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Japh
Heimr
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Posted - 2010.04.27 18:18:00 -
[31]
being an ex corp mate of kale kold i vouch for his integrity and i will be voting for him in the next CSM election.
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Owen Drakkar
Terra Nostra
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Posted - 2010.04.27 18:43:00 -
[32]
I am also voting for Kale, I need help organizing some in game and out of game petitions and ideas. Please send isk donations to help out the campaign to this character. Thanks in advance!
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Kale Kold
Caldari V i r u s
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Posted - 2010.04.27 20:18:00 -
[33]
Originally by: Japh being an ex corp mate of kale kold i vouch for his integrity and i will be voting for him in the next CSM election.
Much appreciated, thanks Japh.
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Hostile Dagger
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Posted - 2010.04.28 03:22:00 -
[34]
I have heard that this man has a insatiable hunger for Shepard's Pie and killing carebears. Therefore he has my vote
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Lana Torrin
Minmatar Republic Military Skool
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Posted - 2010.04.28 09:00:00 -
[35]
So, before I decide as to if im going to jump ship or not (and im not likely to BTW) I would like to hear HOW you plan on boosting lowsec that wont end up with a nerf to highsec or 0.0 and wont completely destabilize the game.
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Kale Kold
V i r u s
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Posted - 2010.04.28 11:37:00 -
[36]
Originally by: Lana Torrin So, before I decide as to if im going to jump ship or not (and im not likely to BTW) I would like to hear HOW you plan on boosting lowsec that wont end up with a nerf to highsec or 0.0 and wont completely destabilize the game.
I will be posting a full manifesto at the weekend so you can see exactly what i'm going to concentrate on. We need to stop all this carebear representation and start giving pirates/lowsec and wardeccers some love!
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Mutnin
Amarr Veto Corp
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Posted - 2010.04.28 13:04:00 -
[37]
Edited by: Mutnin on 28/04/2010 13:12:19
Originally by: Kale Kold
Originally by: Johnny thorir Address the drone vs sentry gun issue and u got my vote >_>
Could you expand a little more on this please?
Don't get me started on sentry guns and drones..
Sentry Drones shooting drones puts some ships at a unfair disadvantage. As a heavy user of drone ships, the fact that my main weapon system can be blown up, by sentry guns puts me at a disadvantage to every other ship in the game.
Name any other ship in the game besides a drone boat, that can have it's weapon system destroyed by another player or sentry gun. Having Sentries stop shooting drones would finally put drone boats on a "level" playing field with every other ship in the game when it comes to piracy.
As far as buffs for pirates, we don't need any, we just need more people in low sec but while doing that, somehow manage to get rid of the blobs.
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K'racker
Minmatar Brutor tribe
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Posted - 2010.04.28 14:21:00 -
[38]
Originally by: Mutnin Edited by: Mutnin on 28/04/2010 13:12:19
Originally by: Kale Kold
Originally by: Johnny thorir Address the drone vs sentry gun issue and u got my vote >_>
Could you expand a little more on this please?
Don't get me started on sentry guns and drones..
Sentry Drones shooting drones puts some ships at a unfair disadvantage. As a heavy user of drone ships, the fact that my main weapon system can be blown up, by sentry guns puts me at a disadvantage to every other ship in the game.
Name any other ship in the game besides a drone boat, that can have it's weapon system destroyed by another player or sentry gun. Having Sentries stop shooting drones would finally put drone boats on a "level" playing field with every other ship in the game when it comes to piracy.
As far as buffs for pirates, we don't need any, we just need more people in low sec but while doing that, somehow manage to get rid of the blobs.
not all weapons are the same. once you get them aggro'd, drones still function 100% when : controlling ship is jammed / tracking disrupted / damped and loses lock / neuted and capped out.. doesn't sound like too bad a disadvantage. no other weapons system also makes the gate guns cycle off your ship while you have gcc either.
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Mutnin
Amarr Veto Corp
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Posted - 2010.04.28 14:46:00 -
[39]
Edited by: Mutnin on 28/04/2010 14:47:53
Originally by: K'racker
not all weapons are the same. once you get them aggro'd, drones still function 100% when : controlling ship is jammed / tracking disrupted / damped and loses lock / neuted and capped out.. doesn't sound like too bad a disadvantage. no other weapons system also makes the gate guns cycle off your ship while you have gcc either.
Neuting still affects the main ship as does jamming.
If you don't get your drones on the target before being jammed they will not auto aggro. If Im' being jammed and they start shooting my drones once I pull my drones to break their target lock my drones will no auto aggro once relaunched. Meanwhile FoF missiles can still shoot for example.
All ships that carry drones have the ability to tank gate guns by use of their drones, but only drone boats lose the majority of their DPS while doing it.
Considering the major drone race is Gallente whom racial guns are blasters, neuting will also turn off the secondary weapon system. Projectiles and Missiles, have no draw backs in regard to neuting, only Blasters & Lasers do making the argument neuting irrelevant in regard to advantages of drone boats. (specially since the Myrmidom for example is a bonused repping ship, the neuting will kill it's ability to rep)
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Japh
Heimr
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Posted - 2010.04.28 15:03:00 -
[40]
i would like to second or third the sentry guns don't pop drones ideas.
aswell as giving rise to such issues like losses in droneboat damage and such. Assuming you never lose ships you still have to pay high costs of maintaining a full set of tech 2 (they dont costs much singuarly but in the long term u paying 20-30 million in drones a week. which cuts into profits).
other ships that don't use drones for there main damage are able to use cheaper tech 1 drones as extra buffer in there tanks.
to ensure no damage is done to high sec i suggest this change only effect sentry guns as i read concord now targets drones to help with suicide gankers ( i don't understand how that works but i appreciate it does.)
my thoughts on the subject anyway
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Mutnin
Amarr Veto Corp
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Posted - 2010.04.28 15:43:00 -
[41]
Edited by: Mutnin on 28/04/2010 15:44:02 Something else in regard to drones.. ECM drones need a stacking penalty just like all the other EW drones have. Their current abilities are a bit over powered. This isn't really piracy related, but game mechanics.
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Godfroi
Righteous-Indignation
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Posted - 2010.04.28 19:59:00 -
[42]
Finding this post on what I thought were useless forums has given me hope for low-sec!
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Andrea Griffin
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Posted - 2010.04.28 21:44:00 -
[43]
Originally by: Mutnin Edited by: Mutnin on 28/04/2010 15:44:02 Something else in regard to drones.. ECM drones need a stacking penalty just like all the other EW drones have. Their current abilities are a bit over powered. This isn't really piracy related, but game mechanics.
I disagree. I think the other EWar drones should be given a buff to put them in line with ECM drones. Honestly, they're not all THAT powerful and the ship using ECM drones is giving up a good chunk of DPS to do so.
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Liang Nuren
Parsec Flux
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Posted - 2010.04.28 21:57:00 -
[44]
After reading your JPS post and this one - I simply can't vote for ya bro. I expect to vote for Myxnee or Sokratez
-Liang -- Liang Nuren - Eve Forum ***** Extraordinaire |
oodin
Snuff Box
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Posted - 2010.04.29 03:42:00 -
[45]
remove warp to 0
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Laedy
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Posted - 2010.04.29 07:58:00 -
[46]
Kale Kold
Do you have another alt that you pvp with? Because it doesn't seem like you've been very active in the game in the last year or so. Also, you've only ever lost 30 ships ever??? I don't think I could trust someone who hasn't lost at least a few hundred ships to represent pvp'ers/pirates in the CSM
Anyways, in your post in Jita Park forum, you suggested "implementing" a lot of new things to encourage people into low sec. There's so much that needs to be looked at in terms of low sec, before going and implementing all the stuff you suggested. My advice is to keep it simple. Deal firstly with a few important issues, fixing bugs and the stuff people have been complaining about for years.
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Kale Kold
V i r u s
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Posted - 2010.04.29 11:48:00 -
[47]
Edited by: Kale Kold on 29/04/2010 11:51:01
Originally by: Laedy Do you have another alt that you pvp with? Because it doesn't seem like you've been very active in the game in the last year or so. Also, you've only ever lost 30 ships ever??? I don't think I could trust someone who hasn't lost at least a few hundred ships to represent pvp'ers/pirates in the CSM
I think you have the wrong idea about Piracy/PvP. The aim is to never lose anything while destroying the enemy! If i saw a pirate that had lost a few hundred ships i would think they are a terrible pirate and need to get out of lowsec because it ain't working.
See any pilot on our killboard for good kill ratios http://virus.griefwatch.net/
I have only ever lost 30 ships ever and i have only ever been podded twice! I have over 1200 kills! I think that is a good record in anyone's book. The last five ships, i lost in 0.0 due to some bad FCs stranding us in systems. To be self sufficient in lowsec piracy you cannot afford to lose anything and have to be aware at all times.
I haven't been very active with this account in the last few months to focus on training skills and using my alt. But now im back for good with Kale and we are going to sort out lowsec and wardeccing!
Originally by: Laedy My advice is to keep it simple. Deal firstly with a few important issues, fixing bugs and the stuff people have been complaining about for years.
That is my plan. Tell me your issues!
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Dorn Val
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Posted - 2010.04.29 12:17:00 -
[48]
"I want to see lowsec more desireable for the highsec population, whether that's through mineral re-allocation or mission creep."
Cool, so you'll petition CCP to completely change the combat mechanics so that fitting a ship for PVE is the same as fitting a ship for PVP. IMHO that's the only solution to the lowsec population issue, and if the game mechanics are not changed so that they are equal then here is how I translate your statement:
"Pirates need more easy targets"...
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Ophelia Ursus
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Posted - 2010.04.29 12:53:00 -
[49]
Edited by: Ophelia Ursus on 29/04/2010 12:53:38
Originally by: Kale Kold Edited by: Kale Kold on 29/04/2010 11:51:01
Originally by: Laedy Do you have another alt that you pvp with? Because it doesn't seem like you've been very active in the game in the last year or so. Also, you've only ever lost 30 ships ever??? I don't think I could trust someone who hasn't lost at least a few hundred ships to represent pvp'ers/pirates in the CSM
I think you have the wrong idea about Piracy/PvP. The aim is to never lose anything while destroying the enemy! If i saw a pirate that had lost a few hundred ships i would think they are a terrible pirate and need to get out of lowsec because it ain't working.
See any pilot on our killboard for good kill ratios http://virus.griefwatch.net/
I have only ever lost 30 ships ever and i have only ever been podded twice! I have over 1200 kills! I think that is a good record in anyone's book. The last five ships, i lost in 0.0 due to some bad FCs stranding us in systems. To be self sufficient in lowsec piracy you cannot afford to lose anything and have to be aware at all times.
Lookit dis horrible failure of a pvp'er who's lost over a thouand ships: http://eve.battleclinic.com/killboard/combat_record.php?type=player&name=El%27Tar
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K'racker
Minmatar Brutor tribe
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Posted - 2010.04.29 15:37:00 -
[50]
"Add an hour of invulnerability after being accepted to a lowsec corp to get stuff moved in"
hahaha you really put this into print.. where can i sign up?
also, 'mission creep' is just a roundabout way of saying you'd force pve oriented folks into lo sec, albeit gradually and gently. like having a stick shoved up your ass, albeit gradually and gently. won't work, most people wouldn't pay for something like that. the best lvl 4's are already in low / null sec, ever wonder why there's no stampede of players into those systems?
the changes needed to get low sec more populated would result in a flood of tears, the likes of which haven't been seen since wtz.
personally i suggest you mission creep your name out of the hat. invulnerability lol tnx for that anyway..
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Godfroi
Righteous-Indignation
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Posted - 2010.04.29 16:45:00 -
[51]
Kale's stats look better to me and members of our corp than frakin El'Tar and El'Tar isn't running. I know I would rather trust someone for CSM that is successful as far as PvP profit goes, but killboard stats aside, if you can support moving some if not all lvl 4 missions into low-sec, and support 'mineral re-allocation or mission creep', I think you got the support of RGHT, if they care about CSM stuff , or unless we find someone better.
As far as making it easier for high-sec people to move into low-sec and easier for them to survive, hell no, a key element to successful piracy from my experience would be surprise. Taking that away would make piracy much more difficult when it comes down to profit.
I'm seeing lots of stuff from carebears thinking pirates just want more easy targets, not really, I know my corp just wants more targets, easy or not. If you are an easy target or consider yourself an easy target, you fail anyways and deserve to die and learn from your mistake, and damn sure don't deserve to make more ISK than those taking risks in low-sec or even 0.0. Whatever the hell you do in Eve, it should always be a goal not to be an easy target. Eve is a teamwork game, with an emphasis on PvP, whether that is market interaction, or sovereignty claims, or even low-sec piracy.
Moving through low-sec by yourself and with no scout is not a great idea, and shouldn't be, and pirates make that so. Considering pirates prefer to avoid the blob and operate in small gangs, you could actually group together and take on pirates, you just gotta be smart about it, which should be required if you want to take the risks to make the ISK. I remember many times backing up to let large gangs with juicy targets roll through because they simply had more numbers or better ships than us. Bring your ships fitted for PvP for when the time comes, and bring your PvE ships after the location is secure (if you have the capability and friends necessary to secure it) to run your missions.
Making low-sec resources more profitable in every way than High-sec would be outstanding in RGHT's books. I believe (may be very wrong) that a CSM guy may not have that much of a say in that kind of a change. However, if you are a CSM guy that would support getting High-sec players to team up, and working together to take risks to make ISK in low-sec, and make piracy more attractive to players than it currently is, than I support ya.
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pewpewpewr
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Posted - 2010.04.29 17:39:00 -
[52]
I vote that the best way to improve low sec is that pirates officer fit their ships. If anyone likes my proposal I will run for the CSM!
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Kale Kold
V i r u s
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Posted - 2010.04.29 18:06:00 -
[53]
Edited by: Kale Kold on 29/04/2010 18:07:49
Originally by: K'racker also, 'mission creep' is just a roundabout way of saying you'd force pve oriented folks into lo sec, albeit gradually and gently. like having a stick shoved up your ass, albeit gradually and gently.
No, i wouldn't force this at all because i know there is a majority of people who engage in hisec PvE so forcing them simply won't work. What i'm proposing is slightly decreasing the amount of lvl4 missions (only very very slightly mind) in hisec and introducing much more in lowsec which have a higher chance of dropping faction loot.
Basically, if i want to get more people to try and make a living in lowsec i need to propose easier ways of making good isk in lowsec and making more people feel safe there, not forcing people to do my bidding.
Originally by: Godfroi I know I would rather trust someone for CSM that is successful as far as PvP profit goes
Thanks!
Originally by: Godfroi if you can support moving some if not all lvl 4 missions into low-sec, and support 'mineral re-allocation or mission creep', I think you got the support of RGHT
That's exactly what im proposing. But i want to make the changes very small to begin with because i don't want to upset the economy or make the carebears miserable, they do pay to play the game for fun too. As above, i would only seek to make a small change just to make lowsec a viable money making alternative and try and provide an incentive to venture there as currently there is none.
Originally by: Godfroi As far as making it easier for high-sec people to move into low-sec and easier for them to survive, hell no, a key element to successful piracy from my experience would be surprise. Taking that away would make piracy much more difficult when it comes down to profit.
He, a true pirate! I just propose to help them with intel, either by providing better lowsec information in the help or by providing a way of gauging a systems population before jumping in.
Originally by: Godfroi I'm seeing lots of stuff from carebears thinking pirates just want more easy targets, not really, I know my corp just wants more targets, easy or not. If you are an easy target or consider yourself an easy target, you fail anyways and deserve to die and learn from your mistake, and damn sure don't deserve to make more ISK than those taking risks in low-sec or even 0.0. Whatever the hell you do in Eve, it should always be a goal not to be an easy target. Eve is a teamwork game, with an emphasis on PvP, whether that is market interaction, or sovereignty claims, or even low-sec piracy.
Moving through low-sec by yourself and with no scout is not a great idea, and shouldn't be, and pirates make that so. Considering pirates prefer to avoid the blob and operate in small gangs, you could actually group together and take on pirates, you just gotta be smart about it, which should be required if you want to take the risks to make the ISK. I remember many times backing up to let large gangs with juicy targets roll through because they simply had more numbers or better ships than us. Bring your ships fitted for PvP for when the time comes, and bring your PvE ships after the location is secure (if you have the capability and friends necessary to secure it) to run your missions.
Making low-sec resources more profitable in every way than High-sec would be outstanding in RGHT's books. I believe (may be very wrong) that a CSM guy may not have that much of a say in that kind of a change. However, if you are a CSM guy that would support getting High-sec players to team up, and working together to take risks to make ISK in low-sec, and make piracy more attractive to players than it currently is, than I support ya.
I will promise all of C&P now with my heart that i will harrass the CSM to be heard and i will put forward balanced and informed arguments for addressing lowsec issues, i promise i will make us heard!
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Dorn Val
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Posted - 2010.04.30 07:40:00 -
[54]
Originally by: Godfroi ...I'm seeing lots of stuff from carebears thinking pirates just want more easy targets, not really, I know my corp just wants more targets, easy or not...
Disclaimer: I am a mission runner, at the moment. But that doesn't stop me from looking at the game from a PVP perspective (I have engaged in PVP a few times).
If you don't change the game mechanics to make ship fitting the same for both PVE and PVP then you ARE asking for easy targets. There's no way a PVE fit ship is going to take down a PVP fit ship if both pilots are competent...
PVPers also need to get out of the mindset that Eve is a game that's meant only for PVP. If that were really the case then there wouldn't be any PVE aspect at all. The minerals that are used to build the ship your flying right now were either obtained by a miner, or a mission runner like me who reprocesses most of the loot into minerals. Eve isn't about PVP, it's about all types of players driving the economy and keeping the game going. If you can't think outside the box then you'll never be able to fix the areas where the player base isn't driving the game...
Mission runners don't go into lowsec because they know that they don't stand a chance -especially when they're in a ship outfitted for PVE instead of PVP. Trying to find ways to encourage people into lowsec are, at best, asinine. It's like trying to get people to walk down dark alleys in bad neighborhoods...
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Godfroi
Righteous-Indignation
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Posted - 2010.04.30 09:00:00 -
[55]
What the hell is with this helpless attitude when it comes to fighting pirates? It's easy, PvE ships are built to fight NPCs, that's why you don't use them against players. PvP ships are built to fight players, that's why you use them to fight players. Even at that, I have actually been a fail pirate sometimes and not been able to kill a PvE fit ship because I didn't have the dps or numbers to do it. Of course he didn't kill any of us as he wasn't fitted with a point, but that wasn't the purpose of the ship. And don't act like you can't make enough money to buy one of both of those types of ships running lvl4 missions.
This isn't a case of forcing mission runners to fly through low-sec alone and unscouted in their navy geddon, that will get you killed, because it is stupid, and if you think this is your only choice, then you are not thinking outside the box.
'It's like trying to get people to walk down dark alleys in bad neighborhoods...'. That's a stupid response as well as excuse, and people that do that in Eve die everyday, thankfully some of them learn from it and get smarter and improve upon their gaming experience, unfortunately some of them never leave the house again. Now imagine an armed mob running through that dark alley. What the hell do you think that small group of muggers are going to do when they see that? What do you think is going to happen to those muggers if they decide to show themselves and pick a fight? Who is really thinking outside the box here, the person who wants change and added risk to the game, or the person who is perfectly content with their safety and income and is against having this changed?
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Augustus Khain
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Posted - 2010.04.30 10:06:00 -
[56]
just an idea i was having dunno if its been stated. what about having lvl 3 agents in lowsec with lvl 4 rewards and bounties. this will make the risk worth it.
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K'racker
Minmatar Brutor tribe
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Posted - 2010.04.30 10:16:00 -
[57]
Originally by: K'racker the best lvl 4's are already in low / null sec, ever wonder why there's no stampede of players into those systems?
i'll refrain from further trolling ;D but would like this answered by kale. consider the system hophib.
http://evemaps.dotlan.net/map/Aridia/Hophib
among the best agents in game, better rewards due to sec level, 5 combat oriented 4-20's, total of 11 4-20's in system.
it looks like one of the most lucrative places to run missions. with incentives like that, it wouldn't seem you'd need any 'mission creep' to get people in there. why is it nearly empty? what would you do to get more players to go there?
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Gilgamesh1980
The Black Rabbits The Gurlstas Associates
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Posted - 2010.04.30 11:54:00 -
[58]
As the leader of The Guristas Associates and the Black Rabbits, you have my vote and probably that of my members.
how can I not stand in for some old friends and ex members
good luck, I like the ideas you have
Federic 'Gilgamesh1980' Chopin
Supreme Commander and Diplomat of the Black Rabbits and Gurlstas associates |
Kale Kold
V i r u s
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Posted - 2010.04.30 11:59:00 -
[59]
Edited by: Kale Kold on 30/04/2010 12:05:23
Originally by: K'racker http://evemaps.dotlan.net/map/Aridia/Hophib among the best agents in game, better rewards due to sec level, 5 combat oriented 4-20's, total of 11 4-20's in system.
and that system is nullsec, not lowsec.
Originally by: Gilgamesh1980 As the leader of The Guristas Associates and the Black Rabbits, you have my vote and probably that of my members. how can I not stand in for some old friends and ex members
Great thanks!, send me any thoughts or issues Guristas Associates have and i'll include them in my proposals to CCP.
Originally by: Gilgamesh1980 good luck, I like the ideas you have
I will be posting a full manifesto of solutions this weekend.
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Lana Torrin
Minmatar Republic Military Skool
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Posted - 2010.04.30 14:00:00 -
[60]
Originally by: Kale Kold What i'm proposing is slightly decreasing the amount of lvl4 missions (only very very slightly mind) in hisec and introducing much more in lowsec which have a higher chance of dropping faction loot.
I'm a bit late but i'll address this bit.
It wont work. Mission runners will just crowd the other lvl4 missions, cry about it and go on with their lives at slightly reduced pay, or quit. This will not bring people that dont want to go to lowsec in to lowsec.
What it will do however is create a small, dedicated group of people that will farm the missions non-stop and crash the faction loot prices. It is likely these people will come from the small and dedicated pool of people that already run level 5's in lowsec.
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