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cheyben
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Posted - 2004.12.06 09:29:00 -
[1]
hi
i was on mission yesterday with my prophecy, and i was kill by a player in 0.3 gate camping, i dun see him coz i was afk :(
i never do a pvp, so anyone can said me a really good anti-pk setup, like that i cant fit my prophecy and maybe i can pass the gate camping when pk are there, it was a raven who pk me.
ty |

cheyben
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Posted - 2004.12.06 09:29:00 -
[2]
hi
i was on mission yesterday with my prophecy, and i was kill by a player in 0.3 gate camping, i dun see him coz i was afk :(
i never do a pvp, so anyone can said me a really good anti-pk setup, like that i cant fit my prophecy and maybe i can pass the gate camping when pk are there, it was a raven who pk me.
ty |

Szumo Manos
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Posted - 2004.12.06 09:39:00 -
[3]
Edited by: Szumo Manos on 06/12/2004 09:42:33 No setup will help you if you travel through 0.4 or less afk.
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Szumo Manos
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Posted - 2004.12.06 09:39:00 -
[4]
Edited by: Szumo Manos on 06/12/2004 09:42:33 No setup will help you if you travel through 0.4 or less afk.
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cheyben
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Posted - 2004.12.06 11:09:00 -
[5]
lol i know i dun want a setup for afk i want a setup for anti pk all the time, unlockable etc ship, what is the best setup for anti pk |

cheyben
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Posted - 2004.12.06 11:09:00 -
[6]
lol i know i dun want a setup for afk i want a setup for anti pk all the time, unlockable etc ship, what is the best setup for anti pk |

KristofferTr
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Posted - 2004.12.06 11:19:00 -
[7]
Dont travel there? The best hint is to check the automap for Ships killed and pods killed in the last hour, and how many players there is in a system. Check the route ur traveling with.
Always check the system your entering for pirates, if there is pirates warp to a planet isntead of the gate, make a BM on the way there and then go back to your bookmark (this is a safespot)
To better your chanses try to fit a MWD or a oversized AB so you can run to the gate if you see campers rather then walk. You can try to outtank them also, Fit hardners and boosters/repairers.
But realy, a overtanked Apoc can easy die if there's a big camp at the gates, so my best hint is to better your own skills against them rather then trying to outfit the ship for it. There is no better power in eve then numbers.
Miner - KristofferTr Fighter - Whitelitch Tactical - Lafiele |

KristofferTr
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Posted - 2004.12.06 11:19:00 -
[8]
Dont travel there? The best hint is to check the automap for Ships killed and pods killed in the last hour, and how many players there is in a system. Check the route ur traveling with.
Always check the system your entering for pirates, if there is pirates warp to a planet isntead of the gate, make a BM on the way there and then go back to your bookmark (this is a safespot)
To better your chanses try to fit a MWD or a oversized AB so you can run to the gate if you see campers rather then walk. You can try to outtank them also, Fit hardners and boosters/repairers.
But realy, a overtanked Apoc can easy die if there's a big camp at the gates, so my best hint is to better your own skills against them rather then trying to outfit the ship for it. There is no better power in eve then numbers.
Miner - KristofferTr Fighter - Whitelitch Tactical - Lafiele |

cheyben
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Posted - 2004.12.06 13:30:00 -
[9]
ty, yup i can try all thing that u do, safe spot, tank or anything else, but i know one one guy in my corp, he have a scorp u can't target his scorp, i think that this can help to pass the camp gate, what can i need to do thatfor my prophecy or ferox, and it is possible or is it possible only with my BS ?
ty |

cheyben
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Posted - 2004.12.06 13:30:00 -
[10]
ty, yup i can try all thing that u do, safe spot, tank or anything else, but i know one one guy in my corp, he have a scorp u can't target his scorp, i think that this can help to pass the camp gate, what can i need to do thatfor my prophecy or ferox, and it is possible or is it possible only with my BS ?
ty |

Goofman
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Posted - 2004.12.06 13:41:00 -
[11]
He can do that in his Scorp cause he has so much Med-slots. so u'll never get to that point without buying a scorp yourself.
Mfg Goofman
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Goofman
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Posted - 2004.12.06 13:41:00 -
[12]
He can do that in his Scorp cause he has so much Med-slots. so u'll never get to that point without buying a scorp yourself.
Mfg Goofman
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Gungankllr
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Posted - 2004.12.06 14:06:00 -
[13]
There is no happy middle ground for PVP or PVE. You pretty much have to choose to set up for one or the other, you can try to set up for both but you will end up with a ship that is only marginally good at each.
www.hadean.org
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Gungankllr
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Posted - 2004.12.06 14:06:00 -
[14]
There is no happy middle ground for PVP or PVE. You pretty much have to choose to set up for one or the other, you can try to set up for both but you will end up with a ship that is only marginally good at each.
www.hadean.org
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Chepe Nolon
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Posted - 2004.12.06 14:08:00 -
[15]
Or go for an inty. High speed and low sig res makes it harder for them to lock on you before you reach the gate or warp away.
Note: Harder. There will allways be a way to lose your ship. 
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Chepe Nolon
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Posted - 2004.12.06 14:08:00 -
[16]
Or go for an inty. High speed and low sig res makes it harder for them to lock on you before you reach the gate or warp away.
Note: Harder. There will allways be a way to lose your ship. 
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Thanit
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Posted - 2004.12.06 14:58:00 -
[17]
that scorp uses ecm and will die as soon as he meets someone with eccm or when he meets a gang of quick locking high damage BS's.
ECM is not the best way to pass gates, instajumps, mwd and wcs are.
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Thanit
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Posted - 2004.12.06 14:58:00 -
[18]
that scorp uses ecm and will die as soon as he meets someone with eccm or when he meets a gang of quick locking high damage BS's.
ECM is not the best way to pass gates, instajumps, mwd and wcs are.
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Sun Ra
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Posted - 2004.12.06 15:03:00 -
[19]
Stick to 1.0-0.5 dont go afk in 0.4-0.0 
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Sun Ra
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Posted - 2004.12.06 15:03:00 -
[20]
Stick to 1.0-0.5 dont go afk in 0.4-0.0 
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