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domitesting
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Posted - 2010.04.29 10:15:00 -
[1]
this has got to be one of the most annoying things in eve, seems your nowhere near an asteroid and your still bouncing around - enough already - years of this eventually sends you mental...
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Cat o'Ninetails
Caldari Rancer Defence League
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Posted - 2010.04.29 11:11:00 -
[2]
hi cat here
i think if you are "bouncing around" asteroids then i think you need a bigger belt or just to lay off the cakes lol
x
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Deviana Sevidon
Gallente Panta-Rhei Butterfly Effect Alliance
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Posted - 2010.04.29 11:18:00 -
[3]
ssshh, away with you fatcat. The Cake is mine!
But other then that I have to agree. the ultra large collision boxes make navigating through a belt a nightmare. Personally. I would recommend to drastically increase the belt size, so that it really fills a grid completely, but move the Asteroids further away from each other.
For extra atmosphere CCP could a put a lot of smaller, non-colliding asteroids into the grid to fill the empty space.
Quote: Disclaimer: All mentioned above contains my opinion and is therefore an absolute truth (for me anyway, my universe, muhahaha.....ok, done
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Dan O'Connor
Cerberus Network Dignitas.
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Posted - 2010.04.29 11:39:00 -
[4]
Originally by: domitesting this has got to be one of the most annoying things in eve, seems your nowhere near an asteroid and your still bouncing around - enough already - years of this eventually sends you mental...
This only happens to me when I accidentally warp to a bookmarked asteroid to 0. It'll kinda puke me out. The bigger the roid, the longer you "bounce" away from it. That's at least what I experienced. ________________________
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Space Pinata
Amarr Discount Napkin Industries
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Posted - 2010.04.29 11:50:00 -
[5]
Would this stop me from decloaking and getting ejected from the center of an asteroid, in a random direction, at 7k a second all the time?  |

Abrazzar
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Posted - 2010.04.29 12:49:00 -
[6]
They also need to wrap the collision boxes tighter around the meshes. Not only for asteroids but also for other stuff, like (especially) acceleration gates. I hate sloppy collision boxes, they're immersion and gameplay killers. --------
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CommmanderInChief
Comply Or Die
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Posted - 2010.04.29 14:00:00 -
[7]
Originally by: Abrazzar They also need to wrap the collision boxes tighter around the meshes. Not only for asteroids but also for other stuff, like (especially) acceleration gates. I hate sloppy collision boxes, they're immersion and gameplay killers.
nuff said 
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Celestine Santora
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Posted - 2010.04.29 14:08:00 -
[8]
Who among us hasn't lost a mission ship to that damn coral rock formation model?
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Dez Affinity
Habitual Euthanasia Dystopia Alliance
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Posted - 2010.04.29 14:14:00 -
[9]
Originally by: Cat o'Ninetails hi cat here
i think if you are "bouncing around" asteroids then i think you need a bigger belt or just to lay off the cakes lol
x
I hope you die. (In game) _______________
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Louis deGuerre
Gallente Amicus Morte Shock an Awe
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Posted - 2010.04.29 14:32:00 -
[10]
Originally by: Celestine Santora Who among us hasn't lost a mission ship to that damn coral rock formation model?
<--- innocent victim of rock hate . Sol: A microwarp drive? In a battleship? Are you insane? They arenĘt built for this! Clear Skies - The Movie
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Ninetails o'Cat
League of Super Evil
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Posted - 2010.04.29 14:42:00 -
[11]
Originally by: Dez Affinity
Originally by: Cat o'Ninetails hi cat here
i think if you are "bouncing around" asteroids then i think you need a bigger belt or just to lay off the cakes lol
x
I hope you die. (In game)
Confirming that Dez Affinity needs to lay off the cakes. (In game, I think...) 
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Serpents smile
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Posted - 2010.04.29 14:42:00 -
[12]
I kinda like, in some perverted way that astroid they placed almost on top of an acceleration gate in a mission (I forgot its name), which forces you to click stear around it till you can actually use the gate. Annoyingly wicked. 
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