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xenonator
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Posted - 2010.05.25 10:22:00 -
[1]
Basically ignore all the fluff that you might read in these forums. Basically it a dog eat dog game, which is fine but you'll start at the bottom. It's generational by which I mean you cannot catch up with the entrenched player base. Yup you will always be at a disadvantage and what ever you create the existing player base will destroy, in fact without you to gobble up there would be no game. Have fun.
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Malcanis
Vanishing Point. The Initiative.
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Posted - 2010.05.25 10:24:00 -
[2]
Damb, you really are butt-hurt over that raven you lost.
There's loads of great advice on this forum and you were given plenty. But you ignored the advice you didn't like and lost a couple of ships for it. Get over it man and just quit like you said you were going to. Or dry your eyes and learn from your mistakes - either is good.
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Estel Arador
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Posted - 2010.05.25 10:40:00 -
[3]
Might I suggest that you actually do what you said you'd do and leave? Thanks 
That, or HTFU.
Free jumpclone service|1092 stations! |

XenosisReaper
Rising Ashes Inc. Honourable Templum of Alcedonia
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Posted - 2010.05.25 11:47:00 -
[4]
Dude, my name.
Also, just because you suck doesn't mean we all do.
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Toshiro GreyHawk
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Posted - 2010.05.25 12:49:00 -
[5]
Wellll ... it's like this ...
The OP is espousing a certain fallacious argument popular amongst whiners.
No ... you'll never "catch up" with people who started playing three years before you did - but then - you can still kill them.
It's like ... just how many skills can one character have that really make a difference flying a battleship? It isn't infinite.
Now - that guy that started 3 years ago ... he might be able to do a lot more things ... but ... after a while ... you really do get to the point where you just can't get that much more prepared to fly certain ships. You get your ship skills up, your support skills up and your weapons skills up and ... that's about it. After that - you're learning to fly different ships. The thing is you can only fly one ship at a time.
I can remember when I was playing Planetside that there were a lot of morons out there who were all upset by the idea of "super soldiers" and WANTED peoples characters topping out at BR 20 (which is what the game did at one time). That was a bunch of crap. It was the same thing. Having more Battle Rank just let you use more weapons - but you could still only use one at at time.
Being able to fly different ships and do other things makes your character more flexible - but it also makes their clone more expensive ... and then there's those implants ... You can save your expensive implants with a jump clone ... but you can't do anything about the clone level as you learn more skills - but pay for it.
The other thing about EVE ... is that a lot of things have a point of diminishing returns. Yes - you can buy something that is marginally more effective - for ten to a hundred times more than you're paying for what you have now. Maybe that little margin of effectiveness will make the difference between winning and losing and ... maybe it will mean you've just produced a more expensive wreck.
What really counts is - what have you done to improve yourself? Not your character - but yourself. That really counts for a lot too. However ... after a while ... even that tops out in certain areas. Yes. You've been playing 3 years and now you really know how to fly that battleship. You are really effective. But ... if you're declared primary ... you're still toast. If you get caught by a bigger blob ... you may well be toast then too. Crispy Critters floating in space ...
The idea that some people started playing this game 3 to 6 years ago and that they are now Uber Mensch who can't be killed is just a bunch of crap - which is what the OP's post implies. Nothing can be further from the truth.
The truth is - you plateau. You get about as good in some area as you are ever going to get. You might then expand your efforts into other areas (producing a corresponding drop off in your personal past areas of expertise ...) but that's it. Sure ... you continue to learn things (unless you're stupid) but ... like the things you can buy ... the improvements you can make on what you're doing are marginal ... and ... of course ... if you screw up ... oops ... and you're still toast.
Take a relatively easy occupation to top out with as an example. Say you learn how to can flip new people the first week you are playing and then specialize in can flipping noobs for the next ... what ... 6 years? Just how much better at can flipping noobs can you get? Do you really want to spend 6 years doing something you pretty much got the hang of the first week you played? For most people - the answer is - NO. They move on to other things.
So - most of the time - you're competing with people of all different skill and experience levels. Some with more experience than you, some with about the same and some with less. That is how it will always be. Except for the very first people to play this game - that is how it is for everyone in it.
The thing is - a lot of those old players are gone. New people come along all the time. Keep playing and you are the vet. Orbiting vs. Kiting Faction Schools |

Lost Greybeard
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Posted - 2010.05.25 12:52:00 -
[6]
This would be true, save that skills cap and the ships have a rock/paper/scissors thing going on... the starter ships can fit for speed tanking and be more or less immune to the really larger, more advanced-skill ships. And once you have level 5 of a skill, you're as good at that particular thing as you're going to get. At some point advancement stops being vertical and starts being horizontal... you'll never have the total skill points of the oldest players, but you can max a particular craft or specific role just as easily with relatively little trouble.
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Serpents smile
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Posted - 2010.05.25 13:02:00 -
[7]
Originally by: Forum rules Trolling is prohibited. Trolling is the word used to describe a post that is deliberately designed for the purpose of angering and insulting the players. Posts of this nature are disruptive and do not contribute to the sense of community we want for our forums.
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Louis deGuerre
Gallente Amicus Morte Shock an Awe
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Posted - 2010.05.25 13:57:00 -
[8]
* insert hateful comment about whiners * Sol: A microwarp drive? In a battleship? Are you insane? They arenĘt built for this! Clear Skies - The Movie
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Lady Ayeipsia
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Posted - 2010.05.25 14:45:00 -
[9]
Let's see... I've been playing since early December of last year. That's not a long time by EVE standards. In that time, I've been able to:
Start my own Corp Anchor a POS in hi sec Anchor a POS in WH space and defend it with ease Engage in a POS bash with alliance mates, coming in 5th for total damage done using a sniper Rokh build with only level 3 in most gunner skills Fly 2 stealth bomber types, and do well with these ships Probe out almost all sites save for a very small, select few Start a small operation of building frigates and making this profitable by researching BPOS of my own.
Now I'm sorry, yeah I can't fly a carrier or other capital ship. However, I can do well enough and get great joy out of this game. So sorry, it's not a generational thing. It takes time, and you have to listen to advice. Sure I lost a fair amount of ships when being stubborn. Sure, a Rokh is not as good a mission ship as a Raven, I've learned and switched. So really, it's no where near as bad as the OP assumes. The OP just needs to listen some more and be patient.
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Jeneroux
Gallente
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Posted - 2010.05.25 15:14:00 -
[10]
Eve is same as real life.
You can have expansive education to know many many things, or you can have specific education to know small number of things very well.
Either one can succeed and many times the person with fewer skills will do better.
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CCP Navigator
C C P C C P Alliance

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Posted - 2010.05.25 16:05:00 -
[11]
Originally by: Lady Ayeipsia Let's see... I've been playing since early December of last year. That's not a long time by EVE standards. In that time, I've been able to:
Start my own Corp Anchor a POS in hi sec Anchor a POS in WH space and defend it with ease Engage in a POS bash with alliance mates, coming in 5th for total damage done using a sniper Rokh build with only level 3 in most gunner skills Fly 2 stealth bomber types, and do well with these ships Probe out almost all sites save for a very small, select few Start a small operation of building frigates and making this profitable by researching BPOS of my own.
Now I'm sorry, yeah I can't fly a carrier or other capital ship. However, I can do well enough and get great joy out of this game. So sorry, it's not a generational thing. It takes time, and you have to listen to advice. Sure I lost a fair amount of ships when being stubborn. Sure, a Rokh is not as good a mission ship as a Raven, I've learned and switched. So really, it's no where near as bad as the OP assumes. The OP just needs to listen some more and be patient.
This is what makes EVE great!
New players are often told "You can't catch up." or "You are wasting your time.", however, we see thousands of new players forge friendships, join corporations and achieve great things all the time. That is the beauty of the sandbox 
Navigator Senior Community Representative CCP Hf, EVE Online
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Korlissa
Komodo Enterprises
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Posted - 2010.05.25 22:59:00 -
[12]
Not to mention, it's hardly like the whole game is based on some one-on-one gladiatorial arena. Not being able to "compete" against older players in a given field doesn't actually limit your gameplay options a whole lot, if at all.
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Baka Lakadaka
Gallente Agony Unleashed Agony Empire
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Posted - 2010.05.26 12:20:00 -
[13]
What a load of horse doody - that you can never catch up.
A well planned 2 million SP in just the right ship setup can often take out a player of far more SP - especially if the higher SP player can only bring a small proportion of their skills to bear in that particular situation. ______________________ Agony Unleashed Home of the PvP University |

Logrumethar Del'Aqualis
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Posted - 2010.05.26 13:50:00 -
[14]
Excellent- first time in the forum, and I find a real answer to the question I had (of whether or not I can actually stand a chance of survival against people who have been flying the skies since game's start). Short answer is that the skills even out at the same point for everyone and the game can be played in so many ways that the question isn't that simple in the first place.
Thanks!
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Aegypt
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Posted - 2010.05.26 15:10:00 -
[15]
Originally by: xenonator Basically ignore all the fluff that you might read in these forums. Basically it a dog eat dog game, which is fine but you'll start at the bottom. It's generational by which I mean you cannot catch up with the entrenched player base. Yup you will always be at a disadvantage and what ever you create the existing player base will destroy, in fact without you to gobble up there would be no game. Have fun.
im extremely new to the game, i still have ALOT to learn. One of the most important things i have learned so far is yes, it's dog eat dog, but if youre smart and have a good outlook any mistakes you make will be extremely beneficial to you as you'll learn how to do it better next time. I've also vowed that i better come to terms with the fact that i will lose a few ships now so that when it inevitably happens i dont go into a massive rage session.
This is the most complicated and difficult game ive picked up and also ruthless. I don't think that's a bad thing on the contrary its refreshing and exciting. I know that I probably should not throw everything i have into this end all be all game plan because chances are ill be heading for quite a bit of disappointment. Im assuming that having some back up plans, a couple of different ships to choose from, and a few different avenues to pursue would be a smarter, if not more enjoyable, approach.
And all that forum fluff has been a massive help to this noob right here.
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Flippington Bigboy
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Posted - 2010.05.26 16:41:00 -
[16]
Would I be right in thinking that you suffer from erectile disfunction Herr Xeno?
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