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Eva Wolfe
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Posted - 2010.05.18 01:06:00 -
[1]
The population has doubled from what I remember but there's still only 20 slots per research station. New players have not really got much of a chance to do anything in this area unless they join a corp that has it's own pos with research facilities.
Was looking at a couple today and they had like 50 days on them, not going to improve your BPOs much that way.
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Louiss Kimplar
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Posted - 2010.05.18 01:19:00 -
[2]
Edited by: Louiss Kimplar on 18/05/2010 01:19:16 No, I would say a better solution would be to improve the mechanics for player research corporations so they can more easily provide research services to other players. Market forces should be player driven in this game in my humble opinion.
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Nales Pierce
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Posted - 2010.05.18 02:09:00 -
[3]
Second that. There are plenty of slots available in POS's we just need them unlocked for renting.
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BeanBagKing
Ch3mic4l Warfare
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Posted - 2010.05.18 02:17:00 -
[4]
Originally by: Nales Pierce Second that. There are plenty of slots available in POS's we just need them unlocked for renting.
This, it would be nice if CCP implemented a better interface for managing POS assets, so you could easily rent stuff like this out.
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Ghoest
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Posted - 2010.05.18 02:58:00 -
[5]
Originally by: Louiss Kimplar Edited by: Louiss Kimplar on 18/05/2010 01:19:16 No, I would say a better solution would be to improve the mechanics for player research corporations so they can more easily provide research services to other players. Market forces should be player driven in this game in my humble opinion.
exactly
Wherever you went - Here you are.
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Nooma K'Larr
Minmatar Cat's Cradle
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Posted - 2010.05.18 03:23:00 -
[6]
Looking for research slots with <20 days is a bit of a challenge but it can be done. Dont know if doubling the slots would help any as they are just as quickly filled.
I think the problem is that when a job is canceled, that canceled slot remains unavailable until the original time allotted is up.
Perhaps removing this feature would ease things a bit.
On a side note, i am endeavoring on building a 1 man POS. Want to see if it's doable. ___________________________________________________ CSM - Bring back Medium Shader! |

Dirk Magnum
Royal Hiigaran Navy
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Posted - 2010.05.18 03:31:00 -
[7]
Edited by: Dirk Magnum on 18/05/2010 03:33:22 By the time I actually flew out to an open station in the Solitude region with some BPs, I was bored of the whole affair, dropped the BPs in a station, and proceded to expend about 50,000 antimatter rounds on a proactive ratting campaign in the various 0.1 and 0.2 systems they have out there. Then I flew back to Amarr, forgetting why I'd gone there in the first place, and didn't think about it again until I started wondering why my BPs weren't in the cargohold anymore. So it goes.
TLDR there are open slots in Syndicate. Number of open slots needs to be expanded elsewhere.
I used to think that the limited number of slots was good, in that it gave people a reason to build POSs and fight wars over the real-estate in high sec... but then I realized how rarely people actually do that, even if the fate of their research and inventino business depends on ready access to open slots. High Sec real-estate wars are something I want, but this is not the catalyst for them, so in my book there's no reason not to boost the availability of slots in static stations at this point.
Originally by: Nooma K'Larr On a side note, i am endeavoring on building a 1 man POS. Want to see if it's doable.
Doable yes. I've done it. Profitable... Like anything else in industry, it depends. I'm not an industrialist though, so take that into consideration. If you aren't willing to go in all the way on it, your chances of making the one-man POS actually work for you is even more questionable, IMO.
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Lost Troll
Caldari Provisions
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Posted - 2010.05.18 05:38:00 -
[8]
You guys have some good ideals here.
Before invention came about, you could rent research slots out to alliance members. But once invention came into play, the feature became broke and CCP wound up removing it.
I would like to see CCP bring this back, but on a larger scale. Like what Louiss Kimplar's ideal is, have the players be able to rent slots out to any one to use. This will fill the research slot gap and also allow high/low sec real estate to be come more of a valuable war target and commodity.
Nooma K'Larr, I think that is also a grate ideal. When a job is canceled, the slot should become available for the next person, but not for the one who canceled there job.
Also, a one man research/invention POS is very doable, if you have the right standings and skills. As for hardware, just a small tower and one advanced lab and one standard lab is all you need to get started.
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Zartrader
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Posted - 2010.05.18 06:48:00 -
[9]
Edited by: Zartrader on 18/05/2010 06:48:16
Renting POS slots would solve the issue. There should also be a mechanic to remove unused pos's after several months though to stop players parking them for future use but never using them (this would help WH space too). As said above the slot remaining closed after cancellation was intended to stop players using any old BP to hold slots for themselves. But the keep slot closed to that player only would solve that.
Another issue is many seem to not understand the maths behind ME and PE levels and end up researching for considerably longer than needed. Some BP's need no research at all and many only need 10 or so. This could be solved by showing the marginal savings from one level to the next when a given level is input.
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Nooma K'Larr
Minmatar Cat's Cradle
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Posted - 2010.05.18 07:10:00 -
[10]
Originally by: Zartrader Edited by: Zartrader on 18/05/2010 06:48:16
Renting POS slots would solve the issue. There should also be a mechanic to remove unused pos's after several months though to stop players parking them for future use but never using them...
there is...WARDEC. The one corp I belonged to would look for "abandoned POS" and wardec the corp. Usually no one would show up for the fight so we would just surround the POS and blow it up.
Quote:
Another issue is many seem to not understand the maths behind ME and PE levels and end up researching for considerably longer than needed. Some BP's need no research at all and many only need 10 or so. This could be solved by showing the marginal savings from one level to the next when a given level is input.
An ingame version of BPO CALC would be awesome. I would be so lost without that site. ___________________________________________________ CSM - Bring back Medium Shader! |

Zartrader
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Posted - 2010.05.18 07:36:00 -
[11]
That's true about wardec's but you have the issue of no return unless mods are attached. If there was a way to capture POS's that would be more fun I think.
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Kithran
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Posted - 2010.05.18 07:45:00 -
[12]
Originally by: Nooma K'Larr Looking for research slots with <20 days is a bit of a challenge but it can be done. Dont know if doubling the slots would help any as they are just as quickly filled.
I think the problem is that when a job is canceled, that canceled slot remains unavailable until the original time allotted is up.
Perhaps removing this feature would ease things a bit.
On a side note, i am endeavoring on building a 1 man POS. Want to see if it's doable.
You seem to have missed the reason for the slot being unavailable when cancelled. For all corporate jobs (i.e. not just research but also manufacturing that is started with a bpo/bpc in a corp hanger somewhere) anyone with the roles to start a job can also cancel a job. ANY corporate job. This rule _has_ to be in place for any sort of research alliance to work, or any corp with some impatient people - otherwise they could just cancel someone elses job so they have a slot to use.
Kithran
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Qoi
New Eden Warriors
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Posted - 2010.05.18 07:46:00 -
[13]
Originally by: Louiss Kimplar Edited by: Louiss Kimplar on 18/05/2010 01:19:16 No, I would say a better solution would be to improve the mechanics for player research corporations so they can more easily provide research services to other players. Market forces should be player driven in this game in my humble opinion.
QFT, give this man a cookie! 
I would be a happy panda if i just could give someone the rights to research/manufacture at a POS without giving him the rights to destroy the work of all other researchers/manufacturers.  If i could rent out slots to other people, that would make me even happier. 
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Czeris
Battlestars Wildly Inappropriate.
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Posted - 2010.05.18 08:27:00 -
[14]
Lots of research slots available up here in Branch. 
Seriously though, making it even easier for people to never leave High Sec is not a Good Thing (tm).
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Sealiah
Coffee Lovers Brewing Club Pipe Hitters Union
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Posted - 2010.05.18 08:34:00 -
[15]
Originally by: Zartrader Edited by: Zartrader on 18/05/2010 06:48:16 Renting POS slots would solve the issue. There should also be a mechanic to remove unused pos's after several months though to stop players parking them for future use but never using them (this would help WH space too).
I'm not sure if such a mechanic is needed... If a pos is left to it self, war dec the corp and blow the pos up. If it's in a WH, there is a chance they lost access to it and you can attack it without a loss of SS.
Just jump in with a cap-stable laser bs, turn on the guns on best range and come back in 2 hours.
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Atticus Fynch
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Posted - 2010.05.18 09:02:00 -
[16]
Originally by: Czeris Lots of research slots available up here in Branch. 
Seriously though, making it even easier for people to never leave High Sec is not a Good Thing (tm).
Well, just for grins I decided to venture up there.Made it 2 jumps into nullsec and even tried approaching the gate from a different angle by warping to a planet first.
BAH!
The gate was surrounded by warp bubbles and of course I got podded. Good thing I sent my implant free alt in his noob ship. 0.0 is just not worth it IMO unless you belong to a pack of dogs.
Right now some idiot is pounding his chest about how he nailed an empty frigate.
Way to go dumbass!!
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Wardecthis Lol
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Posted - 2010.05.18 09:10:00 -
[17]
Originally by: Atticus Fynch
Originally by: Czeris Lots of research slots available up here in Branch. 
Seriously though, making it even easier for people to never leave High Sec is not a Good Thing (tm).
0.0 is just not worth it IMO unless you belong to a pack of dogs.
Quote:
Also Known As: a player corporation. Indeed.
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Nothingbetter2do
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Posted - 2010.05.18 09:51:00 -
[18]
Edited by: Nothingbetter2do on 18/05/2010 09:54:00 reducing the copy time of capital bpo's would help cut down on the waiting lists......... i mean come on its supposed to be 35000 years in the future and they still aint got photocopiers?
33 days to make 1 copy of a carrier bpo? constantly having "invent" (which is not the right description its more like "reproduce") the same t2 bpc's over n over. One invents an object only once and once it has been invented it cannot be invented again, it can only be reproduced again.
edit: hell even give us a new skill "Blueprint Reproduction" This skill reduces blueprint copying time by 10% per level. Rank 3 Skill, Prerequsite skills are Research 5 & Lab Operation 5
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Musical Fist
Gallente The Unknown Bar and Pub Elysium Alliance
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Posted - 2010.05.18 10:00:00 -
[19]
Originally by: Atticus Fynch
Originally by: Czeris Lots of research slots available up here in Branch. 
Seriously though, making it even easier for people to never leave High Sec is not a Good Thing (tm).
Right now some idiot is pounding his chest about how he nailed an empty frigate.
Way to go dumbass!!
Actually he is probably laughing at the fact you tried to go dock in a player owned station, you know there is always lowsec :P
Crawl before you can walk ;) This is so not my main
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Gunnanmon
Gallente The Scope
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Posted - 2010.05.18 10:37:00 -
[20]
Originally by: Nooma K'Larr On a side note, i am endeavoring on building a 1 man POS. Want to see if it's doable.
I'd say it's definitely do-able. I have a medium POS in high sec, and the fuel might cost about 200m a month, not sure tbh. If I bothered to use the 4 labs I'm sure I could turn a large profit. Signature locked for discussing moderation. Navigator
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Tippia
Sunshine and Lollipops
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Posted - 2010.05.18 11:08:00 -
[21]
Originally by: Gunnanmon
Originally by: Nooma K'Larr On a side note, i am endeavoring on building a 1 man POS. Want to see if it's doable.
I'd say it's definitely do-able. I have a medium POS in high sec, and the fuel might cost about 200m a month, not sure tbh. If I bothered to use the 4 labs I'm sure I could turn a large profit.
We've set one up that only I can really make use of so far (my poor corp mates suddenly veered off their various plans to go for industry and decided that frigate wars was much more fun to train for ), and we have more slots than I could ever fill. When we stocked up fuel for the next 6 months or so, the total came out as just over 80M a month. So really, the only actual problem is getting the standings if you want to do it in highsec. ——— “If you're not willing to fight for what you have in ≡v≡… you don't deserve it, and you will lose it.” — Karath Piki |

Killer Gandry
Caldari TerraNovae
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Posted - 2010.05.18 11:14:00 -
[22]
This is one of the reasons why CCP introduced PoS. Your choice to stay in a NPC corp nad thus joining the research queue's or join a corp where you can have access to labslots in a PoS.
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HeliosGal
Caldari
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Posted - 2010.05.18 11:41:00 -
[23]
actually theres lots of moon slots in womrhole space. Put up a high sec static facing hole. Put up a well defended pos take in t2 research gear and pump out those bpcs Signature - CCP what this game needs is more variance in PVE aspects and a little bit less PVP focus, more content more varied level 1-4 missions more than just 10 per faction high sec low sec and 00 |

Capt Fossil
Gallente
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Posted - 2010.05.18 11:51:00 -
[24]
Originally by: Czeris Lots of research slots available up here in Branch. 
Seriously though, making it even easier for people to never leave High Sec is not a Good Thing (tm).
My Mommy says I can't stay in the cellar and eat twinkies all day unless I show her more kills on my killboard.
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Atticus Fynch
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Posted - 2010.05.18 12:51:00 -
[25]
Originally by: Musical Fist
Originally by: Atticus Fynch
Originally by: Czeris Lots of research slots available up here in Branch. 
Seriously though, making it even easier for people to never leave High Sec is not a Good Thing (tm).
Right now some idiot is pounding his chest about how he nailed an empty frigate.
Way to go dumbass!!
Actually he is probably laughing at the fact you tried to go dock in a player owned station, you know there is always lowsec :P
Crawl before you can walk ;)
I said I made it two jumps into nullsec. I never said I tried to dock anywhere.
Learn to read before you comment ;)
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De'Veldrin
Minmatar Special Projects Executive The Obsidian Legion
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Posted - 2010.05.18 13:46:00 -
[26]
Originally by: Louiss Kimplar Edited by: Louiss Kimplar on 18/05/2010 01:19:16 No, I would say a better solution would be to improve the mechanics for player research corporations so they can more easily provide research services to other players. Market forces should be player driven in this game in my humble opinion.
Actually, there is a thread in the assembly hall on this very topic. You might give it a look and perhaps some support.
http://www.eveonline.com/ingameboard.asp?a=topic&threadID=1320358 --Vel
Originally by: Jiseinoku
Mining is the path to enlightement.
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Ziryab
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Posted - 2010.05.18 17:30:00 -
[27]
Originally by: Eva Wolfe The population has doubled from what I remember but there's still only 20 slots per research station. New players have not really got much of a chance to do anything in this area unless they join a corp that has it's own pos with research facilities.
Was looking at a couple today and they had like 50 days on them, not going to improve your BPOs much that way.
There are also many with no wait. Go there.
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