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Thread Statistics | Show CCP posts - 1 post(s) |

Useful Alt
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Posted - 2010.04.21 22:54:00 -
[1]
just asking...
you know...
too much isk in game...
need a big sink 
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Ghoest
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Posted - 2010.04.21 23:21:00 -
[2]
Edited by: Ghoest on 21/04/2010 23:23:58 You can make untold fortunes in EVE safely with a faction ship running T2 mods.
There is no way sink that.
The real reason there is no real sink for isk producers is that low sec and 0.0 are too dangerous for the average player to be able to make money in(with the exception of alliance members.)
This led to a focus on playing high sec only and with time as players optomised it we ended up with the current mess.
Wherever you went - Here you are.
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Abrazzar
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Posted - 2010.04.22 08:02:00 -
[3]
I humbly offer myself as your personal ISK sink. Send your ISK to me and I promise, you will never have to look at it again. --------
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Zartrader
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Posted - 2010.04.22 08:15:00 -
[4]
Edited by: Zartrader on 22/04/2010 08:18:46
We need an ISK tap actually, in fact lots of them to stop one unbalancing the game as Insurance has . Deflation is coming up probably which will compensate MR's for the Meta 0 drop nerf.
This game needs a lot more mineral sinks too. So please pass any minerals to me, I thank you.
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noname male
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Posted - 2010.04.22 08:27:00 -
[5]
how about buying sp as a isk sink.
1b isk gets you 30 days at an average of say, 45k sp a day, or 1.26m sp per 28 days.
yes I know its open for abuse with players buying gtc's and skilling up.
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Tippia
Reikoku IT Alliance
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Posted - 2010.04.22 08:31:00 -
[6]
PI? ——— “If you're not willing to fight for what you have in ≡v≡… you don't deserve it, and you will lose it.” — Karath Piki |

eliminator2
Gallente
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Posted - 2010.04.22 08:34:00 -
[7]
Originally by: noname male how about buying sp as a isk sink.
1b isk gets you 30 days at an average of say, 45k sp a day, or 1.26m sp per 28 days.
yes I know its open for abuse with players buying gtc's and skilling up.
no its been suggested before and 90% of pple said no
its not fair on older players tht have worked years on there sp for some noob to get loads of isk and catch em up :p -----------------------------------------------
I met Eliminator1..... I chewed it up, and spat it out. Now, he is my minion.
I kill miners and mission runners people say, I call them target pra |

Zartrader
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Posted - 2010.04.22 08:35:00 -
[8]
Edited by: Zartrader on 22/04/2010 08:35:40
Originally by: noname male how about buying sp as a isk sink.
1b isk gets you 30 days at an average of say, 45k sp a day, or 1.26m sp per 28 days.
yes I know its open for abuse with players buying gtc's and skilling up.
This has been suggested in the past and the fact you can buy characters effectively does the same thing. The problem is it breaks the core principle that you should not be able to grind levels in this game so I think it's not a good idea. It would **** a LOT of players off too. It would cheapen the character progress and lead to what happens in other games, characters with a ton of gear and with all the skills but useless gamers.
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Chi Quan
Bibkor Enterprises
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Posted - 2010.04.22 08:39:00 -
[9]
May 18th, Tyranis ---- Ceterum censeo blasters need some tracking love |

Teinyhr
Minmatar Nor'akho Matar
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Posted - 2010.04.22 14:10:00 -
[10]
Originally by: Abrazzar I humbly offer myself as your personal ISK sink. Send your ISK to me and I promise, you will never have to look at it again.
Me too. Send me all your extra ISK and I'll make sure you won't see it ever again. As an added bonus my alt will give your toon a lapdance once Incarna hits. Donate now! ------------------- This is Sig. Launch every Sig. For Great Justice. |
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Crumplecorn
Gallente Eve Cluster Explorations
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Posted - 2010.04.22 14:14:00 -
[11]
Originally by: Teinyhr toon
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Did this sig become irrelevant while I was gone? Let me know! |

Teinyhr
Minmatar Nor'akho Matar
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Posted - 2010.04.22 14:24:00 -
[12]
Originally by: Crumplecorn
They are toons. Someone using desu on their signature has no place on complaining about that. ------------------- This is Sig. Launch every Sig. For Great Justice. |

Crumplecorn
Gallente Eve Cluster Explorations
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Posted - 2010.04.22 14:27:00 -
[13]
Originally by: Teinyhr They are toons. Someone using desu on their signature has no place on complaining about that.
Actually having these signatures makes me a qualified expert in the field of cel-shading recognition. -
Did this sig become irrelevant while I was gone? Let me know! |

Ninetails o'Cat
League of Super Evil
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Posted - 2010.04.22 15:23:00 -
[14]
Originally by: Teinyhr
Originally by: Crumplecorn
They are toons. Someone using desu on their signature has no place on complaining about that.
You did *not* just insult the Crumplecorn! 
Monkeys, attack!
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Deus Ex'Machina
The-Machine
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Posted - 2010.04.22 15:38:00 -
[15]
Originally by: Ninetails o'Cat
Originally by: Teinyhr
Originally by: Crumplecorn
They are toons. Someone using desu on their signature has no place on complaining about that.
You did *not* just insult the Crumplecorn! 
Monkeys, attack!
Maybe he deserves it for being a hypocrite ?
Cat on Acid - Arkanon: EXPLAIN YOURSELF, EVILDOER! Sharkbait: Dude. |

Ninetails o'Cat
League of Super Evil
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Posted - 2010.04.22 15:44:00 -
[16]
Originally by: Deus Ex'Machina
Originally by: Ninetails o'Cat
Originally by: Teinyhr
Originally by: Crumplecorn
They are toons. Someone using desu on their signature has no place on complaining about that.
You did *not* just insult the Crumplecorn! 
Monkeys, attack!
Maybe he deserves it for being a hypocrite ?
Cat on Acid
No offence to you personally, but in my opinion that's just unbelievably cruel to that cat.
Oh, and again, you don't mess with Crumplecorn.
Crumplecorn > you.
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Deus Ex'Machina
The-Machine
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Posted - 2010.04.22 15:46:00 -
[17]
Originally by: Ninetails o'Cat No offence to you personally, but in my opinion that's just unbelievably cruel to that cat.
Oh, and again, you don't mess with Crumplecorn.
Crumplecorn > you.
But I like watching cats humiliate themselves. - Arkanon: EXPLAIN YOURSELF, EVILDOER! Sharkbait: Dude. |
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CCP Adida

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Posted - 2010.04.22 15:51:00 -
[18]
Removed off topic discussions.
Adida Community Rep CCP Hf, EVE Online
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Soulita
Gallente Inner Core
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Posted - 2010.04.22 16:51:00 -
[19]
Originally by: Tippia PI?
With potential wages for planetary workers?
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UVPhoenix2
Gallente Brotherhood of Heart and Steel Iron Heart Brotherhood
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Posted - 2010.04.22 17:01:00 -
[20]
Just make all the asteroid belts disappear for a few hours that should do it.
I know how you feel. Material of this nature affect us all in different ways. What you need to do is learn from this. And this is just my sig. |
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Skex Relbore
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Posted - 2010.04.22 17:19:00 -
[21]
Edited by: Skex Relbore on 22/04/2010 17:19:53 This again?
There is no inflation in the EVE economy.
There is no excess supply of ISK.
There for there is no need for more isk sinks.
In fact we really need either more ISK faucets or more material sinks.
Why? Because currency is a representation of the total productivity of an economy.
To make it real simple assume that an economy has 100 units of resources if there were 100 units of currency each unit of currency would be worth 1 unit of resources.
Now inflation is what happens when you increase the amount of currency relative to the resources that currency represents. So say in our theoretical economy if one were to have a fixed amount of resources and doubled the number of units of currency each unit of currency would only be worth half a unit of resources so it would take more units of currency to buy a given resource.
The opposite deflation is what happens when the reverse occurs and you have an increase in resources with no corresponding increase in units of currency so back to our simplified model if you kept 100 units of currency and doubled the productivity each unit of currency would now be able to "buy" 2 units of resources.
If there is a balance at the rate of currency injection and resource growth then you have a stable economy.
So lets look at the Eve economy and how it measures up to this basic understanding of how currency works.
Are the sticker prices of materials going up? No they aren't in fact save for in some specific instances where there are other economic factors involved prices are remaining steady or actually declining. In fact if you look at the most fungible assets minerals pretty much the only thing holding the price from free fall is the floor provided by insurance fraud.
This is caused by a combination of too much new material entering the game relative to that which is destroyed and a rate of currency injection that is insufficient to cover the new materials.
More ISK sinks would only serve to exacerbate this problem by reducing the total amount of isk even more meaning that the buying power of the existing isk would be even further increased.
Now this would work quite well for those who have a lot of liquid isk but would pretty much screw everyone who are either just starting out, poor, or had most their isk tied up in assets.
Increasing isk sinks is a horrible idea and would have many negative repercussion on the game.
Once again repeat after me.
There is no inflation in EVE.
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Diomedes Calypso
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Posted - 2010.04.22 19:25:00 -
[22]
I don't get it.. there's no need for an isk sink unless you don't pvp and play to grind up piles of isk.
People who pvp have limitless sinks of assets... true they're blowing up ore and modules transfering their isk to those who see their "score" in the sandbox by isk in the bank.
If there were Inflation where the prices of items kept rising I might agree with you but there hasn't been.. actualy there has been more situational deflation if anything..showing that consumers aren't ripe in isk.
I heard someone suggest NPC's selling boutique "care bear" shaped drones at outrageous prices. Or maybe they can sell 100 billion isk space castles with npc furniture items from club penquin so that those who like grind isk have a way to spend it on other sorts of "riches" to hoard.
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Tom Peeping
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Posted - 2010.04.22 20:32:00 -
[23]
Originally by: Skex Relbore Edited by: Skex Relbore on 22/04/2010 17:19:53 This again?
There is no inflation in the EVE economy.
....
Once again repeat after me.
There is no inflation in EVE.
Soooooo um, you're trying to claim there is currently no way to "add" isk to the game relative to the resources in action at any given moment? No offense man, but I don't think you've thought that through well enough yet.
There IS inflation in eve. I'm not arguing whether we are currently in an inflationary cycle or not, but inflation does occur in eve. The fact that an arbitrary price or two has not altered does not change the fact. That only indicates that the isk is being taken up by other methodologies. For a real life example, look at the current US economy. Supply of money has increased, yet prices of consumables have not always increased proportionately. The reason there is not that resource growth has grown comparably, but that the money is going to other things which limits it's availability in general circulation, masking the inflation... in the case of the US, the cost that is rising which is keeping other elements from going up, is the price of governance.
I'm not trying to argue whether there is currently a problem in game or not with the eve economy. I've not paid enough attention to the overall state of the economy in game, to be able to discuss that intelligently. I'm only taking issue with the single comment that there is no inflation in eve, as there are very definitely differences in the rates and methods at which isk and resources are added into the game, which by definition means there are imbalances. Heck, CCP is making minor unannounced modifications all the time to keep some elements of control. Any one who tracks loot drops over a long period of time, will recognize statistically significant changes occurring from time.
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Teinyhr
Minmatar Nor'akho Matar
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Posted - 2010.04.22 20:45:00 -
[24]
Originally by: Ninetails o'Cat You did *not* just insult the Crumplecorn! 
Removed off topic link - Adida
I wasn't aware I can't state my opinion. Allow me to dredge some care from give-a-****-bay. ------------------- This is Sig. Launch every Sig. For Great Justice. |

Space Pinata
Amarr Discount Napkin Industries
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Posted - 2010.04.22 21:05:00 -
[25]
Protip:
In an 'inflating' economy, making money is easy, everyone has more, everyone spends more, everyone is wealthier.. etc etc.
In a 'deflating' economy, making money becomes painful, everything dries up, etc etc...
Everyone being 'richer' leads to a more enjoyable game for all involved. |

Skex Relbore
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Posted - 2010.04.22 21:07:00 -
[26]
I did not say that Inflation wasn't possible in EVE I said there is no inflation in EVE.
Truth is I'm not certain it's even possible short of major changes in the mechanics for there to actually be inflation in EVE.
The primary ISK faucet in the game are mission rewards and bounties. OF course these are also activities that generate a substantial amount of materials entering the game as well in the form of T1 loot and drone goo.
Of course the OP's premise is that there is too much isk in the game. He doesn't explain why he thinks there is too much so I am working under the assumption that he's like just another of the endless parade of people who don't understand economics who continually make the claim that because so much isk is coming into the game that we're seeing inflation.
I simply explained how one can tell quickly and easily that such is not the case.
The real world economy is much more complex and there are any number of factors that distort the value of currency mostly the private banking system that works very hard to protect existing wealth and hyper accumulation of wealth into the hands of those being protected.
EVE's economy is much simpler with fewer entrenched interests.
Because the mechanism that introduces new isk into the game is so diluted (I'm trying to think of the best word but it escapes me) in that it's spread out accross thousands of mission runners many of whom aren't all that cash rich (face it the real cash rich are traders who don't actually generate new isk) This means that the EVE economy avoids the major failure of the real world economy where any new currency is already owned by those who have capital.
Further since resources in this game are limited only by the number of people out generating them and in general have very low operating costs involved in generating them compared to the real world means the growth of the EVE economy is massive.
You only get inflation when your money supply increases faster than your economy grows.
And I frankly don't see how that is even possible in EVE unless every player decided tomorrow to stop PVPing and mining and trading and did nothing but spend every day running missions.
But many people don't like running missions and simply won't run them particularly when they can earn greater "isk" by other activities. Even of those who do run missions many run them only to finance other activities.
Oh and remember those long threads about how much money L4 mission runners made? Even the top mission runners were only generating about 20 million new isk per hour the bulk of income reported was on trade earnings through selling either minerals, salvage or LP store items all of which are isk sinks since each step in the transactions sucks a bit of the isk out of the economy through either taxes, fees or isk cost of the LP items.
So I stand by my clain that there is no inflation in EVE further short of major changes in the mechanics I don't see that it's even possible.
Hell even if they go through with that economic disaster of a plan to nerf insurance payouts and lower the amount of T1 loot to reprocess I still don't think it could happen because Mining is just too damned easy to Macro and the perception of less income for mission runners will result in even more risk adverse behaviors resulting in fewer ship destructions(Which is pretty much the only way materials ever leave the damned economy)
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Zartrader
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Posted - 2010.04.22 21:29:00 -
[27]
Edited by: Zartrader on 22/04/2010 21:32:05
The issue at the moment is we currently have deflation, which will increase after the next patch, and too many minerals, which may or may not be changed in the next patch according to how effective the changes are.
In any event an issue in EVE is we have too few methods of mineral and ISK flows. So a small change can affect the market disproportionately. There is little diversity in EVE. Balance is achieved by having viable alternatives for players. So if one area suffers from deflation the other area is used instead as its more attractive, making a natural balancing mechanic. At the moment mission runners mission run and miners mine and that's that. Those groups have no real choices to get what they want.
Real world economies benefit greatly from low barriers to entry for any activity and a flexible work force, all basic economics. EVE does not have this at all and except maybe for PI does not seem that concerned about it. It's one of the reason I think when CCP compare EVE economics to the real world it's completely wrong. Any comparisons are at best superficial. There is also no real taxation, no imports or exports (closed economy) and certainly not the vast diversity needed for a vibrant and working economy.
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Sig Sour
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Posted - 2010.04.22 22:43:00 -
[28]
They will be charging isk to talk in local and to post on the forums. 10k per character in local. 5 mil to start a thread on the forums, 1 mil to reply to a thread.
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Bellum Eternus
Gallente Death of Virtue MeatSausage EXPRESS
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Posted - 2010.04.23 01:21:00 -
[29]
Originally by: Skex Relbore Edited by: Skex Relbore on 22/04/2010 17:19:53 This again?
There is no inflation in the EVE economy.
There is no excess supply of ISK.
There for there is no need for more isk sinks.
In fact we really need either more ISK faucets or more material sinks.
Why? Because currency is a representation of the total productivity of an economy.
To make it real simple assume that an economy has 100 units of resources if there were 100 units of currency each unit of currency would be worth 1 unit of resources.
Now inflation is what happens when you increase the amount of currency relative to the resources that currency represents. So say in our theoretical economy if one were to have a fixed amount of resources and doubled the number of units of currency each unit of currency would only be worth half a unit of resources so it would take more units of currency to buy a given resource.
The opposite deflation is what happens when the reverse occurs and you have an increase in resources with no corresponding increase in units of currency so back to our simplified model if you kept 100 units of currency and doubled the productivity each unit of currency would now be able to "buy" 2 units of resources.
If there is a balance at the rate of currency injection and resource growth then you have a stable economy.
So lets look at the Eve economy and how it measures up to this basic understanding of how currency works.
Are the sticker prices of materials going up? No they aren't in fact save for in some specific instances where there are other economic factors involved prices are remaining steady or actually declining. In fact if you look at the most fungible assets minerals pretty much the only thing holding the price from free fall is the floor provided by insurance fraud.
This is caused by a combination of too much new material entering the game relative to that which is destroyed and a rate of currency injection that is insufficient to cover the new materials.
More ISK sinks would only serve to exacerbate this problem by reducing the total amount of isk even more meaning that the buying power of the existing isk would be even further increased.
Now this would work quite well for those who have a lot of liquid isk but would pretty much screw everyone who are either just starting out, poor, or had most their isk tied up in assets.
Increasing isk sinks is a horrible idea and would have many negative repercussion on the game.
Once again repeat after me.
There is no inflation in EVE.
LOL. You're wrong. -
Originally by: Bellum Eternus That is the beauty of Eve, it's a crucible in which great minds are formed and the rest are ground to dust.
Bellum Eternus Inveniam viam aut faciam. |

FunzzeR
Death of Virtue MeatSausage EXPRESS
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Posted - 2010.04.23 02:16:00 -
[30]
Edited by: FunzzeR on 23/04/2010 02:17:58
Originally by: Bellum Eternus
Originally by: Skex Relbore Edited by: Skex Relbore on 22/04/2010 17:19:53 This again?
There is no inflation in the EVE economy.
There is no excess supply of ISK.
There for there is no need for more isk sinks.
In fact we really need either more ISK faucets or more material sinks.
Why? Because currency is a representation of the total productivity of an economy.
To make it real simple assume that an economy has 100 units of resources if there were 100 units of currency each unit of currency would be worth 1 unit of resources.
Now inflation is what happens when you increase the amount of currency relative to the resources that currency represents. So say in our theoretical economy if one were to have a fixed amount of resources and doubled the number of units of currency each unit of currency would only be worth half a unit of resources so it would take more units of currency to buy a given resource.
The opposite deflation is what happens when the reverse occurs and you have an increase in resources with no corresponding increase in units of currency so back to our simplified model if you kept 100 units of currency and doubled the productivity each unit of currency would now be able to "buy" 2 units of resources.
If there is a balance at the rate of currency injection and resource growth then you have a stable economy.
So lets look at the Eve economy and how it measures up to this basic understanding of how currency works.
Are the sticker prices of materials going up? No they aren't in fact save for in some specific instances where there are other economic factors involved prices are remaining steady or actually declining. In fact if you look at the most fungible assets minerals pretty much the only thing holding the price from free fall is the floor provided by insurance fraud.
This is caused by a combination of too much new material entering the game relative to that which is destroyed and a rate of currency injection that is insufficient to cover the new materials.
More ISK sinks would only serve to exacerbate this problem by reducing the total amount of isk even more meaning that the buying power of the existing isk would be even further increased.
Now this would work quite well for those who have a lot of liquid isk but would pretty much screw everyone who are either just starting out, poor, or had most their isk tied up in assets.
Increasing isk sinks is a horrible idea and would have many negative repercussion on the game.
Once again repeat after me.
There is no inflation in EVE.
LOL. You're wrong.
Confirming Bellum Eternus knows more about economics than 97% of the EVE population.
And Skex good sir, please take a few upper division courses in macroeconomics and revisit your statement please.... PRAISE THE SCOTTISH FOLD!!
THEIR WILL SHALL BE DONE!! |
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