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Author |
Thread Statistics | Show CCP posts - 2 post(s) |
Steve Thomas
Minmatar
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Posted - 2010.05.28 00:34:00 -
[91]
Originally by: Akita T
Originally by: Bellum Eternus I'm sure whatever CCP comes up with will be something totally unexpected by everyone and very unique, but whatever it is, I'm sure it will be universally disliked and be far worse than anything anyone can currently think of. I can't wait. \o/
How can something this bad feel so good ? Damn, it's fun watching Rome burn !
Its like watching the Soviet Union crumble all over again.
*.* *.* *.* *.* *.* *.* *.* *.* a (Long) Guide to Pi
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Akita T
Caldari Caldari Navy Volunteer Task Force
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Posted - 2010.05.28 00:37:00 -
[92]
Originally by: mental maverick Imagine if stockpiles last as long as the launch of dust 514. The poor grunts wont have anything to shoot at
Oh, they already said as much as "Dust514 could work just fine if EVE didn't exist, and vice-versa" since before they introduced DUST at FanFest.
What that most likely means is that there will be plenty of NPC "actors" on both sides (in EVE acting as DUST mercs, and in DUST acting as EVE employers), with only a small percentage of actual interactions being genuine EVE-player vs DUST-merc action. So, they really don't give that much of a damn about this particular link.
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Beginner's ISK making guide | Manufacturer's helper | All about reacting _
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Blane Xero
Amarr The Firestorm Cartel
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Posted - 2010.05.28 00:37:00 -
[93]
Unfortunately i cannot source Capital construction parts, and understandably none of the POS mods actually refine to them. Ah well. Another time mr bond. _____________________________________ Haruhiist since December 2008
Originally by: CCP Fallout Been there. Done that. Need antibiotics.
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mental maverick
Duty. Duty. Private Security
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Posted - 2010.05.28 00:43:00 -
[94]
Edited by: mental maverick on 28/05/2010 00:44:36 Akita: Yeah, that would make sense. havent followed the progress of Dust since i most likely wont play it..
Bellum: Im totally with you on this, best post patch day ever. We have a saying in sweden that translates to something like: "schadenfreude is the only true happiness".
I dont think i have ever experienced it at this level before though
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Akita T
Caldari Caldari Navy Volunteer Task Force
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Posted - 2010.05.28 00:48:00 -
[95]
They could still salvage this in a relatively graceful manner. Like, say, multiply P4 output by a factor of X (and reduce volume of P4s by the same X factor), then readjust POS/sov build needs of all the "non-exploited" to be mostly *X.
X could be anything between 5 (minimal profit for the guys buying now) to 10 (about breakeven, some losses) or even 20 (just to screw with people that "tried to take advantage of the situation").
I still bet they won't even do that
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Beginner's ISK making guide | Manufacturer's helper | All about reacting _
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Mei tais
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Posted - 2010.05.28 00:52:00 -
[96]
Epic. Another bug discovered.
Stack 10 POS mods, and hit reprocces. Now see how muhc the station takes and what you lose in reprocessing.
Now take that same stack of 10, split it in 10 seperate stacks, and look at waste and the amount going to station owner.
FAIL
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Akita T
Caldari Caldari Navy Volunteer Task Force
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Posted - 2010.05.28 01:01:00 -
[97]
Edited by: Akita T on 28/05/2010 01:03:59
Bug Report Processed (2 minutes ago) Thank you for your bugreport - ID:95974 Title: CRITICAL ! Adoption of PI threatened by reprocessable POS structures (contents - tl;dr of this thread) "We are already aware of this problem, and have added your bugreport to the existing issue in our defect tracking system."
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Beginner's ISK making guide | Manufacturer's helper | All about reacting _
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Letrange
Minmatar Chaosstorm Corporation Apoapsis Multiversal Consortium
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Posted - 2010.05.28 01:04:00 -
[98]
Originally by: Mei tais Epic. Another bug discovered.
Stack 10 POS mods, and hit reprocces. Now see how muhc the station takes and what you lose in reprocessing.
Now take that same stack of 10, split it in 10 seperate stacks, and look at waste and the amount going to station owner.
FAIL
Known behaviour (it's a rounding issue)- just reprocess at a station you have 0 tax at and you never have to worry about rounding issues due to taxes.
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Mei tais
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Posted - 2010.05.28 01:08:00 -
[99]
Edited by: Mei tais on 28/05/2010 01:08:30 Its nice for 0.0 stations though...I gave me about 12% more items with putting everything in stacks of one or two.
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Catari Taga
Centre Of Attention Rough Necks
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Posted - 2010.05.28 01:08:00 -
[100]
Originally by: Akita T Edited by: Akita T on 28/05/2010 01:03:59
Bug Report Processed (2 minutes ago) Thank you for your bugreport - ID:95974 Title: CRITICAL ! Adoption of PI threatened by reprocessable POS structures (contents - tl;dr of this thread) "We are already aware of this problem, and have added your bugreport to the existing issue in our defect tracking system."
Lol really? The "fix" is going to be epic. There's no possible way this can end good. :)
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Originally by: Zeke Mobius I swear the catholic church was faster at admitting the earth was round than CCP at fixing stuff.
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Lhun
Amarr Senex Legio Get Off My Lawn
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Posted - 2010.05.28 01:10:00 -
[101]
dun dun DUNNNNNNNNNNNNNNNNN.
Firey emergency maint coming soooooooooooooooon.
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Akita T
Caldari Caldari Navy Volunteer Task Force
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Posted - 2010.05.28 01:12:00 -
[102]
Edited by: Akita T on 28/05/2010 01:13:26
Originally by: Catari Taga Lol really? The "fix" is going to be epic. There's no possible way this can end good. :)
I have a bugreport from 2007 that's STILL "attached to a defect" (POS resists display when more than one hardener present - displaying non-stack-nerfed value when the actual value used for damage dealt is the stack-nerfed value).
Being "aware" of the bug and actually doing something about it... who knows when the fix will come and what it will be.
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Beginner's ISK making guide | Manufacturer's helper | All about reacting _
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Gnulpie
Minmatar Miner Tech
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Posted - 2010.05.28 01:13:00 -
[103]
Originally by: Bellum Eternus
Originally by: Steve Thomas Deleting would be literaly the worst idea they have ever had, after all people spent isk to get them. Rolling back individualy would be a nightmare that increases in scope with every hour that goes by because you end up ****ing on all the people who made legit purchases
(oh and define legit in this case shesh)
I'm not saying it's a *good* idea lol. All of the 'solutions' at this point are bad. It just depends on which one is the least worst. I'm sure whatever CCP comes up with will be something totally unexpected by everyone and very unique, but whatever it is, I'm sure it will be universally disliked and be far worse than anything anyone can currently think of. I can't wait. \o/
1) Change the item ids on the PI materials.
2) Rename the existing PI materials to something like 'used blah blah'.
3) Change reprocessing of pos items so that you either have a very high inherent loss, forbid it completely or give the reprocessed items a different id like in step 1.
Easy to fix.
Yeah, people would scream that they already bought stuff which then becomes useless. So what? That is their risk in trying to exploit some loophole. They hardly can complain if that loophole is closed then.
But in the end it all boils down to how big the income from PI should be. Are the current 0,67 isk per unit of raw material enough? Should it be more? Can it be less?
In my opinion the whole PI is useless at this point anyway because it is nothing much more than a senseless and boring click-orgy, but I voiced my concern long and loud enough on the test-server forums and gave lots of ides how to improve it. Not my problem if the devs won't listen to me or if their management doesn't allow for more dev-time on Eve and instead spend it on Dust and World of Darkness |
Steve Thomas
Minmatar
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Posted - 2010.05.28 01:16:00 -
[104]
I honestly dont want to try to estimate this but how much is has this bled out of the economy at this point given that you have to buy said units from an NPC in the first place.
this is going to be so mutch fun for a long time to come
*.* *.* *.* *.* *.* *.* *.* *.* a (Long) Guide to Pi
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Elzon1
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Posted - 2010.05.28 01:18:00 -
[105]
Wait... aren't planets going to produce millions of m3 per month of basic extractables?
500k+ m3 per hour links anyone?
I don't see how this reprocessing issue is going to be an actual problem. This stuff is supposed to become super cheap... that was their intention
3 billion ISK outposts in every other null sec system. Weren't they trying to get the carebears to null sec
I'm pretty sure they expected this sort of thing to happen honestly. Thanks for getting that stuff out there and crashing the market.... making null sec cheaper to live in one market crash at a time
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Catari Taga
Centre Of Attention Rough Necks
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Posted - 2010.05.28 01:18:00 -
[106]
Originally by: Akita T Edited by: Akita T on 28/05/2010 01:13:26
Originally by: Catari Taga Lol really? The "fix" is going to be epic. There's no possible way this can end good. :)
I have a bugreport from 2007 that's STILL "attached to a defect" (POS resists display when more than one hardener present - displaying non-stack-nerfed value when the actual value used for damage dealt is the stack-nerfed value).
Being "aware" of the bug and actually doing something about it... who knows when the fix will come and what it will be.
Yes of course, I have some of those, too. I was just surprised they are even accepting this as a bug, which I do not think it actually is. And obviously if they do fix it before PI goes live they never will, or so common sense would hope.
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Originally by: Zeke Mobius I swear the catholic church was faster at admitting the earth was round than CCP at fixing stuff.
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Akita T
Caldari Caldari Navy Volunteer Task Force
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Posted - 2010.05.28 01:22:00 -
[107]
Originally by: Catari Taga I was just surprised they are even accepting this as a bug, which I do not think it actually is. And obviously if they do fix it before PI goes live they never will, or so common sense would hope.
Bug, yes.
Originally by: Glafri Funny, I got this response after a petition which I escelated due to it not being a bug rather an oversight by CCP.
(PARAPHRASING) "Not an exploit. We told the devs. They might change stuff, they might not"
Hope this adds to the confusion.
Exploit, no.
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Beginner's ISK making guide | Manufacturer's helper | All about reacting _
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Caia
Gallente The Scope
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Posted - 2010.05.28 01:25:00 -
[108]
Devs have better things to do than to fix a bug that will be fixed in 2 weeks. Just sayin'.
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Steve Thomas
Minmatar
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Posted - 2010.05.28 01:27:00 -
[109]
by which time it will take 7 years for anyone to bother to make the end products with PI. . . .
*.* *.* *.* *.* *.* *.* *.* *.* a (Long) Guide to Pi
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Doom Nightmare
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Posted - 2010.05.28 01:29:00 -
[110]
*hugs outpost soon to be*
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Akita T
Caldari Caldari Navy Volunteer Task Force
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Posted - 2010.05.28 01:34:00 -
[111]
Originally by: Steve Thomas by which time it will take 7 years for anyone to bother to make the end products with PI. . . .
UNLESS they revert their position of "one outpost per system" and allow one outpost at each planet, in which case, the stockpile could evaporate quite quickly
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Beginner's ISK making guide | Manufacturer's helper | All about reacting _
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Grimpak
Gallente Noir. Noir. Mercenary Group
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Posted - 2010.05.28 01:35:00 -
[112]
Originally by: Akita T
Originally by: Steve Thomas by which time it will take 7 years for anyone to bother to make the end products with PI. . . .
UNLESS they revert their position of "one outpost per system" and allow one outpost at each planet, in which case, the stockpile could evaporate quite quickly
I think that fix would be good in more than 1 way tbh. ---
Quote: The more I know about humans, the more I love animals.
ain't that right. |
Zeba
Minmatar Honourable East India Trading Company
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Posted - 2010.05.28 01:38:00 -
[113]
Hrmm, I see some massive tears in the making. Now just who's tears they end up being will be up to ccp though I'm still going to invest a few bil on this little loophole just because its a piddling amount.
07 Akita.
Originally by: CCP Zymurgist Get off the forums and go kill someone!
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General Bezelbub
Caldari
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Posted - 2010.05.28 01:38:00 -
[114]
I truely find all of this amusing. I spent 25bil or so before patch on cyno jammers and REAAs assuming that CCP would up the price or stop sale, etc, because this whole mess was so obvious.
Worst case is that i would have lost 25bil as they changed those 2 mods to lower resource-output.
Then the stopped Capital construction parts from coming from the reprocess on Test, and I thought this might work, but "surely they wont screw PI over" and allow it to go on.
Boy was I wrong, lol, CCP seriously, just rollback to patchday, other option is to raise PI output and BPO Mat cost by an order of magnitude.
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Elzon1
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Posted - 2010.05.28 01:39:00 -
[115]
Gotta think about when all of null sec is filled with outposts. Some people are going to get mad about the type of outpost in their system without the ability to change it. Its going to happen some day
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Gnulpie
Minmatar Miner Tech
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Posted - 2010.05.28 01:48:00 -
[116]
Originally by: General Bezelbub Other option is to raise PI output and BPO Mat cost by an order of magnitude.
That would screw up the pos fuel prices like oxygen, mechanical parts and robotics. Also you would need to adjust weight properly or you get problems with routing on the planets and export taxes.
If you just change the advanced commodities schematics and the module blueprints it might work. Give the schematics a 5 times higher output and at the same time give the blueprints a 5 times higher demand. Reduce weight of the advanced commodities by factor 5. Also make modules either unprocessable or give them some inherent high loss.
Shouldn't be difficult to do. Could be done in less than 30 minutes I guess. |
Akita T
Caldari Caldari Navy Volunteer Task Force
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Posted - 2010.05.28 02:01:00 -
[117]
Originally by: Gnulpie Shouldn't be difficult to do. Could be done in less than 30 minutes I guess.
You have to admit, just throwing a stopgap over those POS modules for now, combined with the idea of allowing one outpost per planet instead of one per system to suck out as much P4s out of the system as fast as possible is much more awesome for several different reasons.
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Beginner's ISK making guide | Manufacturer's helper | All about reacting _
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Professor Leech
Transmetropolitan
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Posted - 2010.05.28 02:23:00 -
[118]
Originally by: General Bezelbub Boy was I wrong, lol, CCP seriously, just rollback to patchday, other option is to raise PI output and BPO Mat cost by an order of magnitude.
Eve players love to punish themselves and create work for themselves. They demand it of ccp.
So if the market is completely flooded with massive oversupply that means we get cheap pos, pos mods, outposts and npc trade goods for fuel and certain production items. That means less time grinding to do stuff in game.
It's like people could have fun instead of a second (game) job.
Originally by: Crawe DeRaven this thread is obviously going places
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Verite Rendition
Caldari F.R.E.E. Explorer Initiative Mercenaries
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Posted - 2010.05.28 02:24:00 -
[119]
Originally by: Blane Xero Unfortunately i cannot source Capital construction parts, and understandably none of the POS mods actually refine to them. Ah well. Another time mr bond.
Doh! ---- FREE Explorer Lead Megalomanic EVE Null-Sec Player Influence Map http://dl1.eve-files.com/media/corp/Veritefw/FWinf |
Rakshasa Taisab
Caldari Sane Industries Inc. Initiative Mercenaries
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Posted - 2010.05.28 02:47:00 -
[120]
Those items with good reproc value will merely form the price ceiling for those components a few weeks/months forward. Sky is NOT falling.
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