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Nikita Alterana
Gallente Inimical Eclipse
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Posted - 2010.05.10 14:30:00 -
[1]
In my most recent blog post I commented on CCP's abandonment of their pet projects, and how as eve has grown, they've started to look back on the older, less refined gameplay with a sense of shame. Which, I think you can see in the trailers, the old ones, No Other Destiny, Eve Never Fades, Exodus, they showed eve as it was, they showed the real game, with real gameplay footage making up the entirety of the trailer.
I think theyÆve lost sight of what makes eve so great. They grind out expansion after expansion, and trailer after more elaborate trailer, each more gaudy and unbelievable then the last. I think theyÆve lost sight of Eve in the midst of the glamour of being important game developers. I think we should show them.
And So I come to you, the community, with a challenge, a challenge which you will have until the release of the Winter expansion to complete. That challenge is to upstage CCP. To make a new trailer for the game, one that isnÆt tarted up, one that harkens back to the old trailers, to No Other Destiny, and Eve Never Fades, one that shows all of eve, as it really is, and shows it proudly, one that uses real eve gameplay and graphics, not new 3rd party programs to pan and zoom with the touch of a mouse. One that isnÆt afraid of the Worlds we Left Behind.
There will be no winners or losers, this is not done for the sake of fame, or fortune, this is done to remind CCP, that we arenÆt ashamed of eve as it really is, and that we want them to show it, and work on the game theyÆve created so far, instead of simply adding on feature after feature. All the trailers that are made for this challenge, I will be putting on my youtube in high def, a new topic showcasing them in the General Discussion will be created, and I will be interviewing the maker of my personal favorite and awarding them with a donation of however much isk I can cobble together at the time.
Its time to show CCP what made their game great. Its time to remind them, that Eve Never Fades.
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Zeba
Minmatar Honourable East India Trading Company
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Posted - 2010.05.10 14:48:00 -
[2]
I like the new trailers 'artistic' take on eve that the devs have switched to. Lets be honest, in the 7 years eve has been around I am fairly sure that every 'hardcore' player who was even slightly interested in eve has tried it and either stayed or gtfo. So in effect we have run out of 'hardcore' players to attract in any sufficient numbers. So going back to the old style won't bring in the new demographic that ccp wants to attract which is what all the flashy vids are for including the entire incarna and dust initiatives.
Face it guys eve needs all this new blood or its just going to stagnate as we can only shoot each other so many times before it gets boring and we take ever increasing 'breaks' from the game. However one point I will agree on is that the older less refined gameplay like faction war for instance needs a thorough overhaul. Hopefully after incarna and dust hit all the freed up devs can be reallocated to finally fleshing out all that pre-existing framework like they promised.
One can hope at least..
Originally by: CCP Zymurgist Get off the forums and go kill someone!
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Crumplecorn
Gallente Eve Cluster Explorations
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Posted - 2010.05.10 14:58:00 -
[3]
Agree completely. The new trailers are great for existing players as we get to see EVE done up as it would be if practical considerations didn't exist, which is neat, but the only people they will attract that the old trailers wouldn't are people who will get disillusioned and quit within about 5 minutes.
In attempting to attract these lost causes they completely gloss over most of the game, and thus possibly fail to attract people who would be interested in what EVE actually is if only they could see it through all of CCP's wishful thinking. -
DesuSigs - Now with ThreadAssignÖ and SigSelectÖ |

Zeba
Minmatar Honourable East India Trading Company
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Posted - 2010.05.10 15:25:00 -
[4]
Edited by: Zeba on 10/05/2010 15:27:53
Originally by: Crumplecorn Agree completely. The new trailers are great for existing players as we get to see EVE done up as it would be if practical considerations didn't exist, which is neat, but the only people they will attract that the old trailers wouldn't are people who will get disillusioned and quit within about 5 minutes.
In attempting to attract these lost causes they completely gloss over most of the game, and thus possibly fail to attract people who would be interested in what EVE actually is if only they could see it through all of CCP's wishful thinking.
But hasn't that always been that case with eve in that new players either sink or swim and ccp thanks you for your $20 application fee to see which will be which? Think of it this way. Eve starts to attract the 'mindless' hords who crave, nay, require direction so they can have fun. Now games like wow build that direction into the game so all a player has to do is log in and follow the well worn path to his epic gear.
In eve however you have to follow your own path to greatness if thats what you want to do. Most do this by forming corps and growing them into large alliances in some cases or mighty production houses who supply large parts of eve with all that tasty t2 stuff. However with the new sov changes your average alliance needs cannon fodder and mules moar than ever but alas as eve only attracts the smart people most would never be a miner or hauler or perform some other mundane task.
Queue the mindless masses who think eve is great but man what do we do without being directed at every level? Sounds to me like a recruiters dream come true to me. Imagine having a mining or ratting section of your corp that really really likes to simply rat and mine? Thats what you get with attracting them to the game if you are savvy enough to find and employ them. 
Originally by: CCP Zymurgist Get off the forums and go kill someone!
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Swiftgaze
Elysium Trading Company Elysium Alliance
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Posted - 2010.05.10 16:04:00 -
[5]
Originally by: Nikita Alterana
Its time to show CCP what made their game great.
A temporary lack of competition in the sandbox mmo sector?  VOTE CAT
ELYSIUM VOTES CAT |

Crumplecorn
Gallente Eve Cluster Explorations
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Posted - 2010.05.10 16:05:00 -
[6]
Edited by: Crumplecorn on 10/05/2010 16:05:38
Originally by: Zeba
I have no problem with large numbers of people turning up at EVE's doors only to be turned away by the proverbial "you must be this tall to play" sign, and that churn is probably the exact reason the trailers were restyled - who cares if they stay as long as we get one month's sub out of them?
But given the fact that EVE is still growing slowly (and some figures I saw that indicated high player turnover - can't remember where though) I would guess that the game is not actually attracting a massive army of willing underlings. And while bringing the masses in may be of use to alliances in need of more drones, I would still like to see EVE being marketed on its actual merits to people who will play it to its full potential. -
DesuSigs - Now with ThreadAssignÖ and SigSelectÖ |

Jarna
Amarr Angelus Degeneris
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Posted - 2010.05.10 16:13:00 -
[7]
Originally by: Nikita Alterana In http://podlogs.com/ztikara/2010/05/10/the-worlds-we-left-behind/They grind out expansion after expansion, and trailer after more elaborate trailer...
...work on the game theyÆve created so far, instead of simply adding on feature after feature.
And this is the core problem with EVE. Expansion and feature after expansion and feature, with no true regard of the bugs and shortcomings of the system (mainly the UI of all things and then lag in places it's been promised not to be).
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xplosiv
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Posted - 2010.05.10 16:50:00 -
[8]
I think it is also important to take note of the fact the trailers do tend to play out from a 3rd person perspective now. If you removed the hud and had a ship that could travel lag free unoticed around a fleet fight i think your perception of the fight would be fairly diffrent from the participants. The important differance is really in the way the fleets in the trailers move. They tend to face off and head toward each other. In the fashion of ships of the line combat. Much like star wars where ships duke it out side by side and smaller stuff flys round.
this is is the most visualy pleasing type of battle imo and on some level is what a lot of players want to actually happen. Probably arking back to memorys of watching ROTJ as a kid on some pyscho-analyitical level. Problem is eve's game mechanic does not force this gameplay so leads to the blobs sitting 20-200km off each other blasting away till one runs out of ships.
The only way to fix said issue in principal would be to alter the way capital ship move around space and to make them only be able to fire at things to their sides. Would require a lot more to i am sure. But the principal is to effectively turn them in to 17th century ships of the line. And we can be fairly sure that is not going to happen.
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Zeba
Minmatar Honourable East India Trading Company
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Posted - 2010.05.10 17:05:00 -
[9]
Edited by: Zeba on 10/05/2010 17:10:28
Originally by: Crumplecorn I have no problem with large numbers of people turning up at EVE's doors only to be turned away by the proverbial "you must be this tall to play" sign, and that churn is probably the exact reason the trailers were restyled - who cares if they stay as long as we get one month's sub out of them?
Valid business strategy tbh and meshes well with the 'only the strong survive and resub' mentality of the game. I mean they have to pay for all these years of incarna/dust develpment and also the massive corporate expansions like the 150 jobs currently up for grabs. Plus there is nothing stopping a former player who didn't make it past his first month from trying eve again when it gets moar noob freindly stuff like incarna and whatever final incarnation of PI that gets put in.
Originally by: Crumplecorn But given the fact that EVE is still growing slowly (and some figures I saw that indicated high player turnover - can't remember where though) I would guess that the game is not actually attracting a massive army of willing underlings.
Thats because ccp just started the marketing buildup to attract the masses of willing underlings. Incarna and dust will both ratchet up eve on the gaming radar and bring it back in focus for those who may have tried it and quit or never bothered in the first place. Also eve gate is going to go a looooooooong way to streamlining corporate effeciency in coordinationg its members and giving them a sense they are part of a working entity rather than the drones they really are so you will get a much better retention rate.
Originally by: Crumplecorn And while bringing the masses in may be of use to alliances in need of more drones, I would still like to see EVE being marketed on its actual merits to people who will play it to its full potential.
You see I think this is probably eves biggest problem atm past the actual gameplay and technical issues.
Too many chiefs and not enough indians.
We already have an overabundance of players who play the game to its full potential so what we need are players who only want to play select parts of the game in a casual fasion. Well whats more casual than a mining op or a ratting gang to farm the new sov mechanics? Or some superbrain running your alliances PI so you can go out and do the fun things like pew pew and smack in local as they happily bring in the bacon?
No I think ccp are on track to making eve truely epic and really the only ***** I have about the whole thing is the current sacrifice of fleshing out older content in favor of getting incarna and dust out nao!(relatively speaking of course. )
Originally by: Jarna And this is the core problem with EVE. Expansion and feature after expansion and feature, with no true regard of the bugs and shortcomings of the system (mainly the UI of all things and then lag in places it's been promised not to be).
Yes this a point of contention in the balance they struck between new content and fixing/expanding old content. But to be fair eve really needed all this relentless injection of content as just a few years ago it was pretty sparse on anything to do past shooting the other guys ship he mined/missioned a few weeks for. But again, hopefully, after incarna and dust hit ccp will turn back to the rest of the game and finish it up or at least give us a blog or two about their future intentions on the subject.
Originally by: CCP Zymurgist Get off the forums and go kill someone!
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Ashley Sky
Guiding Hand Social Club
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Posted - 2010.05.10 17:11:00 -
[10]
That was a great speech. I cried a little tear, normally only reserved for when laughing at someone else's expense.
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Crumplecorn
Gallente Eve Cluster Explorations
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Posted - 2010.05.10 17:20:00 -
[11]
Originally by: Zeba Thats because ccp just started the marketing buildup to attract the masses of willing underlings. Incarna and dust will both ratchet up eve on the gaming radar and bring it back in focus for those who may have tried it and quit or never bothered in the first place. Also eve gate is going to go a looooooooong way to streamlining corporate effeciency in coordinationg its members and giving them a sense they are part of a working entity rather than the drones they really are so you will get a much better retention rate.
Anyone who joins for Incarna will be playing Incarna Online; don't expect to see them helping out in 0.0 ops any time soon. Dust is a separate game, aimed at console gamers, and will do very little for EVE itself. EVE-Gate? In before no-one even realises it exists.
Originally by: Zeba You see I think this is probably eves biggest problem atm past the actual gameplay and technical issues.
Too many chiefs and not enough indians.
We already have an overabundance of players who play the game to its full potential so what we need are players who only want to play select parts of the game in a casual fasion. Well whats more casual than a mining op or a ratting gang to farm the new sov mechanics? Or some superbrain running your alliances PI so you can go out and do the fun things like pew pew and smack in local as they happily bring in the bacon?
No I think ccp are on track to making eve truely epic and really the only ***** I have about the whole thing is the current sacrifice of fleshing out older content in favor of getting incarna and dust out nao!(relatively speaking of course. )
The game would be far more interesting if there were more chiefs and fewer indians than we have now. Giant fleets look good in trailers but make for pitiful gameplay. 0.0 would be more interesting with a larger number of smaller entities. We need more leaders, and fewer followers. The players define EVE, if the players are 90% filler, the game is 90% filler. -
DesuSigs - Now with ThreadAssignÖ and SigSelectÖ |

Raydn James
Erlang Biolabs Mass - Effect
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Posted - 2010.05.10 17:22:00 -
[12]
Amazing, a logical on-topic conversation about the positives and negatives that we perceive in EVE in its current state with actual conversations amongst members of the forums.
Did I slide into another dimension last night?
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Zeba
Minmatar Honourable East India Trading Company
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Posted - 2010.05.10 17:48:00 -
[13]
Edited by: Zeba on 10/05/2010 17:51:21
Originally by: Crumplecorn Anyone who joins for Incarna will be playing Incarna Online; don't expect to see them helping out in 0.0 ops any time soon.
You are correct that the people who join for incarna will probably only mess around with incarna. But what about the people who joined because it finally let them have a walking avatar to go along with the pod? Or the ones who joined for incarna then went 'whoa!' look at the rest of the game! You mean I can get into a spaceship and pew pew too?! *gurgle*
Originally by: Crumplecorn Dust is a separate game, aimed at console gamers, and will do very little for EVE itself.
Apparently dust will have an effect on PI when it is released in that you might loose efficiency or even outright control of your PI infrastructure if an opposing alliance managed to take control of your planet. Now its pretty common knowledge that a good percentage of eve players have consoles so its going to be a no brainer that smart alliances will have their own standing merc armys made up of current players to use to defend and take over other planets. Now factor in dust only recruits who never played eve that are brought into an existing eve merc army. The commander of the eve mercs asks him if he ever played eve and would you like to try the free trial? Then the merc commander sends him ingame to the recruiter guys to see if he will be of any use on the eve side of things. If so then +1 eve sub for ccp.
Originally by: Crumplecorn EVE-Gate? In before no-one even realises it exists.
I'd say the thread about it has been overwhelmingly positive tbh.
Originally by: Crumplecorn The game would be far more interesting if there were more chiefs and fewer indians than we have now. Giant fleets look good in trailers but make for pitiful gameplay.
Have you looked at the sov map and the staggering number of active medium to large corps out there? I'd say we have moar than enough leadership to last eve the next decade at least. And giant fleets look good on tq too if they would simply be playable like they used to be for the short golden time before dominion trashed it again.
Originally by: Crumplecorn 0.0 would be more interesting with a larger number of smaller entities. We need more leaders, and fewer followers. The players define EVE, if the players are 90% filler, the game is 90% filler.
I challenge you to name one successful entity be it in a social mmo game(any social mmo game) or in real life that became better with moar leaders and less followers. 
You have become a rather bitter man after your break from eve Crumplecorn. What happened? 
Originally by: Raydn James Amazing, a logical on-topic conversation about the positives and negatives that we perceive in EVE in its current state with actual conversations amongst members of the forums.
Did I slide into another dimension last night?
Not at all. Both I and Crumplecorn are both known for rational and well thought out discussion. 
Originally by: CCP Zymurgist Get off the forums and go kill someone!
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Raydn James
Erlang Biolabs Mass - Effect
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Posted - 2010.05.10 18:02:00 -
[14]
Originally by: Zeba Edited by: Zeba on 10/05/2010 17:51:21
Originally by: Raydn James Amazing, a logical on-topic conversation about the positives and negatives that we perceive in EVE in its current state with actual conversations amongst members of the forums.
Did I slide into another dimension last night?
Not at all. Both I and Crumplecorn are both known for rational and well thought out discussion. 
Yes, the two of you are... it's the other 299,997 people I'm surprised at. 
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Serpents smile
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Posted - 2010.05.10 18:17:00 -
[15]
May I suggest that we do not strive to make a new trailer, but instead "just" upgrade one of the best old ones around: EVE never fades.
This way you'll save lots of time since you know what you want to display what, when, how, where, and you do not need to experiment with, will this work or not, do we put this shot here or there and all the other time consuming nitbits of creating a trailer. ENF works, with the new graphics and the old awesome music, it will be win win.
And yes, the new trailers are great, Empyrean age still tops all, but it is not how actual gameplay, footage looks like. With all the great enhancements CCP made, Trinity with new ship hulls followed up by bigger stations, kick ass planets, my god its full of stars backgrounds, you wonder why CCP's PR department thinks they need to cheat on the visuals today.
They are something to be proud of right now.
No need to fake it it for trailers. It's more honest too, to potential buyers.
Just my 2 ct's.
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Zeba
Minmatar Honourable East India Trading Company
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Posted - 2010.05.10 18:25:00 -
[16]
How about the video guys make additional featuretes to show between official releases? Maybe even start an ongoing short story series with one episode a month played out with incarna character graphics and the hyped up ingame graphics? We know you have the talent ccp. 
Originally by: CCP Zymurgist Get off the forums and go kill someone!
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Serpents smile
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Posted - 2010.05.10 18:31:00 -
[17]
Edited by: Serpents smile on 10/05/2010 18:31:29
Originally by: Zeba How about the video guys make additional featuretes to show between official releases? Maybe even start an ongoing short story series with one episode a month played out with incarna character graphics and the hyped up ingame graphics? We know you have the talent ccp. 
Meh, doubt they'll do it. They started off so great with the Nyx accidentally hitting that station through Scope news followed up by all the flexing of muscles and then they just abandoned it for flashy trailers. EDIT: someone fire the art director, now. 
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Liang Nuren
Parsec Flux
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Posted - 2010.05.10 18:36:00 -
[18]
I am almost willing to take this challenge up. The Butterfly Effect seems like something I could reproduce - with pure facts and ingame footage - from the perspective of a small pirate corp.
-Liang -- Liang Nuren - Eve Forum ***** Extraordinaire |

Zeba
Minmatar Honourable East India Trading Company
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Posted - 2010.05.10 18:47:00 -
[19]
Edited by: Zeba on 10/05/2010 18:47:36
Originally by: Serpents smile Meh, doubt they'll do it. They started off so great with the Nyx accidentally hitting that station through Scope news followed up by all the flexing of muscles and then they just abandoned it for flashy trailers. EDIT: someone fire the art director, now. 
I think it was abandoned because they are all working on incarna and dust related stuff. And if you fire the art director who will finish supervising the making of all the fancy clothes for incarna and dust. =P
Originally by: Liang Nuren I am almost willing to take this challenge up. The Butterfly Effect seems like something I could reproduce - with pure facts and ingame footage - from the perspective of a small pirate corp.
-Liang
Make sure to turn on the 'advanced camera views' in the general options. It gives you additional cameras from the right click menu to replicate much of the swooping action from the trailers.
Originally by: CCP Zymurgist Get off the forums and go kill someone!
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Liang Nuren
Parsec Flux
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Posted - 2010.05.10 19:09:00 -
[20]
Originally by: Zeba Make sure to turn on the 'advanced camera views' in the general options. It gives you additional cameras from the right click menu to replicate much of the swooping action from the trailers.
But swooping is bad....
-Liang -- Liang Nuren - Eve Forum ***** Extraordinaire |

Zeba
Minmatar Honourable East India Trading Company
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Posted - 2010.05.10 19:22:00 -
[21]
Originally by: Liang Nuren
Originally by: Zeba Make sure to turn on the 'advanced camera views' in the general options. It gives you additional cameras from the right click menu to replicate much of the swooping action from the trailers.
But swooping is bad....
-Liang
But thats pretty much all eve never fades uses is swoops and flybys. 
Originally by: CCP Zymurgist Get off the forums and go kill someone!
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Kyra Felann
Gallente Neh'bu Kau Beh'Hude Ushra'Khan
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Posted - 2010.05.10 19:29:00 -
[22]
I don't really mind the trailers being tweaked to look "better than reality", I just wish they'd also add some effects into the game to bring it closer to the trailers rather than lowering the trailers to the quality of the game (not that EVE is ugly by any means).
In-game AA is the single biggest thing, then add some other effects, and it'd look about like the trailers, IMO.
I really like the camera shake from being close to weapons fire and stuff like was in the Tortuga Lacrimosa video, for instance.
Obviously, any added effects would be options that people could turn off, but for those of us who value immersion, we could keep them on.
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Blane Xero
Amarr The Firestorm Cartel
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Posted - 2010.05.10 19:33:00 -
[23]
Originally by: Liang Nuren
Originally by: Zeba Make sure to turn on the 'advanced camera views' in the general options. It gives you additional cameras from the right click menu to replicate much of the swooping action from the trailers.
But swooping is bad....
-Liang
"...yes...Swooping...is...baad..."
Goddamn you alistair. Goddamn you and your shenanigans... _____________________________________ Haruhiist since December 2008
Originally by: CCP Fallout :facepalm:
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Crumplecorn
Gallente Eve Cluster Explorations
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Posted - 2010.05.10 20:25:00 -
[24]
Originally by: Zeba You are correct that the people who join for incarna will probably only mess around with incarna. But what about the people who joined because it finally let them have a walking avatar to go along with the pod? Or the ones who joined for incarna then went 'whoa!' look at the rest of the game! You mean I can get into a spaceship and pew pew too?! *gurgle*
Of course you are right that people who join fully or especially only partly for Incarna could spill over into the main game, however since Incarna is a socialisation based addon, I think that once they make connections where they start, i.e. highsec, they will not be willing to move from their established social circle for the sake of the 'main' game. So even if they do spill over, they will do so in highsec.
Originally by: Zeba Now factor in dust only recruits who never played eve that are brought into an existing eve merc army. The commander of the eve mercs asks him if he ever played eve and would you like to try the free trial? Then the merc commander sends him ingame to the recruiter guys to see if he will be of any use on the eve side of things. If so then +1 eve sub for ccp.
+1 temporary sub perhaps. Because whatever about flashy trailers involving fleet battles, a console FPS is definitely going to attract the wrong crowd if you are looking for retention. Oh they'll get some, no doubt, but not a huge number I imagine. And even if the difference in complexity doesn't put them off, the slower pace of fleet PvP or (god forbid) mining/ratting when they could be playing EVE: The FPS will I think push them back to DUST pretty quick.
Originally by: Zeba I'd say the thread about it has been overwhelmingly positive tbh.
Any forum discussion of it is people who already make use of OOG EVE stuff, the people who are most likely to use it. The real test will be the oft-referred to silent majority who do not use the forums. I have no doubt that it will be a good feature, but good doesn't necessarily mean used. Although in an alliance I suppose they can just say "hey you, use evegate" ;D.
Originally by: Zeba Have you looked at the sov map and the staggering number of active medium to large corps out there? I'd say we have moar than enough leadership to last eve the next decade at least. And giant fleets look good on tq too if they would simply be playable like they used to be for the short golden time before dominion trashed it again.
The sov map does indeed show lots of small sov claims. On the other hand, it doesn't even mention the coalitions, which from what I hear are quite relevant to the actual degree of separation of many of those entities. Correct me if I'm wrong though, I have been out of the loop for an extended period, and it's taking time to catch up with everything. As for fleet fights, large gatherings of ships do look cool, but I doubt it has changed gameplay-wise from "499 ships on the wall, 499 ships, call one out, shoot it down, 498 ships on the wall"? That's pretty meh.
Originally by: Zeba I challenge you to name one successful entity be it in a social mmo game(any social mmo game) or in real life that became better with moar leaders and less followers. 
Ah, but that's the point. I don't want the new leaders to make the existing entities succeed, I want them to make them fail and split into smaller ones all doing different things and beating each other up.
Originally by: Zeba You have become a rather bitter man after your break from eve Crumplecorn. What happened? 
Nothing happened. What makes you say that? -
DesuSigs - Now with ThreadAssignÖ and SigSelectÖ |

Crumplecorn
Gallente Eve Cluster Explorations
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Posted - 2010.05.10 20:31:00 -
[25]
Originally by: Serpents smile May I suggest that we do not strive to make a new trailer, but instead "just" upgrade one of the best old ones around: EVE never fades.
This is a good idea, I had actually been toying with the idea of doing this myself, but with the amount of free time I have it would take forever. Plus it would require me to fly non-Gallente ships, which is unacceptable. It'd be great if someone else did it and I could see the results with none of the work 
I'd also like to see the Trinity trailer redone with the new planets in the background. It would look even awesomer then. CCP would have to do that one though. (Of course the best would be if ships actually milled around stations like they do in that trailer) -
DesuSigs - Now with ThreadAssignÖ and SigSelectÖ |

Ranka Mei
Caldari
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Posted - 2010.05.10 21:20:00 -
[26]
Originally by: Nikita Alterana I think theyÆve lost sight of what makes eve so great. They grind out expansion after expansion, and trailer after more elaborate trailer, each more gaudy and unbelievable then the last. I think theyÆve lost sight of Eve in the midst of the glamour of being important game developers. I think we should show them.
And So I come to you, the community, with a challenge, a challenge which you will have until the release of the Winter expansion to complete. That challenge is to upstage CCP. To make a new trailer for the game, one that isnÆt tarted up, one that harkens back to the old trailers, to No Other Destiny, and Eve Never Fades, one that shows all of eve, as it really is, and shows it proudly, one that uses real eve gameplay and graphics, not new 3rd party programs to pan and zoom with the touch of a mouse. One that isnÆt afraid of the Worlds we Left Behind.
I'm not much of an artist, I'm afraid, but I agree with what you're saying about those trailers being a bit... well, I'd use anything from 'fake' to 'dishonest' (depending on my mood). Can't say I'm all that worked up about it, really, but you make a good point: it's kinda weird CCP is apparently ashamed to show the game 'as is.' Especially since there's no need for it, EVEn. The game is beautiful enough as it is, really.
So, +1 for your ideas; and +1 for your awesome Lain sig, cuz Lain wa Lain, ne. :)
-- "Gorgeous, delicious, deculture!" |

Rellik B00n
Minmatar Lethal Death Squad
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Posted - 2010.05.10 21:37:00 -
[27]
Edited by: Rellik B00n on 10/05/2010 21:39:56
If only there were some excellent remixes of the never fades tune that would be amazing.
*fakeedit: thats right. + LDSkill+hireLDS |

Discrodia
Gallente Strong Island Industries Leather Rose Syndicate
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Posted - 2010.05.10 21:42:00 -
[28]
Originally by: Blane Xero
Originally by: Liang Nuren
Originally by: Zeba Make sure to turn on the 'advanced camera views' in the general options. It gives you additional cameras from the right click menu to replicate much of the swooping action from the trailers.
But swooping is bad....
-Liang
"...yes...Swooping...is...baad..."
Goddamn you alistair. Goddamn you and your shenanigans...
/thread
In response to the OP, one of the (main) reasons EVE hasn't faded is because they've kept adding new stuff.
Originally by: CCP Adida Wait where am I...
Don't remember a thing from last night.
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Drakarian
HackCheck
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Posted - 2010.05.10 23:34:00 -
[29]
I think this is a great idea...although I doubt it will make any difference to how CCP approaches its development, which is unfortunate.
About the old trailers, I completely agree. I was proud showing them off to my friends, after the closing credits declaring "...and that was all in-game footage!!". A new 100% in-game footage eve trailer is just what the community needs.
I think the reasoning at CCP is something like: new features = new subscriptions. Upgrading existing features = keeping old players (who will probably stay anyway). As an programmer for an enterprise level business I see this kind of thinking all the time. Half realized ideas and projects litter our source control repository. I'd be surprised if the actual number of projects that make it to production and are successful is 1 in 10.
I think that for each new big project that CCP develops they should have a small team of Dev's to maintain it. Faction Warfare, Wormholes, Low Sec, 0.0 space, etc all should have their own small team of devs to keep those areas alive and fresh.
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Cipher Jones
Minmatar
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Posted - 2010.05.11 01:16:00 -
[30]
blog troll is blogging instead of playing.
GG. This is clearly a signature. |
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