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Thread Statistics | Show CCP posts - 2 post(s) |

Starwolf
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Posted - 2003.06.26 19:14:00 -
[1]
We've been running a mining op out in 0.0 space since last Friday. So far we have lost ships on 3 occassions, sadly, all due to bugs in the game.
The first time was last Sunday night where three of our supporting cruisers were suddenly kicked out of the game. Lost a badger II. On Monday night as a pilot warped into the belt, he died from black screen death...he couldn't see anything and was being attacked. Lost an Omen cruiser.
Today we have lost a Thorax cruiser to a capacitor bug where each shot takes 20% of the capacitor away, this was only against high level frigates.
Our corp of 30+ members now feels like the game is a complete waste of time, we have traders, we have miners, we have combat pilots but what is the point in playing when our most common ship loss is to bugs.
Petitioning seems to make no difference as CCP are unable to ascertain that we lost these ships to bugs.
Eve is rapidly losing its appeal for us and mainly because of glitches in the software.
This is not a whine just an appraisal of our corps current feeling.
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Starwolf
Caldari Cirrius Technologies O X I D E
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Posted - 2003.06.26 19:14:00 -
[2]
We've been running a mining op out in 0.0 space since last Friday. So far we have lost ships on 3 occassions, sadly, all due to bugs in the game.
The first time was last Sunday night where three of our supporting cruisers were suddenly kicked out of the game. Lost a badger II. On Monday night as a pilot warped into the belt, he died from black screen death...he couldn't see anything and was being attacked. Lost an Omen cruiser.
Today we have lost a Thorax cruiser to a capacitor bug where each shot takes 20% of the capacitor away, this was only against high level frigates.
Our corp of 30+ members now feels like the game is a complete waste of time, we have traders, we have miners, we have combat pilots but what is the point in playing when our most common ship loss is to bugs.
Petitioning seems to make no difference as CCP are unable to ascertain that we lost these ships to bugs.
Eve is rapidly losing its appeal for us and mainly because of glitches in the software.
This is not a whine just an appraisal of our corps current feeling.
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Callas
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Posted - 2003.06.26 19:33:00 -
[3]
I understand and empathise.
My personal decision has been to avoid combat; the impression I have from all I've heard is that combat is excessively risky, not because of combat itself since that it composed of factors which can be predicted and so compensated for, but from glitches and bugs in the game leaving a player helpless in a combat situation.
-- Callas
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Callas
Minmatar
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Posted - 2003.06.26 19:33:00 -
[4]
I understand and empathise.
My personal decision has been to avoid combat; the impression I have from all I've heard is that combat is excessively risky, not because of combat itself since that it composed of factors which can be predicted and so compensated for, but from glitches and bugs in the game leaving a player helpless in a combat situation.
-- Callas
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Morkt Drakt
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Posted - 2003.06.26 19:39:00 -
[5]
I spend all my time fighting (though largely rather stupid factional pirates)
No problems, no bug losses.
Plenty of loot.
.
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Morkt Drakt
Caldari Black Omega Security
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Posted - 2003.06.26 19:39:00 -
[6]
I spend all my time fighting (though largely rather stupid factional pirates)
No problems, no bug losses.
Plenty of loot.
.
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Ywev
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Posted - 2003.06.26 19:39:00 -
[7]
Ya, its a pain, nothing like having a server node drop ya, I thought this was fixed, guess it was just covered up, I cam back to see my shields at 10%, flipped on my shield boosters and recovered to kickin npc booty.
Pod ya later.. Ywev
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Ywev
Minmatar
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Posted - 2003.06.26 19:39:00 -
[8]
Ya, its a pain, nothing like having a server node drop ya, I thought this was fixed, guess it was just covered up, I cam back to see my shields at 10%, flipped on my shield boosters and recovered to kickin npc booty.
Pod ya later.. Ywev
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Blinder
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Posted - 2003.06.26 20:10:00 -
[9]
One of our members lost two ships within about 5 minutes of each other because of this sort of thing- he warped into a belt to try a new configuration out against the pirates there, but got stuck in lag when he got there. By the time he recovered, he was sitting in a pod. So, he gets another ship, goes back to get his modules, and hits the same kind of lag (granted, he probably shouldn't have gone back, but...). Boom, pod #2.
Is it perhaps possible to pre-load many of the usual models? I'm assuming that the delay on entering an asteroid field or other space, is in loading the models for whatever small objects are floating near it... Usually its okay, but add in a glitch somewhere, a cranky server or something, and boom, you lose your ship.
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Blinder
Caldari Cosmic research and production services
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Posted - 2003.06.26 20:10:00 -
[10]
One of our members lost two ships within about 5 minutes of each other because of this sort of thing- he warped into a belt to try a new configuration out against the pirates there, but got stuck in lag when he got there. By the time he recovered, he was sitting in a pod. So, he gets another ship, goes back to get his modules, and hits the same kind of lag (granted, he probably shouldn't have gone back, but...). Boom, pod #2.
Is it perhaps possible to pre-load many of the usual models? I'm assuming that the delay on entering an asteroid field or other space, is in loading the models for whatever small objects are floating near it... Usually its okay, but add in a glitch somewhere, a cranky server or something, and boom, you lose your ship.
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Merell
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Posted - 2003.06.26 20:20:00 -
[11]
Even if you can prove you lost your ship to a bug and the GM is convinced will they reimbuse ships lost to bugs. No point in even trying. We did.
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Merell
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Posted - 2003.06.26 20:20:00 -
[12]
Even if you can prove you lost your ship to a bug and the GM is convinced will they reimbuse ships lost to bugs. No point in even trying. We did.
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Lallante
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Posted - 2003.06.26 20:30:00 -
[13]
if you can prove, unexploitably, it was a bug, they will replace, but the proof needs to be amazingly
Lall - THE Vocal Minority - ShinRa
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Lallante
Shinra Lotka Volterra
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Posted - 2003.06.26 20:30:00 -
[14]
if you can prove, unexploitably, it was a bug, they will replace, but the proof needs to be amazingly
Lall - THE Vocal Minority - ShinRa
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Lester Mako
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Posted - 2003.06.26 20:41:00 -
[15]
Failing to use bookmarks to place safe "warp in" points into a belt is STUPID at best. Why in the name of Omber would you continue to warp into a belt using the standard warp to point???
That is plain ignorance at it finest. Take your best newb ship....warp to a belt, haul butt to outer edge and mark a point 30km from outside the belt.....when you warp in you will be at least 60km from any NPC and you will be safe until you pick the fight.
How can you be that far out in space and not be using bookmarks???? Think on the side of safety.
Miner, Seller of Minerals, Father |

Lester Mako
Gallente Mako Logistico
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Posted - 2003.06.26 20:41:00 -
[16]
Failing to use bookmarks to place safe "warp in" points into a belt is STUPID at best. Why in the name of Omber would you continue to warp into a belt using the standard warp to point???
That is plain ignorance at it finest. Take your best newb ship....warp to a belt, haul butt to outer edge and mark a point 30km from outside the belt.....when you warp in you will be at least 60km from any NPC and you will be safe until you pick the fight.
How can you be that far out in space and not be using bookmarks???? Think on the side of safety.
Miner, Seller of Minerals, Father |

Varsuuk
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Posted - 2003.06.26 20:50:00 -
[17]
I myself engage in combat primarily at least every other day. I can emphasize with what the poster is saying, I have only lost one (reaper :)) ship to a node drop and one in beta (rifter) to a firing or cap bug, but I am aware it CAN happen in combat, especially alone as I oft am, at any time without any safety precaution I can take other than hunting in large groups and there is no profit in that unless you are at one of the bugged perma-spawn points.
You may want to reread his points, as stated, they had nothing to do with warping in and getting ass-hatted. It has to do with bugs in combat they were prepared to engage in, not avoid.
I nearly lost an indy because my cruiser dropped just prior to a marauder spawn. It popped, locked on the far away indy and before I noticed it (my fault, as I was restarting the cruiser account) it closed the distance and warp jammed me. I got back and ab'ed to the marauder and killed it as the indy was down to 15% struct and about 10% shield with no cap left. Of course the marauder didn't care that it would die killing the indy (which could not fire at the marauder) because it wants to kill whatever it locked onto first and not what did tons of dmg to it unmolested. I was lucky, but then losing the Indy would have been preferred than if the opposite in node drops occured.
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Varsuuk
Minmatar
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Posted - 2003.06.26 20:50:00 -
[18]
I myself engage in combat primarily at least every other day. I can emphasize with what the poster is saying, I have only lost one (reaper :)) ship to a node drop and one in beta (rifter) to a firing or cap bug, but I am aware it CAN happen in combat, especially alone as I oft am, at any time without any safety precaution I can take other than hunting in large groups and there is no profit in that unless you are at one of the bugged perma-spawn points.
You may want to reread his points, as stated, they had nothing to do with warping in and getting ass-hatted. It has to do with bugs in combat they were prepared to engage in, not avoid.
I nearly lost an indy because my cruiser dropped just prior to a marauder spawn. It popped, locked on the far away indy and before I noticed it (my fault, as I was restarting the cruiser account) it closed the distance and warp jammed me. I got back and ab'ed to the marauder and killed it as the indy was down to 15% struct and about 10% shield with no cap left. Of course the marauder didn't care that it would die killing the indy (which could not fire at the marauder) because it wants to kill whatever it locked onto first and not what did tons of dmg to it unmolested. I was lucky, but then losing the Indy would have been preferred than if the opposite in node drops occured.
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Temujin Destovai
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Posted - 2003.06.26 21:00:00 -
[19]
Only ship I ever lost was due to a nodecrash while fighting NPC pirates, ****ed me off pretty bad since it cost me a lot of jumps time, and money to replace at the time. Still getting them from time to time, and its not pleasant.
The Chronicles of Xanadu |

Temujin Destovai
Caldari Deep Core Mining Inc.
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Posted - 2003.06.26 21:00:00 -
[20]
Only ship I ever lost was due to a nodecrash while fighting NPC pirates, ****ed me off pretty bad since it cost me a lot of jumps time, and money to replace at the time. Still getting them from time to time, and its not pleasant.
The Chronicles of Xanadu |

Cachorro Louco
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Posted - 2003.06.26 21:07:00 -
[21]
I have no problem losing ships to boneheaded mistakes on my part or because I was outsmarted by some scallywag of a pirate. But I get erked if I lose a ship because of a computer ****ch.
If it happens enough times I may pull out the old 44 and put a hole through the computer just to feel better.
Mad Dog says: Bet I'm the only true Reverend in the game. It says so on the printout I got from an Internet site. |

Cachorro Louco
Minmatar
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Posted - 2003.06.26 21:07:00 -
[22]
I have no problem losing ships to boneheaded mistakes on my part or because I was outsmarted by some scallywag of a pirate. But I get erked if I lose a ship because of a computer ****ch.
If it happens enough times I may pull out the old 44 and put a hole through the computer just to feel better.
Mad Dog says: Bet I'm the only true Reverend in the game. It says so on the printout I got from an Internet site. |

Joshua Calvert
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Posted - 2003.06.26 21:51:00 -
[23]
There isn't any way around it either - allowing the server to protect your ship during a CTD or node drop is open to huge exploit.
LEEEEERRRRRRRRRRROOOOOOOOOYYYYYYYYYYYYYYY! |

Joshua Calvert
Caldari Celestial Horizon Corp. Ascendant Frontier
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Posted - 2003.06.26 21:51:00 -
[24]
There isn't any way around it either - allowing the server to protect your ship during a CTD or node drop is open to huge exploit.
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Valeria
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Posted - 2003.06.26 22:15:00 -
[25]
I know of someone who not only got his ship back, but got a better ship back, after loosing it due to a "bug". The "bug" in this case was HIM opening fire on someone first, then being destroyed by cops. Apparently this guy knew a GM ...
Your 425mm Prototype I Gauss Gun perfectly strikes some nublar, wrecking for 1155.0 damage. |

Valeria
Caldari The Spang
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Posted - 2003.06.26 22:15:00 -
[26]
I know of someone who not only got his ship back, but got a better ship back, after loosing it due to a "bug". The "bug" in this case was HIM opening fire on someone first, then being destroyed by cops. Apparently this guy knew a GM ...
Your 425mm Prototype I Gauss Gun perfectly strikes some nublar, wrecking for 1155.0 damage. |

Xelios
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Posted - 2003.06.26 22:57:00 -
[27]
I ctd'd in a belt just 2 hours ago, came back to see my Stabber at 20% STRUC (was fighting 3 Sanchas Beasts). I managed to warp out at least (the beasts were busy trying to warp scramble their own missiles), with 3% struc.
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Xelios
Minmatar Rampage Eternal
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Posted - 2003.06.26 22:57:00 -
[28]
I ctd'd in a belt just 2 hours ago, came back to see my Stabber at 20% STRUC (was fighting 3 Sanchas Beasts). I managed to warp out at least (the beasts were busy trying to warp scramble their own missiles), with 3% struc.
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Bas Rutten
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Posted - 2003.06.27 06:27:00 -
[29]
Hah ... I lost a scythe to npcs in a very similar way. I warped into a belt when things went worse by any second passing by ... first it took me ages to target and command my ship in general, then I couldnŠt warp out although I wasnŠt scrambled. BOOM ... :s Next thing I did was sending a nice flamemail to customer support ... and of course they did nothing but apology for my ship loss. Great, thank you guys. Obviously I need to get me a buddy amongst the GMs... ____________________________________
Deny the Urge - brutal Death from Germoney
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Bas Rutten
Pothead Corporation
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Posted - 2003.06.27 06:27:00 -
[30]
Hah ... I lost a scythe to npcs in a very similar way. I warped into a belt when things went worse by any second passing by ... first it took me ages to target and command my ship in general, then I couldnŠt warp out although I wasnŠt scrambled. BOOM ... :s Next thing I did was sending a nice flamemail to customer support ... and of course they did nothing but apology for my ship loss. Great, thank you guys. Obviously I need to get me a buddy amongst the GMs... ____________________________________
Deny the Urge - brutal Death from Germoney
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Brem Watson
Caldari Nexus-6
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Posted - 2006.10.24 20:40:00 -
[31]
Edited by: Brem Watson on 24/10/2006 20:41:14 doh!
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Brem Watson
Caldari Nexus-6
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Posted - 2006.10.24 20:41:00 -
[32]
Sometime you just can't keep pushing the envelope. Usually the server will start lagging so if you start to see signs of this, disband all corp duties until the server crashes and comes back up.
I sorp mate and I were trying to run missions and stopped everything until the issues were resolved.
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Wotar
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Posted - 2006.10.24 20:48:00 -
[33]
THANKS FOR NECROING A 2-YEAR OLD THREAD TO TELL US THIS.
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Brem Watson
Caldari Nexus-6
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Posted - 2006.10.24 21:14:00 -
[34]
Edited by: Brem Watson on 24/10/2006 21:14:21 Why in the hell is a 3 year old thread on the first page?
And it's not because I bumped it here.
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Culmen
Caldari Celestial Horizon Corp. Ascendant Frontier
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Posted - 2006.10.24 21:24:00 -
[35]
this just goes to show that eve never changes :-p _____________________________________________________
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DukDodgerz
Amarr Imperial Academy
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Posted - 2006.10.24 22:31:00 -
[36]
found the patch CCP used last time around... CCP server node fix

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Maik002
Spanish Intergalactic Networks
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Posted - 2006.10.26 19:07:00 -
[37]
Signed and agree EVE is lagged
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Akita T
Caldari Navy Volunteer Task Force
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Posted - 2006.10.26 19:21:00 -
[38]
Originally by: Wotar THANKS FOR NECROING A 2-YEAR OLD THREAD TO TELL US THIS.
The sad part is that I, for one, haven't REALISED it's a 3-year-old thread until I read this ^^^. I was just all "hmmz, why do they whine they are losing Omens or Badger IIs, they're dirt cheap".
Damn. Same old, same old. _____ -sig-
This is my only char. These are my skills
Always question everything, including yourself |

Skoke
Shatner's Bassoon Inc.
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Posted - 2006.10.26 19:23:00 -
[39]
Originally by: Ywev Ya, its a pain, nothing like having a server node drop ya, I thought this was fixed, guess it was just covered up, I cam back to see my shields at 10%, flipped on my shield boosters and recovered to kickin npc booty.
Ywev ratting???
This cant be the Ywev i used to fly with in m0o....
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Jim McGregor
Caldari
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Posted - 2006.10.26 19:25:00 -
[40]
How do these necros happen? People just search for "crashes" and then pick a thread from there to reply in?
DONT!  --- Eve Wiki | Eve Tribune | Eve Pirate |
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Eldo Davip
Forum Moderator Interstellar Services Department

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Posted - 2006.10.26 20:22:00 -
[41]
Necromancy is bad mmkay?
Thread Locked *click*
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