
Fweddit, Lost Obsession (W-BR and Tri-Gun), MOAR TEARS. I.LAW is in Caldari Militia now but supposedly will still operate in the Amarr/Minmatar warzone. Sa souvraya niende misain ye. |
Thomas Kreshant
Fweddit I Whip My Slaves Back and Forth
100
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Posted - 2012.07.08 01:12:00 -
[9] - Quote
Leading corps would probably be MOAR TEARS & Lost Obsession corps |
sYnc Vir
Wolfsbrigade Lost Obsession
235
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Posted - 2012.07.08 02:01:00 -
[10] - Quote
Amarr doesn't have any corps, we've all joined CalMal because they know how too plex. I mean come on, I read it in a blog so it has too be true.
In all seriousness, don't count on FATE to hold up Amarr. We're not gonna be around forever(or much longer but shh). So for all those super friendly Amarr guys that dubbed us Cuntsbrigade, Rejoice, cause soon we be out. Not that anyone else will admit it, but I've never followed corp rules too much, they're more grey areas of guidelines that bend a lot when pressed.
To be honest, If you wanna shoot Minnies come to Kamela with couple dozen ships. Undock in one, jump any one of the 3 low sec gates and hurray fighting happens.
Just a heads up, don't use a neutral T1 Hauler for moving stuff into low sec. If its Not Blue Kill It. A lot of the Amarr corps use that rule, also No Refunds. |
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Silence iKillYouu
KA POW POW Inc Late Night Alliance
177
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Posted - 2012.07.08 09:36:00 -
[11] - Quote
sYnc Vir wrote:Amarr doesn't have any corps, we've all joined CalMal because they know how too plex. I mean come on, I read it in a blog so it has too be true.
In all seriousness, don't count on FATE to hold up Amarr. We're not gonna be around forever(or much longer but shh). So for all those super friendly Amarr guys that dubbed us Cuntsbrigade, Rejoice, cause soon we be out. Not that anyone else will admit it, but I've never followed corp rules too much, they're more grey areas of guidelines that bend a lot when pressed.
To be honest, If you wanna shoot Minnies come to Kamela with couple dozen ships. Undock in one, jump any one of the 3 low sec gates and hurray fighting happens.
Just a heads up, don't use a neutral T1 Hauler for moving stuff into low sec. If its Not Blue Kill It. A lot of the Amarr corps use that rule, also No Refunds. we win http://fw-frontline.blogspot.com/ |
Thomas Kreshant
Fweddit I Whip My Slaves Back and Forth
101
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Posted - 2012.07.08 10:53:00 -
[12] - Quote
Silence iKillYouu wrote: we win
Congrats, your free toaster will be in the mail any day now. |
sYnc Vir
Wolfsbrigade Lost Obsession
235
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Posted - 2012.07.08 11:15:00 -
[13] - Quote
Silence iKillYouu wrote:sYnc Vir wrote:Amarr doesn't have any corps, we've all joined CalMal because they know how too plex. I mean come on, I read it in a blog so it has too be true.
In all seriousness, don't count on FATE to hold up Amarr. We're not gonna be around forever(or much longer but shh). So for all those super friendly Amarr guys that dubbed us Cuntsbrigade, Rejoice, cause soon we be out. Not that anyone else will admit it, but I've never followed corp rules too much, they're more grey areas of guidelines that bend a lot when pressed.
To be honest, If you wanna shoot Minnies come to Kamela with couple dozen ships. Undock in one, jump any one of the 3 low sec gates and hurray fighting happens.
Just a heads up, don't use a neutral T1 Hauler for moving stuff into low sec. If its Not Blue Kill It. A lot of the Amarr corps use that rule, also No Refunds. we win
Congrats, |
Moonasha
Fweddit I Whip My Slaves Back and Forth
94
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Posted - 2012.07.09 00:41:00 -
[14] - Quote
Mutnin wrote:Deen Wispa wrote:inb4 someone says Fweddit is the best bet for Amarr FW... Fweddit with their numbers could easily change the war zone control for Amarr.. The problem is they seem to be too be content doing just whatever and throwing away tons of frigs & destroyers.. If they actually put their minds to it they could very easily out plex Minmatar and take war zone control. The problem is their member base is just in it for the lols and don't really seem to be working toward any sort of unified goal as a corp/alliance. Either that, or they don't know they have the ability to make difference or they just don't care to. 600 members is nothing to brush aside and they could very easily take war zone control if they put a bit of effort into it and used some unified tactics as an alliance and with Amarr Militia.
The problem is plexing is the most boring ******* thing in the game. Mining is more exciting. I'm happy to just pvp with 5 or 6 systems. I can fund pvp through other means, although having an LP store would be nice. But not nice enough that I'd waste my fun time plexing |
David Clausewitz
Fweddit I Whip My Slaves Back and Forth
34
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Posted - 2012.07.09 04:12:00 -
[15] - Quote
Moonasha wrote:Mutnin wrote:Deen Wispa wrote:inb4 someone says Fweddit is the best bet for Amarr FW... Fweddit with their numbers could easily change the war zone control for Amarr.. The problem is they seem to be too be content doing just whatever and throwing away tons of frigs & destroyers.. If they actually put their minds to it they could very easily out plex Minmatar and take war zone control. The problem is their member base is just in it for the lols and don't really seem to be working toward any sort of unified goal as a corp/alliance. Either that, or they don't know they have the ability to make difference or they just don't care to. 600 members is nothing to brush aside and they could very easily take war zone control if they put a bit of effort into it and used some unified tactics as an alliance and with Amarr Militia. The problem is plexing is the most boring ******* thing in the game. Mining is more exciting. I'm happy to just pvp with 5 or 6 systems. I can fund pvp through other means, although having an LP store would be nice. But not nice enough that I'd waste my fun time plexing
There's some exceptions, but by and large this sums up Fweddit mentality. |
Mutnin
SQUIDS.
253
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Posted - 2012.07.09 04:22:00 -
[16] - Quote
Moonasha wrote:
The problem is plexing is the most boring ******* thing in the game. Mining is more exciting. I'm happy to just pvp with 5 or 6 systems. I can fund pvp through other means, although having an LP store would be nice. But not nice enough that I'd waste my fun time plexing
Well this is the problem with the whole plexing & war zone concept and to make it work as intended both sides have to want to fight for it to make the plexing side enjoyable. |
Thomas Kreshant
Fweddit I Whip My Slaves Back and Forth
104
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Posted - 2012.07.09 05:32:00 -
[17] - Quote
Mutnin wrote: make the plexing side enjoyable.
You go round and round and round and round.
**** I fell asleep what were we talking about again
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Annabell Ood
Ood Mineral Resources Management
1
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Posted - 2012.07.09 06:33:00 -
[18] - Quote
the mechanics to take in hold ground in FW is similar to many other war/pvp games ... it is not game breaking but as of right now favors 2 factions by design.
Fleets=Losing Fleets are big and scary but way to cumbersome to handle the plexing mechanic spread out zone after zone. In a perfect world small groups (3 to 5) could be the dominate force in FW, yet because of the seer size of the area we fight over and the time spent on each plex a small gang is not as effective and 3 to 5 solo pilots. So solo is king of FW giving the faction with noob friendy and strong solo PVP ships the avantage.
in short- FW plexing favors the solo pilot and the factions whos ships have that doctrine .. ie fast, shield tank, long range, and mid slots.
Some easy ways to fix the problem- 1) plex time should be reduced by the # of pilots in the plex --- a solo pilot takes 20min to cap a plex but 3 pilots can do it in 10min.
2) better faction balance -- every faction needs pvp ships ( mid slots ) and at least one fast, long range, noob friendly frig and cruiser. ( a destroyer with ONE mid slot and armor tanked is not solo pvp friendly .
3) smaller battle fields and fewer zone would favor bigger fleets ( if that was the goal )
4) vision -- is FW set up to blob, small gang, or solo? what is the goal and vision from the CCP? |
Yuri Intaki
Nasranite Watch Caldari State Capturing
13
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Posted - 2012.07.09 06:50:00 -
[19] - Quote
Annabell Ood wrote:Nerf Caldari
1) Favors blobbing way too much and makes it just favourable to frogleap multiple plexes with a blob and farm like no tomorrow.
2) You know, you are not dead-set flying just one races ships. I've also found that well fitted coercer is the most efficient destroyer in FW enviroment. Sure you wont tackle but often times you simply give such face melting DPS that people dont have time to warp:)
3) Gods no. As many people have pointed out, the geography of Amarr/Matar front is extremely lopsided in such regards that most action used to revolve around Auga/Kourmonen. And if you want to go deeper, you will enter the long pipe of Metropolis with few fairly staple camped bottlenecks. That being said, there are several options that relatively small Amarr corp use to their advantage to cause trouble to Minmatar.
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Hidden Snake
Inglorious-Basterds The Bloody Ronin Syndicate
133
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Posted - 2012.07.09 06:59:00 -
[20] - Quote
Yuri Intaki wrote:Annabell Ood wrote:Nerf Caldari 1) Favors blobbing way too much and makes it just favourable to frogleap multiple plexes with a blob and farm like no tomorrow. 2) You know, you are not dead-set flying just one races ships. I've also found that well fitted coercer is the most efficient destroyer in FW enviroment. Sure you wont tackle but often times you simply give such face melting DPS that people dont have time to warp:) 3) Gods no. As many people have pointed out, the geography of Amarr/Matar front is extremely lopsided in such regards that most action used to revolve around Auga/Kourmonen. And if you want to go deeper, you will enter the long pipe of Metropolis with few fairly staple camped bottlenecks. That being said, there are several options that relatively small Amarr corp use to their advantage to cause trouble to Minmatar.
this .... I took a look on it and I so far dont understand why small force cannot hold some minie systems properly. Maybe I am missing something.
And yes ... Coercer is Freaking awsome. IBS recruiting >>> http://ingloriousbs.wordpress.com -á>>> questionable ethics >>> tears >>> happy snakes>>>frog cocktails free?>>>????-áPublic ch.: Basterds on vacation Hans resign from CSM! |
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Kale Freeman
Fweddit I Whip My Slaves Back and Forth
3
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Posted - 2012.07.09 11:08:00 -
[21] - Quote
Mutnin wrote:Deen Wispa wrote:inb4 someone says Fweddit is the best bet for Amarr FW... Fweddit with their numbers could easily change the war zone control for Amarr..
We have the players, we lack the ships. Thrashers & Rifters against SFI and Firetails is fun but yields predictable results. With the Minmatar players cashing in 1b here and 1b there it's just getting worse and worse. |
Bengal Bob
Angry Mustellid Iron Oxide.
57
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Posted - 2012.07.09 11:47:00 -
[22] - Quote
Kale Freeman wrote:Mutnin wrote:Deen Wispa wrote:inb4 someone says Fweddit is the best bet for Amarr FW... Fweddit with their numbers could easily change the war zone control for Amarr.. We have the players, we lack the ships. Thrashers & Rifters against SFI and Firetails is fun but not yields predictable results. With the Minmatar players cashing in 1b here and 1b there it's just getting worse and worse.
This is utter BS, FWeddit are becoming as bad as the old guard. I am in one of the more active alliances, and I can tell you now, no one is casually cashing in billions, we are too busy enjoying pvp.
All this whining again and again is just masking the real problems. The Amarr have collapsed and are leaderless due to too many space egos destroying the militia. This is why everyone sits in station and forum posts.
Almost always when I am online, Kamela hovers at around 40-50 Amarr. This is in EU TZ. Their militia channel also is always in excess of 200+ as well. Amarr have the numbers, they don't have the will.
If you don't undock, you won't get ISK. If you do undock, you have plenty of systems to farm for LP. Your LP is easier to make as you can find systems to plex in pretty much unchallenged. Additionally, we have plenty overconfident players for you guys to kill and make LP from.
My pvp is happily covering my costs, with loot and LP, I am easily coming out ahead and don't need to mission or plex.
If the Amarr stop whining and actually formulate a plan instead of thrashing about hoping CCP will come and bail you out you guys could have a good chance.
From what we can see, there is no cooperation between the various Amarr groups, even in the same TZ, never mind between TZ.
This is what is killing the Amarr off. The lack of teamwork and defeatist attitude.
Ask around, and you will find out how effective Thrasher gangs can be, even against larger gangs. When the Amarr were steamrolling us every night, we took out thrasher gangs and picked them off. We couldn't hold the field for a good twelve months, but we never gave up undocking, and raping anything that moved alone or in small groups.
The most significant PVP difference between Amarr and Minmatar is that the Minnies have always loved frig/dessie gangs and run them, often in small groups. Sadly we can't bring them against Fweddit often because when you are facing a superior number of high DPS ships supported by ECM, you would be mad to bring something that couldn't tank through a couple jam cycles. If you guys dropped ECM, you would get Minmatar shipping to match ship sizes.
The Amarr have tended to do only larger gangs. I don't know why ,I suspect it is because it has always been much harder for Minnies to bring larger ships into the WZ as Amamake is our entry point. The Amarr could always bring anything easily into Huola/Kamela from high sec.
ROSS specialised in running small groups of 2-5 AF/dessies and with that could lock down about 3-6 systems. If a fleet turned up we would melt away, and then pick off stragglers. This has fed through to a lot of the Minmatar, and is probably a significant reason why Amarr now no longer run several small gangs or travel alone much.
You guys are in a beautifully target rich environment. You have so many over confident Minmatar running around, that with a small intelligently led gang you could rack up lolmail after lolmail. I wish I was Amarr sometimes.
FWeddit has gained a lot of respect from the Minnies for their attitude towards having fun. Now that you guys know you are facing a tough, organised, agile enemy you should prepare for a long slog. I know a lot of Fweddit thought they would steamroll us, but it never is that easy. Don't be disheartened, you guys are doing well.
Just don't buy into the whole sob story about how we are winning through ISK. Since I joined WEAZL I have averaged about 300m in losses a month, which is above average as I am often alone or doing stupid things.
Are you seriously saying your members can't afford that much ISK? |
Thomas Kreshant
Fweddit I Whip My Slaves Back and Forth
105
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Posted - 2012.07.09 12:12:00 -
[23] - Quote
Bengal Bob wrote: Are you seriously saying your members can't afford that much ISK?
As a serious answer probably not to be fair.
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Kado Kire
Science and Trade Institute Caldari State
0
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Posted - 2012.07.09 15:51:00 -
[24] - Quote
Bengal Bob wrote:
:lotsofdumb:
Just don't buy into the whole sob story about how we are winning through ISK. Since I joined WEAZL I have averaged about 300m in losses a month, which is above average as I am often alone or doing stupid things.
Are you seriously saying your members can't afford that much ISK?
God I just don't understand what you minmatar don't understand. You are literally that spoiled rich white kid whose parents bought an amazing car for and paid a full private-school education (even though your grades aren't really that good) for...who is simultaneously telling a dirt poor kid he isn't going to college because he didn't work hard enough.
Christ.
You can make 300m in like, 2 HOURS with T4, much less T5. Alongside being extremely new to the game, most of Fweddit would have to spend like 30 hours to do the same thing. Who the **** wants to spend 30 hours a month plexing?
It's a vicious cycle; you guys are more than happy to offensive plex (and you have a metric-****-ton more people doing it) because your LP is worth absolutely ludicrous amounts of money. Because that is the case, the warzone will never switch. Any time any head way is made from the Amarr side, the Minmatar get all giddy because it's time to make some more money. Then, because your making that much money, you nom-nom on SFI's like you do cheez-its. An SFI is a few hours of plexing for an Amarr character; it's a few minutes for a minmatar one.
It's the first and oldest rule in eve; don't fly what you can't afford to lose.
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X Gallentius
Banzai Comet Crew
306
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Posted - 2012.07.09 16:18:00 -
[25] - Quote
Thomas Kreshant wrote: A large number of fweddit are new to EVE and not making headway in a war isn't a fun introduction to the glorious space battles they've read about.
I see people talk about being able to make 20-30 mil per hour which would make 300m a month doable I guess, I think the issue is people joining this game called EVE and wanting to get involved in space battles, going round and round a button isn't exactly inticing and in many ways a bad introduction to EVE
This may be about setting an appropritate level of expectations and being a bit more "creative" about how you play FW - at least until we get an improved iteration on FW this winter:
1. Are you having fun pvp'ing? If so, then great. That's the main reason you guys entered FW in the first place right? Count your wins in terms of isk efficiency, how much fun you're having, whatever.
2. If you are concerned more about isk(and I would be if I were you), then stay where your are and join Caldari to fund your pvp. Yes, it's cheesy, but if your guys need the isk to go up against the Minmatar, that's how you can do it.
3. If you are more concerned about "winning", then change your strategy and move as far away from Kourmonen/Arzad as possible and start plexing your little hearts out. I would suggest looking at this map and pick an apporpriate system (Akkio, Otou) to start your assault. Maybe you get a bunch of systems vulnerable (get it up to Teir 2 at least) and then switch back to Amarr to bust the bunkers?
4. Stay Amarr, and then offensive plex like mad but don't bust bunkers. Minmatar plexing alts will not defensive plex, so you will have an easier time (and make more isk) "defending" vulnerable systems. When you get enough vulnerable, bust them all at once and then go cash in.
Good luck fellas. Gallente may need some too in a few weeks. |
Yuri Intaki
Nasranite Watch Caldari State Capturing
14
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Posted - 2012.07.09 19:16:00 -
[26] - Quote
Kado Kire wrote:any time any head way is made from the Amarr side, the Minmatar get all giddy because it's time to make some more money.
Then dont bust bunkers but keep them vulnerable and go for broke when time is right. And as some people say about joining Caldari, feel free and make good use of our ships. Since hookbill is best t1 frigate in the game and you can go nuts with navy ospreys and caracals (Both are very good in plexes) and silly missile spam. I recommed putting a nano to nosprey though so you will be faster than SFI
Hell, you can even base in place like Reisen/Otasela or Rokofur/Gultraten like PERVS did during first Metropolis offensive and rather than butting your head against Fortress Arzad, spread the fight a bit. You can make lp/isk there and if things get awfully boring, 0.0 is close for roaming and Hek is merely 7-8 jumps for some high-sec camping/ganking. Or base in Amo, shut their fw agent and camp Hek gate in Amo.
Plenty of possibilities all around space. |
Vordak Kallager
Autocannons Anonymous Late Night Alliance
324
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Posted - 2012.07.10 00:50:00 -
[27] - Quote
Yuri Intaki wrote:Kado Kire wrote:any time any head way is made from the Amarr side, the Minmatar get all giddy because it's time to make some more money. Then dont bust bunkers but keep them vulnerable and go for broke when time is right. And as some people say about joining Caldari, feel free and make good use of our ships. Since hookbill is best t1 frigate in the game and you can go nuts with navy ospreys and caracals (Both are very good in plexes) and silly missile spam. I recommed putting a nano to nosprey though so you will be faster than SFI Hell, you can even base in place like Reisen/Otasela or Rokofur/Gultraten like PERVS did during first Metropolis offensive and rather than butting your head against Fortress Arzad, spread the fight a bit. You can make lp/isk there and if things get awfully boring, 0.0 is close for roaming and Hek is merely 7-8 jumps for some high-sec camping/ganking. Or base in Amo, shut their fw agent and camp Hek gate in Amo. Plenty of possibilities all around space.
Damar is right.
There are plenty of opportunities to hurt the Minmatar war, but no one from Amarr seems to want to take advantage of them. It is more comfortable to sit in Kamela, I guess.
In the USTZ, the Amarr have 4 groups with some excellent pilots: Imperial Outlaws, Tri-Gun, MOAR TEARS, and Fweddit. When you combine the four 15-30 man groups each of those Corporations are running, you are outnumbering anything Late Night Alliance can put out by a factor of 4 or more. You easily have the superior # and even ship/hull advantages in the USTZ against Late Night Alliance, particularly with how much you lot seem to enjoy ECM and Logistics.
As for the EUTZ, supposedly we still have the upper hand, and all evidence suggests that is true. So I guess you're ****** there. Sa souvraya niende misain ye. |
Mutnin
SQUIDS.
253
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Posted - 2012.07.10 01:20:00 -
[28] - Quote
Kale Freeman wrote:Mutnin wrote:Deen Wispa wrote:inb4 someone says Fweddit is the best bet for Amarr FW... Fweddit with their numbers could easily change the war zone control for Amarr.. We have the players, we lack the ships. Thrashers & Rifters against SFI and Firetails is fun but yields predictable results. With the Minmatar players cashing in 1b here and 1b there it's just getting worse and worse.
You have the ships you need, you are just using them in the wrong way. I've run around down there you guys have tons of Thrashers & Rifters all over the place. You need to use them as gank fleets and do hit & runs. 5 Thrashers will kill any BC in less than 30 seconds.
Even with noob skills the average T1 fit Thrashers easily puts out 200 DPS. 5 x 200 DPS is 1k.. No BC can tank let alone a SFI, specially when you will actually have more DPS than that. They are flying predicable ships and having 1 Griffin in that gang of Thrashers allows you to gank targets that stray from the group.
No you can't fight them head to head yet, but you sure as hell can make them bleed.
You guys need to set up a clear path for your corp with some goals if you want to become successful outside of just being a corp for lols. You guys can have an effect on the war zone and get a ton of kills while doing it. |
Har Harrison
Amarrian Retribution Amarr 7th Fleet
218
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Posted - 2012.07.10 02:51:00 -
[29] - Quote
Main reason we left as far as I understand it are
1) Some people wanted a change of scene 2) Members of the Amarr militia were "unhappy" that we were not setting their minmitar alts blue and were shooting valid war targets... 3) The ability to get some ISK from the LP store
I for one sure am enjoying being able to make LP without having to use an AF to tank the plexes and kill the NPCs... In a week I have made 1/2 of what I did in the Amarr militia LP wise... Not sure if this is due to rats, lack of e-war or getting a speed tanking setup or a combination of the above!!!
BTW - we have lost people form the corp doing this move who wanted to stay in Amarr militia. We also have people who have stayed in the amarr warzone. Will we be back? Maybe. But for now we are enjoying some new challenges, new doctrines and engaging people we haven't already fought 1000 times before... Why won't CCP fix the ongoing FW issues? Fix the speed tanking of plexes
CCP Sreegs - I'm just Winston Wolf |
Yuri Intaki
Nasranite Watch Caldari State Capturing
17
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Posted - 2012.07.10 06:45:00 -
[30] - Quote
Har Harrison wrote:Will we be back? Maybe. But for now we are enjoying some new challenges, new doctrines and engaging people we haven't already fought 1000 times before...
Self-imposed exile can do you lot of good, like happened for me after that time in Dal. Was well refreshed and eager to return to Caldari front after piling matar corpses high.
Perhaps one day I shall return to "rusty throne" though it's unlikely, if only for the fact that if I occupy Dal, there wont be any missioners coming to station anymore
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