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Professor Solus
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Posted - 2010.04.22 04:03:00 -
[1]
I'm not sure if it's still true that titans are more widely used than Black Ops Ships, but unfortunately these battleships are still underused and overpriced for their lack of versatility.
Clearly, they're less viable in combat than their tk1 equivalents. This is by design - and I'm guessing CCP is going to keep it this way, not wanting to create a line of flavor-of-the-month solo gankboats.
But their specializations have to be expanded, to make them worthwhile. I propose that CCP give them a new 'theme' - tactical and strategic mobility. To that end, the following changes might be implemented:
~Change Covert Jump Portal implementation. Instead of limiting this by ship type, place a mass limitation on the portal - like a wormhole- so that only a very limited number of ships can move through. Being able to hotdrop small gangs would be a useful asset, and if properly balanced, help to make PvP more interesting.
~Increase jump range. This plays into the previous proposal. By boosting base jump range to 3-4ly, CCP would give Black Ops ships more mobility and versatility, and a greater ability to infiltrate heavily garrisoned hostile areas of space.
~Slightly increase speed/agility of Black Ops ships. This might make these highly expensive ships a little more survivable and useful on the battlefield; TK2 battleships are flying bullseyes, and Black Ops ships might degenerate to logistics platforms without a few token tactical enhancements.
I think this has the potential to make both PvE and PvP more interesting, and more importantly, it might make it worthwhile to undock in a Black Ops ship once in awhile.
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Drake Draconis
Minmatar Shadow Cadre Xenogenesis Alliance
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Posted - 2010.04.22 08:08:00 -
[2]
1: No I'd rather see them pick up Covert Ops Cloaking abilities to make them fall in line with there smaller brethen.
The whole point of the covert jump portal is for black ops deployment of covert ops ships such as stealth bombers.
They already buffed it with the ability to reach standard cynos (unless that was just a rumor >.>;)
2: Yes!
3: Yes! But I think most people would prefer a weapons boost or some such.
Black Op's is supposed to be hard to catch and hard to kill. It never made sense to me why they never could use covert ops cloaks yet all the others can. What good is it to buy a ship that is nothing more than a fancy/expensive jump bridge for smaller ships capable of warping around while cloaked?
Oh and "up yours" to the AFK Cloaker whiners... grow up and get a damn backbone.
: O P
I intend to get one... but it is just simply too expensive to use other than a fancy bridge tool. So yes.. I agree with all but the first point... no-go.
So I won't support until then. :) ========================= CEO of Shadow Cadre http://www.shadowcadre.com ========================= |
Gunnanmon
Gallente The Scope
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Posted - 2010.04.22 11:27:00 -
[3]
Not supported. Please don't make any more ships useful; it just means more training. Signature locked for discussing moderation. Navigator
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darius mclever
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Posted - 2010.04.22 11:51:00 -
[4]
imho ... the covert ops cloak might make them a bit op, as the ship got quite a bit more EHP than e.g. a recon or covops.
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Dogfighter
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Posted - 2010.04.22 12:17:00 -
[5]
I do not support exactly your idea. However this ship really needs improvements. I support the idea of a hit and run covert ops cloaked ship, high dps, low hitpoints, but as expensive as it is now, and a bit more of agility too. Cynos on a BS class ship? It looks more like a miniature titan, I'm tired of these ideas.
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Marlona Sky
D00M. RED.OverLord
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Posted - 2010.04.22 12:34:00 -
[6]
NO COVERT OPS CLOAK ON BLACK OPS!
Would make it waaaaay over powered. Besides, there is plenty of warpy cloaky crap in the game.
There is so many other things that can be tweaked on these ships to make them worth flying that simply slapping on a covert cloak and calling it a day.
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Hemmo Paskiainen
Gallente Silver Snake Enterprise
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Posted - 2010.04.22 13:14:00 -
[7]
pls discuss in here
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Furb Killer
Gallente
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Posted - 2010.04.22 18:14:00 -
[8]
Originally by: Marlona Sky NO COVERT OPS CLOAK ON BLACK OPS!
Would make it waaaaay over powered. Besides, there is plenty of warpy cloaky crap in the game.
There is so many other things that can be tweaked on these ships to make them worth flying that simply slapping on a covert cloak and calling it a day.
This x1000.
Stop the irritating habbit of: when in doubt, lets give it a cov ops cloak.
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Jerid Verges
Gallente The Society of Innovation The Last Stand
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Posted - 2010.04.22 19:45:00 -
[9]
CCP has already agreed they will make an effort to rebalance Black Ops. Read the CSM minutes PLEASE so we don't get useless suggestions like this.
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Bagehi
Association of Commonwealth Enterprises Gentlemen's Club
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Posted - 2010.04.22 20:04:00 -
[10]
Originally by: Marlona Sky NO COVERT OPS CLOAK ON BLACK OPS!
Would make it waaaaay over powered. Besides, there is plenty of warpy cloaky crap in the game.
There is so many other things that can be tweaked on these ships to make them worth flying that simply slapping on a covert cloak and calling it a day.
Hmmmm covert ops cloak + T2 Scorpion... aka the falcon of old. How this won't be OP is beyond me.
This signature is useless, but it is red.
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Tibalt Avalon
Suck my Titan
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Posted - 2010.04.23 00:46:00 -
[11]
Redeemer FTW Biatches!!!!!! Hardstyle Ambassador |
Ephemeron
Retribution Corp. Initiative Associates
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Posted - 2010.04.23 01:05:00 -
[12]
Edited by: Ephemeron on 23/04/2010 01:07:56
I'll give my take on Black Ops As a small gang fighter, I really don't care about their bridging/jumping abilities.
As someone who likes flying in expensive ships, I have to compare Black Ops with faction bs and Marauders. Right now, Black Ops have 1 significant advantage over the other 2 bs groups: cloaking speed bonus and locking speed. It plays critical role for surviving gate camps. It has a small offensive advantage too, due to ability to lock target right after decloaking.
But in my experience, those advantages are not quite on par with advantages of faction bs or Marauders, so I'm more likely to use them than Black Ops. From a purely selfish pvper perspective, what I'd need in order to choose Black Ops over other expensive bs is either significant improvement in speed - ability to nano that would be unmatched by other bs. Or I'd want stronger offensive capability - more important than stronger tanking. If only tanking ability was improved, it wouldn't really sway my decision.
Aside from speed and gank, the only other possibility is adding some completely new role to the ships, something nobody else can do better. Like having ability to use short range cyno jammer module. Or some new EW.
EDIT: from purely selfish perspective, having Covert Ops cloak would make me use Black Ops more often. However I don't think it is good idea for overall game balance, so I don't support it.
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Baka Lakadaka
Gallente Agony Unleashed Agony Empire
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Posted - 2010.04.23 03:39:00 -
[13]
Originally by: Jerid Verges CCP has already agreed they will make an effort to rebalance Black Ops. Read the CSM minutes PLEASE so we don't get useless suggestions like this.
^^This!
What's the point of asking CSM to raise an issue that's already raised, minuted and on CCPs backlog list. ______________________ Agony Unleashed Home of the PvP University. |
Asterisk Grat
Best Path Inc. Atlas Alliance
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Posted - 2010.04.23 06:12:00 -
[14]
1. no covops cloaks 2. better jump range 3. t2 resistances 4. Better targeting range, at least match original hull target range or increase it. 4. better bonuses i.e tracking, noone is really using cloaked velocity bonus i don't think
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