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Agent 63
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Posted - 2010.05.07 18:15:00 -
[1]
While the server was down, I figured I'd get on forums and ask this question that I have been wondering for a while..
I am planning on getting my implants for missioning asap. My CNR loadout is perfectly fine, I just want implants first! I was planning on getting a full crystal set and ZML, ZMA, ZMS, and ZMM. My problem arises at slot 6. I cannot decide between the 50% to the crystal set effects or ZMU (I believe thats the slot 6 implant).
What are your opinions? From what I can tell, this is just a simple Gank Vs. Tank question >.<
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Sonya Kranz
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Posted - 2010.05.07 18:18:00 -
[2]
If its just a gank vs. tank question, its simple:
Do you have any problems tanking your missions without it? most likely not so id say go with the damage :)
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Agent 63
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Posted - 2010.05.07 18:22:00 -
[3]
Originally by: Sonya Kranz If its just a gank vs. tank question, its simple:
Do you have any problems tanking your missions without it? most likely not so id say go with the damage :)
Actually, you are right! LOL Might as well just fill slot 6 last so I can see how I'm doing with the others >.<
Sorry for being dumb! hehe
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Sonya Kranz
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Posted - 2010.05.07 18:45:00 -
[4]
dont worry, sometimes you just need an outside view :)
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Flammard
Caldari AUS Corporation
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Posted - 2010.05.08 00:20:00 -
[5]
Edited by: Flammard on 08/05/2010 00:24:54 You don't need crystal implants.
I'd recommend a set of +5 attribute implants, Crystals aren't needed IMO.
If you can already tank every mission fine (which you should be able to do in a CNR) then a crystal set is a bit of a waste. Maybe a few 3% hardwirings to increase missile damage or decrease the explosion radius / velocity, but don't spend too much isk on them.
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Agent 63
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Posted - 2010.05.08 05:59:00 -
[6]
I seem to have major tanking problems. Could be that I am just not used to using cap boosters or something, I'm not sure. I run out of cap boosters waaaay too quick and end up having to go back to station a couple of time for more until I finish.
Any recommended fits that could help out with my tanking issue? =/
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Dacryphile
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Posted - 2010.05.08 06:03:00 -
[7]
Confirming you don't need crystals.
This is what I roll with: +5s for all attributes. 5% ZMU, KVA, ZMA, ZMS, and ZMM
Originally by: Doc Robertson ...take a good look at this pic and tell us which one is you.
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Mara Rinn
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Posted - 2010.05.08 11:25:00 -
[8]
Flying a Raven? Prepare it "Raven a la Liang". Works just fine for me. [Aussie players: join channels ANZAC] |

Tethraa KaiSuun
Caldari KaiSuun Industries
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Posted - 2010.05.08 13:57:00 -
[9]
If you are having tanking issues because a loss of cap, start changing things up a bit. You should be able to tank any L4 mission in a normal Raven without the need of any implants without warp out or cap boosters.
Take a look at your shield tanking skills. They should all be level 4 or 5. I left all of my shield compensation skills at 4.
Do not run your shield 100% of the time. Remember, your shield recharge rate will be slowest below 10% and above 90%. This means that unless you are in trouble, you should run your booster between 35%-75% only. Don't bother topping off your shield unless you only have frigs left.
Invest in a faction based shield booster. These help out with saving your cap.
Finally, the most important thing you can possibly do, is prepare for your mission. I have three shield hardener slots that I swap out between invuln and damage specific modules. I also swap out ammo types as necessary for best damage output. I could do the same with the drones, but I don't bother. Be sure to know the enemy groups before you engage. If you shoot at a ship that triggers a spawn, you may find yourself in trouble regardless what you have on your ship. ~~ Tethraa KaiSuun |

Agent 63
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Posted - 2010.05.08 15:22:00 -
[10]
Originally by: Tethraa KaiSuun
Thanks! Just invested in a DG XL booster and a DG shield amp (Not about to use T2 atm anyway). All shield skills are IV/V except the compensation skills. I'll be trying out the faction items later today :)
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Lordbeefy
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Posted - 2010.05.08 16:42:00 -
[11]
Dude, way overtanked for a level 4 CNR.
Mediums slots....2 x pithi b small shield booster, 4 x active hardeners.
Low slots....3 x caldari navy BCS, 2 x PDS T2
All the tank you will ever need in any level 4 missions (except part 5 enemies abound), and a lotta gank.
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Hyey
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Posted - 2010.05.11 13:32:00 -
[12]
If you are using cap boosters on your CNR you are wrong. ~~ Hyey
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Seriously Bored
Minmatar
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Posted - 2010.05.11 15:04:00 -
[13]
Originally by: Hyey If you are using cap boosters on your CNR you are wrong.
If you sacrifice more than one fitting slot to make a cap stable tank you are wrong.
If you are not cap stable AND don't use cap boosters, carry on.
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Mendolus
Aurelius Federation Fatal Ascension
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Posted - 2010.05.11 17:31:00 -
[14]
Don't bother with the HG set, it isn't worth the +1BIL cost at all.
However, getting the #1-5 LG set will only put you back 300-450MIL, and you will get +100-200 tank rating on any tanks using a Large or XL booster.
If you fly a Tengu or typically use Medium or Small boosters on your builds, don't bother with the LG set unless you are just bored with your ISK and want a tad bit more tank for giggles.
That being said, for a CNR with an XL booster, it would be a wise but possibly unnecessary investment, depending on your general skill, knowledge, and experience with L4s. If you get caught with yer pants down, that extra hundred or so tank points may give ya just enough time to pop another elite cruiser or battleship and level off your tank before disaster strikes.
Who knows... I am happy with my 1-5 LG set and have no plans to alter it anytime soon.
{...and they will respect a line drawn in the sand more than forgiveness} |

Dacryphile
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Posted - 2010.05.12 01:48:00 -
[15]
Originally by: Hyey If you are using cap boosters on your CNR you are wrong.
Don't listen to this guy. Using a single mid slot to take care of all you capacitor needs frees up rigs, and the half a dozen other slots others use to support the Shield Booster. Those other slots can then go to dps.
Originally by: Doc Robertson ...take a good look at this pic and tell us which one is you.
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Hyey
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Posted - 2010.05.12 19:40:00 -
[16]
Originally by: Dacryphile
Originally by: Hyey If you are using cap boosters on your CNR you are wrong.
Don't listen to this guy. Using a single mid slot to take care of all you capacitor needs frees up rigs, and the half a dozen other slots others use to support the Shield Booster. Those other slots can then go to dps.
You shouldn't have capacitor problems to begin with if you know what you're doing.
I use ONE CCC on my CNR and that is it for cap mods. I don't use any cap mods on my Golem or my Vargur.
I don't think I can free up more slots for dps if I tried. ~~ Hyey
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Pantload
Gallente The Underpants Gnomes Deep Space Engineering
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Posted - 2010.05.12 20:02:00 -
[17]
Originally by: Hyey
Originally by: Dacryphile
Originally by: Hyey If you are using cap boosters on your CNR you are wrong.
Don't listen to this guy. Using a single mid slot to take care of all you capacitor needs frees up rigs, and the half a dozen other slots others use to support the Shield Booster. Those other slots can then go to dps.
You shouldn't have capacitor problems to begin with if you know what you're doing.
I use ONE CCC on my CNR and that is it for cap mods. I don't use any cap mods on my Golem or my Vargur.
I don't think I can free up more slots for dps if I tried.
Christ where do these people come from. Post your fit. CCC? Really? on a mission Raven? okey dokey then.
TUG: The Underpants Gnomes. Buy Corps here
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Hyey
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Posted - 2010.05.12 20:21:00 -
[18]
Originally by: Pantload
Originally by: Hyey
Originally by: Dacryphile
Originally by: Hyey If you are using cap boosters on your CNR you are wrong.
Don't listen to this guy. Using a single mid slot to take care of all you capacitor needs frees up rigs, and the half a dozen other slots others use to support the Shield Booster. Those other slots can then go to dps.
You shouldn't have capacitor problems to begin with if you know what you're doing.
I use ONE CCC on my CNR and that is it for cap mods. I don't use any cap mods on my Golem or my Vargur.
I don't think I can free up more slots for dps if I tried.
Christ where do these people come from. Post your fit. CCC? Really? on a mission Raven? okey dokey then.
1 CCC 2x Rigors.
I would have changed the CCC into another Rigor at some point if I continued to use the CNR...but I don't so there was no point.
7x CN Cruise launchers 1x Deadspace XL 1x SBA 2x invulns 1x TP 1x 100mn AB or in rare occasions a cap charger when I wanted to AFK 4x CN BCU 1x PDU or another BCU, depended on my mood.
Most of my mid slots are either faction/deadspace.
Unfortunately I lost one before :p Not paying attention + war decs in a mission hub system stupid thing to do. ~~ Hyey
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Seriously Bored
Minmatar
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Posted - 2010.05.12 22:26:00 -
[19]
Originally by: Hyey
1 CCC 2x Rigors.
I would have changed the CCC into another Rigor at some point if I continued to use the CNR...but I don't so there was no point.
7x CN Cruise launchers 1x Deadspace XL 1x SBA 2x invulns 1x TP 1x 100mn AB or in rare occasions a cap charger when I wanted to AFK 4x CN BCU 1x PDU or another BCU, depended on my mood.
Most of my mid slots are either faction/deadspace.
Unfortunately I lost one before :p Not paying attention + war decs in a mission hub system stupid thing to do.
That's about what I expected. If you are using deadspace mods, having no additional capacitor mods still gives you more tank than is necessary. (I ran something similar on my Vargur before Dominion gave Arties, and therefore suicide gankers, a buff.)
But for those of you using T2 instead of deadspace mods, and those of you who don't care to lose 2-5 bil if you're ganked, or would like to use that money on something more fun, capacitor boosters work just fine.
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