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Commander Kier'Harrada
Fiesty Goats
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Posted - 2010.05.12 19:01:00 -
[1]
Okay, I'm posting this because I really don't trust my EVEMon (according to it Tachyon Beam Laser II's do less damage than Mega Pulse Laser II's which is just physically impossible!) so what I'm wondering is if this fit is actually impossible or if EVEMon is just lying to me and I've actually got a good fit here! Also if any of you have any comments on how to improve the fitting I'd be happy to hear them! The setup is:
[High] Mega Pulse Laser II's x7 Large Remote Armour Repair System II
[Medium] Heavy Capacitor Booster II - Cap Booster 800's F-90 Positional Sensor Subroutines - Scan Resolution Script Faint Warp Disrupter I
[Low] Large Armour Repairer II EANM II x2 1600mm Reinforced Rolled Tungsten Plate I x2 Heat Sink II x2 Energised Reflective Membrane II
[Rigs] Large Trimark Armour Pump I Large capacitor Control Circuit I Large Energy Collision Accelerator I
The rigs are already fitted, I lent my armageddon to a friend a while ago and he thought it would be wise to fit rigs =/ so now I don't really feel like spending the ISK on more rigs, but I know it would probably be wiser for me to 
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Ninetails o'Cat
League of Super Evil
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Posted - 2010.05.12 20:37:00 -
[2]
1. EVEmon is right, Tachyons do less damage than Mega Pulses.
2. That fitting isn't so great...
Drop the Large Armor Repairer for another heatsink, and drop the reflective membrane for an damage control insted. Oh, and if you haven't already throw some Ogres/Bezerkers into the drone bay.
3. If you can't afford rigs for an armageddon, don't fly battleships. 
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Mona X
Caldari C0VEN
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Posted - 2010.05.12 20:42:00 -
[3]
Edited by: Mona X on 12/05/2010 20:42:14 And you don't have enough both CPU and PG. Downgrade some guns.
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Commander Kier'Harrada
Fiesty Goats
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Posted - 2010.05.12 21:09:00 -
[4]
Originally by: Ninetails o'Cat 1. EVEmon is right, Tachyons do less damage than Mega Pulses.
2. That fitting isn't so great...
Drop the Large Armor Repairer for another heatsink, and drop the reflective membrane for an damage control insted. Oh, and if you haven't already throw some Ogres/Bezerkers into the drone bay.
3. If you can't afford rigs for an armageddon, don't fly battleships. 
Just to clarify, I do mean Tachyon Beam Laser II's xD and they do cause things to die instandtly turn to ash at your whym!
I do already have a few Ogre's in the droneday, about the rigs... yeahhh i suppoe i can buy them but ISK is tight after spending a bill or so on a carrier reacently xD which is why I'm all for keeping them attached untill I make some more money. The thing I'm concerned about though is that EVEMon is saying that the CPU and Powergrid are way off the scale, which just doesn't seem right to me =/
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Ninetails o'Cat
League of Super Evil
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Posted - 2010.05.12 21:19:00 -
[5]
Originally by: Commander Kier'Harrada
Originally by: Ninetails o'Cat 1. EVEmon is right, Tachyons do less damage than Mega Pulses.
2. That fitting isn't so great...
Drop the Large Armor Repairer for another heatsink, and drop the reflective membrane for an damage control insted. Oh, and if you haven't already throw some Ogres/Bezerkers into the drone bay.
3. If you can't afford rigs for an armageddon, don't fly battleships. 
Just to clarify, I do mean Tachyon Beam Laser II's xD and they do cause things to die instandtly turn to ash at your whym!
I do already have a few Ogre's in the droneday, about the rigs... yeahhh i suppoe i can buy them but ISK is tight after spending a bill or so on a carrier reacently xD which is why I'm all for keeping them attached untill I make some more money. The thing I'm concerned about though is that EVEMon is saying that the CPU and Powergrid are way off the scale, which just doesn't seem right to me =/
Mega Pulse Laser:
Damage mod = 3.6 ROF = 7.875
3.6/7.875 = 0.45....
Tachyon Laser:
Damage Mod = 5.4 ROF = 12.5
5.4/12.5 = 0.432
0.45 > 0.432, therefore Mega Pulses do more damage (even though I've done it with no skills effecting, since skills effect them both equally, the overall result will stay the same)
And yes, you are way over on CPU and Grid. Drop a few guns down a stage.
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Kenpotchi
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Posted - 2010.05.13 00:12:00 -
[6]
I was going to help because I love to fly this ship BUT I looked at your fit and figured out you were ither given this account or you bought the account. Learn to PvP with a Harbinger or some thing smaller. Upgrade to you Geddon after you have learned how to fit and fly PvP ships.
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Aralieus
Amarr Rising Devils En Garde
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Posted - 2010.05.13 00:29:00 -
[7]
First and foremost, never put tach's on a geddon...for pve or pvp, the apoc does the job of using tach's soooo much better. I'm also pretty sure your running over grid/cpu with the guns you have fitted now. The geddon works best with dual heavy's for two reasons mainly. Fitting requirements and the cap usage. Some would even argue that the RoF bonus geddon gets works best with dual heavy's with their already high rate of fire(2.8s with my skills fitted on a geddon). Tbh if your going to use the ship, use the ship and put the appropriate rigs on there. I have seen ppl use this fit with great success:
[Armageddon, Master Blaster] Energized Adaptive Nano Membrane II Energized Adaptive Nano Membrane II Damage Control II 1600mm Reinforced Rolled Tungsten Plates I 1600mm Reinforced Rolled Tungsten Plates I 1600mm Reinforced Rolled Tungsten Plates I Heat Sink II Heat Sink II
Stasis Webifier II Heavy Capacitor Booster II, Cap Booster 800 Warp Disruptor II
Dual Heavy Pulse Laser II, Imperial Navy Multifrequency L Dual Heavy Pulse Laser II, Imperial Navy Multifrequency L Dual Heavy Pulse Laser II, Imperial Navy Multifrequency L Dual Heavy Pulse Laser II, Imperial Navy Multifrequency L Dual Heavy Pulse Laser II, Imperial Navy Multifrequency L Dual Heavy Pulse Laser II, Imperial Navy Multifrequency L Dual Heavy Pulse Laser II, Imperial Navy Multifrequency L Heavy Energy Neutralizer II
Large Trimark Armor Pump I Large Trimark Armor Pump I Large Trimark Armor Pump I
Ogre II x5
Switch out the web for a prop mod of your liking and play style. The repper you have on their isn't going to do jack-sh!t but eat your cap up therefore making it hurt more than help. You would get more out of another heat sink or EANM. Not sure what the Energised Reflective Membrane II is for but you would get more benefit out of a EANM. Large Remote Armour Repair System II is cool if your in a RR BS gang, if not fit a Heavy Neut II. F-90 Positional Sensor Subroutines - Scan Resolution Script is great if your in a fleet, if not anything that takes longer for you to target than it to just warp off will usually be difficult to kill to the point it will not be worth locking at all anyway because of its sig/agility(unless gatecamping). Most targets that want to fight will stick around long enough for a lock w/out it being boosted, others will kite you or burn out of disruptor range in a appropriate fashion. However seeing as this is Eve, EVERYTHING is situational so fit smart and fight hard 
Fortune favors the bold!!! |

Dred 'Morte
New European Regiment Blade.
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Posted - 2010.05.13 01:40:00 -
[8]
Heat Sink II Heat Sink II Heat Sink II Damage Control II 1600mm Reinforced Rolled Tungsten Plates I 1600mm Reinforced Rolled Tungsten Plates I Energized Adaptive Nano Membrane II Energized Adaptive Nano Membrane II Sensor Booster II Tracking Computer II Tracking Computer II Mega Pulse Laser II [Imperial Navy Multifrequency L] Mega Pulse Laser II [Imperial Navy Multifrequency L] Mega Pulse Laser II [Imperial Navy Multifrequency L] Mega Pulse Laser II [Imperial Navy Multifrequency L] Mega Pulse Laser II [Imperial Navy Multifrequency L] Mega Pulse Laser II [Imperial Navy Multifrequency L] Mega Pulse Laser II [Imperial Navy Multifrequency L] Large Trimark Armor Pump I Large Trimark Armor Pump I Large Trimark Armor Pump I Ogre II
The 'Geddon is not a solo ship, so you're doing somethign very wrong if you put disruptors and webbers on it. That's the job of the tacklers. You can swap a heatsink for a plate, your choice. The mid allow for some flexibility, you have basicly 3 choices: Sensor Boosters, Tracking Computers and ECCM. Passive targeter may be of use in certain situations.
That's about 1150 DPS with 110K Effective HP.
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Admiral Pelleon
White Shadow Imperium Z.E.R.G
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Posted - 2010.05.13 03:33:00 -
[9]
Originally by: Dred 'Morte Heat Sink II Heat Sink II Heat Sink II Damage Control II 1600mm Reinforced Rolled Tungsten Plates I 1600mm Reinforced Rolled Tungsten Plates I Energized Adaptive Nano Membrane II Energized Adaptive Nano Membrane II Sensor Booster II Tracking Computer II Tracking Computer II Mega Pulse Laser II [Imperial Navy Multifrequency L] Mega Pulse Laser II [Imperial Navy Multifrequency L] Mega Pulse Laser II [Imperial Navy Multifrequency L] Mega Pulse Laser II [Imperial Navy Multifrequency L] Mega Pulse Laser II [Imperial Navy Multifrequency L] Mega Pulse Laser II [Imperial Navy Multifrequency L] Mega Pulse Laser II [Imperial Navy Multifrequency L] Large Trimark Armor Pump I Large Trimark Armor Pump I Large Trimark Armor Pump I Ogre II
The 'Geddon is not a solo ship, so you're doing somethign very wrong if you put disruptors and webbers on it. That's the job of the tacklers. You can swap a heatsink for a plate, your choice. The mid allow for some flexibility, you have basicly 3 choices: Sensor Boosters, Tracking Computers and ECCM. Passive targeter may be of use in certain situations.
That's about 1150 DPS with 110K Effective HP.
No cap booster.
No MWD.
No. ________ Chicago players channel: 'Windy City'
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Aralieus
Amarr Rising Devils En Garde
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Posted - 2010.05.13 03:39:00 -
[10]
Edited by: Aralieus on 13/05/2010 03:43:45
Originally by: Admiral Pelleon
Originally by: Dred 'Morte Heat Sink II Heat Sink II Heat Sink II Damage Control II 1600mm Reinforced Rolled Tungsten Plates I 1600mm Reinforced Rolled Tungsten Plates I Energized Adaptive Nano Membrane II Energized Adaptive Nano Membrane II Sensor Booster II Tracking Computer II Tracking Computer II Mega Pulse Laser II [Imperial Navy Multifrequency L] Mega Pulse Laser II [Imperial Navy Multifrequency L] Mega Pulse Laser II [Imperial Navy Multifrequency L] Mega Pulse Laser II [Imperial Navy Multifrequency L] Mega Pulse Laser II [Imperial Navy Multifrequency L] Mega Pulse Laser II [Imperial Navy Multifrequency L] Mega Pulse Laser II [Imperial Navy Multifrequency L] Large Trimark Armor Pump I Large Trimark Armor Pump I Large Trimark Armor Pump I Ogre II
The 'Geddon is not a solo ship, so you're doing somethign very wrong if you put disruptors and webbers on it. That's the job of the tacklers. You can swap a heatsink for a plate, your choice. The mid allow for some flexibility, you have basicly 3 choices: Sensor Boosters, Tracking Computers and ECCM. Passive targeter may be of use in certain situations.
That's about 1150 DPS with 110K Effective HP.
No cap booster.
No MWD.
No.
Its a PVE/PVP Hybrid 
Edit: Also I beg to differ about it not being a solo ship, not kissing arse here but you might want to check out some of Kil2's vids...
Fortune favors the bold!!! |

ImAPostingAlt
Amarr
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Posted - 2010.05.13 06:09:00 -
[11]
For small RR gangs I use this(needs a cheap turret CPU implant):
[Armageddon, Wargames - RR] 1600mm Reinforced Rolled Tungsten Plates I 1600mm Reinforced Rolled Tungsten Plates I 1600mm Reinforced Rolled Tungsten Plates I Damage Control II Energized Adaptive Nano Membrane II Adaptive Nano Plating II Heat Sink II Heat Sink II
Warp Disruptor II X5 Prototype I Engine Enervator Medium Capacitor Booster II, Cap Booster 800
Mega Pulse Laser II, Imperial Navy Multifrequency L Mega Pulse Laser II, Imperial Navy Multifrequency L Mega Pulse Laser II, Imperial Navy Multifrequency L Mega Pulse Laser II, Imperial Navy Multifrequency L Mega Pulse Laser II, Imperial Navy Multifrequency L Mega Pulse Laser II, Imperial Navy Multifrequency L Mega Pulse Laser II, Imperial Navy Multifrequency L Large 'Arup' I Remote Bulwark Reconstruction
Large Trimark Armor Pump I Large Trimark Armor Pump I Large Trimark Armor Pump I
Berserker II x5
For solo action I use something like this:
[Armageddon, Solo] 1600mm Reinforced Rolled Tungsten Plates I 1600mm Reinforced Rolled Tungsten Plates I Large Armor Repairer II Damage Control II Energized Adaptive Nano Membrane II Adaptive Nano Plating II Heat Sink II Heat Sink II
Warp Disruptor II X5 Prototype I Engine Enervator Heavy Capacitor Booster II, Cap Booster 800
Dual Heavy Pulse Laser II, Scorch L Dual Heavy Pulse Laser II, Scorch L Dual Heavy Pulse Laser II, Scorch L Dual Heavy Pulse Laser II, Scorch L Dual Heavy Pulse Laser II, Scorch L Dual Heavy Pulse Laser II, Scorch L Dual Heavy Pulse Laser II, Scorch L Heavy Energy Neutralizer II
Large Trimark Armor Pump I Large Trimark Armor Pump I Large Trimark Armor Pump I
Berserker II x5
Some people may not like the hybrid buffer + rep, but the rep is real nice if the fight drags out(watch some of Kil2's vids). If the fight lasts over a minute and a half the rep is better than a third plate.
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Commander Kier'Harrada
Fiesty Goats
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Posted - 2010.05.13 11:16:00 -
[12]
Lots of info there, thanks guys. Yes, its true (and probably very obvious) that I know jack **** about PVP xD I've been carebearing around for the past 22 months and i've finally decided that enough is enough! I got that geddon fitting from a friend and when EFT said that it was impossible I thought I should post it on here to just make 100% sure.
So would basically for a pvp geddon I want more armour HP than god, okayish resistances and enough DPS to melt face's? But i should always have a warp jammer of some sort fitted in the mid slots no matter what I'm doing with it, shouldn't I?
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Malcanis
Vanishing Point. The Initiative.
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Posted - 2010.05.13 11:46:00 -
[13]
Originally by: Commander Kier'Harrada Lots of info there, thanks guys. Yes, its true (and probably very obvious) that I know jack **** about PVP xD I've been carebearing around for the past 22 months and i've finally decided that enough is enough! I got that geddon fitting from a friend and when EFT said that it was impossible I thought I should post it on here to just make 100% sure.
So would basically for a pvp geddon I want more armour HP than god, okayish resistances and enough DPS to melt face's? But i should always have a warp jammer of some sort fitted in the mid slots no matter what I'm doing with it, shouldn't I?
Yes.
You must fit a MWD, unless you plan to spend all your time in deadspace, in which case fit an AB.
The only time you wouldn't fit the warp scrambler is if you're flying in a largish fleet with lots of specialised tacklers.
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The Tzar
T-Wrecks
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Posted - 2010.05.13 11:50:00 -
[14]
I've flown the geddon lots in gangs, mostly RR piracy fleets. As a result I've always fitted an MWD to ensure best possible chance of getting in range for RR's.
Solo; I understand that the geddon has more than enough range to not need an MWD to apply it's damage but does that not leave the ship a little in the lurch in terms of getting back to gates?
It's horribly low on CPU so I understand the sacrifices you need to make to fit an MWD to this ship but even with DHP II's and the odd ANM II to save on CPU is it still worth not fitting an MWD for solo pvp?
Tzar
Please resize your signature to the maximum allowed of 400 x 120 pixels.StevieSG |

VanNostrum
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Posted - 2010.05.13 11:53:00 -
[15]
MWD on a 3-med-slot ship with multiple plates and armor rigs is bad imo The ship is slow as hell no matter what propulsion mod you put on, you can't catch anything with that agility/acceleration and speed. You have enough optimal to join in the fight in any skirmish anyway. Scram + Web + Large Cap Booster is the way to fit.
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Concubinia Scarlett
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Posted - 2010.05.13 12:02:00 -
[16]
Originally by: VanNostrum MWD on a 3-med-slot ship with multiple plates and armor rigs is bad imo The ship is slow as hell no matter what propulsion mod you put on, you can't catch anything with that agility/acceleration and speed. You have enough optimal to join in the fight in any skirmish anyway. Scram + Web + Large Cap Booster is the way to fit.
You dont fit a MWD for catching stuff, you fit one to get within RR of each other quickly in a RRBS fleet and not die.
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ImAPostingAlt
Amarr
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Posted - 2010.05.13 12:19:00 -
[17]
Originally by: The Tzar I've flown the geddon lots in gangs, mostly RR piracy fleets. As a result I've always fitted an MWD to ensure best possible chance of getting in range for RR's.
Solo; I understand that the geddon has more than enough range to not need an MWD to apply it's damage but does that not leave the ship a little in the lurch in terms of getting back to gates?
It's horribly low on CPU so I understand the sacrifices you need to make to fit an MWD to this ship but even with DHP II's and the odd ANM II to save on CPU is it still worth not fitting an MWD for solo pvp?
Tzar
Well my RR fit was used only for high sec wars in which fights almost always take place on station undocks so everyone is within rep range from the start.
As for solo, a pro camp will kill you whether you have a MWD or not, and getting away from a crap camp is fairly easy even without a MWD. Also for solo you cannot give up a web. With pulse tracking if anything small got under 10km you would have no chance in hell. The web gives you a better chance to engage small ships and survive.
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Kenpotchi
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Posted - 2010.05.13 12:45:00 -
[18]
Edited by: Kenpotchi on 13/05/2010 12:45:39 Ok Ive given in.
[Armageddon, New Setup 1] Pseudoelectron Containment Field I Energized Adaptive Nano Membrane II Adaptive Nano Plating II 1600mm Reinforced Rolled Tungsten Plates I 1600mm Reinforced Rolled Tungsten Plates I 1600mm Reinforced Rolled Tungsten Plates I Heat Sink II Heat Sink II
Medium Electrochemical Capacitor Booster I, Cap Booster 800 100MN MicroWarpdrive I Warp Disruptor II
Dual Heavy Pulse Laser II, Imperial Navy Multifrequency L Dual Heavy Pulse Laser II, Imperial Navy Multifrequency L Dual Heavy Pulse Laser II, Imperial Navy Multifrequency L Dual Heavy Pulse Laser II, Imperial Navy Multifrequency L Dual Heavy Pulse Laser II, Imperial Navy Multifrequency L Dual Heavy Pulse Laser II, Imperial Navy Multifrequency L Dual Heavy Pulse Laser II, Imperial Navy Multifrequency L Heavy Unstable Power Fluctuator I
Large Trimark Armor Pump I Large Trimark Armor Pump I Large Trimark Armor Pump I
Hobgoblin II x5 Hammerhead II x5 Vespa EC-600 x5
This is my standard fit for pretty much every thing. Large Neut + Hobs get rid of pesky frigs. You can use warrors if you like. If you have support just use Ogre IIs for max DPS. If you happen to be doing RR, 5x Heavy Armor Bot II rep just s much as a LRAR or you can drop the neut for the LRAR.
My personall favoret for station games
[Armageddon, New Setup 4] Heat Sink II Heat Sink II Heat Sink II Damage Control II Adaptive Nano Plating II Adaptive Nano Plating II 1600mm Reinforced Rolled Tungsten Plates I 1600mm Reinforced Rolled Tungsten Plates I
Sensor Booster II, Scan Resolution Warp Scrambler II Medium Electrochemical Capacitor Booster I, Cap Booster 800
Mega Pulse Laser II, Imperial Navy Multifrequency L Mega Pulse Laser II, Imperial Navy Multifrequency L Mega Pulse Laser II, Imperial Navy Multifrequency L Mega Pulse Laser II, Imperial Navy Multifrequency L Mega Pulse Laser II, Imperial Navy Multifrequency L Mega Pulse Laser II, Imperial Navy Multifrequency L Mega Pulse Laser II, Imperial Navy Multifrequency L Heavy Unstable Power Fluctuator I
Large Trimark Armor Pump I Large Trimark Armor Pump I Large Trimark Armor Pump I
Ogre II x5
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Admiral Pelleon
White Shadow Imperium Z.E.R.G
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Posted - 2010.05.13 21:31:00 -
[19]
Originally by: VanNostrum MWD on a 3-med-slot ship with multiple plates and armor rigs is bad imo The ship is slow as hell no matter what propulsion mod you put on, you can't catch anything with that agility/acceleration and speed. You have enough optimal to join in the fight in any skirmish anyway. Scram + Web + Large Cap Booster is the way to fit.
Wait until you jump through a gate in a gang and can't get back into RR range. ________ Chicago players channel: 'Windy City'
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Petra Katell
Pator Tech School
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Posted - 2010.05.13 23:43:00 -
[20]
I find these fits (especially the RR ones) without a MWD to be amusing.
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