Pages: [1] :: one page |
|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |

Nobzy
|
Posted - 2010.05.02 18:20:00 -
[1]
Simple question, if you were given the choice, would you pass on one of the two yearly expansions, so all the resources spent there could be aimed at balancing, fixing what's broken and reducing lag? You would get no promises of a bug and lag free game, but they would give their best efforts toward that goal.
So how about it?
|

Gneeznow
Minmatar Ship spinners inc
|
Posted - 2010.05.02 18:23:00 -
[2]
I would pass on an expansion just to get the old cyno effect back and rockets fixed.
|

Boltorano
Fourth Circle Total Comfort
|
Posted - 2010.05.02 18:24:00 -
[3]
Because this topic doesn't come up all the time: art and content devs have no business being on lag/balancing projects. 
|

Krennel Darius
Caldari Nova Security Systems
|
Posted - 2010.05.02 18:25:00 -
[4]
Originally by: Gneeznow I would pass on an expansion just to get the old cyno effect back and rockets fixed.
This
_________________________________________________ If at first you don't succeed, you're not Chuck Norris |

chatgris
Quantum Cats Syndicate
|
Posted - 2010.05.02 18:39:00 -
[5]
Not even all bugs fixed - just some. YES.
|

Tellenta
Gallente Invicta. Cry Havoc.
|
Posted - 2010.05.02 18:41:00 -
[6]
I haven't even gotten around to checking out T3 ships yet so the answer should be clear.
|

Jukhtress Mein
|
Posted - 2010.05.02 18:45:00 -
[7]
I would pass on an expansion to see this forum fixed.
|

Tippia
Sunshine and Lollipops
|
Posted - 2010.05.02 18:45:00 -
[8]
Originally by: Boltorano Because this topic doesn't come up all the time: art and content devs have no business being on lag/balancing projects. 
That's ok ū they can get to work on a big honking art/content update for the expansion after thatą
Oh and: hells yeses. ——— “If you're not willing to fight for what you have in ≡v≡… you don't deserve it, and you will lose it.” — Karath Piki |

Zeba
Minmatar Honourable East India Trading Company
|
Posted - 2010.05.02 18:49:00 -
[9]
Originally by: Boltorano Because this topic doesn't come up all the time: art and content devs have no business being on lag/balancing projects. 
Well what you do is that you give the devs who are not involved in the no new content expansion a whole year to work on the content for the all new content expansion. See? Everyone still works the entire time and has an entire year to do what needs to be done. So you still get two expansions a year with one for existing content and fixes and another for new content. Of course even the new content expansion should contain whatever fixes and content upgrades as is possible. This is due to it being easier to flesh out pre-existing content and work in whatever bug fixes they currently have finialized. I'm really hoping that after dust and incarna hit they will finally feel eve has enough content to compete with any possible contender and goes back to making the old content the priority it should be.
Originally by: CCP Zymurgist Get off the forums and go kill someone!
|

Mashie Saldana
Red Federation
|
Posted - 2010.05.02 18:51:00 -
[10]
As long as they give me a working Incarna they can use the following years fixing nothing but bugs. 
|
|

Panzram
ElitistOps Pandemic Legion
|
Posted - 2010.05.02 19:02:00 -
[11]
Edited by: Panzram on 02/05/2010 19:03:01
Originally by: Nobzy ...so all the resources spent there could be aimed at balancing...
This is the problem. They aren't the same resources. Trouble shooters and bug fixers are their own dept. The artists, developers and creative types that produce the new content for the most part can't be repurposed to code-untangling very easily. So you either leave them on staff, collecting salary and doing very little, or assign them to tasks where they might not be helpful or even competent. Also, as the problem code goes farther and farther into the past and the people who produced it leave or are terminated, it becomes even more difficult to reconcile past mistakes, corner cutting, and misguided priorities(especially this) that created many of the performance problems we suffer with now. The game staff of today is not the staff of 3 years ago, the bad old days seem to be over. Their priorities, for the most part, seem in order. With the rare glimpse of underlying vision in the last year or so of changes ,the dominion performance massacre notwithstanding, and commitment to better physical hardware, there isn't too much they can do without hiring more expensive specialists to debug code they didn't write. That said I'd like to see some work done on both performance and the UI. Less mouse more keyboard. There still aren't hotkeys for approach/orbit/keep at range, the oldest commands in the game.
|

Rawr Cristina
Caldari Omerta Syndicate
|
Posted - 2010.05.02 19:10:00 -
[12]
Even if you got everyone at CCP working on fixing lag, it wouldn't be fixed any faster
The UI is the thing that causes the most lag anyway, my framerate almost doubles when I disable it 
- Malyutka (The Virus) - |

Deus Ex'Machina
The-Machine
|
Posted - 2010.05.02 19:28:00 -
[13]
Edited by: Deus Ex''Machina on 02/05/2010 19:32:33 Edited by: Deus Ex''Machina on 02/05/2010 19:29:07
Originally by: Boltorano Because this topic doesn't come up all the time: art and content devs have no business being on lag/balancing projects. 
There is an obvious flaw in your reasoning 
CCP hires only art developers, all the fixes that came in the past were done by the janitor in his free time.
Would it not be fair to ask of CCP to hire and have more bug-fixin-devs relative to art devs ?
Originally by: Rawr Cristina Even if you got everyone at CCP working on fixing lag, it wouldn't be fixed any faster
The UI is the thing that causes the most lag anyway, my framerate almost doubles when I disable it 
In some cases mine triples 
Originally by: Panzram
Originally by: Nobzy ...so all the resources spent there could be aimed at balancing...
This is the problem. They aren't the same resources.
Here is your problem, those are indeed the same resources, which are ... however ... spent on glitter, blinky lights, art and content devs. - Arkanon: EXPLAIN YOURSELF, EVILDOER! Sharkbait: Dude. |

Kallieah
The Unknown Bar and Pub Elysium Alliance
|
Posted - 2010.05.02 20:04:00 -
[14]
I don't think they should stop introducing new content. It's a lot better with new things to do. . Support EVE's future: Vote Cat o'Ninetails for CSM! |

Avalloc
|
Posted - 2010.05.02 21:13:00 -
[15]
If the community wanted it, then yes. But it would take a HUGE outcry for CCP to consider it.
|

Musical Fist
Gallente Center for Advanced Studies
|
Posted - 2010.05.02 21:26:00 -
[16]
'Perfection takes time ;)'
However peoples choices of what to fix differ depending on who you talk to.
Mine just for the sake of this thread are
1. Lag, so I can return to mommy in 0.0 2. Command ships / Black ops getting buffed 3. Purging macro lamers 4. Freki BPO delivered to me 5. hmm, I think that will do tbh, not much to ask for but I can wait :) This is so not my main
|

Sarah Tilly
|
Posted - 2010.05.02 21:32:00 -
[17]
didnt we already pass on an expansion to get bugs fixed, yea that went well
|

FunzzeR
Death of Virtue MeatSausage EXPRESS
|
Posted - 2010.05.02 21:36:00 -
[18]
No because anyone with any real experience in software development at this scale knows there is no such thing as bug free software.
And any bugfixes or changes to the code will likely create new bugs for us to whine about.  PRAISE THE SCOTTISH FOLD!!
THEIR WILL SHALL BE DONE!! |

Typhado3
Minmatar
|
Posted - 2010.05.02 22:17:00 -
[19]
Edited by: Typhado3 on 02/05/2010 22:19:11 iirc ccp already have half the people devoted to new content half the people devoted to fixing bugs etc.
What I'd like is the creation of a 3rd devision devoted to upgrading old content. the sorta things they could work on: T3 ships (5th subsystem), af's, factional warfare, mining, missions, mining missions, t1 frigates, deimos, hel, boosters, pos's, blackop's, eaf's, ------------------------------ God is an afk cloaker |

BeanBagKing
Ch3mic4l Warfare
|
Posted - 2010.05.03 01:25:00 -
[20]
Originally by: Boltorano Because this topic doesn't come up all the time: art and content devs have no business being on lag/balancing projects. 
Does absolutely nobody stop to consider that some of the things in this game that need fixin' deal with art and content?
The most obvious example I can think of would be the art/model guys fixing missile launchers for ships (just as there are for guns), so that my drake doesn't just look like it's pooping missiles from the center of it's model.
It might not technically be a "bug", but there is defiantly something missing that should be there. So yes, have programmers work on the true bugs, things like lag. Then have everyone else work on missing or incorrect things, nothing new, but old stuff that should be there and isn't because up till now they have been too busy putting in new stuff.
Or if they absolutely run out of everything to do, then sure, have them work on the new ship models or something. The point is none of this has to be limited to only fixing programming errors.
my .02isk, and yes, I would pass on a true expansion to see this.
|
|

NoNah
|
Posted - 2010.05.03 01:43:00 -
[21]
Hell no.
Content brings players to the game, which brings funds to the company which brings income to pay salaries to get more content AND fixing more bugs as you progress. So your choices are package A of Players, bugs, bug fixes, lag, content and accelerated evolution or B( Lack of players, lack of content, lag(up until lack of players peaks), decline in content and ******ation in evolution.
Theres lots of easy fixes to quickly decrease lag. System caps, timers and removal of features are three of the most effective ones. Parrots, commence!
Postcount: 341365
|

Nito Musashi
|
Posted - 2010.05.03 03:46:00 -
[22]
i think if you took a poll probably quite a few might give up on this expansion since there really seems to be a near total lack of excitement for the upcoming expansion. and hell they could improve the planetary stuff if they took another few months on it.
aint gonna happen tho, so we can say sure or no no a thousand times no and they will do what they are going to do anyway.
|

Tibalt Avalon
Suck my Titan
|
Posted - 2010.05.03 04:41:00 -
[23]
Originally by: Jukhtress Mein I would pass on an expansion to see this forum fixed.
Hardstyle Ambassador |

AkJon Ferguson
|
Posted - 2010.05.03 07:40:00 -
[24]
I would pass on the next 10 expansions to get the bugs/lag fixed and macroers/cheaters banned.
|

Arvano
|
Posted - 2010.05.03 07:50:00 -
[25]
I would pass on the expansion for a nice cold glass of full fat milk.
|

T'Amber
www.shipsofeve.com
|
Posted - 2010.05.03 08:07:00 -
[26]
theres something wrong with rockets??

-T'amber
Vote T'amber for CSM5Ö
|

Ovella
|
Posted - 2010.05.03 08:13:00 -
[27]
Originally by: Boltorano Because this topic doesn't come up all the time: art and content devs have no business being on lag/balancing projects. 
1. Missiles/visible launchers as suggested above, might as vell get rid of those awfull shockwaves. 2. Re-design/texture some other models besides scorpion? 3. Visible shields? Hedemonia and Nexus are as old as eve and have it. While I'm at it "Alert: hull integrity is critical" from Nexus is >>> EVE alert sounds. 4. Re-design UI? There even was a freakin' PDF with lots of stuff that's broken/inconvinient...
oh wait, they only can do dominion trailers...  I'm begining to wonder wonder why there's sound in trailers, btw 
|

RentableMuffin
|
Posted - 2010.05.03 11:14:00 -
[28]
Originally by: T'Amber theres something wrong with rockets??

-T'amber
when's the next jita gank, I'm so angry I just want to shoot you (again)  (in the nicest friendliest way of course)
as for "the lag" imo there is only so much ccp can do before the nappyblobtrains blob more into system, and blob the node to death.
and always plenty of little fixes to do, not quite sure where ccp actually sees the game (ps you just lost) although one of the devs was pretty cool not too long ago about asking for input on future devblogs. (think it was manifest, yes it was! You can read the thread by clicking here)
|
|
|
|
Pages: [1] :: one page |
First page | Previous page | Next page | Last page |