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La Asesina
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Posted - 2010.05.01 11:21:00 -
[1]
Hey guys, I need a good CR Zealot fit (MWD, Pulses and Meium Rep (s) is needed)
Please help
LA
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Duchess Starbuckington
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Posted - 2010.05.01 11:51:00 -
[2]
Being a bit more specific and suggesting a fit of your own to critique would be helpful. There's also the issue of how close. For under 20km the right fit is called "get a Harbinger". _________________________________
Originally by: Dodgy Past Can't see the Caldari approving of free love though.
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SFX Bladerunner
Minmatar The Hurt Locker Sandbox Bullies
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Posted - 2010.05.01 12:58:00 -
[3]
Originally by: Duchess Starbuckington Being a bit more specific and suggesting a fit of your own to critique would be helpful. There's also the issue of how close. For under 20km the right fit is called "get a Harbinger".
QFT. __________________________________________________
History is much like an endless waltz, the three beats of war, peace and revolution continue on forever.. |
elorran
Minmatar Department of Defence
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Posted - 2010.05.01 13:21:00 -
[4]
5 heavy pulse lasers 10mn mwd, web and disruptor 2 medium armour reps, thermal resistance plate/hardener, capacitor power relay, 1-2 heatsinks, which ever reactor or power diagnostic in the last slot that you need for your skills (again, drop the second heatsink for a second reactor unit if needs be).
Thats a rough setup for close range and general purpose. There are many variations but thats a typical base setup. Rig slots to suit though if you're struggling with cap CCC rigs would be a good place to start. - - elorran is part time theoretical theorist, dedicated practitioner of Ti Kwan Leep, and an avid connoisseur of fine whines |
Terianna Eri
Amarr Senex Legio Get Off My Lawn
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Posted - 2010.05.01 13:50:00 -
[5]
Originally by: elorran 5 heavy pulse lasers 10mn mwd, web and disruptor 2 medium armour reps, thermal resistance plate/hardener, capacitor power relay, 1-2 heatsinks, which ever reactor or power diagnostic in the last slot that you need for your skills (again, drop the second heatsink for a second reactor unit if needs be).
Thats a rough setup for close range and general purpose. There are many variations but thats a typical base setup. Rig slots to suit though if you're struggling with cap CCC rigs would be a good place to start.
>Web >Dual rep >No cap booster >Fewer than 3 heatsinks
wtf dude what a waste of a zealot, it's not a Harbinger or a Sacrilege and definitely shouldn't be fit as though it were a bizarre hybrid of the two ________________
Originally by: CCP Incognito PS the "time to P*nis" is the shortest time recorded in human history. :)
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Malcanis
Vanishing Point. The Initiative.
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Posted - 2010.05.01 13:54:00 -
[6]
Originally by: Duchess Starbuckington Being a bit more specific and suggesting a fit of your own to critique would be helpful. There's also the issue of how close. For under 20km the right fit is called "get a Harbinger".
This. More gank, more tank and a flight of medium drones as well.
And HPL II + Scorch will actually go to 28Km or so.
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Stuart Price
Caldari The Black Rabbits The Gurlstas Associates
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Posted - 2010.05.01 15:09:00 -
[7]
I endorse continued attempts to turn the Zealot into a close range Brawler and so do all my friends with Rifters. Putting the 'irate' into 'Pirate' |
Roboplegic
Amarr
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Posted - 2010.05.01 18:04:00 -
[8]
Edited by: Roboplegic on 01/05/2010 18:04:57
Originally by: Stuart Price I endorse continued attempts to turn the Zealot into a close range Brawler and so do all my friends with Rifters.
all your rifters, taklers or anything smaller than a destroyer will pop before they can even get to 1/2 speed vs a pulse fitted zealot.
How a pulse zealot shud be fitted (all t2):
5x heavy pulses 1x 10mn MWD 2x sensor booster (scan res) 3x Heatsinks 2x trackign enhancer 1x DCU 1x 800tusgsten plate
Rigs: Fall-off rigs + scan res rig
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Diomidis
Amarr Mythos Corp RAZOR Alliance
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Posted - 2010.05.01 18:21:00 -
[9]
Originally by: Roboplegic Edited by: Roboplegic on 01/05/2010 18:04:57
Originally by: Stuart Price I endorse continued attempts to turn the Zealot into a close range Brawler and so do all my friends with Rifters.
all your rifters, taklers or anything smaller than a destroyer will pop before they can even get to 1/2 speed vs a pulse fitted zealot.
How a pulse zealot shud be fitted (all t2):
5x heavy pulses 1x 10mn MWD 2x sensor booster (scan res) 3x Heatsinks 2x trackign enhancer 1x DCU 1x 800tusgsten plate
Rigs: Fall-off rigs + scan res rig
I hope u meant locus rig = for optimal range
Also, killing a zealot like the one you mention is NOT that difficult in a good frig... Actually "anything bigger" than a destroyer could have a problem tanking it, but frigs DON'T really...it's called "transversal and getting under your guns"...
Also u are suggesting a close range HAC with NO FRIKIN TACKLE...that's a waste and a KM whor-ing tactic...all-you non-sniping Zealots/Cerbs etc, stop para-siting your gang m8s and fit minimum tackle accordingly. Join the Biggest Greek Corp! www.Mythos-eve.com - Join Mythos Channel in game! |
Radcjk
Failed Diplomacy
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Posted - 2010.05.01 21:22:00 -
[10]
Honestly, as much as I hate to be 'that guy' and recommend you fly some thing else... the nature of eve and its mechanics and bonuses is that some boats perform better in certain roles that others. A Zealot can be fit for close range, but this has been out moded over time. FMP repping Zealots were fine, pre-Harbinger and pre-rigs.
In order to pack a rep, still have some ehp buffr, and fit at least 2 heatsinks you're going to to have to fit FMP IIs instead of heavies. That being said you'd be much better off with a Harbinger or a Navy Omen, or a supporting HPL / Nano Zealot that's not intended to get closer than 25-30 kms.
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Roboplegic
Amarr
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Posted - 2010.05.01 23:15:00 -
[11]
yeah maybe i shud clearify that it is possible to take a pulse fitted zealot down with a frig, but that would invovle landing right on top of him and orbiting under his optimal (less than 13km)
but, the frig would need a scram to kill the zealots mwd, otherwise the zealot would burn and tranversial may be lessned enough to pop that takler.
but in most cases, burning to zealot to get in range, decloakign from gate activation to gate crash or get into range (unless in a cov ops) will all result in you getting popped (if the zealot pilot isnt slow) ^^
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Vixisti
Bi-Polar Bears
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Posted - 2010.05.02 11:15:00 -
[12]
Confirming that a Zealot that ends up at close range is a Zealot that made a mistake.
You can't track an AB frig that has a scram fitted and any decent fitted dps frig that gets under your guns will eat you for breaksfast if you can't get help/back to a gate/station. With a longer range Zealot of course the frig will usually be popped on his way into you.
If you insist on using a shiny Omen hull for close range stuff, you're better off with a Navy Omen.
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Roboplegic
Amarr
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Posted - 2010.05.02 13:05:00 -
[13]
Originally by: Vixisti Confirming that a Zealot that ends up at close range is a Zealot that made a mistake.
You can't track an AB frig that has a scram fitted and any decent fitted dps frig that gets under your guns will eat you for breaksfast if you can't get help/back to a gate/station. With a longer range Zealot of course the frig will usually be popped on his way into you.
If you insist on using a shiny Omen hull for close range stuff, you're better off with a Navy Omen.
obviously you never flown a zealot before, in any situation wehether it be gate camping, sitting outside station,in a drag bubble or anywhere else, you position yourself so you dont need to worry about frigs landign right on top of you, unless your a noob.
that being said the zealot isnt entirelly great for solo work, 2 zealot partners however ;)
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My whinehouse
Gallente Federal Navy Academy
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Posted - 2010.05.02 13:29:00 -
[14]
Ive sorted out ideas in this thread by order of magnitude of fail:
local rep < plates < local reps < close range < no scram < dying to rifter pilot
On the other side there is a trace of inteligence pattern in this thread, it goes smthing like:
local rep -> plates -> local reps -> close range -> no scram -> dying to rifter pilot
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Grimpak
Gallente Noir. Noir. Mercenary Group
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Posted - 2010.05.02 14:04:00 -
[15]
Originally by: My whinehouse Ive sorted out ideas in this thread by order of magnitude of fail:
local rep < plates < local reps < close range < no scram < dying to rifter pilot
On the other side there is a trace of inteligence pattern in this thread, it goes smthing like:
local rep -> plates -> local reps -> close range -> no scram -> dying to rifter pilot
I think you're on to something.
do you have a newsletter of sorts? ---
Quote: The more I know about humans, the more I love animals.
ain't that right. |
Vixisti
Bi-Polar Bears
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Posted - 2010.05.03 00:18:00 -
[16]
Originally by: Roboplegic
Originally by: Vixisti Confirming that a Zealot that ends up at close range is a Zealot that made a mistake.
You can't track an AB frig that has a scram fitted and any decent fitted dps frig that gets under your guns will eat you for breaksfast if you can't get help/back to a gate/station. With a longer range Zealot of course the frig will usually be popped on his way into you.
If you insist on using a shiny Omen hull for close range stuff, you're better off with a Navy Omen.
obviously you never flown a zealot before, in any situation wehether it be gate camping, sitting outside station,in a drag bubble or anywhere else, you position yourself so you dont need to worry about frigs landign right on top of you, unless your a noob.
that being said the zealot isnt entirelly great for solo work, 2 zealot partners however ;)
Unlike you I actually pvp in a Zealot. If you bother to read the op you will see he was asking about a close range fit and most people were telling him it was a bad idea and the reasons why. I'm not entirely sure what point you're trying to make.
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Asuka Smith
Gallente Noir.
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Posted - 2010.05.03 05:04:00 -
[17]
[Zealot, Scorch] Heat Sink II Heat Sink II Heat Sink II Internal Force Field Array I Corpii C-Type Adaptive Nano Plating Corpii C-Type Adaptive Nano Plating 800mm Reinforced Rolled Tungsten Plates I
Y-T8 Overcharged Hydrocarbon I Microwarpdrive Warp Disruptor II Tracking Computer II
Heavy Pulse Laser II, Imperial Navy Multifrequency M Heavy Pulse Laser II, Imperial Navy Multifrequency M Heavy Pulse Laser II, Imperial Navy Multifrequency M Heavy Pulse Laser II, Imperial Navy Multifrequency M Heavy Pulse Laser II, Imperial Navy Multifrequency M
Medium Trimark Armor Pump I Medium Trimark Armor Pump I
DPS: 573 EHP: 40,115 AT /w MWD: 10.3 AT: 7.6 SPD /w MWD: 1412 SPD: 237
VS.
[Harbinger, Pulse] Pseudoelectron Containment Field I Heat Sink II Tracking Enhancer II Tracking Enhancer II Nanofiber Internal Structure II Nanofiber Internal Structure II
10MN MicroWarpdrive II Large Shield Extender II Invulnerability Field II Warp Disruptor II
Heavy Pulse Laser II, Imperial Navy Multifrequency M Heavy Pulse Laser II, Imperial Navy Multifrequency M Heavy Pulse Laser II, Imperial Navy Multifrequency M Heavy Pulse Laser II, Imperial Navy Multifrequency M Heavy Pulse Laser II, Imperial Navy Multifrequency M Heavy Pulse Laser II, Imperial Navy Multifrequency M Heavy Pulse Laser II, Imperial Navy Multifrequency M
Medium Anti-EM Screen Reinforcer I Medium Core Defence Field Extender I Medium Core Defence Field Extender I
Hammerhead II x5
DPS: 605 EHP: 44,723 AT /w MWD: 9.3 AT: 6.8 SPD /w MWD: 1346 SPD: 222
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Ishquar Teh'Sainte
Aliastra
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Posted - 2010.05.03 07:00:00 -
[18]
Originally by: Diomidis
Also u are suggesting a close range HAC with NO FRIKIN TACKLE...that's a waste and a KM whor-ing tactic...all-you non-sniping Zealots/Cerbs etc, stop para-siting your gang m8s and fit minimum tackle accordingly.
define "close range HAC" ... i wouldn't consider a TE'd pulsesetup hardly close range - with scorch you'll be in 99% of the cases above 30km from the target. with 50km optimal you can fly such a pulsesetup as a semi-sniper. ___________________
---[SAY NO TO CYNO-LOGISTICS]---
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Baaldor
Sperms of Endearment
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Posted - 2010.05.03 12:15:00 -
[19]
Besides the recurring answer to field a Harbinger, it really depends on how you pick your targets and how you play the game.
The Zealot is best suited for sniping. Also you can fit out 2 or 3 Harbingers for the cost of one Zealot.
Do not rely too heavily on EFT warrior crap. EFT is fine to make sure some components fit and work. But other than that it boils down what you do in game.
My suggestion, fit out some Harbingers, go nuts.
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Roboplegic
Amarr
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Posted - 2010.05.03 13:06:00 -
[20]
Originally by: Vixisti
Originally by: Roboplegic
Originally by: Vixisti Confirming that a Zealot that ends up at close range is a Zealot that made a mistake.
You can't track an AB frig that has a scram fitted and any decent fitted dps frig that gets under your guns will eat you for breaksfast if you can't get help/back to a gate/station. With a longer range Zealot of course the frig will usually be popped on his way into you.
If you insist on using a shiny Omen hull for close range stuff, you're better off with a Navy Omen.
obviously you never flown a zealot before, in any situation wehether it be gate camping, sitting outside station,in a drag bubble or anywhere else, you position yourself so you dont need to worry about frigs landign right on top of you, unless your a noob.
that being said the zealot isnt entirelly great for solo work, 2 zealot partners however ;)
Unlike you I actually pvp in a Zealot. If you bother to read the op you will see he was asking about a close range fit and most people were telling him it was a bad idea and the reasons why. I'm not entirely sure what point you're trying to make.
Theres nothing wrong with a close range zealot which what i was getting at, you wont get more dps from any other amarr ship (maybe besides the harbi). My point is that a close range zealot is NOT a bad idea aslong as your NOT a noob. Any1 that flys a zealot shud know that, unless your a noob
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Mukutep
Gallente The Freelancer's Mining Cartel
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Posted - 2010.05.03 13:46:00 -
[21]
If you want close range cruiser sized lasers, go for the Omen Navy Issue. It performs better than the zealot at close range and is slightly less expensive.
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Stuart Price
Caldari The Black Rabbits The Gurlstas Associates
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Posted - 2010.05.03 15:46:00 -
[22]
Originally by: Roboplegic Theres nothing wrong with a close range zealot which what i was getting at, you wont get more dps from any other amarr ship (maybe besides the harbi). My point is that a close range zealot is NOT a bad idea aslong as your NOT a noob. Any1 that flys a zealot shud know that, unless your a noob
Is it a better choice than a Harbinger? No it isn't and that isn't even up for debate. For EVERY reason you give me for the Zealot being a better close range brawler than a Harbinger I can give you three reasons why you're wrong. Try me I dare you. Putting the 'irate' into 'Pirate' |
Kingwood
Amarr V.I.P Industries United Front Alliance
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Posted - 2010.05.03 17:16:00 -
[23]
Edited by: Kingwood on 03/05/2010 17:16:51 Fit I used to fly solo/small gang a loooong time ago:
5x HPL II
1x Y-T8 1x SB II 1x WD II
3x HS II 2x EANM II 1x DC II 1x SAR II
2x Locus rigs
Was doing okay flying pre-Dramiels (****d Frigs before they got into scram range). Now, however, I wouldn't touch this with a 10-foot pole as Drams will be under your guns before you've finished locking.
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demonfurbie
Minmatar Covert-Nexus
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Posted - 2010.05.03 17:39:00 -
[24]
if close range is what your looking for in a cruiser look to the navy omen or a curse
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The Tzar
T-Wrecks
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Posted - 2010.05.03 20:12:00 -
[25]
Originally by: Stuart Price
Originally by: Roboplegic Theres nothing wrong with a close range zealot which what i was getting at, you wont get more dps from any other amarr ship (maybe besides the harbi). My point is that a close range zealot is NOT a bad idea aslong as your NOT a noob. Any1 that flys a zealot shud know that, unless your a noob
Is it a better choice than a Harbinger? No it isn't and that isn't even up for debate. For EVERY reason you give me for the Zealot being a better close range brawler than a Harbinger I can give you three reasons why you're wrong. Try me I dare you.
ROFL confirming Mr Price is a what? Train forum notoriety lvl 5 and come back Roboplegic
The only way to even consider flying a close range zealot imo is to nano it. Even then its not fast enough compared to things like canes not even thinking about drakes (shudder)... Snipe fit or go home. Harbinger is the ship you are looking for *waves hand* Please resize your signature to the maximum allowed of 400 x 120 pixels.StevieSG |
Tom Peeping
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Posted - 2010.05.04 20:58:00 -
[26]
Edited by: Tom Peeping on 04/05/2010 20:59:37
Originally by: Asuka Smith [Zealot, Scorch] Heat Sink II Heat Sink II Heat Sink II Internal Force Field Array I Corpii C-Type Adaptive Nano Plating Corpii C-Type Adaptive Nano Plating 800mm Reinforced Rolled Tungsten Plates I
Y-T8 Overcharged Hydrocarbon I Microwarpdrive Warp Disruptor II Tracking Computer II
Heavy Pulse Laser II, Imperial Navy Multifrequency M Heavy Pulse Laser II, Imperial Navy Multifrequency M Heavy Pulse Laser II, Imperial Navy Multifrequency M Heavy Pulse Laser II, Imperial Navy Multifrequency M Heavy Pulse Laser II, Imperial Navy Multifrequency M
Medium Trimark Armor Pump I Medium Trimark Armor Pump I
DPS: 573 EHP: 40,115 AT /w MWD: 10.3 AT: 7.6 SPD /w MWD: 1412 SPD: 237
VS.
[Harbinger, Pulse] Pseudoelectron Containment Field I Heat Sink II Tracking Enhancer II Tracking Enhancer II Nanofiber Internal Structure II Nanofiber Internal Structure II
10MN MicroWarpdrive II Large Shield Extender II Invulnerability Field II Warp Disruptor II
Heavy Pulse Laser II, Imperial Navy Multifrequency M Heavy Pulse Laser II, Imperial Navy Multifrequency M Heavy Pulse Laser II, Imperial Navy Multifrequency M Heavy Pulse Laser II, Imperial Navy Multifrequency M Heavy Pulse Laser II, Imperial Navy Multifrequency M Heavy Pulse Laser II, Imperial Navy Multifrequency M Heavy Pulse Laser II, Imperial Navy Multifrequency M
Medium Anti-EM Screen Reinforcer I Medium Core Defence Field Extender I Medium Core Defence Field Extender I
Hammerhead II x5
DPS: 605 EHP: 44,723 AT /w MWD: 9.3 AT: 6.8 SPD /w MWD: 1346 SPD: 222
This pretty much... I'd might make the change that you get slightly more EHP by small changes in the lows and with 2 LSE than with 1 LSE and a invuln, but it pretty much balances out if you have any overheating skills at all, so mox nix.
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Trader20
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Posted - 2010.05.05 00:09:00 -
[27]
By close range you mean 15km, anything closer then that is a waste of time for you and an easy target for the other guy. When I fly me zealot first thing I do is load the scorch in and stay about 30km-40km away from target(s), obviously ur in gang so tackle is included (I still fit a disp but watever, old habbits ). Things start going wrong or local spike then gtfo of there.
Not saying you can't turn ur zealot into a deimos type of role but that is why the deimos sucks, because it is forced to get below web/scram range and a web/scrammed hac is a dead hac. So personally I don't be;ieve the extra 100+ dps or so is worth throwing an expensive ship into the danger zone.
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Salvia Olima
The All-Seeing Eye Atlas Alliance
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Posted - 2010.05.05 20:57:00 -
[28]
Use a Phantasm for closerange lazor ownage.
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