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NoLimit Soldier
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Posted - 2010.05.12 17:59:00 -
[1]
Looking at getting a crystal set of implants installed. What ships can be active tanked without gimping the setup completely? I am mainly caldari pilot.
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Tippia
Sunshine and Lollipops
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Posted - 2010.05.12 18:06:00 -
[2]
All of them. In fact, many of them are better that way since you aren't as tempted to waste slots that can be used for increasing damage on overtanking the thing. ——— “If you're not willing to fight for what you have in ≡v≡… you don't deserve it, and you will lose it.” — Karath Piki |

NoLimit Soldier
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Posted - 2010.05.12 18:40:00 -
[3]
I'm sorry, I should have said for PVP only.
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Denuo Secus
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Posted - 2010.05.12 18:43:00 -
[4]
T2 and T3 ships. Because of their higher base resists you can make that active tank more efficient or you are able to use these slots for other stuff than hardeners by maintaining a still good tank.
The usage of an active tank in different scenarios is another topic ^^ -
Save the missiles from the glowing blob :S
R ----------> * A --------> * V --------> * E -------> * N ---------> *
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Ephemeron
Caldari Provisions
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Posted - 2010.05.12 19:14:00 -
[5]
I found that you need a minimum of 6 medium slots for PvP shield tanker:
1) MWD 2) cap injector 3) scramble/disruptor 4) shield booster 5-6) invulnerability fields
Anything less and it sucks.
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Cambarus
The Compass Reloaded
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Posted - 2010.05.12 19:19:00 -
[6]
Originally by: Ephemeron I found that you need a minimum of 6 medium slots for PvP shield tanker:
1) MWD 2) cap injector 3) scramble/disruptor 4) shield booster 5-6) invulnerability fields
Anything less and it sucks.
Confirming that the sleipnir sucks.
TBH anything that can spare 2-3 midlsots for tanking is better off with a shield tank once you get HG crystals. |

Ephemeron
Caldari Provisions
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Posted - 2010.05.12 19:23:00 -
[7]
Originally by: Cambarus Confirming that the sleipnir sucks.
TBH anything that can spare 2-3 midlsots for tanking is better off with a shield tank once you get HG crystals.
Sleipnir does kind of suck. In all my roaming 0.0 I see very few of those. None of the roaming gank squads use it. The one time I seen it in a hostile gang, I was roaming Delve months ago, and I killed it even tho they dropped motherships on me.
I'm just speaking from experience.
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Alsyth
Night Warder
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Posted - 2010.05.12 19:42:00 -
[8]
Edited by: Alsyth on 12/05/2010 19:42:14 At least Sleipnir can fit a Large shield booster without gimping its fit (even a X-Large with a good fit, but cap problems). A Nighthawk can't.
In very small scale pvp with a crystal set, active shield boost is good. But few caldari ships can make it really efficient without gimping their fit.
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Roblight
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Posted - 2010.05.12 19:53:00 -
[9]
Definitely look into the Tengu, you can get fits with 6-7 mid slots that make a mean tank. I have done so on the test server, and if you are willing to get HG crystals you should faction up your tengu cause you can make tanks easily upwards of 2k dps with some faction mods. But also the nighthawk can have a decent active tank. Other then those two ships I really can't think of a good T2 caldari pvp ship that active tanks.
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Arrador
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Posted - 2010.05.12 20:02:00 -
[10]
navy Scorpion sports a mean active tank.
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Hyey
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Posted - 2010.05.12 20:14:00 -
[11]
Originally by: Alsyth Edited by: Alsyth on 12/05/2010 19:42:14 At least Sleipnir can fit a Large shield booster without gimping its fit (even a X-Large with a good fit, but cap problems). A Nighthawk can't.
In very small scale pvp with a crystal set, active shield boost is good. But few caldari ships can make it really efficient without gimping their fit.
Huh? Nighthawk can fit a large booster with HML (which it's bonuses are for..) just fine...and that includes 1 Invuln/1 MWD/1 Cap booster in the mids. ~~ Hyey
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Seriously Bored
Minmatar
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Posted - 2010.05.12 20:31:00 -
[12]
Originally by: Ephemeron
Originally by: Cambarus Confirming that the sleipnir sucks.
TBH anything that can spare 2-3 midlsots for tanking is better off with a shield tank once you get HG crystals.
Sleipnir does kind of suck. In all my roaming 0.0 I see very few of those. None of the roaming gank squads use it. The one time I seen it in a hostile gang, I was roaming Delve months ago, and I killed it even tho they dropped motherships on me.
I'm just speaking from experience.
Ya'll are missing the obvious: Minmatar T2 resists are a shield tanker's wet dream. That is how the Sleipnir can get by with 5 mids and still field a respectable tank.
I would agree with the original sentiment that six mids are necessary for most active shield tanks when other players are shooting at you.
As to the OP:
To be honest, active shield tanking in PVP is mostly a Minmatar/Sansha thing. Caldari get resist bonuses (only one exception I can think of), which most people put to better use with buffer fits.
Crystals tend to work best on ships that already get an active rep bonus, and in PVP that sort of limits your options. Combined with Blue Pills, they are freaking sick on a Maelstrom however.
Someone else can feel free to correct me if this is blatant misinformation.
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Gypsio III
Dirty Filthy Perverts
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Posted - 2010.05.12 20:47:00 -
[13]
Originally by: Seriously Bored
Crystals tend to work best on ships that already get an active rep bonus, and in PVP that sort of limits your options. Combined with Blue Pills, they are freaking sick on a Maelstrom however.
Someone else can feel free to correct me if this is blatant misinformation.
It might be... I think the maths works out such that an active tank on a resist-bonused ship is superior to one on a rep-amount-bonused one. I think this is right, EFTing a LSB on a Drake and Cyclone is supporting it, giving a stronger tank to the Drake than the Cyclone.
The problem for an active tank on a Caldari boat is often one of PG. Booster CPU requirements can be :ouch: also. The numbers can be impressive though, a Drake with Crystals, standard Blue Pill can overload its tank for a 853 DPS tank...
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Rakshan
Gallente Navy of Xoc Wildly Inappropriate.
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Posted - 2010.05.13 02:58:00 -
[14]
confirming maelstrom has a sick active tank
sliepnir has an amazing active tank if you are willing to spend the iskies to deadspace fit the thing
but tbh i'd say look more at faction battleships for the active tank. nightmare is great so is the navy scorp. widow can also field a surprisingly good active tank.
also confirming that all great active tanks require boosters and HG crystals. Life is Pain.....Get over it!!!! |

The Tzar
T-Wrecks
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Posted - 2010.05.15 17:44:00 -
[15]
[Rokh, Silly Active Crystal T2 Tank] Power Diagnostic System II Power Diagnostic System II Power Diagnostic System II Power Diagnostic System II Damage Control II
X-Large Shield Booster II X-Large Shield Booster II Shield Boost Amplifier II Photon Scattering Field II Invulnerability Field II Heavy Capacitor Booster II, Cap Booster 800
Heavy Diminishing Power System Drain I Heavy Diminishing Power System Drain I Heavy Diminishing Power System Drain I Heavy Diminishing Power System Drain I Medium Diminishing Power System Drain I Medium Diminishing Power System Drain I Medium Diminishing Power System Drain I Medium Diminishing Power System Drain I
Core Defence Operational Solidifier I Core Defence Operational Solidifier I Core Defence Capacitor safeguard I
Please resize your signature to the maximum allowed of 400 x 120 pixels.StevieSG |

Max Tux
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Posted - 2010.05.15 18:38:00 -
[16]
[Nighthawk, HML Active (faction)] Ballistic Control System II Ballistic Control System II Ballistic Control System II Power Diagnostic System II Damage Control II
Invulnerability Field II Y-T8 Overcharged Hydrocarbon I Microwarpdrive Medium Electrochemical Capacitor Booster I, Cap Booster 800 Dread Guristas Large Shield Booster Republic Fleet Warp Disruptor
Heavy Missile Launcher II, Caldari Navy Scourge Heavy Missile Heavy Missile Launcher II, Caldari Navy Scourge Heavy Missile Heavy Missile Launcher II, Caldari Navy Scourge Heavy Missile Heavy Missile Launcher II, Caldari Navy Scourge Heavy Missile Heavy Missile Launcher II, Caldari Navy Scourge Heavy Missile Heavy Missile Launcher II, Caldari Navy Scourge Heavy Missile [empty high slot]
Medium Anti-EM Screen Reinforcer II Medium Ancillary Current Router I
Hobgoblin II x5
~550 DPS
760 omni tank with Strong blue + crystals, 1052 with strong blue + overload +crystals
point can be tech two, but you want to exploit your range, stay at the edge of point range ( you have 700 cargohold, so can hold medium standard container and in total about 16 800's ( more if navy 800's) ( thats from memory, maybe slightly different, but certainly plenty)
have to target choose a bit, can take on any BC, tech 1 or 2, stay clear of frigs, although precision heavy's + the NH's explosion velocity bonus certainly aren't dreadfull. will do more damage with precision heavies, than CN. ( according to EFT, too busy in combat to note the damage amounts) will do about 100 DPS with precision missiles to a jag ( drones not included)
this fit can be done tech 2, need named damage control, but faction booster isn't expensive (~50 mill from memory) and certainly worth it.
^this is where a NH is better than a drake, drakes should be buffer fit for PVP ( i like with med neut as well :D) and NH's should be active tanked, unless you have logi support.
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Alsyth
Night Warder
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Posted - 2010.05.15 18:42:00 -
[17]
Originally by: Max Tux [Nighthawk, HML Active (faction)] Ballistic Control System II Ballistic Control System II Ballistic Control System II Power Diagnostic System II Damage Control II
Invulnerability Field II Y-T8 Overcharged Hydrocarbon I Microwarpdrive Medium Electrochemical Capacitor Booster I, Cap Booster 800 Dread Guristas Large Shield Booster Republic Fleet Warp Disruptor
Heavy Missile Launcher II, Caldari Navy Scourge Heavy Missile Heavy Missile Launcher II, Caldari Navy Scourge Heavy Missile Heavy Missile Launcher II, Caldari Navy Scourge Heavy Missile Heavy Missile Launcher II, Caldari Navy Scourge Heavy Missile Heavy Missile Launcher II, Caldari Navy Scourge Heavy Missile Heavy Missile Launcher II, Caldari Navy Scourge Heavy Missile [empty high slot]
Medium Anti-EM Screen Reinforcer II Medium Ancillary Current Router I
Hobgoblin II x5
~550 DPS
760 omni tank with Strong blue + crystals, 1052 with strong blue + overload +crystals
point can be tech two, but you want to exploit your range, stay at the edge of point range ( you have 700 cargohold, so can hold medium standard container and in total about 16 800's ( more if navy 800's) ( thats from memory, maybe slightly different, but certainly plenty)
have to target choose a bit, can take on any BC, tech 1 or 2, stay clear of frigs, although precision heavy's + the NH's explosion velocity bonus certainly aren't dreadfull. will do more damage with precision heavies, than CN. ( according to EFT, too busy in combat to note the damage amounts) will do about 100 DPS with precision missiles to a jag ( drones not included)
this fit can be done tech 2, need named damage control, but faction booster isn't expensive (~50 mill from memory) and certainly worth it.
^this is where a NH is better than a drake, drakes should be buffer fit for PVP ( i like with med neut as well :D) and NH's should be active tanked, unless you have logi support.
Fitting mod AND Ancillary Current Router....
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Max Tux
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Posted - 2010.05.15 19:17:00 -
[18]
Originally by: Alsyth
Originally by: Max Tux [Nighthawk, HML Active (faction)] snip
Fitting mod AND Ancillary Current Router....
remove the omega, and fit a PG8, and you can ditch the PDS.
fittings mods don't mean its a bad fit. the only other thing i would put in that low would be a nano, and that doesn't give you *that* much, 4th BCU puts you over on CPU, and is almost useless with stacking.
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Cyan Cure
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Posted - 2010.05.15 19:50:00 -
[19]
Quote: [Ferox, New Setup 1] Magnetic Field Stabilizer II Magnetic Field Stabilizer II Magnetic Field Stabilizer II Damage Control II
Y-T8 Overcharged Hydrocarbon I Microwarpdrive Medium Electrochemical Capacitor Booster I, Cap Booster 800 Large Shield Booster II Invulnerability Field II Warp Scrambler II
Heavy Ion Blaster II, Caldari Navy Antimatter Charge M Heavy Ion Blaster II, Caldari Navy Antimatter Charge M Heavy Ion Blaster II, Caldari Navy Antimatter Charge M Heavy Ion Blaster II, Caldari Navy Antimatter Charge M Heavy Ion Blaster II, Caldari Navy Antimatter Charge M Heavy Ion Blaster II, Caldari Navy Antimatter Charge M [empty high slot]
Medium Anti-EM Screen Reinforcer I Medium Anti-EM Screen Reinforcer I Medium Anti-Thermal Screen Reinforcer I
Warrior II x5
I guess... You aren't too specific with what you want, unless a set of implants is suppoused to imply something i'm not aware of.
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andeira
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Posted - 2010.05.15 21:34:00 -
[20]
Edited by: andeira on 15/05/2010 21:40:51 ok since you can spend a lot of isk on your head faction fit shouldn't be a problem I hope ^^
this is what I am planning to fly for when I feel lucky
http://img696.imageshack.us/img696/7333/tengupvpr.jpg
I have not calculated costs yet but you might want to shave off some isk on that shield booster cause that is the most expensive I believe it is tight on fitting but I think it can make for one hell of a nice ship if used right
edit: overload to reach the 2k tank mark. overloading the cap booster resists and shieldbooster turning of the neut should hold you capped up for 6 minutes if not neuted and according to eft overload can be achieved for as long as 2 minutes. if not dead by then you should have escaped already (move the mods around a bit so ab web and point soak up the heat)
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